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  • Stop & Go Barrel (category Barrels)
    lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go"). In Stop & Go Station, most of the paths are occupied by
    2 KB (285 words) - 15:48, January 1, 2024
  • be rolled under the next Stop & Go Barrel so that the heroes can bounce up to it. These Stop & Go Barrels are only set to "STOP" for one second before reverting
    11 KB (1,691 words) - 23:08, April 20, 2024
  • On & Off Barrel (category Barrels)
    see the path and the enemies ahead. On & Off Barrels are similar to the Stop & Go Barrels from Stop & Go Station. In the Game Boy Color version, Loopy
    2 KB (304 words) - 15:49, January 1, 2024
  • Plus and Minus Barrels (category Barrels)
    Plus Barrel has a green plus sign on it, while a Minus Barrel has a red minus sign on it. Plus and Minus Barrels are similar to Stop & Go Barrels from
    4 KB (411 words) - 17:00, May 2, 2024
  • The player must tap the "Stop" button to stop the orange alien and the "Go" button to make it walk. If the blue one sees the orange alien walking, soon
    3 KB (157 words) - 23:27, November 7, 2023
  • Barrel (category Barrels) (section Types of barrels)
    Luigi: Superstar Saga, see Barrel (minigame). Barrels (also called Plain Barrels, Wooden Barrels, Normal Barrels, or Regular Barrels) in the Super Mario franchise
    60 KB (5,882 words) - 17:59, May 9, 2024
  • Slot Machine Barrel (category Barrels)
    first, a Slot Machine Barrel is idle and displays a yellow star on a red background. When the Kongs go near a Slot Machine Barrel, the roulette in its center
    4 KB (483 words) - 15:47, January 1, 2024
  • Banana Barrels (category Barrels)
    Bananas surround the player during a Banana Barrels Frenzy. When Banana Barrels+ is active, the barrels also shoot Giant Bananas alongside normal ones
    2 KB (151 words) - 01:13, January 8, 2024
  • one level, Stop & Go Station, as the main hazard and level feature. The movement of Rock Krocs is manipulated by the use of Stop & Go Barrels. By default
    7 KB (751 words) - 10:44, January 12, 2024
  • TNT Barrel (category Barrels)
    TNT Barrels with no fuses. A barrel similar to TNT Barrels appears in the Donkey Kong Country animated series. Here they are referred to as Barrel Bombs
    11 KB (1,445 words) - 10:37, March 29, 2024
  • Bonus Barrel (category Barrels)
    is usually at least one Bonus Barrel hidden in almost every level. Bonus Barrels have the same function as the Blast Barrels that take the Kongs to a bonus
    7 KB (816 words) - 01:00, February 5, 2024
  • DK Barrel (category Barrels)
    Country: Tropical Freeze DK Barrels (alternatively spelled DK barrels), also named Buddy Barrels or Kong Barrels, are a type of barrel appearing in nearly every
    14 KB (1,626 words) - 13:02, January 23, 2024
  • where Barrel 007 is heading to, several barrels are on the conveyor belts. After Candy turns around and starts to walk off, there are no barrels. Later
    13 KB (2,169 words) - 15:18, April 25, 2024
  • Diddy & Dixie Barrels (category Barrels)
    Kong's barrel in Donkey Kong Country: Tropical Freeze, see DK Barrel. Diddy & Dixie Barrels, also known as Character Barrels, are a type of Barrel Kannon
    2 KB (221 words) - 16:03, January 1, 2024
  • Star Barrel (category Barrels) (section Star Barrel)
    manual bio: "These barrels are decorated with a star design. If you knock out one of these barrels, you will restart at the barrel's location instead of
    8 KB (949 words) - 18:54, February 18, 2024
  • Invincibility Barrel (category Barrels)
    information An Invincibility Barrel, also named Exclamation Point Barrel or Invincible Barrel, is an uncommon type of barrel that appears in Donkey Kong
    4 KB (423 words) - 15:05, May 2, 2024
  • Steerable Barrel (category Barrels)
    Steerable Barrels (also referred to as Steer Barrels in an issue of Nintendo Power) are a type of Barrel Cannon appearing only in Donkey Kong Country 2:
    2 KB (178 words) - 15:00, January 1, 2024
  • Check and X Barrels (category Barrels)
    gate. Check Barrels open a gate, while X Barrels close it. Therefore, Diddy Kong and Dixie Kong must hit the Check Barrels and avoid the X Barrels, to avoid
    3 KB (275 words) - 08:11, November 29, 2023
  • Warp Barrel (category Barrels)
    and Crocodile Cauldron have Warp Barrels in them. In Donkey Kong Land 2, Warp Barrels have the same sprite as Bonus Barrels. Unlike in Donkey Kong Country
    5 KB (655 words) - 17:02, May 2, 2024
  • Spinner Barrel (category Barrels)
    appears on the barrel) to how long the Kongs can stay in the barrels. After this limit, the Kongs are launched automatically. Steerable Barrels are similar
    3 KB (331 words) - 16:02, January 1, 2024
  • Drop & Stop is one of Mona's microgames in WarioWare: D.I.Y. The game starts with a man running towards a flag. The player has to help him avoid the falling
    973 bytes (63 words) - 18:47, November 25, 2023
  • Barrel Cannon (category Barrels) (section Donkey Kong Barrel Blast)
    Trouble! These include Arrow Barrels, Blast Barrels, Tracker Barrels, Rotatable Barrels, Steerable Barrels, and Booster Barrels. In Donkey Kong Country Returns
    19 KB (2,083 words) - 10:34, March 29, 2024
  • Tumbling barrel (category Barrels)
    appearing only in Barrel Drop Bounce. Resembling standard barrels, they travel slowly down the waterfalls in the level. Unlike normal barrels, they are used
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  • Stop 'Em is a gambling minigame in Mario Party Advance. Stop 'Em is played at the Jungle Game Hut in Shroom City. Hoot has the player win the minigame
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  • Blast Barrel (category Barrels)
    version and sequels replace them with Bonus Barrels and Warp Barrels, respectively, although Blast Barrels with the former's functionality are reused as
