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{{species-infobox
__NOTOC__
{{species infobox
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak
|parent_species=[[Kremling]]
|variant_of=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
}}
}}
'''Kloaks''' are undead members of the [[Kremling Krew]] who only appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. They do not appear in ''[[Donkey Kong Land 2]]''.
== Overview ==
[[File:Kloak in Barrel Bayou DKC2.png|thumb|left|A Kloak throws a Crate at the Kongs and [[Rambi the Rhino|Rambi]] in Barrel Bayou]]
[[File:Kloak in Barrel Bayou DKC2.png|thumb|left|A Kloak throws a Crate at the Kongs and [[Rambi the Rhino|Rambi]] in Barrel Bayou]]
The main attribute of Kloaks is throwing objects or basic enemies at [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]]. These enemies let out a menacing laugh as they pick out an item to throw. Each Kloak throws a certain number of objects, and some only throw one thing. After throwing the item, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving.
'''Kloaks''' are undead [[Kremling]]s serving as part of the [[Kremling Krew]]. Kloaks only appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and are one of the few enemies from the game to not return in ''[[Donkey Kong Land 2]]''. They are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. Kloaks attack by throwing objects at [[Diddy Kong]] and [[Dixie Kong]], such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]] and [[Zinger]]s. However, some Kloaks may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a [[Treasure Chest]], being [[jump]]ed on, a [[Team-up]] throw, or from an [[Animal Friend]]. Kloaks have the same defeated voice clip as [[Klinger]]s and [[Krook]]s.


Kloaks usually throw objects that injure the Kongs, such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]] and [[Zinger]]s. However, some of them may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. Kloaks are one of the easier enemies to defeat. The Kongs can do so by either picking up a projectile and throwing it at the Kloak, by jumping on its head, using [[Team-up]], or with the assistance of an [[Animal Friend]]. Kloaks most often appear in swamp or haunted-themed locations, which are respectively featured in the worlds [[Krem Quay]] and [[Gloomy Gulch]].
Kloaks appear in four levels. They first appear in [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]] and return in [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]], [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]], and lastly [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]. In Barrel Bayou, there is a Kloak who throws down a Treasure Chest containing a [[Cannonball|kannonball]], which can only be opened by hitting the Kloak with the Chest. Aside from levels, a Kloak also appears in the end credits, where it is categorized as part of the "[[Kremling Kuthroats]]" class, which indicates they are [[Kremling]]s.
{{br|left}}
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], there is also a Kloak in the [[Funky's Flights (Bonus Game)|Funky's Flights]] mission [[Cool Sounds]], where it guards [[Funky Kong]]'s lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing [[barrel]]s, and unlike other enemies, defeating it requires several shots from the [[Gyrocopter]], instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.


In [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]], there is a Kloak who throws down a Treasure Chest containing a [[kannonball]]. The only way to open it, and in turn access a [[Bonus Area]] from a nearby [[Kannon (cannon)|kannon]], is to attack the Kloak with the Chest.
As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref>


According to the end credits, Kloaks are categorized under the "Kremling Kutthroats" class, which indicates they are [[Kremling]]s; this is further strengthened by them sharing the same defeated voice clip as [[Klinger]]s and [[Krook]]s. The instruction booklet also describes them as Kremlings.
==Profiles==
 
===''Donkey Kong Country 2: Diddy's Kong Quest''===
In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2'', a single Kloak appears in the [[Funky's Flights (Bonus Game)|Funky's Flights II]] challenge "Cool Sounds". Guarding [[Funky Kong|Funky's]] lost ghetto blaster deep in an ice cave, the Kloak attacks by throwing [[barrel]]s, and unlike every other enemy that appears in the Funky's Flight II missions, takes multiple shots from the [[Gyrocopter]] to defeat, instead of just one. Kloaks do not reappear in ''[[Donkey Kong Land 2]]''.
*<u>'''SNES instruction booklet'''</u>  (page 30): "''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''"
{{br|left}}
*'''''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide''' (page 15): "''These mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustrating, since he sometimes conjures up Zingers to block paths or items.''"
*<u>'''Computer and Video Games vol. 170'''</u> (page 70): "''Spooky Kremling who makes unexpected appearances, then chucks something unpleasant your way.''"
*<u>'''GBA instruction booklet'''</u> (page 23): "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"
==Levels==
==Levels==
*[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]
*[[Barrel Bayou]]
*[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]
*[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]
*[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]]
*[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]]
*[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]
*[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]
==Profiles==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
*'''SNES instruction booklet, page 30:''' "''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''"
*'''GBA instruction booklet, page 23:''' "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"


