Reptile Rumble: Difference between revisions

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{{levelbox
{{level infobox
|title=Reptile Rumble
|image=[[File:Reptile Rumble Slippas.png]]
|image=[[File:Reptile Rumble Slippas.png]]  
|code=1 - 3
|code=1 - 3
|world=[[Kongo Jungle]]
|world=[[Kongo Jungle]]
Line 7: Line 6:
|before=[[Ropey Rampage|<<]]
|before=[[Ropey Rampage|<<]]
|after=[[Coral Capers|>>]]
|after=[[Coral Capers|>>]]
|song=Cave Dweller Concert
|track=Cave Dweller Concert
}}
}}
'''Reptile Rumble''' is the third level in ''[[Donkey Kong Country]]'' and the third area in the [[Kongo Jungle]]. It is the first cave level in the game.
'''Reptile Rumble''' is the third level in ''[[Donkey Kong Country]]'' and the third area in the [[Kongo Jungle]]. It is a straightforward cave level, with an beginning that is mostly flat and bumpy but later has many high ledges, some of which have abysses surrounding them. The level does not feature any unique obstacles of hazards that distinguish it from any other levels. It introduces [[Tire (object)|tire]]s, which must be used to reach high areas; some are surrounded by a [[Zinger]]. [[Slippa]]s first appear in the level, found in either small pits or in large areas of the main path. [[Donkey Kong]] and [[Diddy Kong]] also encounter some blue [[Kritter]]s around the higher and lower steeped areas.


As the third level in ''Donkey Kong Country'', Reptile Rumble does not feature any unique obstacles of hazards that distinguish it from any other levels. It does, however, introduce a new addition, [[Tire (object)|tire]]s, which must be used in the level to reach high areas. The level also introduces a commonly encountered enemy, [[Slippa]]. These snake foes can be found throughout most of the level in small pits or in large areas on the main path. Aside from them, there are blue colored [[Kritter]]s, along with yellow and red [[Zinger]]s.
==Layout==
==Overview==
{{multiframe|[[File:ReptileRumble-GBC-1.png]] [[File:ReptileRumble-GBA-1.png|180px]]|Reptile Rumble, as it appears in the Game Boy Color version (top) and the Game Boy Advance version (bottom)|align=left|size=200}}
From the beginning of the level, the Kongs can find a [[barrel]] sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The [[K-O-N-G Letters|letter K]] waits at the bottom of the stairs next to a raised piece of land with a few [[banana]]s on it. A barrel is placed on the other side of the raised area with several Kritters following it. A [[Tire (object)|tire]] waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a [[DK Barrel]] can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's [[Star Barrel]] on it.
From the beginning of the level, the Kongs can find a [[barrel]] sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The [[KONG Letters|letter K]] waits at the bottom of the stairs next to a raised piece of land with a few [[banana]]s on it. A barrel is placed on the other side of the raised area with several Kritters following it. A [[tire (object)|tire]] waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a [[DK Barrel]] can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's [[Star Barrel|Continue Barrel]] on it.


A Slippa moves along the pathway under this piece of land. It is followed by two small gaps with three bouncy tires in each of them. A piece of land is also between the gaps with a Zinger and the letter N above it. A DK Barrel wobbles on a high area of ground after the gaps, which can be reached with a tire found right under it. A simple barrel is right next to it. A rather deep alcove is in the ground ahead of here with a few Slippas within it. Higher pieces of land follow the alcove. If the heroes continue from here, they can find a tire that can assist them in crossing a small pit with a Zinger in it. A low ceiling follows here, but they can crawl under it with no problems. On the other side of the ceiling, the duo can find a pair of Kritters in an area almost completely enclosed by walls. An [[Animal Token]] floats at the top of the area, which they can exit if they crawl under another low ceiling. A tire stands in front of the exit to this thin passage. A gap with several Slippas slithering in it follows. The primates can find a sign with an arrow on it just ahead, indicating that the level is near complete. Stair-like platforms are located after the sign with a tire on each stair. Kritters hop down the rocky stairs. The letter G is also in this area. Once the heroes climb the stairs, they can find the way out of the cave, which takes them out of the level when entered.
The second half of Reptile Rumble begins with a Slippa moving along the pathway under this piece of land. It is followed by two small gaps with three bouncy tires in each of them. A piece of land is also between the gaps with a Zinger and the letter N above it. A DK Barrel wobbles on a high area of ground after the gaps, which can be reached with a tire found right under it. A simple barrel is right next to it. A rather deep alcove is in the ground ahead of here with a few Slippas within it. Higher pieces of land follow the alcove. If the heroes continue from here, they can find a tire that can assist them in crossing a small pit with a Zinger in it. A low ceiling follows here, but they can crawl under it with no problems. On the other side of the ceiling, the duo can find a pair of Kritters in an area almost completely enclosed by walls. An [[Enguarde]] [[animal token|Token]] floats at the top of the area, which they can exit if they crawl under another low ceiling. A tire stands in front of the exit to this thin passage. A gap with several Slippas slithering in it follows. The primates can find a sign with an arrow on it just ahead, indicating that the level is near complete. Stair-like platforms are located after the sign with a tire on each stair. Kritters hop down the rocky stairs. The letter G is also in this area. Once the heroes climb the stairs, they can find the way out of the cave, which takes them out of the level when entered.
{{br|left}}
==Enemies==
The following enemies appear in the following quantities, and enemies marked in '''bold''' make their level debut in Reptile Rumble:
 
