Haunted Hollows

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Template:Level Haunted Hollows is the thirty-second level in the pseudo-sequel to Donkey Kong Country 3: Dixie Kong's Double Trouble, Donkey Kong Land III. It is also the third area in The Lost World.

In this cave level, the Kongs will begin underwater, but then make it upon land about halfway through the stage. Besides this, the level is normal, and it does not feature any new obstacles or hazards. As one of the game's final levels, however, it can not be made easy. Haunted Hallows is filled with many enemies. In the beginning part, underwater, the Kongs will encounter several Lurchins, Bounty Basses and Kocos. Above land, there are many different varieties of foes. This includes Krumples, Knockas, Sneeks, Krimps and Bristles. The rare enemy, Kuchuka, will even make several appearances in this level.

Level Layout

Secrets

Bonus Level(s)

  • After the letter K, the heroes will see a Lurchin. They should swim above him to find a Bonus Barrel, leading to the Bonus Level. There, the monkeys will have to collect several stars around a cave area. They will, however, need to watch out for Kuchukas throwing small bombs at them. Once all the stars are collected, the Kongs will find their Bonus Coin at the end of the area.
  • Shortly after the Star Barrel, the heroes will find a DK Barrel above a Kuchuka. They should head over to the next Kachuka to the right and jump into the hidden barrel above it. This barrel will shoot them into a Bonus Barrel, then to a Bonus Level, where they will need to enter an Animal Barrel and turn into Squitter the Spider. With this buddy, they will then have to cross a few abysses and defeat several Buzzes. Once all the buzzes are defeated, Squitter should pass a No Animal Sign and turn back into the Kongs. Nearby, if all the Buzzes were beat, a Bonus Coin will appear.

DK Coin

  • After the second DK Barrel, the monkeys will have to head strait up to the top of the watery area. To the left, they should see a small platform. Jumping on it, the apes will see a Koin with the DK Coin. They will need to defeat the foe to get it, though the Koin will use the DK Coin to protect himself. So, the heroes will need to pick up the barrel next to him, jump on the shield of the foe, and throw the barrel into a wall. The barrel will bounce back at the Koin and hit him in the side, defeating the Kremling and giving the monkeys the DK Coin.

Trivia

  • Although known as "Haunted Hollows" the level does not at all appear to be haunted, nor does it even feature Ghost Barrels, unlike many other cave levels.