Coral Quarrel: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{[Ll]evelbox" to "{{level infobox")
No edit summary
Line 6: Line 6:
|after=[[Minky Mischief|>>]]
|after=[[Minky Mischief|>>]]
}}
}}
'''Coral Quarrel''' is the seventh level in ''[[Donkey Kong Land III]]'' and the first level of [[Primate Plains]]. It is an underwater level that takes place in a large lake at the northeast of Primate Plains.
'''Coral Quarrel''' is the seventh level in ''[[Donkey Kong Land III]]'' and the first level of [[Primate Plains]]. Coral Quarrel is a basic underwater level where [[Dixie Kong|Dixie]] and [[Kiddy Kong]] must swim in narrow paths and between massive coral reefs. Halfway into the level, the Kongs can optionally enter an [[Animal Barrel]] of [[Enguarde]].
 
Coral Quarrel is a basic underwater level. [[Dixie Kong|Dixie]] and [[Kiddy Kong]] must swim in narrow paths and between massive coral reefs. They must avoid enemies along the way, such as [[Bazza]]s, [[Lurchin]]s and a few [[Koco]]s. Many [[Bounty Bass]]es are also in the first part of the level. Halfway into the level, the Kongs can optionally enter an [[Animal Barrel]] of [[Enguarde]], who is able to defeat the underwater enemies in his path.
 
Like the other underwater levels in the game, Coral Quarrel does not have a [[Koin]], and the [[DK Coin]] appears by itself.


==Layout==
==Layout==
Line 18: Line 14:


==Enemies==
==Enemies==
The following enemies appear in the following quantities:
*[[Bazza]]: Infinite
*[[Bazza]]: Infinite
*[[Bounty Bass]]: 9
*[[Bounty Bass]]: 9
Line 24: Line 22:


==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[Bear coin]]s: 2
*[[Bear coin]]s: 2
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
Line 34: Line 34:


===DK Coin===
===DK Coin===
{|class="dktable-brown"
[[File:Coral Quarrel DK Coin.png|thumb|The location of the DK Coin]]
!Image
Just after the Star Barrel, the Kongs must take a left path that diverges from the main path, indicated by a group of bananas shaping a right arrow. The left path leads into a small opening, where the Kongs must swim by a Lurchin and collect the [[DK Coin]] at a dead-end.
!Location
{{br}}
|-
==Bonus Levels==
|[[File:Coral Quarrel DK Coin.png]]
{{multiframe|[[File:Coral Quarrel DKL3 Bonus Level 1.png]] [[File:Coral Quarrel DKL3 Bonus Level 2.png]]|size=340|The first and second Bonus Levels respectively}}
|Just after the Star Barrel, the Kongs must take a left path that diverges from the main path, indicated by a group of bananas shaping a right arrow. The left path leads into a small opening, where the Kongs must swim by a Lurchin and collect the [[DK Coin]] at a dead-end.
Coral Quarrel has two [[Bonus room|Bonus Levels]], listed by type:
|}


==Bonus Levels==
*'''Find the Token!''': Shortly after the letter K, the Kongs must swim into an area where they encounter two groups of Bazzas crossing into the main path. They must continue to swim down into an area with a [[Bonus Barrel]]. In the Bonus Level, the Kongs have twenty seconds to collect the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] at the end while avoiding Lurchins along the way.
{|class="dktable-brown"
*'''Collect the Stars!''': After the letter G, the Kongs must swim to the left and enter a Bonus Barrel, which a Bounty Bass is swimming under. In the Bonus Level, the Kongs have 20 seconds to collect 12 [[Star (Donkey Kong Country series)|star]]s while dodging Kocos and Bounty Basses along the way. After Dixie or Kiddy collect every star, a Bonus Coin appears at the end.  
!Image
{{br}}
!Type and description
|-
|[[File:Coral Quarrel DKL3 Bonus Level 1.png]]
|'''''Find the Token!'''''<br>Shortly after the letter K, the Kongs must swim into an area where they encounter two groups of Bazzas crossing into the main path. They must continue to swim down into an area with a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have twenty seconds to collect the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] at the end while avoiding Lurchins along the way.
|-
|[[File:Coral Quarrel DKL3 Bonus Level 2.png]]
|'''''Collect the Stars!'''''<br>After the letter G, the Kongs must swim to the left and enter a Bonus Barrel, which a Bounty Bass is swimming under. In the Bonus Level, the Kongs have 20 seconds to collect 12 [[Star (Donkey Kong Country series)|star]]s while dodging Kocos and Bounty Basses along the way. After Dixie or Kiddy collect every star, a Bonus Coin appears at the end.  
|}


