Vertigo Verge: Difference between revisions

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{{construction}}
{{level
{{level
|title=Vertigo Verge
|title=Vertigo Verge
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|code=3 - 2
|code=3 - 2
|game=''[[Donkey Kong Land III]]
|game=''[[Donkey Kong Land III]]
|notes=It is the first "Cliff" level.
|notes=It is the first cliff level.
|before=[[Rocketeer Rally|<<]]
|before=[[Rocketeer Rally|<<]]
|after=[[Polar Pitfalls|>>]]
|after=[[Polar Pitfalls|>>]]
}}
}}
'''Vertigo Verge''' is the fourteenth level in ''[[Donkey Kong Land III]]''. Located in the north-west of [[Blackforest Plateau]], it is the second level in this area, as well as the first "Cliff" level.
'''Vertigo Verge''' is the fourteenth level in the [[Game Boy]] and [[Game Boy Color]] game,  ''[[Donkey Kong Land III]]''. Located in the north-west of [[Blackforest Plateau]], it is the second level in this area, as well as the first cliff level.


It takes place in a low mountain range, where [[Dixie Kong]] and [[Kiddy Kong]] must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as [[Sneek]]s harder to see. To cross the numerous gaps and chasms, the [[Kong]]s will have to cling to vertical and horizontal ropes. However, [[Klasp]]s and [[Buzz (species)|Buzzes]] will try to knock them off, which is reminiscent of both [[Kreeping Klasps]] and [[Ropey Rumpus]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. Many [[Kobble]]s, [[Knocka]]s and [[Krumple]]s will attack the Kongs throughout the level, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.  
This level takes place in a low mountain range, where [[Dixie Kong]] and [[Kiddy Kong]] must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as [[Sneek]]s harder to see. To cross the numerous gaps and chasms, the [[Kong]]s will have to cling to vertical and horizontal ropes. However, [[Klasp]]s and [[Buzz (species)|Buzzes]] will try to knock them off, which is reminiscent of both [[Kreeping Klasps]] and [[Ropey Rumpus]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', the game's prequel. Many [[Kobble]]s, [[Knocka]]s and [[Krumple]]s will attack the Kongs throughout the level as well, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.
 
==Level Layout==
 
==Secrets==
===Bonus Levels===
 
===DK Coin===
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{{DKL3}}
{{DKL3}}

Revision as of 19:23, May 4, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Vertigo Verge is the fourteenth level in the Game Boy and Game Boy Color game, Donkey Kong Land III. Located in the north-west of Blackforest Plateau, it is the second level in this area, as well as the first cliff level.

This level takes place in a low mountain range, where Dixie Kong and Kiddy Kong must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as Sneeks harder to see. To cross the numerous gaps and chasms, the Kongs will have to cling to vertical and horizontal ropes. However, Klasps and Buzzes will try to knock them off, which is reminiscent of both Kreeping Klasps and Ropey Rumpus from Donkey Kong Country 3: Dixie Kong's Double Trouble, the game's prequel. Many Kobbles, Knockas and Krumples will attack the Kongs throughout the level as well, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.

Level Layout

Secrets

Bonus Levels

DK Coin