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{{level
{{level infobox
|image=[[File:Simian Shimmy.png|160px]]
|image=[[File:Simian Shimmy.png]]
|title=Simian Shimmy
|code=4-5
|code=4 - 5
|game=''[[Donkey Kong Land III]]''
|game=''[[Donkey Kong Land III]]
|notes=This level appears in [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode as the "Tree" level.
|before=[[Karbine Kaos|<<]]
|before=[[Karbine Kaos|<<]]
|after=[[Rockface Chase|>>]]
|after=[[Rockface Chase|>>]]
}}
}}
'''Simian Shimmy''' is the twenty-third level in ''[[Donkey Kong Land III]]''. Located in the eastern woods of the [[Great Ape Lakes]] region, it is the fifth level in the area.
'''Simian Shimmy''', named '''Tree''' in the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, is the twenty-third level in ''[[Donkey Kong Land III]]'' and the fifth level of [[Great Ape Lakes]], where it is located in the eastern woods region. This level takes place in a forest of giant hollow trees, inhabited by gruff [[Minkey|Minky]]s, [[Sneek]]s and [[Buzz (enemy)|Buzz]]es. Just like [[Minky Mischief]] and [[Redwood Rampage]], the level is labyrinthine and filled with many different pathways that [[Dixie Kong]] and [[Kiddy Kong]] can take through the trees. As the [[Kong]]s go through the level, they must climb [[rope]]s and leap from bark platforms and gnarled branches. Arrow-shaped [[banana]]s indicate the main path but there are [[Barrel Cannon]]s in several alternate paths. There are a couple of [[Barrel Shield]]s that help the Kongs dodge the Minkys' acorns. Simian Shimmy is one of the twelve levels in the Time Attack mode, where it has to be completed in 1 minute and 22 seconds, and shortcuts of hidden Barrel Cannons are vital to complete the level on time.
==Layout==
When the level begins, the apes walk across a few branches to reach another tree. Hopping up a few platforms, they enter a small opening to find the outside of the two trees. After jumping up the branches in that area, they can find another long area inside the second tree trunk. Continually hopping up the platforms in this tree, they can use a few Nids to help them bounce to the next outside area, where they start to climb up a few branches again. Grabbing the letter K on the top branch, they can find another crossing between two trees. Making their way to the next tree, they need to fall down some platforms and exit the trunk to find an area full of more branches. Climbing down the area and avoiding Buzzes, they enter a tree trunk with a long rope going down it. A few Minkys are on the way down the rope, and the apes head to the left to get in another tree once they are passed. Hopping up more platforms and crossing into the next tree trunk, the heroes soon make their way down to the [[Star Barrel]].


This level takes place in a forest of giant hollow trees, inhabited by gruff [[Minkey]]s, [[Sneek]]s and [[Buzz (enemy)|Buzzes]]. To complete it, the [[Kong]]s must navigate this vegetal maze, climbing up and down ropes, exploring the enormous trunks by leaping from bark platforms onto gnarled branches, and avoiding the assaults of irate territorial species. Just like [[Minky Mischief]] and [[Redwood Rampage]], this level is quite labyrinthine and filled with many different pathways. Arrow-shaped [[Banana|bananas]] may indicate the right path to follow, but several hidden [[Barrel Cannon]]s turn out to be appreciable shortcuts, which can save a lot of time and effort. However, further exploration is required to find both [[Bonus Barrel]]s and the [[Koin]]. A few [[Barrel Shield]]s can be found throughout the forest, but most of the time it is possible to dodge the Minkeys' acorn projectiles without the additional protection they provide.
About halfway through the level, the apes travel up the first trunk in their path and jump along some branches to find the entrance to the next tree. Inside, they climb up a long rope while dodging Minkys. A Barrel Shield can be used here to help the Kongs. At the top of this area, the heroes walk along more branches, jumping over a Buzz, to find the next tree. At the top of this tree, they find the letter N and the short pathway across a tree, leading to another tree trunk. There is a rope to climb down inside this area, and Minkys interfere with the Kongs' progress as they make their way down. At the bottom of this area, they cross into another tree and drop down some more platforms and branches to find the next tree. This tree, as any other trees, has a long rope going down from it. With the help of some Barrel Shields, the group should be able to travel all the way up the rope, avoiding several Minkys. Entering the outside of the trunk, the apes leap up a few more branches to find the letter G and make their way into another area of the tree. They can find the [[Level Flag|End of Level Flag]] there.