    7 KB (738 words) - 14:59, May 2, 2024
  • Animal Barrel (category Barrels)
    Rambi Barrel Ellie Barrel Enguarde Barrel Squawks Barrel Squitter Barrel Rattly Barrel Enguarde Barrel Rambi Animal Barrel Rattly Animal Barrel Squawks
    6 KB (388 words) - 14:18, February 3, 2024
  • Jumbo Barrel (category Barrels)
    The Jumbo Barrel, also known as the Funky Barrel and the barrel plane, is a barrel in the shape of an airplane. Its appearance and name are most likely
    7 KB (857 words) - 01:47, December 21, 2023
  • Iron Barrel (category Barrels) (section Donkey Kong Barrel Blast)
    the Steel Barrels to cross large gaps. The Bazukas sometimes fire TNT Barrels, which can be changed to Steel Barrels by activating a Switch Barrel. The bottom
    9 KB (1,082 words) - 10:55, April 30, 2024
  • Krockhead Barrel (category Barrels)
    These barrels depict a Krockhead, specifically of the green type in the former game. In both games, Krockhead Barrels only appear in their respective iteration
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  • Boo Barrel (category Barrels)
    Kong's Double Trouble! and Donkey Kong Land III. Boo Barrels function identically to Blast Barrels aside from the fact that they vanish and reappear every
    3 KB (282 words) - 20:29, November 3, 2023
  • Roulette Barrel (category Barrels)
    moved to its appropriate title. Roulette Barrels are objects appearing as the main focus of the "Stop the Barrel!" Bonus Stages in Donkey Kong Country and
    2 KB (212 words) - 15:18, June 26, 2022
  • Cranky's Kong Barrel (category Barrels)
    Cranky's Kong Barrels, also known as Kong Barrels, are barrels that contain the moves Cranky Kong can teach each Kong. Once a Kong hops into this barrel, Crystal
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  • Light Barrel (category Barrels)
    Light Barrels (also spelled light barrels) are a type of barrel that appears only in Donkey Kong Land 2. They appear in only one level, Glimmer's Galleon
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  • Barrel Bomb (category Barrels)
    For the barrels sometimes called "barrel bombs" in the Donkey Kong Country cartoon, see TNT Barrel. Not to be confused with Bowser Bomb. Barrel Bombs are
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  • can now be defeated by Donkey Kong's Hand Slap when they are stopped by Stop & Go Barrels in every region. Some enemies come in different colors (normal
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  • Tracker Barrel (category Barrels)
    stands for "Tracker" on the barrel, and the arrows represent the barrel's ability to track the Kongs horizontally. Tracker Barrels allow Dixie Kong and Kiddy
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  • Not to be confused with Pogo-a-Go-Go. Go-go Pogo is a single-player minigame found in Mario Party Advance. The player and any Piranha Plants pop out of
    2 KB (228 words) - 03:27, January 8, 2024
  • Oil barrel (category Barrels)
    “Gimme 4 oil barrels, and I'll give you a lift over to Little Sun Sun Island!” —Funky Kong, DK: Jungle Climber An oil barrel is a type of barrel found in DK:
    1 KB (119 words) - 09:16, January 8, 2024
  • Golden Barrel (category Barrels)
    in Donkey Kong Country Barrel Maze, see Donkey Kong Country Barrel Maze § Gold Barrel. A Golden Barrel is a special type of barrel found in Donkey Kong Country
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  • Donkey Kong Barrel Blast (category Donkey Kong Barrel Blast) (section Barrels)
    of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, Iron Barrels significantly
    59 KB (2,947 words) - 19:08, March 29, 2024
  • Tag Barrel (category Barrels)
    “I'll just go and wait in the Tag Barrel until you need me.” —Diddy Kong, Donkey Kong 64 Tag Barrels are a type of barrel in Donkey Kong 64. They are used
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  • Stop Dr. Eggman! (also referred to as Tricksters Episode 3 and Tricksters 3) is the third Tricksters episode in the Story Mode of the Nintendo 3DS version
    3 KB (334 words) - 22:39, February 4, 2024
  • Extra DK Barrels were added to various levels: In Barrel Cannon Canyon, an extra barrel was added near the letter N. In Snow Barrel Blast, two barrels were
    77 KB (5,363 words) - 16:24, May 6, 2024
  • Rocket Barrel (category Barrels) (section Donkey Kong Barrel Blast)
    loses a Kong. A similar type of barrel, the Booster Barrels, appear in the level Rocket Barrel Ride. The Rocket Barrel reappears in Donkey Kong Country
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  • leads to a Barrel Cannon in a gap. The cannon can blast them to a Blast Barrel. This barrel then shoots them towards two more Blast Barrels, which fire
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  • instead floats up and offscreen. In a Stop the Barrel! minigame, after the prize stops alternating between the barrels, the red question mark sprites do not
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  • Yoo Who Cannon (redirect from Barrel Bros.) (category Barrels)
    the fuse reaches the barrel to damage the enemy. If the wrong button is pressed or if the player takes too long, the other barrels will be destroyed, and
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  • Stop That! is one of Mona's microgames in WarioWare: D.I.Y. To win the game, the player has to aim for the man who passes by and tap the hand to throw
    1 KB (99 words) - 18:23, November 25, 2023
  • Switch Barrel (category Barrels)
    usually fire TNT Barrels, and the Switch Barrels can change them to regular barrels, a requirement for getting across the area. Blazing Bazukas has one Switch
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  • Update (Stop 'n' Swop). YouTube. Retrieved October 20, 2021. The Retro Hour (Retro Gaming Podcast) (September 15, 2023). Banjo-Kazooie’s Stop ‘N’ Swop:
