Minky Mischief: Difference between revisions

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'''Minky Mischief''' is the eighth level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the eastern woods of [[Primate Plains]], it is the second level in this area as well as the first tree level.  
'''Minky Mischief''' is the eighth level in ''[[Donkey Kong Land III]]'' and the second level of [[Primate Plains]], where it is located in the eastern woods. It is the first level set within hollow trees.


During this tree level, [[Dixie Kong|Dixie]] and [[Kiddy Kong]] need to make their way through a forest of giant trees, whose trunks are hollow for the most part. They are able to stand on bark platforms and branches to navigate the maze, but unfortunately for them, the woods are inhabited by a territorial tribe of [[Minkey]]s. These unfriendly monkeys throw acorns at the [[Kong]]s as they try to climb up ropes, however, Dixie and Kiddy can avoid the projectiles by hiding behind several [[Barrel Shield]]s. The Kongs also encounter a few [[Nid]]s, who may unwillingly help them reach higher branches. Though the level may become difficult at some point, the monkeys find an [[Animal Barrel]], which, upon being broken, releases their friend, [[Squawks the Parrot|Squawks]]. This parrot then take over until passing a [[No Animal Sign]]. With the limited amount of time the player has playing as the bird, Squawks is able to use his egg-shooting skills to defeat many [[Buzz (enemy)|Buzzes]].
==Summary==
Minky Mischief takes place inside large, hollow trees which the Kongs must ascend. It is reminiscent of the ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' level, [[Barrel Shield Bust-Up]], as [[Minkey]]s as the main enemy of both levels. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can hide behind [[Barrel Shield]]s to protect themselves from the nuts thrown by Minkeys. The [[Kong]]s also encounter some [[Nid]]s, who bounce them to  [[Nid]]s that help the [[Kong]]s progress up the level. During most of the latter half, the Kongs are transformed into [[Squawks the Parrot]], who makes his first appearance in the level. Squawks can defeat [[Buzz (enemy)|Buzz]]es along the way and locate secrets such as a [[Red Balloon]], a [[Bear Coin]], and even [[Bonus Barrel]]s.


Minky Mischief is a reminiscent of the ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' level, [[Barrel Shield Bust-Up]].
==Layout==
 
==Level layout==
At the beginning of the level, the heroes exit a narrow trunk to climb up several short branches. With the help of some Nids, they make it to an entryway into another tree trunk. There, they climb up a long rope while avoiding the restless Minkeys. At the top of this rope, they travel to the left and cross into another tree. In this tree, they hop up some bark platforms and cross back into the other tree. Walking to the other end of this tree, they follow bananas down a branch-filled area and enter the bottom of a different tree. Leaving that tree from the right, they climb down some more branches and enter yet another tree trunk. Moving down its bark platforms, they find a pathway to the [[Star Barrel]].
At the beginning of the level, the heroes exit a narrow trunk to climb up several short branches. With the help of some Nids, they make it to an entryway into another tree trunk. There, they climb up a long rope while avoiding the restless Minkeys. At the top of this rope, they travel to the left and cross into another tree. In this tree, they hop up some bark platforms and cross back into the other tree. Walking to the other end of this tree, they follow bananas down a branch-filled area and enter the bottom of a different tree. Leaving that tree from the right, they climb down some more branches and enter yet another tree trunk. Moving down its bark platforms, they find a pathway to the [[Star Barrel]].


About halfway through the level, the group climb downwards through another tree trunk to find an [[Animal Barrel]] with Squawks. Once they turn into the parrot, Squawks flies upwards through the next tree and dodge or defeat many Buzzes. Upon exiting the tree, he maneuver around some branches to enter another area of the same tree. Now flying up through the rest of the tree, the parrot must watch out for more Buzzes and cross into the next tree. This time, he heads downwards and move along a branch to enter another tree. From there, the bird exits just to the right and maneuver around more branches and Buzzes in his way. Going back into the tree to his left at the bottom of the area, he continues downwards and pass a few more enemies to find a [[No Animal Sign]] in a branch. It turns him back into the Kongs, who needs to use the aid of a Nid to grab onto a high-up rope. While climbing up this rope, they are greeted by more Minkeys. Avoiding each one, they reach the top of the tree and cross into another to find a flagpole. If they touch the flagpole, the level ends.
About halfway through the level, the group climb downwards through another tree trunk to find an [[Animal Barrel]] with Squawks. Once they turn into the parrot, Squawks flies upwards through the next tree and dodge or defeat many Buzzes. Upon exiting the tree, he maneuver around some branches to enter another area of the same tree. Now flying up through the rest of the tree, the parrot must watch out for more Buzzes and cross into the next tree. This time, he heads downwards and move along a branch to enter another tree. From there, the bird exits just to the right and maneuver around more branches and Buzzes in his way. Going back into the tree to his left at the bottom of the area, he continues downwards and pass a few more enemies to find a [[No Animal Sign]] in a branch. It turns him back into the Kongs, who needs to use the aid of a Nid to grab onto a high-up rope. While climbing up this rope, they are greeted by more Minkeys. Avoiding each one, they reach the top of the tree and cross into another to find a flagpole. If they touch the flagpole, the level ends.