<gallery>
Kritter-blue-DKC.png|[[Kritter]] (13){{footnote|main|a}}
Slippa DKC.png|'''[[Slippa]]''' (9){{footnote|main|b}}
Zinger DKC.png|[[Zinger]] (4)
</gallery>
 
{{footnote|note|a|Only 12 Kritters appear in the Game Boy Color version.}}
{{footnote|note|b|Only 8 Slippas appear in the Game Boy Color version.}}
 
==Items and objects==
The following items and objects appear in the following quantities:
 
<gallery>
Banana DKC SNES.png|[[Banana]] (113){{footnote|main|c}}
Banana Bunch DKC SNES.png|[[Banana Bunch]] (13){{footnote|main|d}}
Star Barrel DKC.png|[[Star Barrel|Continue Barrel]] (1)
DK Barrel.png|[[DK Barrel]] (3)
Enguarde Token Sprite SNES.png|[[Enguarde]] [[animal token|Token]] (1){{footnote|main|e}}
Red Balloon DKC SNES.png|[[Red Balloon|Life Balloon]] (1)
</gallery>


==Enemies==
{{footnote|note|c|40 of the Bananas appear in the main level, and 73 appear in Bonus Levels}}
{|class="dktable-brown" width=20%
{{footnote|note|d|12 of the Banana Bunches are hidden within the ground, and one appears in a Bonus Level}}
|-
{{footnote|note|e|The Enguarde token is in a small room near the end of the level, guarded by two Kritters}}
!Sprite
!Name
!Amount
|-
|align="center"|[[File:Kritter-blue-DKC.png]]
|align="center"|[[Kritter]]
|13 (12 in GBC port)
|-
|align="center"|[[File:Slippa DKC.png]]
|align="center"|[[Slippa]]
|9 (8 in GBC port)
|-
|align="center"|[[File:Zinger DKC.png]][[File:Zinger-orange-DKC.png]]
|align="center"|[[Zinger]]
|4 (3 yellow, 1 orange (orange is removed in GBC port))
|}


==Items and collectables==
{|class="dktable-brown" width=70%
|-
!Sprite
!Name
!Amount
|-
|align="center"|[[File:Banana_DKC_SNES.png]]
|align="center"|[[Banana]]
|113 (40 in main level and 73 in Bonus Levels)
|-
|align="center"|[[File:Banana_Bunch_DKC_SNES.png]]
|align="center"|[[Banana#Banana Bunch|Banana Bunch]]
|13
|-
|align="center"|[[File:DK_Barrel_DKC.png]]
|align="center"|[[DK Barrel]]
|3
|-
|align="center"|[[File:Enguarde_Token_Sprite_SNES.png]]
|align="center"|[[Animal Token|Enguarde Token]]
|1 (In a small room near the end of the level, guarded by two Kritters)
|-
|align="center"|[[File:Red_Balloon_DKC_SNES.png]]
|align="center"|[[Extra Life Balloon]]
|1 (In Bonus Level)
|-
|align="center"|[[File:Star_Barrel_DKC.png]]
|align="center"|[[Star Barrel]]
|1
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown" width=70%
[[File:ReptileRumble.png|thumb|The location of the letter N]]
|-
!width=20%|Image
!Location
|-
|align="center"|[[File:ReptileRumble-K.png]]
|The letter K is found after the first two Kritters in the level near a wall.
|-
|align="center"|[[File:Reptile Rumble 3.png]]
|The letter O is located between two Zingers shortly before the Star Barrel.
|-
|align="center"|[[File:ReptileRumble.png]]
|The letter N is in an area with several tires immediately after the Star Barrel.
|-
|align="center"|[[File:Reptile Rumble 4.png]]
|The letter G is at the end of the level between two hopping Kritters around several tires.
|}


