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{{level
{{level infobox
|title=Homecoming Hijinx
|image=[[File:Homecoming Hijinxs DKCTF 1.jpg|300px]]
|image=[[File:Homecoming Hijinxs DKCTF 1.jpg|300px]]
|code=6 - 1
|code=6-1
|world=[[Donkey Kong Island (world)|Donkey Kong Island]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|song=Snowmads Theme
|track=Snowmads Theme
|before=[[Frosty Fruits|<<]]
|before=[[Punch Bowl|<<]]
|after=[[Seashore War|>>]]
|after=[[Seashore War|>>]]
}}
}}
'''Homecoming Hijinxs''' is the first level of [[Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]''. This level is reminiscent of the [[Jungle]] levels of ''[[Donkey Kong Country Returns]]'', but it is covered in ice due to the invasion of the [[Snowmad]]s on the island. The level takes place near [[Donkey Kong|Donkey Kong's]] house, which can be seen in the background at the entrance. The terrain here is too icy to maintain traction and is among many other ice-related obstacles. For example, many of the ice platforms in the level crumble if jumped on more than twice, and objects such as [[Barrel Cannon]]s and climbable, vine-covered walls are often connected to crumbling ice structures. On many occasions, the [[Kong]]s must remain in the Barrel Cannons until the ice breaks and aims the barrels in the correct direction, or they must hold onto the crumbling walls until the vines slide toward a platform that the Kongs can reach. The level also features areas where the Kongs must climb the walls quickly, before the vines slide into an abyss. Alongside these obstacles, enemies here include [[Tuck]]s, [[Pointy Tuck]]s, [[Hootz]], [[Blue Hootz]], and [[Archy|Archies]].
'''Homecoming Hijinxs''' is the first level of [[Donkey Kong Island (world)|Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. This level is reminiscent of the [[Jungle (Donkey Kong Country Returns)|Jungle]] levels of ''[[Donkey Kong Country Returns]]'', but it has become a snowscape due to the invasion and influence of the [[Snowmads]] on the island.


The music selection for this area is titled "Snowmads Theme."
The level has icy terrain, making it difficult to retain traction. There are more ice obstacles, such as many of the ice platforms in the level crumble if jumped on more than twice, and objects such as [[Barrel Cannon]]s and climbable, vine-covered walls are often connected to crumbling ice structures. On many occasions, the [[Kong]]s must remain in the Barrel Cannons until the ice breaks and aims the barrels in the correct direction, or they must hold onto the crumbling walls until the vines slide toward a platform that the Kongs can reach. The level also features areas where the Kongs must climb the walls quickly, before the vines slide into an abyss. Alongside these obstacles, enemies here include [[Tucks]], [[Pointy Tucks]], [[Hootz]]es, [[Blue Hootz]]es, and [[Archy|Archies]].


==Overview==
In the background, the Snowmad ship is shown to be atop the [[Volcano]]. Homecoming Hijinxs takes place on a parallel path to [[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]] from ''[[Donkey Kong Country Returns]]'', as a few elements from Jungle Hijinxs appear in the background of Homecoming Hijinxs, including [[DK's Tree House]] at the start and two [[Mugly]] statues at the first checkpoint.
Donkey Kong's house can be found at the beginning of the level in the background. The path ahead contains the first [[DK Barrel]], which can free [[Diddy Kong]], [[Dixie Kong]], or [[Cranky Kong]]. Additionally, the Kongs can find a few Tucks, rows of spikes, and several icy platforms that break if jumped on twice. This leads up to a Barrel Cannon; when the Kongs enter the barrel, they break the ice structure holding the barrel, causing it to tilt. The tilting structure allows them to aim to the next Barrel Cannon. This leads to a whole series of Barrel Cannons on crumbling ice structures, one of which that smashes a Chum Chucker Charlie. An icy path lies ahead, and the Kongs must duck under a few spikes as they slide down the slope. The checkpoint follows, and it can be reached through use of a vine wall. This vine wall is attached to an ice structure that flips 180 degrees on its side before falling into the pit.