    18 KB (2,524 words) - 18:30, May 9, 2024
  • Water Barrel (category Barrels)
    Water Barrels are barrels filled with water that are found only in Super Mario Sunshine. They can be picked up by Mario and thrown at large amounts of
    2 KB (145 words) - 16:53, December 23, 2023
  • containing many Barrel Cannons and Blast Barrels that move in horizontal and vertical directions. As they shoot over the abyss with these barrels, several Zingers
    10 KB (1,492 words) - 14:00, January 20, 2024
  • Stop Light is one of Mona's microgames in WarioWare: D.I.Y. The player has to stop the light where the Stop here arrow points by tapping the stop button
    799 bytes (50 words) - 07:16, August 12, 2022
  • can see three sets of barrels in a right, left, right fashion with indicators to go that direction to collect coins. After the barrels, three Bob-ombs come
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  • Training Barrel (category Barrels)
    when you've completed my Training Barrels, you dumb ape!” —Cranky Kong, Donkey Kong 64 Training Barrels are a type of barrel found at the very beginning of
    2 KB (285 words) - 19:16, May 9, 2024
  • Fuel Drum (redirect from Fuel Barrels) (category Barrels)
    drum), also known as a Fuel Canister (or fuel canister) and Fuel Barrel, is an uncommon barrel found in Donkey Kong Country and Donkey Kong Country 3: Dixie
    3 KB (269 words) - 14:42, November 2, 2023
  • can break open from either Rambi or a barrel. In the Bonus Level, the Kongs must stop each of the three barrels to depict the same animal token. If done
    11 KB (1,414 words) - 12:46, May 1, 2024
  • thing-throw barrels. Chances are, you'll see barrels come rolling down a hill at you before you'll see Manky thowing them. Hop over the barrels and jump on
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  • other is a possible prize in the "Stop the Barrel!" Bonus Level challenge. b - Vine Barrels were replaced with regular Barrels in the Game Boy Color version
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  • Balloon as it quickly moves between four barrels. When it stops moving, the Kongs must jump at the barrel that it stopped in to win the 2-Up Balloon as a prize
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  • Stop the Stopper is one of the microgames in Mona's That's Life level in WarioWare: Get It Together! The object of this microgame is to unplug a stopper
    3 KB (265 words) - 03:18, March 20, 2024
  • Merfle Barrel (category Barrels)
    Merfle Barrels, also known as Merfle cages are barrel-shaped cages used by the Shake King to imprison the Merfles in Wario Land: Shake It! In each regular
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  • Booster Barrel (category Barrels)
    the Booster Barrel slowly descends back to its original position. Booster Barrels most often appear in waterfall levels, such as Rocket Barrel Ride, as such
    3 KB (332 words) - 16:28, September 14, 2023
  • Vine Barrel (category Barrels)
    Vine Barrels are a flimsy counterpart to standard barrels in Donkey Kong Country and its Game Boy Advance remake. These barrels do not have steel hoops
    2 KB (146 words) - 04:33, May 11, 2024
  • Dance Barrel (category Barrels)
    Kong jumps into a Dance Barrel, he will get to dance along with Candy Kong at her Dance Studio. Dance Barrels replace the save barrels from the SNES version
    1 KB (111 words) - 10:00, June 27, 2023
  • alternates between four barrels. The Life Balloon eventually stops on one of the barrels, and if the Kongs choose the correct barrel, they win the Life Balloon
    8 KB (1,175 words) - 12:22, April 1, 2024
  • Balloon as it moves between four barrels until it stops in one. If the Kongs jump at the barrel that the Life Balloon stopped in, they win the Life Balloon
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  • Backward Barrel (category Barrels)
    turns into three barrels for more chances of hitting someone from behind. If used by a Kremling, they turn into TNT Barrels. Neither barrel can be destroyed
    951 bytes (92 words) - 10:26, March 29, 2024
  • the right of the second Zinger in the level. N: After the Star Barrel, the Kongs must go across an abyss and dodge several Zingers. Then after passing a
    8 KB (1,215 words) - 13:05, March 30, 2024
  • Spin Barrel (category Barrels)
    about the barrel from Candy's Challenge. For spinning barrels sometimes called Spin Barrels, see Barrel Cannon. Not to be confused with Spinner Barrel. The
    1 KB (94 words) - 17:56, June 22, 2023
  • Arrow Barrel (category Barrels)
    Blast Barrels, they fire the Kongs out automatically after they jump inside. Unlike Blast Barrels, which often turn before firing, Arrow Barrels always
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  • Biplane Barrel (category Barrels)
    it travel to each world's smaller island, provided they have enough oil barrels. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 18
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  • where Donkey Kong is standing while avoiding more barrels and throw the barrel at the ape. Barrels can go left, right, or straight down when thrown by Donkey
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  • Wario can go only when the arrow appears. If Wario loses his balance (which is indicated by the arrow changing to "stop" text), he must stop or else he'll
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  • Button Barrel (category Barrels)
    these barrels are used to cross large gaps, much like Barrel Cannons, but they usually aim off-track. As a result, Donkey Kong or Diddy Kong must usually
    1 KB (161 words) - 12:34, September 2, 2021
  • Fishing Barrel (category Barrels)
    “The other barrel, the one with the hook, will take you to my most excellent fishing pools.” —Funky Kong The Fishing Barrel is one of the barrels owned by
