Nemo: Difference between revisions

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{{LLQuote|A large shell-dwelling creature that chases down Donkey and Diddy when they're underwater.|''[[Donkey Kong Land]]'' manual, page 20}}
[[File:Nemo 01.png|thumb|right|90px|A '''Nemo'''.]]
[[File:Nemo 01.png|thumb|right|90px|A '''Nemo'''.]]
[[File:Nemo.gif|frame|left|A '''Nemo'''<nowiki>'s</nowiki> attack pattern.]]
[[File:Nemo.gif|frame|left|A '''Nemo'''<nowiki>'s</nowiki> attack pattern.]]
'''Nemos'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> are nautilus-like enemies encountered in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. They only appear in the level, [[Nautilus Chase]].
'''Nemos''' are nautilus-like enemies encountered in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. They only appear in the level, [[Nautilus Chase]].


Unlike [[Croctopus|Croctopi]], who simply follow a set path, Nemos actually chase [[Donkey Kong]] and [[Diddy Kong]] throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the [[Kong]]s. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.  
Unlike [[Croctopus|Croctopi]], who simply follow a set path, Nemos actually chase [[Donkey Kong]] and [[Diddy Kong]] throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the [[Kong]]s. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.  
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*The name of this species comes from Captain Nemo, who pilots the [[wikipedia:Nautilus (Verne)|Nautilus]] submarine in the science fiction novel, ''[[wikipedia:Twenty Thousand Leagues Under the Sea|Twenty Thousand Leagues Under the Sea]]''.
*The name of this species comes from Captain Nemo, who pilots the [[wikipedia:Nautilus (Verne)|Nautilus]] submarine in the science fiction novel, ''[[wikipedia:Twenty Thousand Leagues Under the Sea|Twenty Thousand Leagues Under the Sea]]''.


==Reference==
<references/>
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Revision as of 08:01, October 1, 2016

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A Nemo.
Nemo
A Nemo's attack pattern.

Nemos are nautilus-like enemies encountered in the Game Boy game, Donkey Kong Land. They only appear in the level, Nautilus Chase.

Unlike Croctopi, who simply follow a set path, Nemos actually chase Donkey Kong and Diddy Kong throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the Kongs. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.

Names in other languages

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