The [[K-O-N-G Letters|letter K]] is located nearby in the air next to a pair of Blue Hootz. A Hootz and a Painguin can be jumped on to reach it. A Barrel Cannon here also shoots the Kongs to a wide slope, where a spike ceiling slowly lowers. In addition to moving quickly through here to avoid the spikes, the Kongs must also roll-jump at the end of the slope to cross a pit and reach a vine wall, which falls after a few seconds. A [[Puzzle Piece]] is located at the bottom of the vines, but the Kongs must ultimately climb upwards, where a pair of Archies, including one that shooting with fire, are found. The latter O is placed ahead of here above a Barrel Cannon in a pit. The path beyond consists of several crumbling ice platforms, as well as a vine ceiling. Donkey Kong must hold onto the vine ceiling until the ice swings closer to the next platform, where the checkpoint is found.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:10.00 is required to get a gold medal, a time of 1:27.00 for silver, and a time of 1:37.00 for bronze.


The path ahead is blocked by walls of ice. By grabbing onto a nearby vine wall, the ice wall breaks as the vines crumble through it. However, the Kongs must also jump to a neighboring vine wall before the first set of vines falls. They cannot reach the next vine wall until the first vine wall bounces off of the edge of the next platform. This next platform holds a [[Harey]], who can be jumped on to reach some vines. They lead to a treasure chest containing a Puzzle Piece. A Barrel Cannon nearby shoots the Kongs through a massive stone monument and onto a thin ice platform. The platform leads to the letter N, but it also tilts downward and eventually crumbles in a few seconds, so the Kongs must travel to the letter N quickly. The letter N is also placed next to three [[Banana Coin]]s. Following this section, the Kongs enter a thin, vertical passage that Donkey Kong can climb up using the vine walls. The walls crumble as he climbs. A Puzzle Piece is hidden in an alcove here. The letter G is located at the top of the passage, but it is above a Blue Hootz and under an ice platform. It can be reached with a roll-jump or with help from one of Donkey Kong's partners. To progress through the next area, the Kongs must rely on a series of vine walls, which are all attached to crumbling ice structures. As they fall, Donkey Kong must jump from one vine wall to the next. Eventually, they ride down a falling structure across from a spiked wall. The structure smashes into a Chum Chucker Charlie. At this time, they must jump off to a set of ice platforms. The [[Slot Machine Barrel]] is located here. If all the bananas here are collected, a Puzzle Piece also appears.
==Layout==
[[File:Homecoming Hijinxs DKCTF 4.jpg|thumb|left|The start of the level, where DK's Tree House is visible in the background]]
The level starts off by showing some Snowmads doing various things, such as sliding across the ice or juggling bananas, before the camera pans to the Kongs starting the level. The Kongs start at a beach with frozen water. A [[DK Barrel]] appears right after the starting point, followed by an ice block and a few icy platforms, which break if the Kongs jump on them twice. A [[Tucks]] is on a platform above a row of icicle-like spikes. Afterward, the Kongs must enter an ice cavern and jump into a [[Barrel Cannon]] attached to a tall ice structure; when the Kongs jump into the Barrel Cannon, the structure tilts to next the Barrel Cannon. The Kongs must blast from a few more Barrel Cannons attached to icy structures, and the last Barrel Cannon falls from the ceiling and crushes a [[Chum Chucker Charlie]]. The Barrel Cannon blasts the Kongs to an ice-covered wooden bridge that curves down slightly. The Kongs must jump onto a short platform with a Tucks, then onto an even shorter platform, and cling onto snow-covered [[climbing grass]] above. When the Kongs grab on the climbing grass, it flips them up before falling into the abyss below. The Kongs must jump across the gap and cross the first [[checkpoint]].
 