    1 KB (136 words) - 21:40, January 16, 2024
  • Dixie Kong using Rotatable Barrels and Arrow Barrels to blast across gaps. Aside from barrel blasting, the Kongs have to also go across a series of moss-covered
    14 KB (2,188 words) - 16:15, January 20, 2024
  • Belcha (redirect from Belcha the Barrel) (category Barrels)
    nearly goes from the floor to ceiling, thus preventing the Kongs from passing it. Belcha's repeated attack pattern consists of spitting out a barrel at Dixie
    3 KB (318 words) - 09:40, December 5, 2023
  • and they will stop at nothing to beat the heroes. Eventually, the monkeys will stop at a platform and be able to break open the Star Barrel. From there,
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  • Game Boy Advance version: Stop the Barrel!: At the start of the level, the Kongs must approach two bouncing Kritters and go back left to a blue rope hanging
    12 KB (1,864 words) - 12:22, April 1, 2024
  • Similarly to Stop & Go Station, Loopy Lights takes place in a mine and has barrels that affect the environment of the level, in this case, On & Off Barrels, which
    10 KB (1,602 words) - 14:46, January 20, 2024
  • player needs to go through Oil Drum Alley. Then, the Kongs should get Rambi who's in a hole by the middle gate. Then, Rambi needs to go backwards before
    13 KB (2,012 words) - 01:21, April 27, 2024
  • there. As they go to learn more, a Kritter comes racing towards them with a Coconut Chill in its hands. They hit the Kritter with a bat to stop it and take
    12 KB (2,071 words) - 17:49, April 25, 2024
  • wall to send the barrels. On the way to the button, he crashes into a barrel, which rolls into a pile of other barrels. One of the barrels lands on the ape
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  • radius. Once enough of the goop is cleaned up, the timer will stop and the player has to go talk to the hotel manager to get the Shine Sprite. If Mario fails
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  • Barrel Train (category Barrels)
    of the Barrel Train Front emblem Star decal Diddy Kong and Bowser Jr. in the Barrel Train on Peach Beach In-game icon Metal Mario in the Barrel Train First-person
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  • "Where'd they go?" "Oh, RETREAT!" "Stiff upper lip, Your Majesty. We'll get 'em next time." "Huh? Your Majesty? ♪Your Majesty?♪ Where'd you go?" "Um, no.
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  • Ignition Barrel (category Barrels)
    in a Rocket Barrel to find this lone Ignition Barrel. When the Kongs reach the bottom of the level, the Rocket Barrel hits the Ignition Barrel, breaking
    973 bytes (112 words) - 20:01, June 10, 2022
  • version: Stop the Barrel!: When the Kongs start to ride a platform, they must continue until the line goes up. They can jump down into a Bonus Barrel directly
    10 KB (1,618 words) - 10:19, March 27, 2024
  • Pit Stop is one of Young Cricket & Master Mantis's microgames in WarioWare Gold. The player must place in the new tire(s) for a racecar. There are some
    2 KB (128 words) - 19:52, August 2, 2023
  • Dr. Crygor's microgames. The player controls a plane, and must tilt it to go through a hole in the wall that leads it to the outside. It can be vertical
    2 KB (133 words) - 16:45, June 12, 2023
  • theme "Misty Menace" is named after the level, though it also plays in Stop & Go Station. The Kongs begin the level next to a TNT Drum with a black drum
    9 KB (1,300 words) - 13:07, March 30, 2024
  • Kritter (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    2 Panic Factory Little Ghost Island Snowful Slope Kremling Dock Space A Go-Go King Kruizer IV In the Mario Strikers series, Kritters act as the goalies
    37 KB (3,570 words) - 18:18, May 9, 2024
  • notices a group of barrels he knows are explosive barrels, and tricks Krusha into opening one to see if they are or not. He opens the barrel, and it explodes;
    10 KB (1,772 words) - 15:11, April 25, 2024
  • of the barrels thrown by Donkey Kong in an attempt to stop him, but he taunts Donkey Kong by claiming that he will have to throw a lot more barrels before
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  • Wild Move (category Donkey Kong Barrel Blast)
    let go. This will make the character use a Wild Move, making them much faster. The Wild Move can last as long as the character hits several barrels, rivals
    1 KB (153 words) - 04:14, July 10, 2023
  • really wants to keep us out! You know what? Who cares! CAN'T STOP US, SUCKERS! Let's get going, Mario." "We're inside Pirate's Grotto. Pirates must have built
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  • Minus Barrels. In the later parts of Haunted Hall, some of the Plus Barrels are harder to reach, and in some cases, both a Plus and Minus Barrel are grouped
    13 KB (2,047 words) - 12:20, April 1, 2024
  • also has a DK Barrel, which Diddy Kong lies trapped inside. Breaking up the barrel, DK frees Diddy and they see the pier broken with a Barrel Cannon near
    9 KB (859 words) - 14:22, February 3, 2024
  • second and third icy cliffs to obtain the photograph, and then use a Blast Barrel to go back on course. The photograph is the second photo of page 11, depicting
    9 KB (1,402 words) - 14:25, January 20, 2024
  • Folley Sort Stack On the Spot Koopa Krunch Floor It! Dreadmill Stompbot XL Go-go Pogo Sled Slide Flippin' Out See Monkey? Outta My Way Broom Zoom Tank-Down
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  • Adventure mode file, but not start it. After going back to the main menu, the player needs to go to the Mystery menu and go to the Rambi Arena. The player then
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  • Oh no! I mean the next floor up!" "I want to go to the floor above the [ordinal number] floor." "I'm going one floor above the [ordinal number] floor."
