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[[Image:Kackle.jpg|thumb|right|'''Kackle''']]
{{species infobox
'''Kackles''' are ghostly [[Kremling]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' that chase after [[Diddy]] and [[Dixie Kong]] in the level "[[Haunted Hall]]", where theystart chasing the Kongs as soon as they enter into its territory.. Kackles appear as skeletal Kremlings wearing dinstinct bandannas in color, a patch on an eye and a belt, holding scimitars.  
|image=[[File:DKC2 Kackle.png|200px]]<br>Artwork of Kackle
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|variant_of=[[Kremling]]
|comparable=[[Bones (enemy)|Bones]]
}}
{{quote2|These ghostly, [[Kremling]] spirits haunt many locations on [[Crocodile Isle]].|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', SNES instruction booklet, page 30; GBA instruction booklet, page 23 <small>(written without comma in latter)</small>}}
A '''Kackle''' is a ghostly, skeletal [[Kremling]] that appears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Kackles wear eyepatches and bandannas, and hover around similar to [[Kloak]]s, and share an entry in the games' manuals; Kackles are absent from ''[[Donkey Kong Land 2]]'', as the game replaces [[Haunted Hall]], the only level they appear in, with a generic rollercoaster level, [[Krazy Koaster]].  


Once the player pass the first gate of the "Haunted Hall", a Kackle will be found already waiting for the Kongs; a timer will appear above of the screen, which the kongs have to pass the zone before the time limit. In case that the Kongs have not left the zone yet and time runs out, the Cackle will appear and attacks whether Diddy or Dixie Kong. Getting [[Plus and Minus Barrels]] will alter how long Kacles keep intangible.
[[File:HauntedHallSNES3.png|thumb|left|A Kackle's appearance in Haunted Hall]]
Four Kackles appear in Haunted Hall, each with a uniquely colored bandanna, and are encountered in their own gated sections of the level; each zone progressively becomes more challenging as the Kackles become more difficult to avoid. In the SNES release, the first Kackle has a blue bandanna, the second one wears green, the third wears yellow, and the last one wears a red bandanna; in the [[Game Boy Advance]] remake, every Kackle wears a blue bandanna like the first one. The first two Kackles appear before the [[Star Barrel]], and the other two appear afterward.


There are a total of four areas in the level where Kackles appears in, two before the checkpoint and two after the checkpoint.
When [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] enter a Kackle's zone, a timer appears at the top of the screen, tracking how much time they have left to leave the zone. Each Kackle is invincible and will hover closer to the [[Kong]]s as the timer ticks down in the SNES release; in the Game Boy Advance version, they instead maintain a consistent proximity to the Kongs. If time runs out, the Kackle becomes tangible and launches an unavoidable attack. Nearly every zone takes more time to clear than the Kongs initially have, meaning that they must use [[Plus and Minus Barrels|Plus Barrel]]s to extend the timer and prevent the Kackle from attacking while avoiding Minus Barrels that reduce the timer further.


== Trivia ==
The first Kackle area mostly contains Plus Barrels and a few Minus Barrels, while the second Kackle area only contains Plus Barrels; the third Kackle area only contains Minus Barrels, but the timer is longer than normal to compensate; and the final Kackle area has Plus Barrels and Minus Barrels placed very close to each other, requiring well-timed jumps to avoid the Minus Barrels.
*According to the game's credits, Kackles belong to the "[[Kremling Kuthroats]]" enemy class.
 
* In the GameBoy Advance remake of ''[[Donkey Kong Country 2]]'', all Kackles in the game wear the same bandana color, red. In the Super Nintendo version of the game the Kackles wear either a blue, green, yellow or red bandana.
According to the end credits, Kackles are classified under the "[[Kremling Kuthroats]]" class.
* In ''[[Donkey Kong 64]]'' a skeletal Kremling, conjecturally named [[Resident Demon]] appears. The Resident Demon is somewhat similar in appearance to a Kackle.
 
==Profiles==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
*<u>'''SNES instruction booklet'''</u>  (page 30): "''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''"
*<u>'''SNES Player's Guide'''</u> (page 15): "''This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several diferent areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items.''"
*<u>'''Computer and Video Games vol. 170'''</u> (page 70): "''You can't kill what's already dead, but it can sure have a go at killing you!''"
*<u>'''GBA instruction booklet'''</u> (page 23): "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Kackle.jpg|<center>'''Official Art'''
KackleScene.jpg|Artwork of Kackle chasing the Kongs
Image:Kackle2.gif|<center>'''A sprite of Kackle'''
Kackle DKC2 blue.png|Sprite of a blue bandanna Kackle
Image:KackleScene.jpg|<center>'''A Kackle chasing Diddy and Dixie.'''
DKC2 Kackle green.png|Sprite of a green bandanna Kackle
DKC2 Kackle yellow.png|Sprite of a yellow bandanna Kackle
DKC2 Kackle red.png|Sprite of a red bandanna Kackle
HauntedHallSNES1.png|A Kackle with a green bandana
YellowKackle.png|A Kackle with a yellow bandana
RedKackle.png|A Kackle with a red bandana
Kackle DKC2 GBA.png|Sprite from the Game Boy Advance remake
Kackle DKC2GBA screen.png|A Kackle in Haunted Hall in the Game Boy Advance remake
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap=カックル
|JapR=Kakkuru
|JapM=Kackle
|Spa=Kackle
|Ita=Kackle
}}
==Trivia==
*In ''[[Donkey Kong 64]]'', a [[resident demon|demon]] resembling a giant skeletal Kremling appears to pursue [[Donkey Kong]] in a [[Mine Cart]] segment, similar to Kackle.
*According to [[Steve Mayles]], [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content#Rare Witch Project Preview and German strategy guide|Mr. X]] is an earlier version of Kackle.<ref>"''He was replaced with the giant skeleton that chases you on the fairground level''" Mayles, Steve (June 3, 2015), [https://www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/crucemz/ Reddit AMA with the developers of Yooka-Laylee], ''Reddit''. Retrieved June 3 2015</ref>
*During the development of ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'', when it was known as ''[[jiggywikki:Dream: Land of Giants|Dream: Land of Giants]]'', Kackles were used as placeholder enemies.<ref>[https://www.youtube.com/watch?t=193&v=w72kj20YNA0&feature=youtu.be Rare Revealed: A Rare Look At Dream], ''Youtube''. Retrieved December 22 2015</ref>
* The official manuals reuse [[Kloak]]'s description for Kackle, meaning it says he haunts many locations on Crocodile Isle, while the guide claims that he shows up at Krazy Kremland. In the game, Kackle only shows up in Haunted Hall in Gloomy Gulch.
==References==
<references/>