After the checkpoint, the Kongs must jump a icy stone platform and then to a lower platform with a [[Painguin Tucks]]. The [[KONG Letters|letter K]] is floating above the platform with a Painguin Tucks, next to a pair of [[Blue Hootz]]es. The Kongs must jump over an abyss to land into another Barrel Cannon which blasts them into another ice cave. The Kongs are blasted at a ceiling with a rod and then fall into the gap below. The Kongs' impact from hitting the ceiling causes the ice to collapse into the gap right after the Kongs reach the bottom. The Kongs must continue beneath a spiked ceiling that slowly lowers, and the Kongs must perform a [[Kong Roll]] to quickly move to the other side. They must then jump over an abyss and cling onto climbing grass on a wall to the right. The Kongs must quickly go up the climbing grass before it collapses into the pit. At the top, the Kongs must jump on a short snow platform to the left and then onto another wooden platform to the left with a red [[Archy (fire)|Archy]]. They must jump onto a smaller snow platform that directly above the slightly larger one and jump onto a blue Archy. The latter O is above a Barrel Cannon in a pit ahead, under a Hootz. Afterward, the Kongs must pass a Painguin Tucks, then jump on an ice platform with another red Archy, and then onto another ice platform, where they must jump above to grab the climbing grass on the ceiling. By doing so, a large chunk of ice flips the Kongs around to three small ice platforms. They must jump from them and then pass an Archy to activate the second checkpoint.
 
The path ahead is blocked by ice, and the Kongs must grab onto climbing grass on a wooden platform attached to the right wall, causing it to fall. As it falls, the Kongs must instantly jump left to grab on a large patch of climbing grass on another wooden platform to the left. They must jump on the ground to the right and continue past a [[Harey]]. The Kongs must then jump into another Barrel Cannon on a tilting ice platform and blast through ice blocks within a short tunnel of a large structure to land on a narrow ice plank. The Kongs must jump on a short platform to break down the plank, allowing them to go down on an ice block below. From there, they must jump left and right between a few patches of climbing crass in a thin, vertical passage with ice spikes between them. When the Kongs reach the top, they must jump on a small platform, which the letter G and a Blue Hootz is directly underneath. The Kongs must then grab on a patch of climbing grass, causing the ice to flip them down to the next patch of climbing grass before breaking off. The Kongs must repeat this two more times; the third chunk of ice flips to the left of a wall of spikes to the right and then falls onto a thin ice platform, defeating another Chum Chucker Charlie. The [[Slot Machine Barrel]] is to the right, floating up between two small ice platforms.


==Collectibles==
==Collectibles==
===K-O-N-G Letters===
===KONG Letters===
*K: The letter K is found immediately after the first checkpoint next to two Blue Hootz. To reach it, the player must bounce on the nearby Hootz or Painguin.
*K: The letter K is found immediately after the first checkpoint next to two Blue Hootzes. To reach it, the Kongs must bounce on the nearby Hootz or Painguin.
*O: The letter O is located above a Barrel Cannon in a pit, which is found shortly after passing the second checkpoint.
*O: The letter O is located above a Barrel Cannon in a pit, which is found shortly after passing the second checkpoint.
*N: After shooting through an arched structure from a Barrel Cannon, which is placed immediately after a Harey, the player can find the letter N at the end of a crumbling structure. They must move to it quickly, before the platform falls.
*N: After shooting through an arched structure from a Barrel Cannon, which is placed immediately after a Harey, the player can find the letter N at the end of a crumbling structure. Three [[Banana Coin]]s are next to this letter. The Kongs must quickly move to it before the platform falls.
*G: The letter G is located above a Blue Hootz following the vertical section of falling vine walls. A roll-jump is required to collect it safely.
*G: The letter G is located above a Blue Hootz following the vertical section of falling vine walls. A roll-jump is required to collect it safely.


