Kackle: Difference between revisions

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|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|variant_of=[[Kremling]]
|variant_of=[[Kremling]]
|comparable=[[Bones (enemy)|Bones]]
}}
}}
{{quote2|These ghostly, [[Kremling]] spirits haunt many locations on [[Crocodile Isle]].|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', SNES instruction booklet, page 30; GBA instruction booklet, page 23 <small>(written without comma in latter)</small>}}
A '''Kackle''' is a ghostly, skeletal [[Kremling]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and [[Donkey Kong Country 2 (Game Boy Advance)|its Game Boy Advance remake]]. Kackles wear eyepatches and bandannas and hover around, not unlike [[Kloak]]s. Kackles appear in [[Haunted Hall]] only, where four appear, each in their own gated section. Every Kackle wears a differently colored bandana: the first Kackle's is blue; the second Kackle's is green; the third Kackle's is yellow; and the last Kackle's is red. All Kackles wear blue bandanas in the remake. When a Kackle's section is entered, a timer appears at the top of the screen, indicating that [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] have a limited amount of time leave the zone. The Kackles are all invincible, and will hover closer to the [[Kong]]s as the timer ticks down, but in the remake, Kackles maintain a distance. If time runs out, the Kackle becomes tangible and hurts the Kong. Nearly every [[Plus and Minus Barrels|Plus Barrel]] has to be activated to extend the timer along the way so that the Kackle does not attack, especially while avoiding Minus Barrels, since those decrease the timer. In the end credits, Kackles are classified as part of the [[Kremling Kuthroats]].
A '''Kackle''' is a ghostly, skeletal [[Kremling]] that appears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Kackles wear eyepatches and bandannas, and hover around similar to [[Kloak]]s, and share an entry in the games' manuals; Kackles are absent from ''[[Donkey Kong Land 2]]'', as the game replaces [[Haunted Hall]], the only level they appear in, with a generic rollercoaster level, [[Krazy Koaster]].  


[[File:HauntedHallSNES3.png|thumb|left|A Kackle's appearance in Haunted Hall]]
[[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content#Rare Witch Project Preview and German strategy guide|Mr. X]] was an earlier version of Kackle created during the game's development.<ref>{{cite|quote=He was replaced with the giant skeleton that chases you on the fairground level.|author=Mayles, Steve|date=June 3, 2015|url=www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/crucemz/|title=We're Playtonic, ex-Rare devs behind Banjo-Kazooie and Donkey Kong Country! AMA!|publisher=Reddit|accessdate=May 11, 2014}}</ref> Additionally, Kackles were placeholder enemies in ''[[jiggywikki:Dream: Land of Giants|Dream: Land of Giants]]'' during development (before it was finalized as ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'').<ref>{{cite|url=www.youtube.com/watch?t=193&v=w72kj20YNA0|timestamp=03:13|date=December 22, 2015|title=Rare Revealed: A Rare Look At Dream|publisher=YouTube|accessdate=May 11, 2024|author=Rare Ltd|language=en-gb}}</ref>
Four Kackles appear in Haunted Hall, each with a uniquely colored bandanna, and are encountered in their own gated sections of the level; each zone progressively becomes more challenging as the Kackles become more difficult to avoid. In the SNES release, the first Kackle has a blue bandanna, the second one wears green, the third wears yellow, and the last one wears a red bandanna; in the [[Game Boy Advance]] remake, every Kackle wears a blue bandanna like the first one. The first two Kackles appear before the [[Star Barrel]], and the other two appear afterward.


When [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] enter a Kackle's zone, a timer appears at the top of the screen, tracking how much time they have left to leave the zone. Each Kackle is invincible and will hover closer to the [[Kong]]s as the timer ticks down in the SNES release; in the Game Boy Advance version, they instead maintain a consistent proximity to the Kongs. If time runs out, the Kackle becomes tangible and launches an unavoidable attack. Nearly every zone takes more time to clear than the Kongs initially have, meaning that they must use [[Plus and Minus Barrels|Plus Barrel]]s to extend the timer and prevent the Kackle from attacking while avoiding Minus Barrels that reduce the timer further.
The official manuals reuse [[Kloak]]'s description for Kackle, meaning it says he haunts many locations on Crocodile Isle, while the guide claims that he shows up at Krazy Kremland. In the game, Kackle only shows up in Haunted Hall in Gloomy Gulch.