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  • standard 103%. TUFST – All the Star Barrels are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the
    94 KB (3,955 words) - 17:57, May 9, 2024
  • Sign to the left. He must instead go right and pass a different No Animal Sign, which is in front of a Bonus Barrel, to turn back into the Kongs. In the
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  • Bouncy Bonanza." (Bouncy Bonanza) "The bananas in Stop & Go Station will put you right!" (Stop & Go Station) "Rolling some rubber will put you on the right
    19 KB (3,104 words) - 13:51, March 30, 2024
  • Barrel Shield (category Barrels)
    Donkey Kong Land III, where they respectively debut in Barrel Shield Bust-Up and Minky Mischief. Barrel Shields are seen with most groups of Minkeys, and either
    1 KB (169 words) - 15:54, November 3, 2023
  • jump on two barrels and hammer a wall in. This reveals an area containing Coins and an Unfurl Block. Additionally, there are stacked barrels that lead to
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  • approaches Dixie and Kiddy, they must go behind the Steel Barrel, which absorbs the electricity. The Steel Barrel is surrounded by electricity for a few
    8 KB (1,051 words) - 17:23, January 20, 2024
  • of bananas stop, the Kongs can jump up into a Bonus Barrel hidden off-screen. In the Bonus Level, the Kongs must blast between several Barrel Cannons and
    10 KB (1,517 words) - 14:37, January 20, 2024
  • obstacles. The obstacles include spikes, conveyor belts, barrels, rocks that can be thrown, tires, Barrel Cannons, blue wheels that can throw the Kong high into
    5 KB (831 words) - 16:00, December 22, 2023
  • consists of four Blast Barrels. They must jump in the first of the barrels with good timing, as it immediately blasts them to the next barrel, which moves in
    12 KB (1,788 words) - 14:15, January 20, 2024
  • must go through a thin passage with three Lurchins rapidly moving in and out of small gaps. They must swim into a gap above the third Lurchin to go into
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  • in Angry Aztec. Inside the lodge by the Tag Barrels near the waterfall, Lanky can float into a Lanky barrel from a Lanky Pad and race to the Golden Banana
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  • your rivals' tubes. Team side: Steer clear until you reach the goal. Pogo-a-Go-Go Solo side: Spin the stage to make your rivals fall into a hole. Team side:
    21 KB (1,914 words) - 22:41, October 14, 2023
  • Shrinkbarrel (redirect from Mini-Barrel) (category Barrels)
    levels: Bad Manor and Boogie Mansion. Each shrinkbarrel resembles a brown barrel with two yellow arrows and two openings, one big and the other small. When
    1,000 bytes (124 words) - 16:36, February 23, 2024
  • rolls himself and the barrel into a pile of other barrels and crashes. Klump and Krusha are spying on the apes in these barrels, which begin to roll across
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  • return into the main level, the Kongs must miss the Barrel Cannon and fall into the gap below. Stop the Barrel!: After bouncing on the first three Gnawties,
    11 KB (1,630 words) - 14:32, January 20, 2024
  • heroes enter a secret passage after the second pair of barrels. A wider area follows the barrels with a Croctopus waiting in it. The passage narrows again
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  • lizard and a bunch of old barrels. (Sounds of weapons being charged within other barrels) Diddy: *softly* Heavily armed barrels! Klap traps: *about DK's
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  • explosive barrels. Bluster refuses, but he gives in to K. Rool's demands when two Kritters with him point their Klap-Blasters at him. As the barrels are being
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  • bounce from another half tire to go onto a high platform with the DK Barrel. They must jump left to land into a Bonus Barrel. In the Bonus Level the Kongs
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  • the second Bonus Barrel. In the final Bonus Level, the Kongs have to watch an Enguarde Token move through four barrels. Once it stops and disappears, the
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  • traveling with Mario. They, along with the other members of their party, stop Valentina and Dodo and rescue the king and queen. Later, Croco comes to Nimbus
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  • Based on Red Light, Green Light, the minigame involves players wearing barrels and trying to sneak past a sleeping Chain Chomp in order to escape from
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  • certain walls with barrels or Animal Friends to reveal secret passages, or by jumping into certain Blast Barrels (changed to Bonus Barrels in the Game Boy
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  • wall. The chest will walk slowly as if it were a rolling barrel. In levels with Diddy & Dixie Barrels, if the player switches between Kongs or loses a Kong
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  • threatening to blow up the ship with the fireworks barrels on board, as well as letting it be known that he was going to steal the fireworks anyway. At this point
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  • Banana Coin (3) Crate (1) DK Barrel (5) Exclamation Point Barrel (2) Kannonball (6) K: Shortly after the first DK Barrels, the Kongs encounter the first
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  • Mallet-Go-Round is an Item minigame found in Mystery Land in Mario Party 2. Its name is a pun on "merry-go-round," a type of carnival or amusement park
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  • Funky Kong (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    creating many vehicles and other inventions from limited materials, namely barrels. In most of his appearances, Funky operates a transportation service for
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  • Point appears in all six worlds: Kongo Jungle, after Barrel Cannon Canyon; Monkey Mines, after Stop & Go Station; Vine Valley, after Temple Tempest; Gorilla
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  • Sweeper – John Solver goes inside a labyrinth-like sewer and tries to stop a bomb, set by Dynamite Jack, from exploding. If John does not stop the bomb in time
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  • Donkey Kong franchise. In the game, Donkey Kong and his friends go on an adventure to stop King K. Rool from using his doomsday device, the Blast-o-Matic
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  • crossed with the use of two Barrel Cannons. These barrels tilt towards each other, so the primates must blast whenever the barrels are aimed in the correct
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  • The player must go to an area in a level with a DK Barrel and at least one enemy without Diddy Kong. The player must grab the DK Barrel and wait the enemy
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  • throwing barrels seven days a week". Donkey Kong asks Cranky to leave him alone and stop pestering him, so Cranky leaves. Donkey Kong then goes to sleep
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  • with a wall or another character hits him, his flight will take an abrupt stop, his pack exploding and the tow rocketbarrels flying off randomly. He will
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  • world. However, the Kongs are required to have a minimum number of oil barrels, which varies per world, to fuel Funky's airplane. In Super Smash Bros.
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  • Style Barrel (category Barrels)
    The Style Barrel is a special red Launcher Barrel in Donkey Kong Barrel Blast. It is uncommon and only appears on a few tracks. Players shot out from one
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  • throwing barrels seven days a week". Donkey Kong tells him to leave him alone and stop pestering him, so Cranky leaves. Donkey Kong then goes to sleep
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  • Kritter. Right Barrel: Within 45 seconds, Diddy must use Rocketbarrel Boost to go up and fire at four up-arrow switches. Then he must go down, avoid Koshas
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  • know!" "YIPEE! Way to go, DK!" "Now that I'm free, I can help you by collecting red bananas." "I'll just go and wait in the Tag Barrel until you need me."
