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{{level
{{level infobox
|title=Coral Quarrel
|image=[[File:Coral Quarrel DKL3c.png]]
|image=[[Image:Coralquarrel.PNG]]
|code=2-1
|code=2 - 1
|game=''[[Donkey Kong Land III]]''
|game=''[[Donkey Kong Land III]]
|before=[[Barbos Bastion|<<]]
|notes=This is the second underwater level.
|before=[[Liftshaft Lottery|<<]]
|after=[[Minky Mischief|>>]]
|after=[[Minky Mischief|>>]]
}}
}}
'''Coral Quarrel''' is the seventh level in ''[[Donkey Kong Land III]]''. It is located in the north-east of [[Primate Plains]] and is the first level in this area. It takes place in the depths of a large lake, that may be part of the [[Great Ape Lakes]] according to the world map.  
'''Coral Quarrel''' is the seventh level in ''[[Donkey Kong Land III]]'' and the first level of [[Primate Plains]]. Coral Quarrel is a basic underwater level where [[Dixie Kong|Dixie]] and [[Kiddy Kong]] must swim in narrow paths and between massive coral reefs. Halfway into the level, the Kongs can optionally enter an [[Animal Barrel]] of [[Enguarde]].
==Layout==
At the beginning of the level, the Kongs start to swim amongst the brightly colored coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after [[KONG Letters|the letter K]], they continually swim through sharp turns, moving diagonally around the undersea plants. The path soon become more straitened, and the heroes have to swim around a few more enemies until they meet a few schools of Bazzas. From there, they must make a U turn and begin swimming upwards. After they find themselves hovering downwards, they pass a few Bazzas and then find the [[Star Barrel]].


To complete this level, [[Dixie Kong]] and [[Kiddy Kong]] must swim through narrow passages, between massive coral reefs, avoiding various [[Aquatic Attackers|enemies]]. Many [[Bounty Bass]]es can be found in the first part of the level, taking advantage of their bulkiness in order to block the [[Kong]]s' way. As they strive to get through the lake, Dixie and Kiddy will also encounter [[Bazza]]s, [[Lurchin]]s and a few [[Koco]]s. [[Enguarde the Swordfish|Enguarde]]'s help will thus be much appreciated; after breaking his [[Animal Barrel|barrel]], the player will be able to control the swordfish until the end of the level.  
About halfway through the level, the monkeys follow an arrow into an area full of many narrow paths. Making their way north, the group find themselves traveling through an array of passages. They need to use the help of a few arrow, created by bananas, to find themselves near an [[Animal Barrel]]. If they enter this common barrel, they turn into Enguarde. With or without Enguarde, the heroes need to make their way north, and then follow some arrows pointing to the west. After passing a [[DK Barrel]], the group continue to head west and eventually start to head among a diagonal pathway. At the top of this pathway, they pass a Lurchin and go over a [[No Animal Sign]]. The sign causes Enguarde to disappear if he was freed from his barrel. Right after this sign, the monkeys see a flagpole. Touching the flagpole takes them to the next level.


Coral Quarrel is one of the only levels in ''Donkey Kong Land III'' where the [[DK Coin]] can be found without having to defeat a [[Koin]]. Actually, in ''[[Donkey Kong Country 3]]'', there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the [[Game Boy]] sequel.
==Enemies==
The following enemies appear in the following quantities:
*[[Bazza]]: Infinite
*[[Bounty Bass]]: 9
*[[Koco]]: 14
*[[Lurchin]]: 32


==Level Layout==
==Items and objects==
The following items and objects appear in the following quantities:
*[[Bear coin]]s: 2
*[[DK Barrel]]s: 3
===K-O-N-G Letters===
*K: Near the second Bounty Bass.
*O: Found shortly after two streams of Bazza.
*N: Near a Lurchin on the lower segment of the series of Lurchins after getting Enguarde.
*G: At the fork in the path, take the lower path and it will lead to the "G" and the second bonus barrel.


