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{{level
{{level infobox
|title=Oil Drum Slum
|image=[[File:Oil Drum Slum.png]]
|image=[[Image:Oil_Drum_Slum.png|200px]]
|code=4-7
|code=4 - 7
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|notes=This is the last level in the game, excluding the final battle.
|track=Building Site
|before=[[Button Barrel Blast|<<]]
|before=[[Button Barrel Blast|<<]]
|after=[[K. Rool's Kingdom|>>]]
}}
}}
'''Oil Drum Slum''' is the thirtieth and final level in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is also the seventh area of the [[Big Ape City]].
'''Oil Drum Slum'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> is the thirtieth and final level in ''[[Donkey Kong Land]]'' and the seventh level of [[Big Ape City]]. Oil Drum Slum takes place on a series of skyscrapers, like with [[Skyscraper Caper]], but there are several [[oil drum]]s that must be used as platforms to get across [[pit]]s, particularly while they are not releasing any flames.


In this unique skyscraper level, the [[Kong]]s will face one of their biggest challenges. The level is filled with many, many [[Oil Drum]]s, which must be used as platforms to cross wide gaps. The heroes have to be fast, though, as a vast majority of these Oil Drums can burn them if the they touch the flames that come out of them. Along with these Oil Drums are some [[tire]]s and [[rope]]s to help the Kongs reach higher areas. Most of the level's ropes, however, are like the ones in [[Skyscraper Caper]], and can pull the Kongs up and down. As the final level of the game, Oil Drum Slum is also very long compared to the normal levels of ''Donkey Kong Land'', and has more than one checkpoint in it. The enemies here include [[Zinger]]s, [[Kritter]]s, [[Slippa]]s, [[Gnawty|Gnawties]], and even [[Krusha]]s.
==Layout==
From the start of the level, the Kongs must walk eastward and defeat a few Gnawties until they come up to a wide gap. It will have to be crossed by using an oil drum. When they get over this gap, they'll have to get over another one with a second oil drum. Shortly after this area, the heroes must bounce off of a Kritter and grab onto a rope. It will pull them upwards to a higher area. There, they must jump over an oil drum ,without hitting the flame coming out of it, and then encounter another abyss. As before, they should use the oil drum in the center of it to cross. After that, the Kongs will need to hop over a couple of other oil drums to progress to the letter K, as well as a barrel. The heroes should get in the barrel and blast to the next area above them. There, they must jump over a few small gaps to find the [[Continue Point]].


==Level Layout==
From there, the Kongs will have to travel east and jump to a few platforms to find a rope, With it, they should move over an abyss. However, as the rope pulls to the right, they will need to be on the lookout for a Zinger. Over the gap, they must bounce off of a tire to land on a high-up oil drum. Quickly, they should leap to the right of it and land on another platform, before the drum's flames hit them. Jumping up a few more platforms will take the Kongs to the next area. There, they must journey west and jump atop two oil drums to cross a wide abyss. On the other side of this pit, they will have to walk a long distance to the left and grab onto a rope. It will pull them higher up a skyscraper. As it takes them upwards, the Kongs should beware of some Zingers flying along the area. When they get off the rope, the heroes must head east again and jump over a few more platforms. Soon, they will find the second Continue Point.
From the start of the level, the Kongs must walk eastward and defeat a few Gnawties until they come up to a wide gap. It will have to be crossed by using an Oil Drum. When they get over this gap, they'll have to get over another one with a second Oil Drum. Shortly after this area, the heroes must bounce off of a Kritter and grab onto a rope. It will pull them upwards to a higher area. There, they must jump over an Oil Drum ,without hitting the flame coming out of it, and then encounter another abyss. As before, they should use the Oil Drum in the center of it to cross. After that, the Kongs will need to hop over a couple of other Oil Drums to progress to the letter K, as well as a barrel. The heroes should get in the barrel and blast to the next area above them. There, they must jump over a few small gaps to find the checkpoint.


From there, the Kongs will have to travel east and jump to a few platforms to find a rope, With it, they should move over an abyss. However, as the rope pulls to the right, they will need to be on the lookout for a Zinger. Over the gap, they must bounce off of a tire to land on a high-up Oil Drum. Quickly, they should leap to the right of it and land on another platform, before the drum's flames hit them. Jumping up a few more platforms will take the Kongs to the next area. There, they must journey west and jump atop two Oil Drums to cross a wide abyss. On the other side of this pit, they will have to walk a long distance to the left and grab onto a rope. It will pull them higher up a skyscraper. As it takes them upwards, the Kongs should beware of some Zingers flying along the area. When they get off the rope, the heroes must head east again and jump over a few more platforms. Soon, they will find the second checkpoint.
At that point, they will have to cross another abyss with a lone oil drum and then hop up several platforms to reach yet another area of a skyscraper. Up there, they must use two oil drums to reach an even higher level. This must be done quickly, though, as the flames in the drums shoot out fast. Once up, the Kongs will need to journey west and two more drums to get over the largest pit yet. After they get over it, they will need to dodge a Krusha and hop up some nearby platforms to reach a rope. As usual, it will pull them upwards to the next area. There, they should head east, jumping around several larger platforms, and also hopping over a few Krushas. Soon, they will encounter another abyss. The only way to cross it, as before, is to use the two oil drums scattered around it. Once they get over this gap, they will find a portal. After they jump into this portal, they will be taken to the final battle.