===Puzzle Pieces===
===Puzzle Pieces===
#After the first Barrel Cannon section, another Barrel Cannon leading to a [[Bonus Level]] can be found hidden in the pit just crossed. In the Bonus Level, the Kongs must use two large trampolines to collect many bananas and Banana Bunches. If all the bananas are collected within thirty seconds, a Puzzle Piece appears.
#After the first Barrel Cannon section, another Barrel Cannon leading to a [[Bonus Level]] can be found hidden in the pit just crossed. In the Bonus Level, the Kongs must use two large trampolines to collect many [[banana]]s and [[Banana Bunch]]es. If all the bananas are collected within thirty seconds, a Puzzle Piece appears.
#The second Puzzle Piece is located at the far bottom of the clingy vine wall after the first checkpoint. Donkey Kong must collect it and advance quickly before the vine wall crumbles.
#The second Puzzle Piece is located at the far bottom of the clingy vine wall after the first checkpoint. Donkey Kong must collect it and advance quickly before the vine wall crumbles.
#A clingy vine wall is hidden on the ceiling above a Harey. It leads to a treasure chest with the Puzzle Piece in it.  
#After the second checkpoint, the Kongs must bounce on a Harey to cling on climbing grass above. It leads around to a treasure chest containing the third Puzzle Piece.  
#In an area of crumbling vine walls, located before the letter G, the Kongs can find the fourth Puzzle Piece in an alcove. The alcove is hidden by a wooden board. Donkey Kong must collect it before the vine walls fall.
#In an area of crumbling vine walls, located before the letter G, the Kongs can find the fourth Puzzle Piece in an alcove. The alcove is hidden by a wooden board. Donkey Kong must collect it before the vine walls fall.
#A Puzzle Piece over a Barrel Cannon appears under the Slot Machine Barrel when the Kongs collect all the Banana Bunches at the end of the level. If Donkey Kong jumps on the platforms here more than once, they will fall.
#A Puzzle Piece over a Barrel Cannon appears under the Slot Machine Barrel when the Kongs collect all the Banana Bunches at the end of the level. If Donkey Kong jumps on the platforms here more than once, they will fall.


==Enemies==
==Enemies==
*[[Tuck]]
*[[Tucks]]
*[[Pointy Tuck]]
*[[Pointy Tucks]]
*[[Hootz]]
*[[Painguin Tucks]]
*[[Blue Hootz]]
*[[Harey]]s
*[[Archy]]
*[[Hootz]]es
*[[Blue Hootz]]es
*[[Archy|Archies]]


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Homecoming Hijinxs DKCTF 4.jpg|The beginning of the level, where Donkey Kong's house is visible.
Homecoming Hijinxs DKCTF 5.jpg|The Kongs, in the barrel to the left, must wait for the ice to break before the barrel is aimed to the next barrel.
File:Homecoming Hijinxs DKCTF 5.jpg|The Kongs, in the barrel to the left, must wait for the ice to break before the barrel is aimed to the next barrel.
Homecoming Hijinxs DKCTF 2.jpg|The Kongs must escape this passage before the ceiling closes on them.
File:Homecoming Hijinxs DKCTF 2.jpg|The Kongs must escape this passage before the ceiling closes on them.
Homecoming Hijinxs DKCTF 3.jpg|The walls ahead of here crumble as Donkey Kong climbs them.
File:Homecoming Hijinxs DKCTF 3.jpg|The walls ahead of here crumble as Donkey Kong climbs them.
</gallery>
</gallery>
==Names in other languages==
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w06_frozen/l01_frozen_jungleHomecoming.pak</tt>
|name1=l01_frozen_jungleHomecoming.pak
|meaning1=Frozen Level 1: Jungle Homecoming
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=トロピカルフリーズ
|Jap=トロピカルフリーズ
Line 54: Line 70:
|Spa=Temporada helada
|Spa=Temporada helada
|SpaM=Frosty Season
|SpaM=Frosty Season
|Fra=Jungle des givrés
|Fre=Jungle des givrés
|FraM=Snowmad Jungle
|FreM=Snowmad Jungle
|Ger=Trautes Heim, Eis Allein
|Ger=Trautes Heim, Eis Allein
|GerM=Home Sweet Home, Ice Alone
|GerM=Home Sweet Home, Ice Alone
Line 64: Line 80:
==Trivia==
==Trivia==
*The name of this level is a reference to [[Jungle Hijinxs]], the first level of ''[[Donkey Kong Country]]'' and ''Donkey Kong Country Returns''.
*The name of this level is a reference to [[Jungle Hijinxs]], the first level of ''[[Donkey Kong Country]]'' and ''Donkey Kong Country Returns''.
{{NIWA|DKWiki=1}}
{{DKCTF}}
{{DKCTF}}
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
[[Category:Snowscapes]]
[[Category:Jungles]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Snowscapes]]

