Wild Sting: Difference between revisions

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'''Wild Sting''' is a flying stingray and the first boss of ''[[Donkey Kong Land]]''. He appears in [[Gangplank Galleon Ahoy!]] in the end boss level, [[Wild Sting Fling]]. His name is likely inspired by the phrase {{wp|Wild Thing}}.
'''Wild Sting''' is a flying stingray and the first boss of ''[[Donkey Kong Land]]''. He appears in [[Gangplank Galleon Ahoy!]] in the end boss level, [[Wild Sting Fling]]. His name is likely inspired by the phrase {{wp|Wild Thing}}.


Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at the [[Kong]]s. This leaves him open to attack via jumping. After enough hits, Wild Sting becomes faster and more aggressive, and starts waiting until he has gone off-screen to turn around. After seven hits, he is defeated for good, and three [[Banana|Banana Bunch]]es fall from the top of the screen, and continue to the bottom if not caught first.
Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at [[Donkey Kong]] or [[Diddy Kong]]. During this, the [[Kong]] must jump onto Wild Sting to attack it. For each hit, Wild Sting moves around faster and in a less predictable pattern. It only turns around after going off-screen. Wild Sting gets defeated upon taking seven hits.


Wild Sting resembles the [[Flotsam]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and could be the inspiration for them.
Wild Sting resembles the [[Flotsam]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and could be the inspiration for them.

Revision as of 19:58, August 8, 2019

Template:Character-infobox Wild Sting is a flying stingray and the first boss of Donkey Kong Land. He appears in Gangplank Galleon Ahoy! in the end boss level, Wild Sting Fling. His name is likely inspired by the phrase Wild Thing.

Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at Donkey Kong or Diddy Kong. During this, the Kong must jump onto Wild Sting to attack it. For each hit, Wild Sting moves around faster and in a less predictable pattern. It only turns around after going off-screen. Wild Sting gets defeated upon taking seven hits.

Wild Sting resembles the Flotsams from Donkey Kong Country 2: Diddy's Kong Quest, and could be the inspiration for them.

Gallery

Names in other languages

Language Name Meaning
Japanese ワイルド・スティング[1]
Wairudo Sutingu
Wild Sting

References