Miller Instinct

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Miller Instinct is the twelfth level in Donkey Kong Land III. It takes place inside a large water-mill located in the west of the Primate Plains, and is the sixth level in this area. The water of the nearby river drives the blades of the big wooden wheel, however it is unknown whether the mill produces flour like those in Donkey Kong Country 3: Dixie Kong's Double Trouble.

Early in the level, Dixie Kong and Kiddy Kong will find Squawks the Parrot in an Animal Barrel. Since the mill is almost completely devoid of elevator platforms, the Kongs will need their friend's abilities to reach the higher stories. The player will thus be playing as Squawks for most of this level. Many Buzzes, Re-Koils, Sneeks and Bristles will try to block the parrot's way, but spitting eggs at them shall clear the way. Farther into the level, the areas will become filled with many extra corridors and dead-ends. The parrot will need to make his way around all the passages, possibly finding some special prizes, such as Bear Coins, until the end of the level, where the Kongs will find their way around the rest of the area, running along a few platforms, avoiding more enemies.

Level Layout

Secrets

Bonus Level(s)

DK Coin

Trivia