==Secrets==
==Enemies==
===Bonus Levels===
*[[Buzz (enemy)|Buzz]]
*Just before the Star Barrel, the heroes find a small gap in a piece of bark. If they into this, passing a Buzz, they will land next to a [[Bonus Barrel]]. It blasts them into a [[Bonus Level]], where they need to climb up to the top of a tree trunk by using platforms and Nids. At the top, they make their way down from the outside of the tree and collect stars. If they collect all twenty-two stars in twenty seconds, they find the [[Bonus Coin]] at the end of the stage.
*[[Bristles]]
*Near the end of the level, the group find some Buzzes flying up and down near each other. At the point, Squawks must fly upwards and defeat some Buzzes to come up to a Bonus Barrel. Once it takes him into a Bonus Level, he needs to pass a No Animal Sign and turn back into the Kongs. Then, the Kongs have to run through a large, enemy-infested, labyrinth. If they find the end of this maze in forty seconds, they find the Bonus Coin.
*[[Minky]]
*[[Nid]]
*[[Sneek]]
 
==Items and objects==
*[[Bear Coin]]: 1
*[[DK Barrel]]: 3
*[[Red Balloon]]: 1
 
===K-O-N-G Letters===
*K: In between two Buzzes
*O: Above the first Bristles encountered in the level
*N: Near a Buzz going in between two trees
*G: Shortly after Squawks transforms back into Dixie or Kiddy, a Nid bounces the Kongs high up to the letter G


===DK Coin===
===DK Coin===
*Just before the flagpole, the apes walk across a branch between two tree trunks. There, they need to jump up and try to land in a hidden barrel. If they find the barrel, it will fire them to an area where they see a [[Koin]] with the [[DK Coin]]. They have to defeat him to get it. Though his shield protects him from most attacks, the monkeys can use their barrel and throw it against the wall. As the Koin pays attention to the monkeys, the barrel will bounce back and hit him on the side, giving the heroes his DK Coin.
{|class="dktable-brown"
!Image
!Location
|-
|[[File:Minky Mischief DKL3 Koin.png]]
|After the letter G, Dixie or Kiddy must climb up a large rope and then walk out to the right of the hollow tree. The Kong must jump at a banana to the left to be caught into a hidden Barrel Cannon above, which blasts them to another Barrel Cannon that blasts them left into a hidden area with the [[Koin]] and a [[Steel Barrel]] on a platform above him. The Kong must throw the Steel Barrel at the wall on either side of the tree for it to bounce off and roll into Koin below, defeating him and rewarding the [[DK Coin]] to the Kongs.
|}
 
==Bonus Levels==
{|class="dktable-brown"
!Image
!Type and description
|-
|[[File:Minky Mischief DKL3 Bonus Level 1.png]]
|'''''Collect the Stars!'''''<br>After the letter O, the Kongs must go down from some branches outside the large trees and then drop from some platforms in a hollow tree. The Kongs must then go into a gap to enter a small area with a Buzz and the first [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 20 seconds to collect 22 [[Star (Donkey Kong Country series)|star]]s. They must first jump up some platforms and jump from a few Nids in a hollow tree. When the Kongs reach the top, they must go left into an open area and go down from some tree branches, collecting stars along the way. Each of the stars are in groups of three except the first one. When the Kongs collect every star, the [[Bonus Coin]] appears at the bottom of their fall, on the left side of the Bonus Level.
|-
|[[File:Minky Mischief DKL3 Bonus Level 2.png]]
|'''''Find the Token!'''''<br>Near the end of the level, Squawks can find a group of bananas forming a right arrow. Instead of going in that direction, Squawks must fly up the hollow trunk, between three Buzzes along the way, and then up to a platform which the [[Bonus Barrel]] hovers over slightly. In the [[Bonus Level]], Squawks passes a No Animal Sign and transforms back into the Kongs. Dixie or Kiddy have 40 seconds to find the [[Bonus Coin]]. They must climb vertical ropes and avoid some Buzzes in hollow trees along the way. The Bonus Coin is hovering over the tip of a tree branch.
|}
 
==Gallery==
<gallery>
Minky Mischief DKL3 Nid.png|Kiddy standing next to a Nid
Minky Mischief DKL3 Letter K.png|Dixie at the letter K
Minky Mischief DKL3 Star Barrel.png|Dixie approaches the Star Barrel
Minky Mischief DKL3 Squawks and Buzz.png|Squawks flies past a Buzz
Minky Mischief DKL3 Bear Coin.png|Squawks flies up to a Bear Coin
</gallery>


==Names in other languages==
==Names in other languages==

Revision as of 00:17, November 14, 2019

Template:Levelbox Minky Mischief is the eighth level in Donkey Kong Land III and the second level of Primate Plains, where it is located in the eastern woods. It is the first level set within hollow trees.

