Busted Bayou: Difference between revisions

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{{level
{{level infobox
|title=Busted Bayou
|image=[[File:Busted Bayou.jpg|280px]]
|image=[[File:Siluet level.jpg|280px]]
|code=1-B
|code=1 - B
|world=[[Lost Mangroves]]
|world=[[Lost Mangroves]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|notes=A jungle-themed level with a silhouette art-style.
|before=[[Canopy Chaos|<<]]
|before=[[Canopy Chaos|<<]]
|after=[[Trunk Twister|>>]]
|after=[[Trunk Twister|>>]]
}}
}}
'''Busted Bayou''' is the second secret level of [[Lost Mangroves]] in ''[[Donkey Kong Country: Tropical Freeze]]''. This level uses the same silhouetted visuals seen in levels such as [[Sunset Shore]] from ''[[Donkey Kong Country Returns]]'', this time with a green hue. It is unlocked after finding the secret exit in [[Canopy Chaos]].
'''Busted Bayou''' is the second secret level of [[Lost Mangroves]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. This level has the same silhouetted visuals in levels such [[Sunset Shore]] from ''[[Donkey Kong Country Returns]]'', this time with a green hue. It is unlocked after finding the secret exit in [[Canopy Chaos]].


==Overview==
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:15.00 is required to get a gold medal, a time of 1:30.00 for silver, and a time of 1:45.00 for bronze.
 
==Layout==
[[File:Punchy Paddies Bayou.jpg|thumb|left|250px|Donkey Kong encountering [[Punchy Paddy|Punchy Paddies]].]]
[[File:Punchy Paddies Bayou.jpg|thumb|left|250px|Donkey Kong encountering [[Punchy Paddy|Punchy Paddies]].]]
The first part of the level is mostly flat, and a [[DK Barrel]] can be found at the start. There is also a short vine which, when pulled, will create two platforms with [[Banana]]s appearing on them, and part of a plane frame structure. Several other crashed airplanes can be seen in the background; among them, [[Samus Aran|Samus]]'s [[Gunship]] from the [[metroidwiki:Metroid (series)|''Metroid'' series]] can be spotted. At the first pit just after that, there is a pair of platforms suspended via a pulley system that the Kongs can use to get across and reach the first checkpoint.
The level starts in a shadowy mangrove forest. The first part of the level is mostly flat. By continuing onward, Donkey Kong can find a [[DK Barrel]] on a raised piece of ground. Just ahead are some Dozies and then a small dip in the ground with a short vine which, when pulled, creates two [[Vine-Triggered Platform|platforms]] with [[banana]]s on them and part of a plane frame structure. Several other crashed airplanes can be seen in the background; among them, [[Samus Aran|Samus]]'s [[Gunship]] from the [[metroidwiki:Metroid (series)|''Metroid'' series]] can be spotted. At the first pit afterward, there is a pair of platforms suspended from vines via a pulley system that the Kongs can use to get up on a slope and continue to the first checkpoint.


Just after the checkpoint, there is a frame structure of an even larger plane slowly tilting to and fro. Beds of spikes and enemies can be found on the structure, which can be avoided using the swinging vines. Eventually after that, the Kongs will reach the end of the path. Here, the Kongs should pound the ground to reveal a plug connected to another small structure. Pulling on this plug will cause the structure to drop and reveal a vine leading down.
Just after the checkpoint, the Kongs can optionally pull an [[Item Handle]] to reveal a thick vine with leaves on them. There is a frame structure of airplane wreckage that slowly tilts back and forth depending on how much weight is on it. Beds of spikes and enemies can be found on the structure, which can be avoided using the swinging vines. After this is a set of platforms held by vines and arranged as downward stairs. The Kongs must continue right until they reach a dead end. From there, they must Ground Pound through a pile of pebbles, and then [[Donkey Kong]] must pull another Item Handle so that all the surrounding wreckage collapses. This also reveals a long vine for the Kongs to climb down below to the next area with the second checkpoint.


Now in the second half of the level, the Kongs will find several [[Mimic (Donkey Kong)|Mimic]]s and [[Large Mimic]]s. Just past them is a plug that reveals a giant vine, creating a path for the Kongs. The vine leads to another DK Barrel and a series of platforms, one of which is powered by a propeller. If [[Donkey Kong]] pulls onto this one, the smaller platforms after it will align diagonally, allowing him to roll across them easily. After that, the Kongs will end up on a flat platform with a single plug; pulling it out will create a large vine structure with platforms. The Kongs must use it to reach the [[Barrel Cannon]].
Several [[Mimic]]s and [[Large Mimic]]s appear during the second half. Some time after is another Item Handle that Donkey Kong can pull to reveal a giant vine with leaf platforms growing from it. The vine leads the Kongs to another DK Barrel and a series of platforms, one of which is powered by a propeller. If Donkey Kong pulls onto this one, the smaller platforms after it will align diagonally, allowing him to roll across them easily. After that, the Kongs end up on a flat platform with an Item Handle; they must pull it to create a large vine structure with platforms, allowing the Kongs to reach the [[Barrel Cannon]].