==Secrets==
*'''K:''' The letter K is near a wall, found after the first two bouncing Kritters of the level.
===Bonus Levels===
*'''O:''' The letter O is located between two Zingers shortly before the Continue Barrel.
{|class="dktable-brown" width=70%
*'''N:''' The letter N is above a Zinger on a platform surrounded by two gaps, each with three half tires in the ground.
|-
*'''G:''' The letter G is at the end of the level, above a staircase of half tires with some bouncing Kritters.
!Image
 
!Type and description
==Bonus Levels==
|-
[[File:ReptileRumble-BonusRoom1.png|thumb|The Kongs in the first Bonus Level]]
|[[File:ReptileRumble-BonusRoom1.png]]
Reptile Rumble has two Bonus Levels, listed by their type in the Game Boy Advance version:
|'''''Find the Exit!'''''<br>To find the first [[Bonus room|Bonus Level]], the heroes must head to the letter K and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an opening. Walking into it will take them to the Bonus Level, where they must sneak under a wall and quickly grab an [[Extra Life Balloon]]. When this is done, they should crawl under another wall and exit the area.
 
|-
*'''''Find the Exit!''''': To find the first [[Bonus Level]], the Kongs must pick up one of the [[barrel]]s near the letter K and break the left wall of a platform next to it (in the Game Boy Color remake, they must break the other side). After breaking it open, the Kongs must walk into the opening. In the Bonus Level, the Kongs must crawl below a wall to get some bananas.  They must quickly grab a Life Balloon in a small area before it floats off-screen. The two must move under another crawlspace to reach the exit.
|[[File:ReptileRumble-BonusRoom2.png]]
*'''''Collect the Bananas!''''': After the first Bonus Level, the Kongs must pass four bouncing Kritters and then bounce from a half tire to reach a higher platform. They must bounce from another half tire to go onto a high platform with the DK Barrel. They must jump left to land into a [[Bonus Barrel]]. In the Bonus Level the Kongs must jump into a [[Blast Barrel]] to be automatically blasted through eight more Blast Barrels and automatically collect bananas along the way. The last Blast Barrel blasts them down to a platform on the right with a [[Banana Bunch]] and the exit.
|'''''Collect the Bananas!'''''<br>When the heroes shoot out of the first Bonus Level, they should bounce up on a few tires to land on a high area with a [[DK Barrel]]. If they jump to the left from there, they should land in a barrel, which shoots them to the second Bonus Level. There, the heroes must shoot through a long chain of barrels, automatically. When they are blasted to the last platform, they are be allowed to collect a [[Banana|Banana Bunch]] and exit the area.
*'''''Collect the Bananas!''''': After the letter N, the Kongs should see a high platform with a barrel and a DK Barrel. They must defeat a few Slippas in a nearby gap, then pick up either barrel and blast away either wall to the right. They should then go into an opening to the third and last Bonus Level. There, the Kongs must bounce from a round tire on a moving platform to collect 35 bananas in the air. If they fall off the platform, they can bounce on a half tire to the left to go back onto the left platform from where they started. The Kongs can exit through an opening on the right. By exiting the Bonus Level, the Kongs are blasted out from the wall to the left of the Bonus Level entrance (although in the Game Boy Color version, they exit from the Bonus Level entrance.
|-
 
|[[File:ReptileRumble-BonusRoom3.png]]
==Warp Barrel==
|'''''Collect the Bananas!'''''<br>After the letter N, the Kongs should see a high platform with two barrels. They should pick up one of them and head to the right where they encounter a few Slippas. They must set down their barrel and defeat the foes to avoid breaking it. After picking the barrel back up, they should blast away the wall to the right of them and enter the hole to end up in a Bonus Level. There, they need to use a tire on a moving platform to collect many bananas. Once they get all the bananas, they can exit through a passage on the right.
A [[Warp Barrel]] appears in Reptile Rumble exclusively in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]]. At the letter K, the Kongs must jump on a ledge to the right (which is also where they can enter the first Bonus Level). They must jump to the upper-left of the ledge to be caught into a hidden [[Warp Barrel]]. It leads them to an arrow sign pointing out the nearby exit.
|}
===Warp Barrel===
{|class="dktable-brown" width=70%
|-
!Sprite
!Name
!Location
|-
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[Warp Barrel]]
|When the primates reach the entrance to the first Bonus Level, they should jump onto the nearest ledge and hop high into the air. A [[Warp Barrel]] is hidden in the air in this area, able to lead them to the sign near the end of the level that indicates that the level is near complete. This warp can only be found in the Game Boy Advance version of the game.
|}