==Gallery==
==Gallery==

Revision as of 13:58, December 16, 2023

Level
Coral Quarrel
Screenshot of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong.
Level code 2-1
Game Donkey Kong Land III
<< Directory of levels >>

Coral Quarrel is the seventh level in Donkey Kong Land III and the first level of Primate Plains. Coral Quarrel is a basic underwater level where Dixie and Kiddy Kong must swim in narrow paths and between massive coral reefs. Halfway into the level, the Kongs can optionally enter an Animal Barrel of Enguarde.

Layout

At the beginning of the level, the Kongs start to swim amongst the brightly colored coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after the letter K, they continually swim through sharp turns, moving diagonally around the undersea plants. The path soon become more straitened, and the heroes have to swim around a few more enemies until they meet a few schools of Bazzas. From there, they must make a U turn and begin swimming upwards. After they find themselves hovering downwards, they pass a few Bazzas and then find the Star Barrel.

About halfway through the level, the monkeys follow an arrow into an area full of many narrow paths. Making their way north, the group find themselves traveling through an array of passages. They need to use the help of a few arrow, created by bananas, to find themselves near an Animal Barrel. If they enter this common barrel, they turn into Enguarde. With or without Enguarde, the heroes need to make their way north, and then follow some arrows pointing to the west. After passing a DK Barrel, the group continue to head west and eventually start to head among a diagonal pathway. At the top of this pathway, they pass a Lurchin and go over a No Animal Sign. The sign causes Enguarde to disappear if he was freed from his barrel. Right after this sign, the monkeys see a flagpole. Touching the flagpole takes them to the next level.

Enemies

The following enemies appear in the following quantities:

Items and objects

The following items and objects appear in the following quantities:

K-O-N-G Letters

  • K: Near the second Bounty Bass.
  • O: Found shortly after two streams of Bazza.
  • N: Near a Lurchin on the lower segment of the series of Lurchins after getting Enguarde.
  • G: At the fork in the path, take the lower path and it will lead to the "G" and the second bonus barrel.

DK Coin

Kiddy Kong swimming toward the DK Coin of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong
The location of the DK Coin

Just after the Star Barrel, the Kongs must take a left path that diverges from the main path, indicated by a group of bananas shaping a right arrow. The left path leads into a small opening, where the Kongs must swim by a Lurchin and collect the DK Coin at a dead-end.

Bonus Levels

Dixie Kong encounters a Lurchin in the first Bonus Level of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong Enguarde in the second Bonus Level of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong
The first and second Bonus Levels respectively

Coral Quarrel has two Bonus Levels, listed by type:

  • Find the Token!: Shortly after the letter K, the Kongs must swim into an area where they encounter two groups of Bazzas crossing into the main path. They must continue to swim down into an area with a Bonus Barrel. In the Bonus Level, the Kongs have twenty seconds to collect the Bonus Coin at the end while avoiding Lurchins along the way.
  • Collect the Stars!: After the letter G, the Kongs must swim to the left and enter a Bonus Barrel, which a Bounty Bass is swimming under. In the Bonus Level, the Kongs have 20 seconds to collect 12 stars while dodging Kocos and Bounty Basses along the way. After Dixie or Kiddy collect every star, a Bonus Coin appears at the end.

Gallery

Names in other languages

Language Name Meaning
Japanese サンゴの森
Sango no Mori
Coral Forest