After being launched from the Barrel Cannon, the Kongs will land on another balancing plane structure in the background with the [[Slot Machine Barrel]] in sight. This structure tilts more intensely than the one before, and has a platform that moves in the same direction as the plane, as well as a vine that triggers a pair of platforms, but also reveals two Large Mimics. Using these platforms, the Kongs can reach the goal.
The Barrel Cannon launches the Kongs on another balancing plane structure in the background with the [[Slot Machine Barrel]]. This structure tilts more than the one before, and has a platform moving in the same direction as the plane, as well as a vine that triggers a pair of platforms, but also reveals two Large Mimics. Using these platforms, the Kongs can reach the goal.


==Collectibles==
==Collectibles==
===K-O-N-G Letters===
===KONG Letters===
*K: On the second of the two pulley platforms.
*K: On the second of the two pulley platforms.
*O: After the three platforms suspended by vines, there is a vine triggering three platforms that can be used to reach the letter.
*O: After the three platforms suspended by vines, there is a vine triggering three [[Vine-Triggered Platform|platforms]] that can be used to reach the letter.
*N: At the end of the giant moving vine. It can be reached when it's at its highest point.
*N: At the end of the giant moving vine. It can be reached when it's at its highest point.
*G: Just before the Slot Machine Barrel, on the first of the pair of vine-triggered platforms.
*G: Just before the Slot Machine Barrel, on the first of the pair of vine-triggered platforms.
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#Revealed after collecting all of the Bananas that appear after aligning the platforms using the propeller-powered platform plug.
#Revealed after collecting all of the Bananas that appear after aligning the platforms using the propeller-powered platform plug.
#Revealed after collecting all of the Banana Bunches on the vine structure just before the Barrel Cannon.
#Revealed after collecting all of the Banana Bunches on the vine structure just before the Barrel Cannon.
==Enemies==
==Enemies==
*[[Dozy|Dozies]]
*[[Dozy|Dozies]]
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*[[Large Mimic]]s
*[[Large Mimic]]s


==Names in other languages==
==Additional names==
{{Foreignname
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w01_mangrove/l0b_mangrove_silhouette.pak</tt>
|name1=l0b_mangrove_silhouette.pak
|meaning1=Mangrove Level B: Silhouette
}}
 
===Names in other languages===
{{foreign names
|Jap=きりの森
|Jap=きりの森
|JapR=Kiri no mori
|JapR=Kiri no Mori
|JapM=Forest of Fog
|JapM=Forest of Fog
|Spa=Follaje y fuselaje
|Spa=Follaje y fuselaje
|SpaM=Foliage and Fuselage
|SpaM=Foliage and Fuselage
|Fra=Marécages & Fuselages
|Fre=Marécages & Fuselages
|FraM=Swamps & Fuselage
|FreM=Swamps & Fuselage
|Ger=Dickicht im Dunst
|Ger=Dickicht im Dunst
|GerM=Thicket in the Haze
|GerM=Thicket in the Haze
|Ita=Fitta Foschia
|Ita=Fitta foschia
|ItaM=Dense Mist
|ItaM=Dense Mist
}}
}}
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==Trivia==
==Trivia==
*Busted Bayou shares the same Japanese name as [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
*Busted Bayou shares the same Japanese name as [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
 
{{DKCTF}}
{{BoxTop}}
[[Category:Forests]]
{{NIWA|DKWiki=1}}
[[Category:Secret levels]]
{{DKC:TF}}
[[Category:Donkey Kong Country: Tropical Freeze levels]]
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
[[it:Fitta foschia]]
[[Category:Forests and Jungles]]
[[Category:Secret Levels]]

Latest revision as of 17:08, February 2, 2024

Level
Busted Bayou
Busted Bayou.jpg
Level code 1-B
World Lost Mangroves
Game Donkey Kong Country: Tropical Freeze
<< Directory of levels >>

Busted Bayou is the second secret level of Lost Mangroves in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name. This level has the same silhouetted visuals in levels such Sunset Shore from Donkey Kong Country Returns, this time with a green hue. It is unlocked after finding the secret exit in Canopy Chaos.