==Gallery==
==Gallery==
Line 42: Line 39:
|JapR=Kurōku
|JapR=Kurōku
|JapM=Kloak
|JapM=Kloak
|Fre=Kape
|FreM=-
|Ita=Spetrun
|Ita=Spetrun
|ItaM=
|ItaM=Probably a dialect form for "spettro" (spectre/ghost)
|Spa=Kloak
|SpaM=-
}}
}}
==Trivia==
*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref>
*The Game Boy Advance version gave Kloak a different laugh, which was reused from Baron Samedi in another game developed by [[Rare Ltd.|Rare]], ''{{wp|GoldenEye 007}}''. The same laugh was also reused for [[King K. Rool]] in ''[[Donkey Kong 64]]'' and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
*Aside from [[Kopter]]s, Kloaks are the only Kremlings with the capability to fly or hover.
*Kloak's scrapbook photo in the GBA remake shows him wearing a blue coat, which could be a possible error as his artwork and game sprites show his coat green.


==References==
==References==

Revision as of 08:43, January 8, 2024

Kloak
Kloak
Artwork of a Kloak
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Variant of Kremling
A Kloak throws a Crate at the Kongs and Rambi in Barrel Bayou.
A Kloak throws a Crate at the Kongs and Rambi in Barrel Bayou

Kloaks are undead Kremlings serving as part of the Kremling Krew. Kloaks only appear in Donkey Kong Country 2: Diddy's Kong Quest, and are one of the few enemies from the game to not return in Donkey Kong Land 2. They are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by Krooks. Kloaks attack by throwing objects at Diddy Kong and Dixie Kong, such as Crates and Barrels, or enemies like Spinies and Zingers. However, some Kloaks may throw a useful item, like a Treasure Chest or Bananas. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the Kongs before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a Treasure Chest, being jumped on, a Team-up throw, or from an Animal Friend. Kloaks have the same defeated voice clip as Klingers and Krooks.

Kloaks appear in four levels. They first appear in Barrel Bayou and return in Bramble Scramble, Ghostly Grove, and lastly Screech's Sprint. In Barrel Bayou, there is a Kloak who throws down a Treasure Chest containing a kannonball, which can only be opened by hitting the Kloak with the Chest. Aside from levels, a Kloak also appears in the end credits, where it is categorized as part of the "Kremling Kuthroats" class, which indicates they are Kremlings.

In the Game Boy Advance version, there is also a Kloak in the Funky's Flights mission Cool Sounds, where it guards Funky Kong's lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing barrels, and unlike other enemies, defeating it requires several shots from the Gyrocopter, instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by Rare Ltd. in other Donkey Kong games, such as King K. Rool in Donkey Kong 64, and Kroc in the Game Boy Advance remake of Donkey Kong Country 3. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.

As revealed by game designer Gregg Mayles, Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first Donkey Kong Country, but was cut.[1]

Profiles

Donkey Kong Country 2: Diddy's Kong Quest

  • SNES instruction booklet (page 30): "These ghostly, Kremling spirits haunt many locations on Crocodile Isle."
  • Donkey Kong Country 2: Diddy's Kong Quest Player's Guide (page 15): "These mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustrating, since he sometimes conjures up Zingers to block paths or items."
  • Computer and Video Games vol. 170 (page 70): "Spooky Kremling who makes unexpected appearances, then chucks something unpleasant your way."
  • GBA instruction booklet (page 23): "These ghostly Kremling spirits haunt many locations on Crocodile Isle."

Levels

Gallery

Names in other languages

Language Name Meaning
Japanese クローク
Kurōku
Kloak

French Kape
-
Italian Spetrun
Probably a dialect form for "spettro" (spectre/ghost)
Spanish Kloak
-

References