Wild Sting: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 28: Line 28:
[[Category:Rays]]
[[Category:Rays]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Bosses]]
[[Category:Donkey Kong Land Bosses]]
[[Category:Donkey Kong Land Enemies]]
[[de:Wild Sting]]
[[de:Wild Sting]]

Revision as of 06:08, January 2, 2020

Template:Character-infobox Wild Sting is a flying stingray and the first boss of Donkey Kong Land. He appears in Gangplank Galleon Ahoy! in the end boss level, Wild Sting Fling. His name is likely inspired by the phrase Wild Thing.

Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at Donkey Kong or Diddy Kong. During this, the Kong must jump onto Wild Sting to attack it. For each hit, Wild Sting moves around faster and in a less predictable pattern. It only turns around after going off-screen. Wild Sting gets defeated upon taking seven hits.

Wild Sting resembles the Flotsams from Donkey Kong Country 2: Diddy's Kong Quest, and could be the inspiration for them.

Gallery

Names in other languages

Language Name Meaning
Japanese ワイルド・スティング[1]
Wairudo Sutingu
Wild Sting

References