Miller Instinct: Difference between revisions

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'''Miller Instinct''' is the twelfth level in ''[[Donkey Kong Land III]]''. It takes place inside a large water-mill located in the west of the [[Primate Plains]], and is the sixth level in this area. The water of the nearby river drives the blades of the big wooden wheel, however it is unknown whether the mill produces flour like those in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''.
'''Miller Instinct''' is the twelfth level in ''[[Donkey Kong Land III]]''. It takes place inside a large water-mill located in the west of the [[Primate Plains]], and is the sixth level in this area. The water of the nearby river drives the blades of the big wooden wheel, however it is unknown whether the mill produces flour like those in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''.


Early in the level, [[Dixie Kong]] and [[Kiddy Kong]] will find [[Squawks the Parrot]] in an [[Animal Barrel]]. Since the mill is almost completely devoid of elevator platforms, the [[Kong]]s will need their friend's abilities to reach the higher storeys. The player will thus be playing as Squawks for most of this level. Many [[Buzz (species)|Buzzes]], [[Re-Koil]]s, [[Sneek]]s and [[Bristles]] will try to block the parrot's way, but spitting eggs at them shall clear the way. Shortly after the [[Star Barrel]], Squawks will enter a large room, with several corridors and empty lift shafts. Many items are scattered throughout this area, though the correct path is located at the top of the main shaft.
Early in the level, [[Dixie Kong]] and [[Kiddy Kong]] will find [[Squawks the Parrot]] in an [[Animal Barrel]]. Since the mill is almost completely devoid of elevator platforms, the [[Kong]]s will need their friend's abilities to reach the higher stories. The player will thus be playing as Squawks for most of this level. Many [[Buzz (species)|Buzzes]], [[Re-Koil]]s, [[Sneek]]s and [[Bristles]] will try to block the parrot's way, but spitting eggs at them shall clear the way. Farther into the level, the areas will become filled with many extra corridors and dead-ends. The parrot will need to make his way around all the passages, possibly finding some special prizes, such as [[Bear Coin]]s, until the end of the level, where the Kongs will find their way around the rest of the area, running along a few platforms, avoiding more enemies.
After reaching the ''[[No Animal Sign|No Squawks Sign]]'', Dixie and Kiddy will have to make their through a couple of corridors and a lift shaft to complete the level.
 
==Level Layout==
 
==Secrets==
===Bonus Level(s)===
 
===DK Coin===


==Trivia==
==Trivia==
*"Miller Instinct" is a pun on ''[[wikipedia:Killer Instinct|Killer Instinct]]'', a fighting game developed by [[Rare]] and published by [[Nintendo]].
*Miller Instinct is a pun on ''[[wikipedia:Killer Instinct|Killer Instinct]]'', a fighting game developed by [[Rare]] and published by [[Nintendo]].
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Revision as of 11:10, May 1, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Miller Instinct is the twelfth level in Donkey Kong Land III. It takes place inside a large water-mill located in the west of the Primate Plains, and is the sixth level in this area. The water of the nearby river drives the blades of the big wooden wheel, however it is unknown whether the mill produces flour like those in Donkey Kong Country 3: Dixie Kong's Double Trouble.

Early in the level, Dixie Kong and Kiddy Kong will find Squawks the Parrot in an Animal Barrel. Since the mill is almost completely devoid of elevator platforms, the Kongs will need their friend's abilities to reach the higher stories. The player will thus be playing as Squawks for most of this level. Many Buzzes, Re-Koils, Sneeks and Bristles will try to block the parrot's way, but spitting eggs at them shall clear the way. Farther into the level, the areas will become filled with many extra corridors and dead-ends. The parrot will need to make his way around all the passages, possibly finding some special prizes, such as Bear Coins, until the end of the level, where the Kongs will find their way around the rest of the area, running along a few platforms, avoiding more enemies.

Level Layout

Secrets

Bonus Level(s)

DK Coin

Trivia