Jungle Jaunt: Difference between revisions

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{{level
{{level infobox
|title=Jungle Jaunt
|image=[[File:Jungle Jaunt DKL start.png]]
|image=[[File:JungleJauntDKLBeginning.png|256px]]
|code=1-1
|code=1 - 1
|game=''[[Donkey Kong Land]]
|game=''[[Donkey Kong Land]]
|notes=This is the first level in the game as well as the first jungle level.
|after=[[Freezing Fun|>>]]
|after=[[Freezing Fun|>>]]
}}
}}
'''Jungle Jaunt''' is the first level of the game ''[[Donkey Kong Land]]'' and is also the first level of the world [[Gangplank Galleon Ahoy!]]
'''Jungle Jaunt'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the first level of ''[[Donkey Kong Land]]'', as well as in [[Gangplank Galleon Ahoy!]] Similarly to [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] of ''[[Donkey Kong Country]]'', Jungle Jaunt is both the first level and jungle-themed level of the game. Its main obstacles are small abysses and some basic enemies such as [[Kritter]]s and [[Slippa]]s. [[Donkey Kong]] and [[Diddy Kong]] can optionally receive support from [[Rambi]] by freeing him from his [[animal crate]].


Similar to the first level of ''[[Donkey Kong Country]]'', this level is the first jungle level of the game, and its main obstacles are only small abysses, as well as some basic enemies, which are [[Kritter]]s and [[Slippa]]s. These foes can simply be beat with a single [[jump]]. To make things even easier, Jungle Jaunt also includes [[Rambi]]. This [[Animal Friend]] can help the heroes get though the level easily, and also find a hidden [[Bonus Level]].
==Layout==
At the start of the level, the Kongs need to walk along east through the jungle. There are some enemies as they go, and the first [[Kong Token]] in the whole game is also found right on the path. Soon, they need to jump up on a ledge, where there is the [[KONG Letters|letter K]]. After that, the Kongs must jump down and continue up a few more ledges with Slippas on them. At this point, they need to hop up on a high treetop and leap off to the right side of it to get another Kong Token. After that, the characters must move on and grab the letter O, then keep going east, where they can find Rambi. With him, the Kongs must travel more eastward and climb up several ledges, until they get to the [[Continue Point]].


==Level Layout==
From here, the group needs to continue on and jump over a few gaps. They can find the letter N soon after that, as well as the third Kong Token of the level. Moving on, they must avoid some Kremlings and soon get the letter G. Not very long after that, the group can see a portal which takes them out of the level.
At the start of the level, the heroes need to walk along east through the jungle. There are some enemies as they go, and the first [[Kong Token]] in the whole game is also found right on the path. Soon, they need to jump up on a ledge, where there is the [[Kong Letter|letter K]]. After that, the Kongs must jump down and continue up a few more ledges with Slippas on them. At this point, they need to hop up on a high treetop and leap off to the right side of it to get another Kong Token. After that, the heroes must move on and grab the letter O, then keep going east, where they can find Rambi. With him, the Kongs must travel more eastward and climb up several ledges, until they get to the halfway point.


From here, the group needs to continue on and jump over a few gaps. They can find the letter N soon after that, as well as the third Kong Token of the level. Moving on, they must avoid some villainous Kremlings and soon get the letter G. Not very long after that, the group can see a portal. It takes them out of the level.
==Enemies==
The following enemies appear in the following quantities:


==Bonus Level(s)==
<gallery>
*About halfway through the level after the letter K, the Kongs must climb up a few ledges with Slippas on them. From there, they need to jump on a tree, and then hop off the right side of it. If they fall strait down, they land on a hole in the ground, and a rope comes out. The Kongs need to ride on it, as it moves up to get in the [[Bonus Level]]. Here, they need to simply walk across the area and collect bananas freely. The exit is at the end of the Bonus Stage.
Kritter DKL.PNG|[[Kritter]] (7){{footnote|main|a}}
*To get to the second Bonus Level, the heroes must get Rambi near the middle of the level, and then come to a wall right after the letter N is found. There are a few bananas in front of the wall, meaning that they can break through it with their rhino buddy. When it is open, they must simply walk in and enter the special level. Here, the Kongs have to just swim across the area and then exit at the other end. There is also an [[Extra Life Balloon]] here.
Slippa DKL.PNG|[[Slippa]] (7)
</gallery>
 
{{footnote|note|a|Of the seven Kritters, one of them has a jumping behavior.}}
 
==Items and objects==
The following items and objects appear in the following quantities:
 
*[[Animal Crate]]: A Rambi Crate appears after the halfway point.
*[[Banana]]s: 111 (62 in Bonus Levels)
*[[Barrel]]: 1
*[[DK Barrel]]: 3
*[[Red Balloon]]: 1 (in a Bonus Level)
 
===Kong Tokens===
#Right next to the starting point
#After the Slippas, the active Kong must jump on a treetop
#Inside the Bonus Level revealed after breaking the rope cache under the previous Kong Token.
#Near the gaps after riding on Rambi.