Latest revision as of 13:20, February 3, 2024

Level
Homecoming Hijinxs
Homecoming Hijinxs
Level code 6-1
World Donkey Kong Island
Game Donkey Kong Country: Tropical Freeze
Music track Snowmads Theme
<< Directory of levels >>

Homecoming Hijinxs is the first level of Donkey Kong Island in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name. This level is reminiscent of the Jungle levels of Donkey Kong Country Returns, but it has become a snowscape due to the invasion and influence of the Snowmads on the island.

The level has icy terrain, making it difficult to retain traction. There are more ice obstacles, such as many of the ice platforms in the level crumble if jumped on more than twice, and objects such as Barrel Cannons and climbable, vine-covered walls are often connected to crumbling ice structures. On many occasions, the Kongs must remain in the Barrel Cannons until the ice breaks and aims the barrels in the correct direction, or they must hold onto the crumbling walls until the vines slide toward a platform that the Kongs can reach. The level also features areas where the Kongs must climb the walls quickly, before the vines slide into an abyss. Alongside these obstacles, enemies here include Tucks, Pointy Tucks, Hootzes, Blue Hootzes, and Archies.

In the background, the Snowmad ship is shown to be atop the Volcano. Homecoming Hijinxs takes place on a parallel path to Jungle Hijinxs from Donkey Kong Country Returns, as a few elements from Jungle Hijinxs appear in the background of Homecoming Hijinxs, including DK's Tree House at the start and two Mugly statues at the first checkpoint.

In Time Attack mode, a time of 1:10.00 is required to get a gold medal, a time of 1:27.00 for silver, and a time of 1:37.00 for bronze.

Layout[edit]

Homecoming Hijinxs
The start of the level, where DK's Tree House is visible in the background

The level starts off by showing some Snowmads doing various things, such as sliding across the ice or juggling bananas, before the camera pans to the Kongs starting the level. The Kongs start at a beach with frozen water. A DK Barrel appears right after the starting point, followed by an ice block and a few icy platforms, which break if the Kongs jump on them twice. A Tucks is on a platform above a row of icicle-like spikes. Afterward, the Kongs must enter an ice cavern and jump into a Barrel Cannon attached to a tall ice structure; when the Kongs jump into the Barrel Cannon, the structure tilts to next the Barrel Cannon. The Kongs must blast from a few more Barrel Cannons attached to icy structures, and the last Barrel Cannon falls from the ceiling and crushes a Chum Chucker Charlie. The Barrel Cannon blasts the Kongs to an ice-covered wooden bridge that curves down slightly. The Kongs must jump onto a short platform with a Tucks, then onto an even shorter platform, and cling onto snow-covered climbing grass above. When the Kongs grab on the climbing grass, it flips them up before falling into the abyss below. The Kongs must jump across the gap and cross the first checkpoint.

After the checkpoint, the Kongs must jump a icy stone platform and then to a lower platform with a Painguin Tucks. The letter K is floating above the platform with a Painguin Tucks, next to a pair of Blue Hootzes. The Kongs must jump over an abyss to land into another Barrel Cannon which blasts them into another ice cave. The Kongs are blasted at a ceiling with a rod and then fall into the gap below. The Kongs' impact from hitting the ceiling causes the ice to collapse into the gap right after the Kongs reach the bottom. The Kongs must continue beneath a spiked ceiling that slowly lowers, and the Kongs must perform a Kong Roll to quickly move to the other side. They must then jump over an abyss and cling onto climbing grass on a wall to the right. The Kongs must quickly go up the climbing grass before it collapses into the pit. At the top, the Kongs must jump on a short snow platform to the left and then onto another wooden platform to the left with a red Archy. They must jump onto a smaller snow platform that directly above the slightly larger one and jump onto a blue Archy. The latter O is above a Barrel Cannon in a pit ahead, under a Hootz. Afterward, the Kongs must pass a Painguin Tucks, then jump on an ice platform with another red Archy, and then onto another ice platform, where they must jump above to grab the climbing grass on the ceiling. By doing so, a large chunk of ice flips the Kongs around to three small ice platforms. They must jump from them and then pass an Archy to activate the second checkpoint.