In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after beating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Simian Shimmy appears again to represent "Tree" levels. It must be completed in less than 1 minute and 22 seconds. Shortcuts involving hidden Barrel Cannons are vital to win this challenge.
==Enemies==
*[[Bristles]]
*[[Booty Bird]]
*[[Buzz (enemy)|Buzz]]
*[[Knik-Knak|Niknak]]
*[[Minkey|Minky]]
*[[Sneek]]


==Level layout==
==Items and objects==
When the level begins, the apes walk across a few branches to reach another tree. Hopping up a few platforms, they enter a small opening to find the outside of the two trees. After jumping up the branches in that area, they can find another long area inside the second tree trunk. Continually hopping up the platforms in this tree, they can use a few Nids to help them bounce to the next outside area, where they start to climb up a few branches again. Grabbing the letter K on the top branch, they can find another crossing between two trees. Making their way to the next tree, they need to fall down some platforms and exit the trunk to find an area full of more branches. Climbing down the area and avoiding Buzzes, they enter a tree trunk with a long rope going down it. A few Minkeys are on the way down the rope, and the apes head to the left to get in another tree once they are passed. Hopping up more platforms and crossing into the next tree trunk, the heroes soon make their way down to the [[Star Barrel]].
The following items and objects appear in the following quantities:
*[[Bear coin]]: 1
*[[DK Barrel]]: 3


About halfway through the level, the apes travel up the first trunk in their path and jump along some branches to find the entrance to the next tree. Inside, they climb up a long rope while dodging Minkeys. A Barrel Shield can be used here to help the Kongs. At the top of this area, the heroes walk along more branches, jumping over a Buzz, to find the next tree. At the top of this tree, they find the letter N and the short pathway across a tree, leading to another tree trunk. There is a rope to climb down inside this area, and Minkeys interfere with the Kongs' progress as they make their way down. At the bottom of this area, they cross into another tree and drop down some more platforms and branches to find the next tree. This tree, as any other trees, has a long rope going down from it. With the help of some Barrel Shields, the group should be able to travel all the way up the rope, avoiding several Minkeys. Entering the outside of the trunk, the apes leap up a few more branches to find the letter G and make their way into another area of the tree. There, they can find a flagpole. Touching the flagpole ends the level.
===K-O-N-G Letters===
*K: Found on a tree branch northeast of a Bristles.
*O: Inside of a Booty Bird.
*N: Found while climbing a hollow tree past the Star Barrel.
*G: On a branch near the End of Level Flag.  


==Secrets==
===DK Coin===
===Bonus Levels===
[[File:Simian Shimmy DKL3 Koin.png|thumb|The Koin of Simian Shimmy]]
*Near the Star Barrel, the heroes meet a [[Booty Bird]] that gives them the letter O when jumped on. They should jump on this foe and bounce into a hidden barrel above it. This barrel blasts them onto a small, broken branch. Making their way upwards onto some other branches, the monkeys should find themselves walking into a [[Bonus Barrel]], leading to the [[Bonus Level]]. There, they need to move around a large tree trunk to grab several stars. Hopping on Nids and climbing down a long rope, they should soon make it to the end of the stage. If they have collected all the stars within twenty seconds, they are given the [[Bonus Coin]].
The [[Iron Barrel|Steel Barrel]] is beneath a Niknak that the Kongs must jump from to reach the second Bonus Barrel. Dixie or Kiddy must pick up the Steel Barrel and drop into a gap below. The active Kong lands into an area below with the [[Koin]]. They must throw the Steel Barrel at the wall to the left for it to bounce back into Koin, which defeats him and gives the [[DK Coin]] to the Kongs. The Kongs can enter a Barrel Cannon to the left to blast back up to the main path.  
*Above the [[Steel Keg|steel keg]] used to defeat the level's [[Koin]], the group should see a Knik-Knak. They should bounce on the insect and move to the right in the air to land on an overhanging branch. Climbing up a few more branches, the Kongs make it to a Bonus Barrel. It fires them to a Bonus Level, where they need to climb along some ropes and move along small branches to find the Bonus Coin. If the special coin is found within forty seconds, they monkeys are able to keep it.  
{{br}}