==Gallery==
==Gallery==
Line 119: Line 67:
<gallery>
<gallery>
Reptile Rumble 2.png|The Kongs stand at the beginning of the level.
Reptile Rumble 2.png|The Kongs stand at the beginning of the level.
ReptileRumble-K.png|The letter K
Reptile Rumble 3.png|The letter O
ReptileRumble-SNES-1.png|The Kongs near the Barrel Cannon that leads to the second Bonus Level
ReptileRumble-SNES-1.png|The Kongs near the Barrel Cannon that leads to the second Bonus Level
ReptileRumble-BonusRoom2.png|The second Bonus Level
ReptileRumble-BonusRoom3Entrance.png|The entrance to the third Bonus Level
ReptileRumble-BonusRoom3Entrance.png|The entrance to the third Bonus Level
ReptileRumble-BonusRoom3.png|The third Bonus Level
Reptile Rumble 4.png|The letter G
</gallery>
</gallery>


===Game Boy Color===
===Game Boy Color===
<gallery>
<gallery>
ReptileRumble-GBC-1.png
ReptileRumble-GBC-2.png
ReptileRumble-GBC-2.png
ReptileRumble-GBC-3.png
ReptileRumble-GBC-3.png
Line 135: Line 87:
===Game Boy Advance===
===Game Boy Advance===
<gallery>
<gallery>
ReptileRumble-GBA-1.png
ReptileRumble-GBA-2.png
ReptileRumble-GBA-2.png
ReptileRumble-GBA-3.png
ReptileRumble-GBA-3.png
Line 149: Line 100:
|Spa=Estruendo Reptil
|Spa=Estruendo Reptil
|SpaM=Reptile Uproar
|SpaM=Reptile Uproar
|Fra=Reptiles Ravageurs
|Fre=Reptiles Ravageurs
|FraM= Rampaging Reptiles
|FreM=Devastating Reptiles
|Ger=Höhlenwahnsinn<br /> Reptilien-Rabatz (GBA)
|Ger=Höhlenwahnsinn<br /> Reptilien-Rabatz (GBA)
|GerM= Cave Madness<br /> Reptile Noise
|GerM= Cave Madness<br /> Reptile Noise
|Ita=Rombo di Rettili
|Ita=Rombo di Rettili
|ItaM=Literal translation
|ItaM=Reptile Rumble
|Por=Caverna Réptil
|Por=Caverna Réptil
|PorM=Reptile Cave
|PorM=Reptile Cave
}}
}}
{{DKC}}
{{DKC}}
{{DKC Levels}}
{{DKC levels}}
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Subterranean Areas]]
[[Category:Underground areas]]
[[Category:Donkey Kong Country Levels]]
[[Category:Donkey Kong Country levels]]
[[de:Reptilien-Rabatz]]
[[de:Reptilien-Rabatz]]

Revision as of 14:00, January 20, 2024

Level
Reptile Rumble
Reptile Rumble from Donkey Kong Country
Level code 1 - 3
World Kongo Jungle
Game Donkey Kong Country
Music track Cave Dweller Concert
<< Directory of levels >>

Reptile Rumble is the third level in Donkey Kong Country and the third area in the Kongo Jungle. It is a straightforward cave level, with an beginning that is mostly flat and bumpy but later has many high ledges, some of which have abysses surrounding them. The level does not feature any unique obstacles of hazards that distinguish it from any other levels. It introduces tires, which must be used to reach high areas; some are surrounded by a Zinger. Slippas first appear in the level, found in either small pits or in large areas of the main path. Donkey Kong and Diddy Kong also encounter some blue Kritters around the higher and lower steeped areas.

Layout

Reptile Rumble Reptile Rumble
Reptile Rumble, as it appears in the Game Boy Color version (top) and the Game Boy Advance version (bottom)

From the beginning of the level, the Kongs can find a barrel sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The letter K waits at the bottom of the stairs next to a raised piece of land with a few bananas on it. A barrel is placed on the other side of the raised area with several Kritters following it. A tire waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a DK Barrel can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's Continue Barrel on it.