The first Kackle area mostly contains Plus Barrels and a few Minus Barrels, while the second Kackle area only contains Plus Barrels; the third Kackle area only contains Minus Barrels, but the timer is longer than normal to compensate; and the final Kackle area has Plus Barrels and Minus Barrels placed very close to each other, requiring well-timed jumps to avoid the Minus Barrels.
Kackles are absent from ''[[Donkey Kong Land 2]]'', since [[Haunted Hall]] was replaced with a regular rollercoaster level, [[Krazy Koaster]].
 
According to the end credits, Kackles are classified under the "[[Kremling Kuthroats]]" class.


==Profiles==
==Profiles==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
*'''Instruction booklet:''' ''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=30|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo}}</ref>
*<u>'''SNES instruction booklet'''</u>  (page 30): "''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''"
*'''Player's Guide:''' ''This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items.''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=15|publisher=Nintendo Power|date=1995|language=en-us|author=Shinoda, Paul; Miller, Kent}}</ref>
*<u>'''SNES Player's Guide'''</u> (page 15): "''This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several diferent areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items.''"
*'''Instruction booklet ([[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]]):''' ''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''<ref>{{cite|title=''Donkey Kong Country 2'' (Game Boy Advance) instruction booklet|page=23|date=2004|publisher=Nintendo of America|author=Nintendo|language=en-us}}</ref>
*<u>'''Computer and Video Games vol. 170'''</u> (page 70): "''You can't kill what's already dead, but it can sure have a go at killing you!''"
*<u>'''GBA instruction booklet'''</u> (page 23): "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"


==Gallery==
==Gallery==
<gallery>
<gallery>
KackleScene.jpg|Artwork of Kackle chasing the Kongs
KackleScene.jpg|Artwork of Kackle chasing the Kongs for ''Donkey Kong Country 2: Diddy's Kong Quest''
Kackle DKC2 blue.png|Sprite of a blue bandanna Kackle
Kackle DKC2 blue.png|Sprite of a blue bandanna Kackle in ''Donkey Kong Country 2: Diddy's Kong Quest''
DKC2 Kackle green.png|Sprite of a green bandanna Kackle
DKC2 Kackle green.png|Sprite of a green bandanna Kackle in ''Donkey Kong Country 2: Diddy's Kong Quest''
DKC2 Kackle yellow.png|Sprite of a yellow bandanna Kackle
DKC2 Kackle yellow.png|Sprite of a yellow bandanna Kackle in ''Donkey Kong Country 2: Diddy's Kong Quest''
DKC2 Kackle red.png|Sprite of a red bandanna Kackle
DKC2 Kackle red.png|Sprite of a red bandanna Kackle in ''Donkey Kong Country 2: Diddy's Kong Quest''
HauntedHallSNES1.png|A Kackle with a green bandana
HauntedHallSNES3.png|The Kackle with a blue bandana in ''Donkey Kong Country 2: Diddy's Kong Quest''
YellowKackle.png|A Kackle with a yellow bandana
HauntedHallSNES1.png|The Kackle with a green bandana in ''Donkey Kong Country 2: Diddy's Kong Quest''
RedKackle.png|A Kackle with a red bandana
YellowKackle.png|The Kackle with a yellow bandana in ''Donkey Kong Country 2: Diddy's Kong Quest''
Kackle DKC2 GBA.png|Sprite from the Game Boy Advance remake
RedKackle.png|The Kackle with a red bandana in ''Donkey Kong Country 2: Diddy's Kong Quest''
Kackle DKC2GBA screen.png|A Kackle in Haunted Hall in the Game Boy Advance remake
Kackle DKC2 GBA.png|Sprite in ''Donkey Kong Country 2'' for the Game Boy Advance
Kackle DKC2GBA screen.png|A Kackle in Haunted Hall in ''Donkey Kong Country 2'' for the Game Boy Advance
</gallery>
</gallery>