===DK Coin===
==Bonus Levels==
*Shortly after the letter N, the monkeys climb down a rope to reach a low area of the trunk. If they hop into the small gap in the corner of the area, they find a Koin, with the [[DK Coin]], near a steel barrel found on a branch in the above-left part of the area. Though his shield protects him from most attacks, the heroes are able to attack him by throwing the steel barrel at the nearest wall. While the Koin is distracted, the barrel bounces back and hit him. This defeats the foe and gives the Kongs his DK Coin.
[[File:Simian Shimmy DKL3 Bonus Level 2.png|thumb|The second Bonus Level of Simian Shimmy]]
Simian Shimmy has two [[Bonus Level]]s, listed by type:
 
*'''Collect the Stars!''': When the Kongs reach a Booty Bird with the letter O, they must bounce on the enemy to enter a hidden Barrel Cannon, which blasts them northeast on a branch. The Kongs must jump up back and forth between a few more branches to enter a [[Bonus Barrel]] at top. In the Bonus Level, the Kongs must collect 27 [[star (Donkey Kong franchise)|star]]s within 20 seconds. The stars are in groups of three strung along two hollow trees. The heroes must ascend the first tree with Nids, walk on a branch connecting the trees at the top, and descend a rope in the second tree to reach the end. The [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the end once every star is collected.
*'''Find the Token!''': The second Bonus Barrel is reached in a similar way to the first. Shortly after the letter N, the Kongs must bounce on a Niknak and jump from a few branches to reach a Bonus Barrel at the top. In the Bonus Level, the Kongs have forty seconds to find the Bonus Coin. They must climb up some ropes and jump from some branches while following a trail of [[banana]]s to find the Bonus Coin at the end. Following the banana trail will lead to the Bonus Coin.
 
==Gallery==
<gallery>
Simian Shimmy DKL3 branches.png|Dixie standing on a branch
Simian Shimmy DKL3 Bear Coin.png|Dixie finds a bear coin
Simian Shimmy DKL3 first Bonus Barrel.png|Dixie jumps to the first Bonus Barrel
Simian Shimmy DKL3 Minkey.png|Dixie hides behind a Barrel Shield to protect herself from a Minky
Simian Shimmy DKL3 letter G.png|Dixie finds the letter G
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=木登り大作戦
|Jap=木のぼり大さくせん
|JapR=Kinobori dai Sakusen
|JapR=Kinobori dai Sakusen
|JapM=Tree Climbing Strategy
|JapM=Tree Climbing Strategy
}}
}}
{{NIWA|DKWiki=1}}
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong Land III Levels]]
[[Category:Donkey Kong Land III levels]]
[[Category:Forests and Jungles]]
[[Category:Forests]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]

Latest revision as of 20:12, January 2, 2024

Level
Simian Shimmy
Simian Shimmy.png
Level code 4-5
Game Donkey Kong Land III
<< Directory of levels >>

Simian Shimmy, named Tree in the Time Attack mode, is the twenty-third level in Donkey Kong Land III and the fifth level of Great Ape Lakes, where it is located in the eastern woods region. This level takes place in a forest of giant hollow trees, inhabited by gruff Minkys, Sneeks and Buzzes. Just like Minky Mischief and Redwood Rampage, the level is labyrinthine and filled with many different pathways that Dixie Kong and Kiddy Kong can take through the trees. As the Kongs go through the level, they must climb ropes and leap from bark platforms and gnarled branches. Arrow-shaped bananas indicate the main path but there are Barrel Cannons in several alternate paths. There are a couple of Barrel Shields that help the Kongs dodge the Minkys' acorns. Simian Shimmy is one of the twelve levels in the Time Attack mode, where it has to be completed in 1 minute and 22 seconds, and shortcuts of hidden Barrel Cannons are vital to complete the level on time.

