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{{level
{{level infobox
|title=Beehive Brawl
|image=[[File:Beehive Brawl.png|250px]]
|image=[[File:Beehive_Brawl.png|250px]]
|code=5-A
|code=5 - A
|world=[[Juicy Jungle]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|song=Fruit Bounce
|track=Fruit Bounce
|before=[[Fruity Factory|<<]]
|before=[[Fruity Factory|<<]]
|after=[[Panicky Paddles|>>]]
|after=[[Panicky Paddles|>>]]
}}
}}
'''Beehive Brawl''' is the first secret level of ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], located in [[Juicy Jungle]] area. After such a level theme went unused for many years, this level is the first level since the ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' level [[Parrot Chute Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Parrot Chute Panic]] to take place inside a beehive and its surroundings.


'''Beehive Brawl''' is the first secret level of ''[[Donkey Kong Country: Tropical Freeze]]'', located in [[Juicy Jungle]] area. After such a level theme went unused for many years, this level is the first level since ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' to take place inside a beehive and its surroundings.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 2:25.00 is required to get a gold medal, a time of 2:36.00 for silver, and a time of 2:50.00 for bronze.


==Overview==
==Overview==
The level starts out in the place with brown, striped trees. Small honeycombs are seen hanging on the striped tree, and honey clumps seem to hold these honeycombs on top of these trees. In front of these hanging beehives lies a huge beehive with a sticky honey that forms a waterfall. Tiny bits of honeycomb platforms are sliding through the bottom, and they seem to be stuck in a honey waterfall. Other than [[Snowmad]]s, [[Buzzy]]s make major appearances in this level, either as enemies or helpers of [[Kong]]s. Past through the huge beehive is the place with two hanging small honeycombs. These honeycombs seem to be longish than the ones in the entrance, and they seem to move up and down, due to the elastic nature of the honey. After they have passed the first checkpoint with [[Professor Chops]], [[Kong]]s hang onto the small honeycomb with vines that cover around it, which causes the honey rope that holds the honeycomb to be snapped. Once the honey rope gets snapped, the small honeycomb starts to swing in a far distance; they usually take [[Kong]]s to the place where there is a vine that can be hung onto. After this swingy honeycomb, [[Kong]]s find another sets of small honeycombs - one with no honey ropes and one with the unstable honey ropes. After they have passed another huge beehive section, inhabited by a [[Boom Bird]] and a [[Chompasaurus]], [[Kong]]s hop onto the [[Barrel Cannon]] that launches them to the next beehive section.
The level starts out in the place with brown, striped trees. Small honeycombs are seen hanging on the striped tree, and honey clumps seem to hold these honeycombs on top of these trees. In front of these hanging beehives lies a huge beehive with a sticky honey that forms a waterfall. Tiny bits of honeycomb platforms are sliding through the bottom, and they seem to be stuck in a honey waterfall. Other than [[Snowmads]], [[Buzzy|Buzzies]] make major appearances in this level, either as enemies or helpers of [[Kong]]s. Past through the huge beehive is the place with two hanging small honeycombs. These honeycombs seem to be longer than the ones in the entrance, and they seem to move up and down, due to the elastic nature of the honey. After they have passed the first checkpoint with [[Professor Chops]], Kongs hang onto the small honeycomb with vines that cover around it, which causes the honey rope that holds the honeycomb to be snapped. Once the honey rope gets snapped, the small honeycomb starts to swing in a far distance; they usually take Kongs to the place where there is a vine that can be hung onto. After this swingy honeycomb, Kongs find another sets of small honeycombs - one with no honey ropes and one with the unstable honey ropes. After they have passed another huge beehive section, inhabited by a [[Boom Bird]] and a [[Chompasaurus]], Kongs hop onto the [[Barrel Cannon]] that launches them to the next beehive section.


In the next beehive section, a group of friendly [[Buzzy]]s are seen carrying a clump of green grass that [[Kong]]s can hung onto. However, when cling onto the clump of grass that Buzzy is carrying, the weight will cause it to slowly descend. Along whe way, spiked berries are seen stuck in the honey, which must be dodged by hand slapping the clump of grass. By hand slapping the clump of grass, Buzzy holding it will slightly go up, and comes down moments after being hand slapped. After passing these sections with friendly Buzzys, [[Kong]]s head to the place where the third checkpoint is situated. Yet again [[Kong]]s encounter another sets of small honeycombs that swings back and forth, and again there is another small honeycomb with the unstable honey ropes. This time, [[Kong]]s' weight snaps not only the left side of the honey rope, but also the honey ropes on top of the tree, causing the entire honeycomb to be catapulted to the other side. The honeycomb will then bounce off the pointy rock with spiked berries before sticking onto the honey waterfall. Once this section is passed, a [[Slot Machine Barrel]] can be seen on top of the vine, ending the level.
In the next beehive section, a group of friendly Buzzies are seen carrying a clump of green grass that [[Kong]]s can hang onto. However, when they cling onto the clump of grass that a Buzzy is carrying, the weight causes it to slowly descend. Along the way, spiked berries are seen stuck in the honey, which must be dodged by hand slapping the clump of grass. By hand slapping the clump of grass, the Buzzy holding it moves slightly upwards, and comes down moments after being hand slapped. After passing these sections with friendly Buzzies, the Kongs head to the place where the third checkpoint is situated. Yet again the Kongs encounter another set of small honeycombs that swings back and forth, and again there is another small honeycomb with the unstable honey ropes. This time, the Kongs' weight snaps not only the left side of the honey rope, but also the honey ropes on top of the tree, causing the entire honeycomb to be catapulted to the other side. The honeycomb then bounces off the pointy rock with spiked berries before sticking onto the honey waterfall. Once this section is passed, a [[Slot Machine Barrel]] can be seen on top of the vine, ending the level.