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|Ita=Kackle
|Ita=Kackle
}}
}}
==Trivia==
*In ''[[Donkey Kong 64]]'', a [[resident demon|demon]] resembling a giant skeletal Kremling appears to pursue [[Donkey Kong]] in a [[Mine Cart]] segment, similar to Kackle.
*According to [[Steve Mayles]], [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content#Rare Witch Project Preview and German strategy guide|Mr. X]] is an earlier version of Kackle.<ref>"''He was replaced with the giant skeleton that chases you on the fairground level''" Mayles, Steve (June 3, 2015), [https://www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/crucemz/ Reddit AMA with the developers of Yooka-Laylee], ''Reddit''. Retrieved June 3 2015</ref>
*During the development of ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'', when it was known as ''[[jiggywikki:Dream: Land of Giants|Dream: Land of Giants]]'', Kackles were used as placeholder enemies.<ref>[https://www.youtube.com/watch?t=193&v=w72kj20YNA0&feature=youtu.be Rare Revealed: A Rare Look At Dream], ''Youtube''. Retrieved December 22 2015</ref>
* The official manuals reuse [[Kloak]]'s description for Kackle, meaning it says he haunts many locations on Crocodile Isle, while the guide claims that he shows up at Krazy Kremland. In the game, Kackle only shows up in Haunted Hall in Gloomy Gulch.


==References==
==References==

Latest revision as of 16:02, May 11, 2024

Kackle
Artwork of a Kackle.
Artwork of Kackle
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Variant of Kremling
Comparable

A Kackle is a ghostly, skeletal Kremling in Donkey Kong Country 2: Diddy's Kong Quest and its Game Boy Advance remake. Kackles wear eyepatches and bandannas and hover around, not unlike Kloaks. Kackles appear in Haunted Hall only, where four appear, each in their own gated section. Every Kackle wears a differently colored bandana: the first Kackle's is blue; the second Kackle's is green; the third Kackle's is yellow; and the last Kackle's is red. All Kackles wear blue bandanas in the remake. When a Kackle's section is entered, a timer appears at the top of the screen, indicating that Diddy and Dixie have a limited amount of time leave the zone. The Kackles are all invincible, and will hover closer to the Kongs as the timer ticks down, but in the remake, Kackles maintain a distance. If time runs out, the Kackle becomes tangible and hurts the Kong. Nearly every Plus Barrel has to be activated to extend the timer along the way so that the Kackle does not attack, especially while avoiding Minus Barrels, since those decrease the timer. In the end credits, Kackles are classified as part of the Kremling Kuthroats.

Mr. X was an earlier version of Kackle created during the game's development.[1] Additionally, Kackles were placeholder enemies in Dream: Land of Giants during development (before it was finalized as Banjo-Kazooie).[2]

The official manuals reuse Kloak's description for Kackle, meaning it says he haunts many locations on Crocodile Isle, while the guide claims that he shows up at Krazy Kremland. In the game, Kackle only shows up in Haunted Hall in Gloomy Gulch.

Kackles are absent from Donkey Kong Land 2, since Haunted Hall was replaced with a regular rollercoaster level, Krazy Koaster.

Profiles[edit]

  • Instruction booklet: These ghostly, Kremling spirits haunt many locations on Crocodile Isle.[3]
  • Player's Guide: This mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustating, since he sometimes conjures up Zingers to block paths or items.[4]
  • Instruction booklet (Game Boy Advance version): These ghostly Kremling spirits haunt many locations on Crocodile Isle.[5]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese カックル
Kakkuru
Kackle

Italian Kackle
-
Spanish Kackle
-

References[edit]

  1. ^ "He was replaced with the giant skeleton that chases you on the fairground level." – Mayles, Steve (June 3, 2015). We're Playtonic, ex-Rare devs behind Banjo-Kazooie and Donkey Kong Country! AMA!. Reddit. Retrieved May 11, 2014.
  2. ^ Rare Ltd (December 22, 2015). Rare Revealed: A Rare Look At Dream (03:13). YouTube (British English). Retrieved May 11, 2024.
  3. ^ Nintendo (1995). Donkey Kong Country 2: Diddy's Kong Quest manual. Nintendo of America (American English). Page 30.
  4. ^ Shinoda, Paul; Miller, Kent (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo Power (American English). Page 15.
  5. ^ Nintendo (2004). Donkey Kong Country 2 (Game Boy Advance) instruction booklet. Nintendo of America (American English). Page 23.