Snide: Difference between revisions

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==Bio from German ''Donkey Kong 64'' website==
==Bio from German ''Donkey Kong 64'' website==
''"The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blasy-o-matic. However, he has fallen from grace in the eyes of his boss and has been expelled from the team. Since then the inventive engineer has been living on the DK Islands and has been planning revenge on against King K. Rool."''
''"The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic. However, he has fallen from grace in the eyes of his boss and has been expelled from the team. Since then the inventive engineer has been living on the DK Islands and has been planning revenge on against King K. Rool."''


''"He asks the Kongs to recover the individual parts of the torn-up carbon copy containing the blueprints for the Blast-o-matic. If they succeed in finding all the carbons, Snide's gains a wider scope of action for the Kong clan toward the end of the game. What's more, he rewards every carbon copy delivered with a golden banana."''
''"He asks the Kongs to recover the individual parts of the torn-up carbon copy containing the blueprints for the Blast-o-matic. If they succeed in finding all the carbons, Snide's gains a wider scope of action for the Kong clan toward the end of the game. What's more, he rewards every carbon copy delivered with a golden banana."''

Revision as of 22:23, January 28, 2019

Template:Character-infobox

“Snide's the name, revenge is my game!”
Snide, Donkey Kong 64

Snide is a weasel and former member of the Kremling Krew before he was kicked out prior to the events of Donkey Kong 64.

Snide was once King K. Rool's chief technician, responsible for the creation of the Blast-o-Matic and presumably other machines the Kremlings have used over the years. After Snide completed construction of the Blast-o-Matic, K. Rool began to become increasingly convinced that Snide was going to betray him. At the height of this paranoia, K. Rool confiscated Snide's work and kicked him out of the Kremling Krew.

After this expulsion, Snide moved to Donkey Kong Island where he set up a headquarters called Snide's H.Q..

Snide talking to Diddy Kong in Donkey Kong 64
Diddy Kong talking to Snide

Snide aids Donkey Kong and his Kong pals in their adventure to defeat K. Rool by collecting the Blueprints they can obtain from the soldier Kremlings called Kasplats. For every Blueprint the Kongs give Snide, he rewards them with a Golden Banana (in an increasingly bizarre way); also, for each Blueprint given, the Kongs gain one more minute to shut down the Blast-o-Matic in Hideout Helm - giving Snide all forty Blueprints would give the Kongs fifty minutes (as opposed to the 10 default minutes) to shut down the weapon.

Also, if the Kongs give Snide all forty Blueprints, they are able to play Donkey Kong 64's various minigames at his headquarters, though not all of them.

Bio from German Donkey Kong 64 website

"The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic. However, he has fallen from grace in the eyes of his boss and has been expelled from the team. Since then the inventive engineer has been living on the DK Islands and has been planning revenge on against King K. Rool."

"He asks the Kongs to recover the individual parts of the torn-up carbon copy containing the blueprints for the Blast-o-matic. If they succeed in finding all the carbons, Snide's gains a wider scope of action for the Kong clan toward the end of the game. What's more, he rewards every carbon copy delivered with a golden banana."

Names in other languages

Language Name Meaning
Japanese スナイド
Sunaido
Snide

Trivia

  • Snide is one of the characters featured in How to Draw Nintendo Heroes And Villains. Despite aiding the Kongs in his only game appearance to date, he is labeled as a villain.
  • Snide's occupation and motivation for helping the Kongs was different in earlier versions of Donkey Kong 64. Rather than being chief technician, Snide was K. Rool's personal handyman and was frustrated that he was only given menial chores to do, eventually deciding to betray the Kremlings after K. Rool refused to let him work on his "Super Gun" project.[1]

References

  1. ^ The Cutting Room Floor, Proto:Donkey Kong 64/Early Script. Retrieved June 09, 2017