{{Kremlings}}
{{Kremlings}}
{{undead}}
{{DKC2}}
 
[[Category:Kremlings]]
[[Category: Donkey Kong Species]]
[[Category:Kremling Krew]]
[[Category: Donkey Kong Enemies]]
[[Category:Ghosts]]
[[Category: Kremling Krew]]
[[Category:Pirates]]
[[Category: Undead]]
[[Category:Skeletons]]
[[Category: Kremlings]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest enemies]]
[[Category: Pirates]]
[[de:Kackle]]

Revision as of 14:52, April 15, 2024

Kackle
Artwork of a Kackle.
Artwork of Kackle
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Variant of Kremling
Comparable
“These ghostly, Kremling spirits haunt many locations on Crocodile Isle.”
Donkey Kong Country 2: Diddy's Kong Quest, SNES instruction booklet, page 30; GBA instruction booklet, page 23 (written without comma in latter)

A Kackle is a ghostly, skeletal Kremling that appears in Donkey Kong Country 2: Diddy's Kong Quest. Kackles wear eyepatches and bandannas, and hover around similar to Kloaks, and share an entry in the games' manuals; Kackles are absent from Donkey Kong Land 2, as the game replaces Haunted Hall, the only level they appear in, with a generic rollercoaster level, Krazy Koaster.

Haunted Hall
A Kackle's appearance in Haunted Hall

Four Kackles appear in Haunted Hall, each with a uniquely colored bandanna, and are encountered in their own gated sections of the level; each zone progressively becomes more challenging as the Kackles become more difficult to avoid. In the SNES release, the first Kackle has a blue bandanna, the second one wears green, the third wears yellow, and the last one wears a red bandanna; in the Game Boy Advance remake, every Kackle wears a blue bandanna like the first one. The first two Kackles appear before the Star Barrel, and the other two appear afterward.

When Diddy and Dixie enter a Kackle's zone, a timer appears at the top of the screen, tracking how much time they have left to leave the zone. Each Kackle is invincible and will hover closer to the Kongs as the timer ticks down in the SNES release; in the Game Boy Advance version, they instead maintain a consistent proximity to the Kongs. If time runs out, the Kackle becomes tangible and launches an unavoidable attack. Nearly every zone takes more time to clear than the Kongs initially have, meaning that they must use Plus Barrels to extend the timer and prevent the Kackle from attacking while avoiding Minus Barrels that reduce the timer further.

The first Kackle area mostly contains Plus Barrels and a few Minus Barrels, while the second Kackle area only contains Plus Barrels; the third Kackle area only contains Minus Barrels, but the timer is longer than normal to compensate; and the final Kackle area has Plus Barrels and Minus Barrels placed very close to each other, requiring well-timed jumps to avoid the Minus Barrels.

According to the end credits, Kackles are classified under the "Kremling Kuthroats" class.

Profiles

Donkey Kong Country 2: Diddy's Kong Quest

  • SNES instruction booklet (page 30): "These ghostly, Kremling spirits haunt many locations on Crocodile Isle."
  • SNES Player's Guide (page 15): "This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several diferent areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items."
  • Computer and Video Games vol. 170 (page 70): "You can't kill what's already dead, but it can sure have a go at killing you!"
  • GBA instruction booklet (page 23): "These ghostly Kremling spirits haunt many locations on Crocodile Isle."

Gallery

Names in other languages

Language Name Meaning
Japanese カックル
Kakkuru
Kackle

Italian Kackle
-
Spanish Kackle
-

Trivia

  • In Donkey Kong 64, a demon resembling a giant skeletal Kremling appears to pursue Donkey Kong in a Mine Cart segment, similar to Kackle.
  • According to Steve Mayles, Mr. X is an earlier version of Kackle.[1]
  • During the development of Banjo-Kazooie, when it was known as Dream: Land of Giants, Kackles were used as placeholder enemies.[2]
  • The official manuals reuse Kloak's description for Kackle, meaning it says he haunts many locations on Crocodile Isle, while the guide claims that he shows up at Krazy Kremland. In the game, Kackle only shows up in Haunted Hall in Gloomy Gulch.

References

  1. ^ "He was replaced with the giant skeleton that chases you on the fairground level" Mayles, Steve (June 3, 2015), Reddit AMA with the developers of Yooka-Laylee, Reddit. Retrieved June 3 2015
  2. ^ Rare Revealed: A Rare Look At Dream, Youtube. Retrieved December 22 2015