At the beginning of the level, the Kongs will start to swim amongst the brightly colored coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after the letter K, they will continually swim through sharp turns, moving diagonally around the undersea plants. The path will soon become more straitened, and the heroes will have to swim around a few more enemies until they meet a few schools of Bazzas. From there, they should make a U turn and begin swimming upwards. After they find themselves hovering downwards, they will pass a few Bazzas and then find the [[Star Barrel]].
===DK Coin===
[[File:Coral Quarrel DK Coin.png|thumb|The location of the DK Coin]]
Just after the Star Barrel, the Kongs must take a left path that diverges from the main path, indicated by a group of bananas shaping a right arrow. The left path leads into a small opening, where the Kongs must swim by a Lurchin and collect the [[DK Coin]] at a dead-end.
{{br}}


About halfway through the level, the monkeys will follow an arrow into an area full of many narrow paths. Making their way north, the group will find themselves traveling through an array of passages. They should use the help of a few arrow, created by bananas, to find themselves near an [[Animal Barrel]]. If they enter this common barrel, they will turn into Enguarde. With or without Enguarde, the heroes will need to make their way north, and then follow some arrows pointing to the west. After passing a [[DK Barrel]], the group will continue to head west and eventually start to head among a diagonal pathway. At the top of this pathway, they will pass a Lurch and go over a [[No Animal Sign]]. The sign will cause Enguarde to disappear if he was freed from his barrel. Right after this sign, the monkeys will see a flagpole. Touching the flagpole will take them to the next level.
==Bonus Levels==
{{multiframe|[[File:Coral Quarrel DKL3 Bonus Level 1.png]] [[File:Coral Quarrel DKL3 Bonus Level 2.png]]|size=340|The first and second Bonus Levels respectively}}
Coral Quarrel has two [[Bonus room|Bonus Levels]], listed by type:
*'''Find the Token!''': Shortly after the letter K, the Kongs must swim into an area where they encounter two groups of Bazzas crossing into the main path. They must continue to swim down into an area with a [[Bonus Barrel]]. In the Bonus Level, the Kongs have twenty seconds to collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] at the end while avoiding Lurchins along the way.
*'''Collect the Stars!''': After the letter G, the Kongs must swim to the left and enter a Bonus Barrel, which a Bounty Bass is swimming under. In the Bonus Level, the Kongs have 20 seconds to collect 12 [[Star (Donkey Kong franchise)|star]]s while dodging Kocos and Bounty Basses along the way. After Dixie or Kiddy collect every star, a Bonus Coin appears at the end.  
{{br}}


==Secrets==
==Gallery==
===Bonus Level(s)===
<gallery>
*Shortly after the letter K, the heroes will head downwards and find an area where they will find a school of Bazzas crossing over the main path. They should slip past the Bazzas and hover downwards to find a [[Bonus Barrel]]. The special barrel will blast them into a [[Bonus Level]] where they will need to swim through the area in twenty seconds to find the [[Bonus Coin]]. On their search, however, they will have to watch out for some enemies. Soon, though, they should find the Bonus Coin at the end of the stage.
Coral Quarrel start.png|Kiddy at the start of the level
*Below a DK Barrel located near the end of the level, they heroes should head into a small gap, moving south. Soon, they will find the letter G. Swimming to the west from there will take them to another Bonus Barrel. It will blast them into the next Bonus Level. There, they will have to swim through the area and collect a few stars in twenty seconds. After getting every star and dodging every enemy, a Bonus Coin will appear at the end of the stage.
Coral Quarrel Kocos.png|Kiddy swims between two Kocos
Coral Quarrel Bounty Basses.png|Dixie swims between two Bounty Basses
CoralQuarrel-O.png|The letter O
Coral Quarrel screenshot.png|Enguarde under two Kocos with a Lurchin to the left
CoralQuarrel-G.png|The letter G
Coral Quarrel end.png|Dixie at the end of the level
</gallery>