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  • some collectibles hidden high in the air. The aquatic creatures sometimes go underwater, and the Kongs cannot swim underwater in the game, so they must
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  • (Chimp Caverns challenge) "Cool! You sure know how to hit the moves. Here you go, take this!" "Oh dear, you seem to have two left feet, you crazy fool. Why
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  • Go Away, Boo! is a 4-player minigame in the Wii version of Mario & Sonic at the London 2012 Olympic Games. In the upper right hand corner of the main London
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  • Cranky Kong (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    Kong's barrel plane, complaining that "if apes were meant to fly, they'd have wings", and "there's nowhere any self-respecting ape would want to go that
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  • place in a factory where several Bazukas shoot barrels out from their cannon, and the use of Switch Barrels and Squitter is required to complete the level
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  • at them. A DK Barrel wobbles on the section of ground below the enemy. Three Barrel Cannons are present in a wide abyss ahead. The barrels, placed in a
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  • circling the area a little after the Star Barrel. If they go upwards past this Buzz, they should find a Bonus Barrel. In this Bonus Area, the player controls
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  • the image of a really big barrel, that splits into smaller barrels, but DK doesn't understand it. They realize that the barrel represent Bluster Barrelworks
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  • path. Huey shouts at it to wake up, but is unsuccessful. Mario must go back to the train station and hammer an Unfurl Block, then dodge rolling logs and
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  • world. Barrel - Donkey Kong throws barrels at Mario. He has to avoid them, and can also pick them up if they hit the ground. Barrels can be stopped falling
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  • Kong, his love, by lifting two heavy barrels. The ape collapses by all the weight, and Candy sits on one of the barrels, continuing to read a magazine of
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  • Zinger. There is a barrel that the Kongs must go in. It shoots them up to an even higher area of the level, where the Snapjaw will stop pursuing the Kongs
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  • their type in the Game Boy Advance version: Stop the Barrel!: After the Continue Barrel, the Kongs can find a barrel next to a Krusha. They must pick it up
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  • the level, the Kongs must go onto the platform with the first DK Barrel floating above. Instead of jumping to the DK Barrel, the Kongs must cartwheel underneath
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  • cockpit. The train's wheels stop moving and the drill breaks loose, causing the train to slow on the rails. The train stops at the discontinued rails over
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  • Ukiki (category Yoshi Touch & Go enemies) (section Yoshi Touch & Go)
    Island “Owwwuu! Let me go! Uukee-kee! I was only teasing! Can't you take a joke? I'll tell you what, Let's trade. If you let me go, I'll give you something
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  • impressed, telling the robot to "go make a barrel." It then grabs K. Rool, places him on a work desk, and traps him inside a barrel. At this time, Cranky, Donkey
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  • but he'll want to charge for it!" Barrels "Floating barrels will break as soon as you touch them." "Steel ringed barrels break only when they hit a wall
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  • Mine Cart (category Donkey Kong Barrel Blast) (section Donkey Kong Barrel Blast)
    collected via Paperization. The music played while riding minecarts is entitled "Go Go Trolley!", and is a remix of Super Mario 64 theme "Slider". SmashWiki article:
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  • notices that the pair have returned. As the cart pulls to a stop, Klump tells Krusha that he is going to do the talking, and when asked for the location of the
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  • Country Returns manual, pg. 14 The Roll Attack, previously known as the Barrel Roll, is Donkey Kong's signature move in the Donkey Kong Country series
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  • Diddy Kong (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    Donkey and Diddy go on a fishing trip to the Northern Kremisphere. The Kongs did not return from their fishing trip, so Dixie and Kiddy Kong go on an adventure
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  • under the Star Barrel) can be bypassed. This is possible to do with either Kong. As Dixie Kong, she can float over the first two Blast Barrels after the Steel
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  • Mega TNT Barrel (category Barrels)
    The Mega TNT Barrel is an item that is found in Donkey Kong Barrel Blast. Specifically, it appears out of blue balloons. They are usually received by players
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  • nearby barrel, drop with it in a gap between the ground and treetop, move past a tire stuck in the ground, and go down another gap and hit the barrel against
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  • hallway with a DK Barrel that switches between any of the three Kongs. Moving past the barrel begins a cutscene, which shows the Kongs going to the edge of
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  • Rambi (category Donkey Kong Barrel Blast) (section Donkey Kong Barrel Blast)
    “Rambi always likes to go full speed ahead. If you press and hold the Button, Rambi will take off and run over everything in his path. Just make sure that
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  • lets out a lengthy screech, and a Chunky Barrel appears in place of the TNT Barrel. Chunky must go into the barrel to utilize his Hunky Chunky ability and
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  • Landing on the Green Spaces in the middle of the board makes Ukikis appear on barrels to run players that are in their path off course. In the Star Battle Arena
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  • stolen by the Kremlings. Cranky Kong orders Donkey Kong to stop them, but he refuses to go anywhere until the ceremony is over. Hearing this, Cranky Kong
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  • after Diddy, only to be stopped by Eddie the Mean Old Yeti (here named "Eddie the Guardian Angel Yeti"). Donkey once again tries to go after Diddy to help
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  • star in a chest before telling them to leave the island. The player will then go back to the main boardwalk. Landing on ? Spaces with yellow Piantas next to
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  • to be fake; Diddy goes off to get him the Crystal Coconut so they can fight the aliens; K. Rool then forcibly volunteers Klump to go with him, and, though
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  • to go to Sirena Beach and choose Episode 3. After getting Yoshi, Mario must go to the attic and run into the first sleeping Boo. Then, he should go to
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  • higher platforms or cross gaps. The Squawks Barrel appears right before the Star Barrel, and Squawks can go up through the narrow pathways and avoid Zingers
