Swirlwind: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 20: Line 20:
{{DKL}}  
{{DKL}}  
[[Category:Traps and Obstacles]]
[[Category:Traps and Obstacles]]
[[Category:Donkey Kong Land Enemies]]
[[Category:Donkey Kong Land Objects]]

Revision as of 22:20, July 18, 2017

“The Swirlwind can either help or hinder Kong's progress, depending on how you approach it. Jump on top, and it serves as a convenient, if a bit swirly, moving platform. Approach it from the side, and you'll be damaged by its windy vortex.”
Donkey Kong Land manual, page 21

Template:Species-infobox

Diddy Kong about to land on a Swirlwind.

A Swirlwind is an obstacle, which appears in the Game Boy game, Donkey Kong Land. They first appear in Snake Charmer's Challenge, but only for a brief moment. However, they are found again in the level, Swirlwind Storm, and are the main obstacles of the stage.

Swirlwinds are not like ordinary obstacles from the game. These objects begin to move as soon as the Kongs jump on them. They will continue to follow the heroes throughout the level, until it falls into a hole or abyss. With Swirlwinds, the Kongs can collect items high in the air, and even get into Bonus Levels with their aid. They can also reach high ledges or ropes with these special tires. Although Swirlwinds help the monkeys, they can also damage them. If one of the heroes touch the side of them, they'll get damaged easily. They may also cause the Kongs to fall in an abyss if they aren't careful when it drops down.

Names in other languages

Language Name Meaning
Japanese トルネード[1]
Torunēdo
Tornado

Reference