Nemo: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 1: Line 1:
[[File:Nemo 01.png|thumb|right|90px|A '''Nemo'''.]]
[[File:Nemo 01.png|thumb|right|90px|A '''Nemo'''.]]
[[Image:Nemo.gif|frame|left|A '''Nemo'''<nowiki>'s</nowiki> attack pattern.]]
[[File:Nemo.gif|frame|left|A '''Nemo'''<nowiki>'s</nowiki> attack pattern.]]
'''Nemos''' are nautilus-like enemies encountered in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. They only appear in the level, [[Nautilus Chase]].
'''Nemos'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> are nautilus-like enemies encountered in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. They only appear in the level, [[Nautilus Chase]].


Unlike [[Croctopus|Croctopi]], who simply follow a set path, Nemos actually chase [[Donkey Kong]] and [[Diddy Kong]] throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the [[Kong]]s. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.  
Unlike [[Croctopus|Croctopi]], who simply follow a set path, Nemos actually chase [[Donkey Kong]] and [[Diddy Kong]] throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the [[Kong]]s. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.  
Line 12: Line 12:


==Gallery==
==Gallery==
<center><gallery>
<gallery>
Image:Nemo DKL.PNG|Sprite of a Nemo.
Nemo DKL.PNG|Sprite of a Nemo.
</gallery></center>
</gallery>


==Trivia==
==Trivia==
*The name of this species probably come from Captain Nemo, who pilots the [[wikipedia:Nautilus (Verne)|Nautilus]] submarine in the science fiction novel, ''[[wikipedia:Twenty Thousand Leagues Under the Sea|Twenty Thousand Leagues Under the Sea]]''.
*The name of this species comes from Captain Nemo, who pilots the [[wikipedia:Nautilus (Verne)|Nautilus]] submarine in the science fiction novel, ''[[wikipedia:Twenty Thousand Leagues Under the Sea|Twenty Thousand Leagues Under the Sea]]''.
 
==Reference==
<references/>
{{BoxTop}}
{{BoxTop}}
{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}

Revision as of 21:45, January 7, 2016

A Nemo.
Nemo
A Nemo's attack pattern.

Nemos[1] are nautilus-like enemies encountered in the Game Boy game, Donkey Kong Land. They only appear in the level, Nautilus Chase.

Unlike Croctopi, who simply follow a set path, Nemos actually chase Donkey Kong and Diddy Kong throughout the level. When they are first encountered, they appear to be sleeping, but will soon emerge from their shells as the monkeys pass by. The Nemo will then follow behind them at a fast pace through the coral-filled level. If they are not fast enough, the enemy will attack the Kongs. These foes can be hard to avoid sometimes, as they can not be defeated and do move quite fast, even in tight spaces. At some point however, the Nemos will stop running after the heroes, and huddle back up in a corner somewhere around the coral.

Names in other languages

Template:Foreignname

Gallery

Trivia

Reference

  1. ^ Donkey Kong Land instruction booklet, page 19.

Template:BoxTop