The path ahead is blocked by ice, and the Kongs must grab onto climbing grass on a wooden platform attached to the right wall, causing it to fall. As it falls, the Kongs must instantly jump left to grab on a large patch of climbing grass on another wooden platform to the left. They must jump on the ground to the right and continue past a Harey. The Kongs must then jump into another Barrel Cannon on a tilting ice platform and blast through ice blocks within a short tunnel of a large structure to land on a narrow ice plank. The Kongs must jump on a short platform to break down the plank, allowing them to go down on an ice block below. From there, they must jump left and right between a few patches of climbing crass in a thin, vertical passage with ice spikes between them. When the Kongs reach the top, they must jump on a small platform, which the letter G and a Blue Hootz is directly underneath. The Kongs must then grab on a patch of climbing grass, causing the ice to flip them down to the next patch of climbing grass before breaking off. The Kongs must repeat this two more times; the third chunk of ice flips to the left of a wall of spikes to the right and then falls onto a thin ice platform, defeating another Chum Chucker Charlie. The Slot Machine Barrel is to the right, floating up between two small ice platforms.

Collectibles[edit]

KONG Letters[edit]

  • K: The letter K is found immediately after the first checkpoint next to two Blue Hootzes. To reach it, the Kongs must bounce on the nearby Hootz or Painguin.
  • O: The letter O is located above a Barrel Cannon in a pit, which is found shortly after passing the second checkpoint.
  • N: After shooting through an arched structure from a Barrel Cannon, which is placed immediately after a Harey, the player can find the letter N at the end of a crumbling structure. Three Banana Coins are next to this letter. The Kongs must quickly move to it before the platform falls.
  • G: The letter G is located above a Blue Hootz following the vertical section of falling vine walls. A roll-jump is required to collect it safely.

Puzzle Pieces[edit]

  1. After the first Barrel Cannon section, another Barrel Cannon leading to a Bonus Level can be found hidden in the pit just crossed. In the Bonus Level, the Kongs must use two large trampolines to collect many bananas and Banana Bunches. If all the bananas are collected within thirty seconds, a Puzzle Piece appears.
  2. The second Puzzle Piece is located at the far bottom of the clingy vine wall after the first checkpoint. Donkey Kong must collect it and advance quickly before the vine wall crumbles.
  3. After the second checkpoint, the Kongs must bounce on a Harey to cling on climbing grass above. It leads around to a treasure chest containing the third Puzzle Piece.
  4. In an area of crumbling vine walls, located before the letter G, the Kongs can find the fourth Puzzle Piece in an alcove. The alcove is hidden by a wooden board. Donkey Kong must collect it before the vine walls fall.
  5. A Puzzle Piece over a Barrel Cannon appears under the Slot Machine Barrel when the Kongs collect all the Banana Bunches at the end of the level. If Donkey Kong jumps on the platforms here more than once, they will fall.

Enemies[edit]

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Donkey Kong Country: Tropical Freeze content/Worlds/w06_frozen/l01_frozen_jungleHomecoming.pak l01_frozen_jungleHomecoming.pak Frozen Level 1: Jungle Homecoming

Names in other languages[edit]

Language Name Meaning
Japanese トロピカルフリーズ
Toropikaru Furīzu
Tropical Freeze

French Jungle des givrés
Snowmad Jungle
German Trautes Heim, Eis Allein
Home Sweet Home, Ice Alone
Italian Percorso Pericolante
Unsafe Route
Spanish Temporada helada
Frosty Season

Trivia[edit]