===DK Coin===
==Names in other languages==
*Heading downwards from the Star Barrel, the Kongs will see an arrow pointing to the right. They should ignore it and travel into a small opening to the left. After swimming to the west for a while, they will find the [[DK Coin]] floating in front of a dead-end.
{{foreign names
<br clear=all>
|Jap=サンゴの森
|JapR=Sango no Mori
|JapM=Coral Forest
}}
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Land III levels]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Aquatic areas]]
[[Category:Bodies of Water]]

Latest revision as of 20:01, January 2, 2024

Level
Coral Quarrel
Screenshot of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong.
Level code 2-1
Game Donkey Kong Land III
<< Directory of levels >>

Coral Quarrel is the seventh level in Donkey Kong Land III and the first level of Primate Plains. Coral Quarrel is a basic underwater level where Dixie and Kiddy Kong must swim in narrow paths and between massive coral reefs. Halfway into the level, the Kongs can optionally enter an Animal Barrel of Enguarde.

Layout[edit]

At the beginning of the level, the Kongs start to swim amongst the brightly colored coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after the letter K, they continually swim through sharp turns, moving diagonally around the undersea plants. The path soon become more straitened, and the heroes have to swim around a few more enemies until they meet a few schools of Bazzas. From there, they must make a U turn and begin swimming upwards. After they find themselves hovering downwards, they pass a few Bazzas and then find the Star Barrel.

About halfway through the level, the monkeys follow an arrow into an area full of many narrow paths. Making their way north, the group find themselves traveling through an array of passages. They need to use the help of a few arrow, created by bananas, to find themselves near an Animal Barrel. If they enter this common barrel, they turn into Enguarde. With or without Enguarde, the heroes need to make their way north, and then follow some arrows pointing to the west. After passing a DK Barrel, the group continue to head west and eventually start to head among a diagonal pathway. At the top of this pathway, they pass a Lurchin and go over a No Animal Sign. The sign causes Enguarde to disappear if he was freed from his barrel. Right after this sign, the monkeys see a flagpole. Touching the flagpole takes them to the next level.

Enemies[edit]

The following enemies appear in the following quantities:

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: Near the second Bounty Bass.
  • O: Found shortly after two streams of Bazza.
  • N: Near a Lurchin on the lower segment of the series of Lurchins after getting Enguarde.
  • G: At the fork in the path, take the lower path and it will lead to the "G" and the second bonus barrel.

DK Coin[edit]

Kiddy Kong swimming toward the DK Coin of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong
The location of the DK Coin

Just after the Star Barrel, the Kongs must take a left path that diverges from the main path, indicated by a group of bananas shaping a right arrow. The left path leads into a small opening, where the Kongs must swim by a Lurchin and collect the DK Coin at a dead-end.

Bonus Levels[edit]

Dixie Kong encounters a Lurchin in the first Bonus Level of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong Enguarde in the second Bonus Level of Coral Quarrel in Donkey Kong GB: Dinky Kong & Dixie Kong
The first and second Bonus Levels respectively

Coral Quarrel has two Bonus Levels, listed by type:

  • Find the Token!: Shortly after the letter K, the Kongs must swim into an area where they encounter two groups of Bazzas crossing into the main path. They must continue to swim down into an area with a Bonus Barrel. In the Bonus Level, the Kongs have twenty seconds to collect the Bonus Coin at the end while avoiding Lurchins along the way.
  • Collect the Stars!: After the letter G, the Kongs must swim to the left and enter a Bonus Barrel, which a Bounty Bass is swimming under. In the Bonus Level, the Kongs have 20 seconds to collect 12 stars while dodging Kocos and Bounty Basses along the way. After Dixie or Kiddy collect every star, a Bonus Coin appears at the end.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese サンゴの森
Sango no Mori
Coral Forest