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  • use magic, to get someone else to go in and get it for him (such as when he uses the love potion to get Candy Kong to go in and steal it for him in "A Thin
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  • Country Returns. DK's Tree House, Screaming Pillars, Chomps, Barrel Cannons, and TNT Barrels appear on this course. The series has no dedicated name distinguishing
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  • quickier with each round. The player has a limited ammunition of barrels per round (12 barrel in the first, 10 in the second, 7 in the third), as well as three
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  • behind to protect himself from taking damage, since fireballs bounce off of barrels. One of Krack Shot Kroc's Bonus Levels involves the player controlling Kroc's
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  • as it moves between four barrels before it stops and disappears. The Kongs must jump at the barrel that the Life Balloon stopped in to be awarded it. The
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  • some rest." "Now, go and sort out those stupid crocodiles!" "I gotta go now, my wife is visiting any moment!" "Yawn! I'm getting tired. Go away and don't
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  • shape with a + shape cut out in the middle. This area has 3 Magnafowls, 4 barrels contains the Burn Super Effect around the edges of the hole, and 9 Bob-ombs
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  • Oil drum (category Barrels)
    as oil drums, see Black drum. Oil drums, also known as oil cans or oil barrels, are cylindrical metal drums filled with oil that have the ability to produce
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  • move straight through. Klaptraps first appear in Stop & Go Station and return in Orang-utan Gang, Snow Barrel Blast, Slipslide Ride, Ice Age Alley, Trick Track
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  • book to throw in the trash, Bowser Jr. and his paper counterpart show up and stop him. After a brief discussion with Roy, Bowser Jr. takes the book from the
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  • Zinger (category Donkey Kong Barrel Blast enemies) (section Donkey Kong Barrel Blast)
    Ghost Island Falling Falls Snowful Slope Space A Go-Go Toybox 3 Planet Plantaen In Donkey Kong Barrel Blast, Zingers were made larger than their previous
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  • Kong's idea, but Cranky rhetorically asks DK if he has a rocket ship and barrels to send to the moon. DK can only answer "No". Cranky quickly changes his
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  • The Item Minigame is Roll Out the Barrels, and the Duel Minigame is Saber Swipes. In the item minigame, CPU's seem to go after Baby Bowser half of the time
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  • winning or losing the challenge, the Kongs return into the main level. Stop the Barrel!: At the very end of the level, the Kongs encounter a Manky Kong near
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  • them cross, but there is also a Zinger after the last of the crocodiles to stop them. The final Krockhead can fling the heroes into the air so they can reach
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  • Banana (category Donkey Kong Barrel Blast items)
    victuals when Donkey Kong and his friends travel to Outer Space in order to stop aliens from pulling Earth away from the sun. As it turns out, the culprits
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  • Animal Barrels in the Game Boy Color remake of Donkey Kong Country. Unlike Donkey Kong 64, whose animal crates had similar behavior to Animal Barrels, this
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  • will be defeated. The drill comes loose and the wheels stop moving. The Mole Train comes to a slow stop at the edge of a cliff. However, the drill falls off
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  • from barrels and Fireballs. 1st level difficulty: There are two barrels already present at the start. 2nd level difficulty: There are four barrels already
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  • this building and go right... When you see water, you do a Spring Jump to the bar above and go enter a pipe... When you exit, you go left until you find
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  • gotta hurry up and go after them." "What in tarnation!?" "That repulsive reptile's wriggling away again! But how are we supposed to stop something like that
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  • icon is hidden in front of the first millstone from the Continue Barrel. The Kongs must go in front of the millstone for the Gnawty to move right, and then
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  • the exit. Stop the Barrel!: After the letter G, the Kongs must bounce from a round tire on a horizontally-moving platform. When the platform goes to the rightmost
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  • King K. Rool (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    protector, by incriminating him, or to take over the Barrel Works to manufacture exploding barrels. His various other plans vary from episode to episode:
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  • DK Sticker Pack: There is a green banana just before the Star Barrel. Donkey Kong must go into the floor below and defeat the Mini-Necky. From the same
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  • further vine, climb, and go to the other one as quickly as possible, then grab a wall on a left side and climb it. The player can go across these two vines
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  • soon come up to a snow bound house. They may choose to go over or around this house, though going over would be the better choice, as a trail of bananas
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  • and Luigi to stop, as their singing is destroying her apartment. They tell Mrs. Gammliss that they will stop singing if she agrees to stop as well, and
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  • Ground Pound to hit the player in the barrel with coconuts." Advice – "Once it's moving, it's hard to stop the barrel. Move carefully, and don't panic." Solo
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  • Dixie Kong (category Barrel-Blastapalooza) (section Donkey Kong Barrel Blast)
    and Diddy go on a fishing trip. After a few days of them not returning, Dixie goes to the Northern Kremisphere to search for them. She goes to Funky's
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  • and a set of chairs, along with a set of four mugs that resemble small barrels, each with a different symbol representing which Kong it belongs to. In
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  • outfielders; the outfielders tap 'A' to stop the slot they are in control of. If the slots aren't stopped, they are stopped automatically. While playing the game
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  • some Zingers and down a ledge, then stop. With the tire, they should bounce to a high ledge. Here, there is a DK Barrel to break, and the Kongs must carry
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  • supposed to drop a barrel on the ape after the Kremling leader yells "now." Krusha, not being too smart, occasionally drops the barrels on King K. Rool after
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  • Buttons and then release it. Rocks can be used to kill enemies and smash open barrels." Burabura Donkey instruction booklet, page 18. Donkey Kong: Jungle Climber
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  • without giving him the chance to stop it. However, if the meter did not land on the teal on both sides, then the ball will stop at Boom Boom right in front