Summary

Minky Mischief takes place inside large, hollow trees which the Kongs must ascend. It is reminiscent of the Donkey Kong Country 3: Dixie Kong's Double Trouble! level, Barrel Shield Bust-Up, as Minkeys as the main enemy of both levels. Dixie and Kiddy can hide behind Barrel Shields to protect themselves from the nuts thrown by Minkeys. The Kongs also encounter some Nids, who bounce them to Nids that help the Kongs progress up the level. During most of the latter half, the Kongs are transformed into Squawks the Parrot, who makes his first appearance in the level. Squawks can defeat Buzzes along the way and locate secrets such as a Red Balloon, a Bear Coin, and even Bonus Barrels.

Layout

At the beginning of the level, the heroes exit a narrow trunk to climb up several short branches. With the help of some Nids, they make it to an entryway into another tree trunk. There, they climb up a long rope while avoiding the restless Minkeys. At the top of this rope, they travel to the left and cross into another tree. In this tree, they hop up some bark platforms and cross back into the other tree. Walking to the other end of this tree, they follow bananas down a branch-filled area and enter the bottom of a different tree. Leaving that tree from the right, they climb down some more branches and enter yet another tree trunk. Moving down its bark platforms, they find a pathway to the Star Barrel.

About halfway through the level, the group climb downwards through another tree trunk to find an Animal Barrel with Squawks. Once they turn into the parrot, Squawks flies upwards through the next tree and dodge or defeat many Buzzes. Upon exiting the tree, he maneuver around some branches to enter another area of the same tree. Now flying up through the rest of the tree, the parrot must watch out for more Buzzes and cross into the next tree. This time, he heads downwards and move along a branch to enter another tree. From there, the bird exits just to the right and maneuver around more branches and Buzzes in his way. Going back into the tree to his left at the bottom of the area, he continues downwards and pass a few more enemies to find a No Animal Sign in a branch. It turns him back into the Kongs, who needs to use the aid of a Nid to grab onto a high-up rope. While climbing up this rope, they are greeted by more Minkeys. Avoiding each one, they reach the top of the tree and cross into another to find a flagpole. If they touch the flagpole, the level ends.

Enemies

Items and objects

K-O-N-G Letters

  • K: In between two Buzzes
  • O: Above the first Bristles encountered in the level
  • N: Near a Buzz going in between two trees
  • G: Shortly after Squawks transforms back into Dixie or Kiddy, a Nid bounces the Kongs high up to the letter G

DK Coin

Image Location
Dixie Kong encounters the Koin of Minky Mischief in Donkey Kong GB: Dinky Kong & Dixie Kong After the letter G, Dixie or Kiddy must climb up a large rope and then walk out to the right of the hollow tree. The Kong must jump at a banana to the left to be caught into a hidden Barrel Cannon above, which blasts them to another Barrel Cannon that blasts them left into a hidden area with the Koin and a Steel Barrel on a platform above him. The Kong must throw the Steel Barrel at the wall on either side of the tree for it to bounce off and roll into Koin below, defeating him and rewarding the DK Coin to the Kongs.

Bonus Levels

Image Type and description
Dixie Kong in the first Bonus Level of Minky Mischief in Donkey Kong GB: Dinky Kong & Dixie Kong Collect the Stars!
After the letter O, the Kongs must go down from some branches outside the large trees and then drop from some platforms in a hollow tree. The Kongs must then go into a gap to enter a small area with a Buzz and the first Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to collect 22 stars. They must first jump up some platforms and jump from a few Nids in a hollow tree. When the Kongs reach the top, they must go left into an open area and go down from some tree branches, collecting stars along the way. Each of the stars are in groups of three except the first one. When the Kongs collect every star, the Bonus Coin appears at the bottom of their fall, on the left side of the Bonus Level.
Dixie Kong in the second Bonus Level of Minky Mischief in Donkey Kong GB: Dinky Kong & Dixie Kong Find the Token!
Near the end of the level, Squawks can find a group of bananas forming a right arrow. Instead of going in that direction, Squawks must fly up the hollow trunk, between three Buzzes along the way, and then up to a platform which the Bonus Barrel hovers over slightly. In the Bonus Level, Squawks passes a No Animal Sign and transforms back into the Kongs. Dixie or Kiddy have 40 seconds to find the Bonus Coin. They must climb vertical ropes and avoid some Buzzes in hollow trees along the way. The Bonus Coin is hovering over the tip of a tree branch.

Gallery

Names in other languages

Language Name Meaning
Japanese ミンキーのいたずら
Minkī no Itazura
Minkey's Mischief