At that point, they will have to cross another abyss with a lone Oil Drum and then hop up several platforms to reach yet another area of a skyscraper. Up there, they must use two Oil Drums to reach an even higher level. This must be done quickly, though, as the flames in the drums shoot out fast. Once up, the Kongs will need to journey west and two more drums to get over the largest pit yet. After they get over it, they will need to dodge a Krusha and hop up some nearby platforms to reach a rope. As usual, ti will pull them upwards to the next area. There, they should head east, jumping around several larger platforms, and also hopping over a few Krushas. Soon, they will encounter another abyss. The only way to cross it, as before, is to use the two Oil Drums scattered around it. Once they get over this gap, they will find a portal. After they jump into this portal, they will be taken to the final battle.
==Enemies==
*[[Gnawty]]
*[[Kritter]]
*[[Krusha]]
*[[Slippa]]
*[[Zinger]]


==Bonus Level(s)==
==Items and objects==
*When the Kongs climb up the rope with the letter O on it, they should look to the left. They should see a tire at the edge of the screen. They must jump to it and bounce to a nearby platform. There, they will find a barrel. Once they walk into it, they will be shot to the [[Bonus Level]], where they will need to swim between a narrow path underwater. As they go, [[Fangfish]], [[Chomp]]s and other enemies will swim towards them, so they must be careful. The heroes will come up to some [[Extra Life Balloon]]s while they travel, but they fly away fast. Once done with the bonus, the Kongs must exit by swimming to the far right end of the area.
The following items and objects appear in the following quantities:
*Near the end of the level, the Kongs will see a Krusha and a [[TNT Barrel]] near an Oil Drum, which is blocking a small pathway. [[Donkey Kong]] should be used to defeat the Krusha and then pick up the TNT Barrel. With this barrel, Donkey or [[Diddy Kong]] should blow up the Oil Drum blocking the hidden path. Then, they must take this path to find a barrel. It will blast them to a Bonus Level. There, the Kongs will have to climb up a ship mast to collect Extra Life Balloons. They should go fast, though, as the balloons ascend fast, and can not be grabbed once they are too high. At the top mast, the heroes must jump into a barrel to exit the Bonus Level.
 
*[[DK Barrel]]s: 3
*[[Extra Life Balloon]]: 7 (in Bonus Levels)
*[[TNT Barrel]]: 1
 
===K-O-N-G Letters===
*K: Above an abyss proceeding two oil drums that are on fire.
*O: On the second rope that slides upward.
*N: A Zinger flies on the "N" Letter, found shortly before the second checkpoint.
*G: On an awning seen shortly after the TNT Barrel.
 
==Bonus Areas==
{{multiframe|[[File:Oil Drum Slum Bonus Area 1.png]] [[File:Oil Drum Slum Bonus Area 2.png]]|size=340|The first and second Bonus Areas respectively}}
Oil Drum Slum has two [[Bonus room|Bonus Areas]]:
 
*When the Kongs climb up the rope with the letter O on it, they must jump at a tire to the left to bounce onto a nearby platform. They must walk into a [[Blast Barrel]] to be blasted to a [[Bonus Area]] where they will need to swim in a narrow underwater path. They must avoid a [[Gloop]], [[Fangfish]], and [[Chomps]] along the way. There are four [[Red Balloon]]s on the other end, which the Kong can collect before they float away, and the exit back to the main level.
*Near the end of level, the Kongs find a Krusha and the only TNT Barrel of the level near an oil drum blocking the ledge to the right. The Kong must pick throw a TNT Barrel at the oil drum and take the hidden path to find the Blast Barrel that takes them to the Bonus Area. The second Bonus Area takes place on a ship deck, where three Extra Life Balloons slowly float up the area. The Kongs can follow the items by going up the ship deck, climbing some ropes and blasting from a Barrel Cannon. An Blast Barrel is on top of the mast, and it takes the Kongs back into the main level.
 