The second half of Reptile Rumble begins with a Slippa moving along the pathway under this piece of land. It is followed by two small gaps with three bouncy tires in each of them. A piece of land is also between the gaps with a Zinger and the letter N above it. A DK Barrel wobbles on a high area of ground after the gaps, which can be reached with a tire found right under it. A simple barrel is right next to it. A rather deep alcove is in the ground ahead of here with a few Slippas within it. Higher pieces of land follow the alcove. If the heroes continue from here, they can find a tire that can assist them in crossing a small pit with a Zinger in it. A low ceiling follows here, but they can crawl under it with no problems. On the other side of the ceiling, the duo can find a pair of Kritters in an area almost completely enclosed by walls. An Enguarde Token floats at the top of the area, which they can exit if they crawl under another low ceiling. A tire stands in front of the exit to this thin passage. A gap with several Slippas slithering in it follows. The primates can find a sign with an arrow on it just ahead, indicating that the level is near complete. Stair-like platforms are located after the sign with a tire on each stair. Kritters hop down the rocky stairs. The letter G is also in this area. Once the heroes climb the stairs, they can find the way out of the cave, which takes them out of the level when entered.

Enemies

The following enemies appear in the following quantities, and enemies marked in bold make their level debut in Reptile Rumble:

a - Only 12 Kritters appear in the Game Boy Color version.
b - Only 8 Slippas appear in the Game Boy Color version.

Items and objects

The following items and objects appear in the following quantities:

c - 40 of the Bananas appear in the main level, and 73 appear in Bonus Levels
d - 12 of the Banana Bunches are hidden within the ground, and one appears in a Bonus Level
e - The Enguarde token is in a small room near the end of the level, guarded by two Kritters

K-O-N-G Letters

Donkey Kong about to collect an "N" in the level Reptile Rumble.
The location of the letter N
  • K: The letter K is near a wall, found after the first two bouncing Kritters of the level.
  • O: The letter O is located between two Zingers shortly before the Continue Barrel.
  • N: The letter N is above a Zinger on a platform surrounded by two gaps, each with three half tires in the ground.
  • G: The letter G is at the end of the level, above a staircase of half tires with some bouncing Kritters.

Bonus Levels

The first bonus room in Reptile Rumble from Donkey Kong Country
The Kongs in the first Bonus Level

Reptile Rumble has two Bonus Levels, listed by their type in the Game Boy Advance version:

  • Find the Exit!: To find the first Bonus Level, the Kongs must pick up one of the barrels near the letter K and break the left wall of a platform next to it (in the Game Boy Color remake, they must break the other side). After breaking it open, the Kongs must walk into the opening. In the Bonus Level, the Kongs must crawl below a wall to get some bananas. They must quickly grab a Life Balloon in a small area before it floats off-screen. The two must move under another crawlspace to reach the exit.
  • Collect the Bananas!: After the first Bonus Level, the Kongs must pass four bouncing Kritters and then bounce from a half tire to reach a higher platform. They must bounce from another half tire to go onto a high platform with the DK Barrel. They must jump left to land into a Bonus Barrel. In the Bonus Level the Kongs must jump into a Blast Barrel to be automatically blasted through eight more Blast Barrels and automatically collect bananas along the way. The last Blast Barrel blasts them down to a platform on the right with a Banana Bunch and the exit.
  • Collect the Bananas!: After the letter N, the Kongs should see a high platform with a barrel and a DK Barrel. They must defeat a few Slippas in a nearby gap, then pick up either barrel and blast away either wall to the right. They should then go into an opening to the third and last Bonus Level. There, the Kongs must bounce from a round tire on a moving platform to collect 35 bananas in the air. If they fall off the platform, they can bounce on a half tire to the left to go back onto the left platform from where they started. The Kongs can exit through an opening on the right. By exiting the Bonus Level, the Kongs are blasted out from the wall to the left of the Bonus Level entrance (although in the Game Boy Color version, they exit from the Bonus Level entrance.

Warp Barrel

A Warp Barrel appears in Reptile Rumble exclusively in the Game Boy Advance version. At the letter K, the Kongs must jump on a ledge to the right (which is also where they can enter the first Bonus Level). They must jump to the upper-left of the ledge to be caught into a hidden Warp Barrel. It leads them to an arrow sign pointing out the nearby exit.

Gallery

Super Nintendo Entertainment System

Game Boy Color

Game Boy Advance

Names in other languages

Language Name Meaning
Japanese クレムリンのどうくつ
Kuremurin no dōkutsu
Kremling's Den

French Reptiles Ravageurs
Devastating Reptiles
German Höhlenwahnsinn
Reptilien-Rabatz (GBA)
Cave Madness
Reptile Noise
Italian Rombo di Rettili
Reptile Rumble
Portuguese Caverna Réptil
Reptile Cave
Spanish Estruendo Reptil
Reptile Uproar