In Time Attack mode, a time of 1:15.00 is required to get a gold medal, a time of 1:30.00 for silver, and a time of 1:45.00 for bronze.

Layout[edit]

Two Punchy Paddy silhouettes.
Donkey Kong encountering Punchy Paddies.

The level starts in a shadowy mangrove forest. The first part of the level is mostly flat. By continuing onward, Donkey Kong can find a DK Barrel on a raised piece of ground. Just ahead are some Dozies and then a small dip in the ground with a short vine which, when pulled, creates two platforms with bananas on them and part of a plane frame structure. Several other crashed airplanes can be seen in the background; among them, Samus's Gunship from the Metroid series can be spotted. At the first pit afterward, there is a pair of platforms suspended from vines via a pulley system that the Kongs can use to get up on a slope and continue to the first checkpoint.

Just after the checkpoint, the Kongs can optionally pull an Item Handle to reveal a thick vine with leaves on them. There is a frame structure of airplane wreckage that slowly tilts back and forth depending on how much weight is on it. Beds of spikes and enemies can be found on the structure, which can be avoided using the swinging vines. After this is a set of platforms held by vines and arranged as downward stairs. The Kongs must continue right until they reach a dead end. From there, they must Ground Pound through a pile of pebbles, and then Donkey Kong must pull another Item Handle so that all the surrounding wreckage collapses. This also reveals a long vine for the Kongs to climb down below to the next area with the second checkpoint.

Several Mimics and Large Mimics appear during the second half. Some time after is another Item Handle that Donkey Kong can pull to reveal a giant vine with leaf platforms growing from it. The vine leads the Kongs to another DK Barrel and a series of platforms, one of which is powered by a propeller. If Donkey Kong pulls onto this one, the smaller platforms after it will align diagonally, allowing him to roll across them easily. After that, the Kongs end up on a flat platform with an Item Handle; they must pull it to create a large vine structure with platforms, allowing the Kongs to reach the Barrel Cannon.

The Barrel Cannon launches the Kongs on another balancing plane structure in the background with the Slot Machine Barrel. This structure tilts more than the one before, and has a platform moving in the same direction as the plane, as well as a vine that triggers a pair of platforms, but also reveals two Large Mimics. Using these platforms, the Kongs can reach the goal.

Collectibles[edit]

KONG Letters[edit]

  • K: On the second of the two pulley platforms.
  • O: After the three platforms suspended by vines, there is a vine triggering three platforms that can be used to reach the letter.
  • N: At the end of the giant moving vine. It can be reached when it's at its highest point.
  • G: Just before the Slot Machine Barrel, on the first of the pair of vine-triggered platforms.

Puzzle Pieces[edit]

  1. If the Kongs head left at the beginning of the level, they will find a trailer with a Puzzle Piece inside.
  2. Revealed by pounding next to a Plump Yellow Fruit inside the first small structure. The Kongs can go inside by rolling into the left side of the structure.
  3. Just after the first checkpoint, there is a plug that produces a large vine with leaves as platforms, which can be used to reach a swinging vine. Using the vine, the Kongs can go on top of the plane structure where the Puzzle Piece is found.
  4. At the end of the first half of the level, there is a rock that reveals a plug with a flying Banana when broken. Obtaining all of its collectibles will make the Puzzle Piece appear.
  5. While grabbing onto the vine leading down to the second half of the level, the player should position Donkey Kong so the leaves in the foreground create a star-shaped opening. This will create two spinning rings of Bananas; once all of them are collected, the Puzzle Piece will appear.
  6. As soon as the Kongs reach the level's second half, they should head left to find a vine that activates a series of platforms leading to the Puzzle Piece.
  7. Just past the start of the level's second half, there is a plug that produces another large vine with platforms. The Puzzle Piece is on the top platform.
  8. Revealed after collecting all of the Bananas that appear after aligning the platforms using the propeller-powered platform plug.
  9. Revealed after collecting all of the Banana Bunches on the vine structure just before the Barrel Cannon.

Enemies[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Donkey Kong Country: Tropical Freeze content/Worlds/w01_mangrove/l0b_mangrove_silhouette.pak l0b_mangrove_silhouette.pak Mangrove Level B: Silhouette

Names in other languages[edit]

Language Name Meaning
Japanese きりの森
Kiri no Mori
Forest of Fog

French Marécages & Fuselages
Swamps & Fuselage
German Dickicht im Dunst
Thicket in the Haze
Italian Fitta foschia
Dense Mist
Spanish Follaje y fuselaje
Foliage and Fuselage

Trivia[edit]