==Gallery==
<gallery>
Oil Drum Slum DKL screenshot.png|Donkey Kong stands near the first oil drum
Oil Drum Slum DKL jump.png|Donkey Kong jumps from an oil drum
Oil Drum Slum DKL two Oil Drums.png|Diddy jumps over an oil drum
Oil Drum Slum DKL rope.png|Diddy climbs a rope
Oil Drum Slum DKL letter N.png|A Zinger and the letter N are between two awnings
Oil Drum Slum DKL Krusha.png|Donkey Kong encounters a Krusha
Oil Drum Slum DKL second Bonus Area path.png|Diddy destroys a oil drum blocking the path to the second Bonus Level
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=オイル缶スラム
|JapR=Oiru kan suramu
|JapM=Oil Drum Slum
|Spa=Pelea en aceite
|SpaM=Fight in oil
|Ita=La raffineria<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 19</ref>
|ItaM=The refinery
}}
 
==References==
<references/>


{{NIWA|DKWiki=1}}
{{DKL}}
{{DKL}}
[[Category:Donkey Kong Levels]]
[[Category:Cities]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Land levels]]
[[Category:Donkey Kong Land]]
[[Category:Buildings]]

Latest revision as of 15:18, December 15, 2023

Level
Oil Drum Slum
Oil Drum Slum.png
Level code 4-7
Game Donkey Kong Land
Music track Building Site
<< Directory of levels >>

Oil Drum Slum[1] is the thirtieth and final level in Donkey Kong Land and the seventh level of Big Ape City. Oil Drum Slum takes place on a series of skyscrapers, like with Skyscraper Caper, but there are several oil drums that must be used as platforms to get across pits, particularly while they are not releasing any flames.

Layout[edit]

From the start of the level, the Kongs must walk eastward and defeat a few Gnawties until they come up to a wide gap. It will have to be crossed by using an oil drum. When they get over this gap, they'll have to get over another one with a second oil drum. Shortly after this area, the heroes must bounce off of a Kritter and grab onto a rope. It will pull them upwards to a higher area. There, they must jump over an oil drum ,without hitting the flame coming out of it, and then encounter another abyss. As before, they should use the oil drum in the center of it to cross. After that, the Kongs will need to hop over a couple of other oil drums to progress to the letter K, as well as a barrel. The heroes should get in the barrel and blast to the next area above them. There, they must jump over a few small gaps to find the Continue Point.

From there, the Kongs will have to travel east and jump to a few platforms to find a rope, With it, they should move over an abyss. However, as the rope pulls to the right, they will need to be on the lookout for a Zinger. Over the gap, they must bounce off of a tire to land on a high-up oil drum. Quickly, they should leap to the right of it and land on another platform, before the drum's flames hit them. Jumping up a few more platforms will take the Kongs to the next area. There, they must journey west and jump atop two oil drums to cross a wide abyss. On the other side of this pit, they will have to walk a long distance to the left and grab onto a rope. It will pull them higher up a skyscraper. As it takes them upwards, the Kongs should beware of some Zingers flying along the area. When they get off the rope, the heroes must head east again and jump over a few more platforms. Soon, they will find the second Continue Point.

At that point, they will have to cross another abyss with a lone oil drum and then hop up several platforms to reach yet another area of a skyscraper. Up there, they must use two oil drums to reach an even higher level. This must be done quickly, though, as the flames in the drums shoot out fast. Once up, the Kongs will need to journey west and two more drums to get over the largest pit yet. After they get over it, they will need to dodge a Krusha and hop up some nearby platforms to reach a rope. As usual, it will pull them upwards to the next area. There, they should head east, jumping around several larger platforms, and also hopping over a few Krushas. Soon, they will encounter another abyss. The only way to cross it, as before, is to use the two oil drums scattered around it. Once they get over this gap, they will find a portal. After they jump into this portal, they will be taken to the final battle.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: Above an abyss proceeding two oil drums that are on fire.
  • O: On the second rope that slides upward.
  • N: A Zinger flies on the "N" Letter, found shortly before the second checkpoint.
  • G: On an awning seen shortly after the TNT Barrel.

Bonus Areas[edit]

Diddy Kong swims to two Extra Life Balloons in the first Bonus Level of Oil Drum Slum Diddy Kong jumps up some ship masts in the second Bonus Level of Oil Drum Slum
The first and second Bonus Areas respectively

Oil Drum Slum has two Bonus Areas:

  • When the Kongs climb up the rope with the letter O on it, they must jump at a tire to the left to bounce onto a nearby platform. They must walk into a Blast Barrel to be blasted to a Bonus Area where they will need to swim in a narrow underwater path. They must avoid a Gloop, Fangfish, and Chomps along the way. There are four Red Balloons on the other end, which the Kong can collect before they float away, and the exit back to the main level.
  • Near the end of level, the Kongs find a Krusha and the only TNT Barrel of the level near an oil drum blocking the ledge to the right. The Kong must pick throw a TNT Barrel at the oil drum and take the hidden path to find the Blast Barrel that takes them to the Bonus Area. The second Bonus Area takes place on a ship deck, where three Extra Life Balloons slowly float up the area. The Kongs can follow the items by going up the ship deck, climbing some ropes and blasting from a Barrel Cannon. An Blast Barrel is on top of the mast, and it takes the Kongs back into the main level.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese オイル缶スラム
Oiru kan suramu
Oil Drum Slum

Italian La raffineria[2]
The refinery
Spanish Pelea en aceite
Fight in oil

References[edit]

  1. ^ Donkey Kong Land instruction booklet, page 19.
  2. ^ Donkey Kong Land Italian booklet, pag. 19