Layout[edit]

When the level begins, the apes walk across a few branches to reach another tree. Hopping up a few platforms, they enter a small opening to find the outside of the two trees. After jumping up the branches in that area, they can find another long area inside the second tree trunk. Continually hopping up the platforms in this tree, they can use a few Nids to help them bounce to the next outside area, where they start to climb up a few branches again. Grabbing the letter K on the top branch, they can find another crossing between two trees. Making their way to the next tree, they need to fall down some platforms and exit the trunk to find an area full of more branches. Climbing down the area and avoiding Buzzes, they enter a tree trunk with a long rope going down it. A few Minkys are on the way down the rope, and the apes head to the left to get in another tree once they are passed. Hopping up more platforms and crossing into the next tree trunk, the heroes soon make their way down to the Star Barrel.

About halfway through the level, the apes travel up the first trunk in their path and jump along some branches to find the entrance to the next tree. Inside, they climb up a long rope while dodging Minkys. A Barrel Shield can be used here to help the Kongs. At the top of this area, the heroes walk along more branches, jumping over a Buzz, to find the next tree. At the top of this tree, they find the letter N and the short pathway across a tree, leading to another tree trunk. There is a rope to climb down inside this area, and Minkys interfere with the Kongs' progress as they make their way down. At the bottom of this area, they cross into another tree and drop down some more platforms and branches to find the next tree. This tree, as any other trees, has a long rope going down from it. With the help of some Barrel Shields, the group should be able to travel all the way up the rope, avoiding several Minkys. Entering the outside of the trunk, the apes leap up a few more branches to find the letter G and make their way into another area of the tree. They can find the End of Level Flag there.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: Found on a tree branch northeast of a Bristles.
  • O: Inside of a Booty Bird.
  • N: Found while climbing a hollow tree past the Star Barrel.
  • G: On a branch near the End of Level Flag.

DK Coin[edit]

Dixie Kong holding a Steel Barrel at Koin in Simian Shimmy in Donkey Kong GB: Dinky Kong & Dixie Kong
The Koin of Simian Shimmy

The Steel Barrel is beneath a Niknak that the Kongs must jump from to reach the second Bonus Barrel. Dixie or Kiddy must pick up the Steel Barrel and drop into a gap below. The active Kong lands into an area below with the Koin. They must throw the Steel Barrel at the wall to the left for it to bounce back into Koin, which defeats him and gives the DK Coin to the Kongs. The Kongs can enter a Barrel Cannon to the left to blast back up to the main path.

Bonus Levels[edit]

Dixie Kong exploring the second Bonus Level of Simian Shimmy in Donkey Kong GB: Dinky Kong & Dixie Kong
The second Bonus Level of Simian Shimmy

Simian Shimmy has two Bonus Levels, listed by type:

  • Collect the Stars!: When the Kongs reach a Booty Bird with the letter O, they must bounce on the enemy to enter a hidden Barrel Cannon, which blasts them northeast on a branch. The Kongs must jump up back and forth between a few more branches to enter a Bonus Barrel at top. In the Bonus Level, the Kongs must collect 27 stars within 20 seconds. The stars are in groups of three strung along two hollow trees. The heroes must ascend the first tree with Nids, walk on a branch connecting the trees at the top, and descend a rope in the second tree to reach the end. The Bonus Coin appears at the end once every star is collected.
  • Find the Token!: The second Bonus Barrel is reached in a similar way to the first. Shortly after the letter N, the Kongs must bounce on a Niknak and jump from a few branches to reach a Bonus Barrel at the top. In the Bonus Level, the Kongs have forty seconds to find the Bonus Coin. They must climb up some ropes and jump from some branches while following a trail of bananas to find the Bonus Coin at the end. Following the banana trail will lead to the Bonus Coin.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 木のぼり大さくせん
Kinobori dai Sakusen
Tree Climbing Strategy