===K-O-N-G Letters===
[[File:DKL Jungle Jaunt SGB 1.png|thumb|The location of the letter K]]
*'''K:''' On a ledge after the first [[Kong Token]].
*'''O:''' Shortly after the second Kong Token.
*'''N:''' By the third Kong Token.
*'''G:''' After the enemies near the end of the level.
{{br}}
==Bonus Levels==
{{multiframe|[[File:DKL Jungle Jaunt SGB B1.png]] [[File:DKL Jungle Jaunt SGB B2.png]]|The first and second Bonus Levels respectively}}
*About halfway through the level after the letter K, the Kongs must climb up a few ledges with Slippas on them. From there, they need to jump on a tree, and then hop off the right side of it. If they fall straight down, they land on a hole in the ground, and a rope comes out. The Kongs must hold on to the rope as it moves up into the [[Bonus Level]]. The first Bonus Level takes place in a cave, where the Kongs can collect 28 bananas and a Kong Token and then leave via the exit on the right.
*Rambi is required for entering the second Bonus Level. With him, the Kongs and Rambi must come to a wall right after the letter N. There are a few bananas in front of the wall, which Rambi can break open with his horn. The Bonus Level takes place in an underwater temple, where the active Kong can collect 34 bananas and even a [[Red Balloon]] if they are quick enough. The Kong can exit the Bonus Level from the right.
{{br}}
==Gallery==
==Gallery==
<gallery widths=160 heights=144>
<gallery widths=160 heights=144>
JungleJauntDKLBeginning.png|The adventure begins.
Jungle Jaunt DKL start.png|The start of the level
DKL Jungle Jaunt Attacked.png|[[Donkey Kong]] gets attacked.
DKL Jungle Jaunt Attacked.png|[[Donkey Kong]] gets attacked by a [[Slippa]]
JungleJauntDKLHalfway.png|Halfway through the level.
DKL Jungle Jaunt SGB 2.png|DK holding on a rope leading him to the first Bonus Level
DKL Jungle Jaunt SGB 3.png|The letter O
Jungle Jaunt DKL Animal Crate.png|Donkey Kong finds Rambi's Animal Crate
Jungle Jaunt DKL halfway.png|Donkey Kong and Rambi activate the Continue Point
DKL Jungle Jaunt SGB 4.png|The letter N
DKL Jungle Jaunt SGB 5.png|DK and Rambi discover the entrance to the second Bonus Area
DKL Jungle Jaunt SGB 6.png|The letter G
DKL Jungle Jaunt SGB 7.png|The end of the level
</gallery>
</gallery>


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|JapM=Rambi Jungle
|JapM=Rambi Jungle
|Spa=Paseo por la selva
|Spa=Paseo por la selva
|SpaM=Walk through the jungle}}
|SpaM=Walk through the jungle
|Ita=La giungla<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 16</ref>
|ItaM=The jungle
}}
 
==References==
<references/>
 
{{DKL}}
{{DKL}}
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Donkey Kong Land Levels]]
[[Category:Donkey Kong Land levels]]

Latest revision as of 08:45, December 14, 2023

Level
Jungle Jaunt
Jungle Jaunt DKL start.png
Level code 1-1
Game Donkey Kong Land
<< Directory of levels >>

Jungle Jaunt[1] is the first level of Donkey Kong Land, as well as in Gangplank Galleon Ahoy! Similarly to Jungle Hijinxs of Donkey Kong Country, Jungle Jaunt is both the first level and jungle-themed level of the game. Its main obstacles are small abysses and some basic enemies such as Kritters and Slippas. Donkey Kong and Diddy Kong can optionally receive support from Rambi by freeing him from his animal crate.

Layout[edit]

At the start of the level, the Kongs need to walk along east through the jungle. There are some enemies as they go, and the first Kong Token in the whole game is also found right on the path. Soon, they need to jump up on a ledge, where there is the letter K. After that, the Kongs must jump down and continue up a few more ledges with Slippas on them. At this point, they need to hop up on a high treetop and leap off to the right side of it to get another Kong Token. After that, the characters must move on and grab the letter O, then keep going east, where they can find Rambi. With him, the Kongs must travel more eastward and climb up several ledges, until they get to the Continue Point.

From here, the group needs to continue on and jump over a few gaps. They can find the letter N soon after that, as well as the third Kong Token of the level. Moving on, they must avoid some Kremlings and soon get the letter G. Not very long after that, the group can see a portal which takes them out of the level.

Enemies[edit]

The following enemies appear in the following quantities:

a - Of the seven Kritters, one of them has a jumping behavior.

Items and objects[edit]

The following items and objects appear in the following quantities:

Kong Tokens[edit]

  1. Right next to the starting point
  2. After the Slippas, the active Kong must jump on a treetop
  3. Inside the Bonus Level revealed after breaking the rope cache under the previous Kong Token.
  4. Near the gaps after riding on Rambi.

K-O-N-G Letters[edit]

Jungle Jaunt
The location of the letter K
  • K: On a ledge after the first Kong Token.
  • O: Shortly after the second Kong Token.
  • N: By the third Kong Token.
  • G: After the enemies near the end of the level.

Bonus Levels[edit]

Jungle Jaunt Jungle Jaunt
The first and second Bonus Levels respectively
  • About halfway through the level after the letter K, the Kongs must climb up a few ledges with Slippas on them. From there, they need to jump on a tree, and then hop off the right side of it. If they fall straight down, they land on a hole in the ground, and a rope comes out. The Kongs must hold on to the rope as it moves up into the Bonus Level. The first Bonus Level takes place in a cave, where the Kongs can collect 28 bananas and a Kong Token and then leave via the exit on the right.
  • Rambi is required for entering the second Bonus Level. With him, the Kongs and Rambi must come to a wall right after the letter N. There are a few bananas in front of the wall, which Rambi can break open with his horn. The Bonus Level takes place in an underwater temple, where the active Kong can collect 34 bananas and even a Red Balloon if they are quick enough. The Kong can exit the Bonus Level from the right.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ランビ・ジャングル
Ranbi Janguru
Rambi Jungle

Italian La giungla[2]
The jungle
Spanish Paseo por la selva
Walk through the jungle

References[edit]

  1. ^ Donkey Kong Land instruction booklet, page 16.
  2. ^ Donkey Kong Land Italian booklet, pag. 16