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  • get a Puzzle Piece. In the area where there are two juicers, players must stop the fruit-cutting blade by triggering a Waldough-like switch. After that
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  • health. After doing this twice, a Diddy Barrel appears in the center of the ring. Diddy must jump inside the barrel to perform Rocketbarrel Boost (which runs
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  • " "Next, decide where (character 2) will go." "Where will (character 3) go?" "Finally, (character 4) will go to the last space." "Looks like we're ready
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  • are no tricks. 2nd level difficulty: There are some tricks: The car will stop shortly before hitting the player. In this situation, "normal" jump timing
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  • but a series of Barrel Cannons and Blast Barrels float atop. Their trajectory is marked by bananas and a single Hootz. The shooting barrels are followed by
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  • the water out, and plug the hole. GO!" "*sigh* Can ye go down to the cabin and make sure we don't sink?" "Can ye go check out the hole in the cabin? Thanks
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  • representing an extra second of the paused timer. DK Barrels are replaced with crates and regular barrels, since Dixie Kong does not appear in the mode. DK
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  • Country Player's Guide. Pages 28. "Get Four Free Lives! Go get Diddy out of the first DK Barrel, select him, and then come back to the Treehouse door. Using
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  • place, but suddenly go to another place. 3rd level difficulty: Mario's hand will move constantly. If failed, Wario looks back as he goes past Mario’s hand
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  • to a treasure hunt, and she was convinced by Dixie Kong to go. The three of them decide to go to the mountain mines. In the road to the mountain mines,
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  • the series, the variety of Kong Barrels has been invigorated. Players can stumble upon Diddy, Dixie, or Cranky barrels, each displaying their name abbreviations
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  • Ten Billion Barrel is one of 9-Volt's microgames in WarioWare Gold. It is based on the 1980 Nintendo toy Ten Billion. The player must rotate the puzzle
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  • brakes so that the train will stop at the station. Braking does not stop the train instantly, it gradually slows it to a stop. 1st level difficulty: The station
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  • normal route to Snowman Mountain, and its ice blocks are triangular waves that stop and disappear into the ground before reaching the freezing pond. After every
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  • ship will go off, although this is purely aesthetics. One hazard is the stage's occasional rotation. Every now and then, after the siren goes off, the platforms
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  • Black drum (category Barrels)
    it's[sic] best to conceal the snake-spitting oil drums. Use TNT to smash the barrels or use them as steps to higher ledges." Donkey Kong Country Italian manual
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  • DK: A gift for Candy!? ALL: Let's go, let's go! Hit the road! We'll find treasure by the truckload! Let's go, let's go! Grab the map! We'll buy more rhymes
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  • Klump (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    shared statistics. “All I see is one fat, loony lizard and a bunch of old barrels.” —Diddy Kong, Ape Foo Young In Donkey Kong Country Klumps have purple skin
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  • counter-clockwise. The player is then given ten seconds to stop their horse, and the item they stop their horse on will be theirs.
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  • reasons that maybe, since there are three rooms DK has to go through, maybe the three of them can go through each room separately. Despite the worries that
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  • have the food go up the body, at the correct angle, the food will go though the mouth. Poison Apple Mimic778 (April 13, 2023). What Goes In… — WarioWare
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  • not there, he asks Mario to go back to Bowser's Keep to bring her back. Mario has no idea where she or Bowser are, but goes to check the castle just in
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  • of the lighthouse. If Mario goes there, he allows Mario to access the parallel world; Mario also must pull on a vine to stop a waterfall. After this, Mario
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  • sizes, but they all have one thing in common-their number-one directive is stop the Kongs. Some of the tough-skinned reptiles can be a bit much for Diddy
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  • Critter defense would be too much for you. Try another door -- you can't stop us!" "Go ahead, lock 'em all. We don't care, we're up to our tails in hairdryers
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  • get 50 additional lives when used. HARDER – Star Barrels are removed. TUFFER – DK Barrels and Star Barrels are removed if the player starts a new game. KREDITS
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  • Candy Kong (category Donkey Kong Barrel Blast characters) (section Donkey Kong Barrel Blast)
    DK and her boss Bluster Kong: she will go on a date with whoever brings her the "first sunrise of 2000". The two go on top of the snowy mountains to get
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  • Melon (category Yoshi Touch & Go items) (section Yoshi Touch & Go)
    item is a recipe from Tayce T.; the trade cannot be done when the Yoshi kids go missing until the Lava Piranha is defeated, making it easily missed if players
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  • vertical ropes. Toxic Tower The sixth level, Toxic Tower involves having to go up a tower while avoiding the rising toxic waste. Throughout the level, three
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  • Marrymore. They attack Mario after he stops the wedding between Booster and Princess Peach, which meant their cake would go to waste. Despite their statistics
    5 KB (326 words) - 11:00, April 6, 2024
  • on its own...It's like I can't get enough! Can't...stop smelling...No! Stop it, self! No...Don't stop..." "NOOO! That scrumptious smell is gone!!...Huh
    27 KB (4,456 words) - 21:11, November 8, 2023
  • remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag.
    5 KB (253 words) - 22:40, May 11, 2024
  • station a barrel raft next to a Snifit. If they get the Snifit's attention, then quickly jump into the barrel and move directly towards them, the barrel will
    23 KB (3,292 words) - 23:05, April 26, 2024
  • Kong decide they will try to make them friends again so that the Kremlings stop attempting to steal the Crystal Coconut. At King K. Rool's lair, the king
    6 KB (987 words) - 18:34, April 25, 2024
  • in turn, others on the island also discover the map's existence. The Kongs go on a treasure hunt, but it soon devolves into mayhem. Unlike all other episodes
    10 KB (1,584 words) - 14:32, April 25, 2024
  • games requiring R.O.B. to function. When R.O.B.'s hands go over the block(s), the player must stop them. The screen is also viewed at a diagonal angle. Level
    1 KB (102 words) - 18:28, February 13, 2024
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