==Collectibles==
==Collectibles==
 
===KONG Letters===
===K-O-N-G Letters===
*K: On top of the first longish honeycomb.
*K: On top of the first longish honeycomb.
*O: On top of the spiked berry pit between [[Boom Bird]] and [[Chompasaurus]].
*O: On top of the spiked berry pit between [[Boom Bird]] and [[Chompasaurus]].
Line 25: Line 25:


===Puzzle Pieces===
===Puzzle Pieces===
#In the entrance, head to the left and trigger a [[Waldough]]-like switch to create a circle of bananas. Gather all bananas to reveal a Puzzle Piece. [[Cranky Kong]]'s Pogo Stick Jump is necessary in getting this Puzzle Piece, as the floor is littered with spiked berries, which can hurt [[Kong]]s if they are on contact with these obstacles.
#At the very beginning of the level, the [[Kong]]s must head left and trigger a [[Waldough]]-like switch to create a circle of [[banana]]s, then gather all of them to reveal the first Puzzle Piece. [[Cranky Kong]]'s Pogo Stick Jump is necessary for getting across the spikes and getting the Puzzle Piece.
#In the first longish honeycomb section past two [[Pointy Tuck]]s, go to the left once the second honeycomb reaches at its highest. The secret area, which reveals a Puzzle Piece after collecting bananas in 30 seconds, will be there.
#In one of the first honeycomb sections past two [[Pointy Tucks]], the Kongs must head left once the second honeycomb reaches its highest point to enter a secret area, where they must collect every banana in thirty seconds to reveal the second Puzzle Piece.
#In the second swingy honeycomb section, wait until the honeycomb reaches the other side. Once it has reached the other side, cling onto the vines and head to the left to get a Puzzle Piece.
#In the second swinging honeycomb section, the Kongs must wait until the honeycomb reaches the other side, at which point they must cling onto the vines and head to the left to obtain a Puzzle Piece.
#In the second beehive section, head to the left and cling onto the vines. On top of them lies a secret area, which grants players a Puzzle Piece after collecting bananas in 30 seconds.
#In the second beehive section, the Kongs must head to the left and cling onto the vines. On top of them lies a secret area, where the Kongs must collect every banana in half a minute to reveal the Puzzle Piece.
#After the first friendly Buzzy section, head directly into the secret area where there is a puzzle piece at the end. (Indicated by a wooden platform that covers it as well as a banana in the entrance)
#After the first friendly Buzzy section, the Kongs must head directly into the secret area, where a puzzle piece waits at the end.
#In the third area, cling onto the swingy honeycomb and jump onto the tree, which hides the [[Barrel Cannon]]. While being launched by a Barrel Cannon, gather all bananas on the way to reveal a Puzzle Piece.
#In the third area, the Kongs must cling to the swinging honeycomb and jump onto the tree, which hides a [[Barrel Cannon]]. While being launched by a Barrel Cannon, they must gather every banana on the way to reveal the Puzzle Piece.
#After the 6th Puzzle Piece, climb onto the swingy honeycomb, stationary honeycomb and another swingy honeycomb on the top. Head to the left and break the purple plump fruit by hand slapping, which will release bananas in a shape of a triangle. Collect all of them to reveal a Puzzle Piece.
#After acquiring the sixth Puzzle Piece, the Kongs must climb onto the swinging honeycomb, a stationary honeycomb and then another swinging honeycomb on the top. They must finally head to the left and break the purple plump fruit, releasing bananas in the shape of a triangle, all of which must be collected to reveal the seventh and final Puzzle Piece.
 
==Enemies==
==Enemies==
*[[Buzzy|Buzzies]]
*[[Buzzy|Buzzies]]
*[[Lemmington]]s
*[[Lemmington]]s
*[[Tuck]]s
*[[Tucks]]
*[[Pointy Tuck]]s
*[[Pointy Tucks]]
*[[Bouncelisk]]s
*[[Bouncelisk]]s
*[[Chompasaurus]]
*[[Chompasaurus]]


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w05_juice/l0a_juice_clingSwing.pak</tt>
|name1=l0a_juice_clingSwing.pak
|meaning1=Juice Level A: Cling Swing
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ハニースイング
|Jap=ハニースイング
Line 47: Line 57:
|Spa=Columpios colmeneros
|Spa=Columpios colmeneros
|SpaM=Beekeeper Swings
|SpaM=Beekeeper Swings
|Fra=Bourdons belliqueux
|Fre=Bourdons belliqueux
|FraM=Aggressive Bumblebees
|FreM=Aggressive Bumblebees
|Ger=Honigharlekinaden
|Ger=Honigharlekinaden
|GerM=Honey Comedies
|GerM=Honey Comedies
|Ita=Avventura tra gli Alvear
|Ita=Avventura tra gli Alveari
|ItaM=Adventure in the Beehive
|ItaM=Adventure in the Beehives
}}
}}
{{DKCTF}}
{{DKCTF}}
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
[[Category:Food areas]]
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]

Latest revision as of 23:04, February 2, 2024

Level
Beehive Brawl
Beehive Brawl.png
Level code 5-A
World Juicy Jungle
Game Donkey Kong Country: Tropical Freeze
Music track Fruit Bounce
<< Directory of levels >>

Beehive Brawl is the first secret level of Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name, located in Juicy Jungle area. After such a level theme went unused for many years, this level is the first level since the Donkey Kong Country 2: Diddy's Kong Quest level Parrot Chute Panic to take place inside a beehive and its surroundings.

In Time Attack mode, a time of 2:25.00 is required to get a gold medal, a time of 2:36.00 for silver, and a time of 2:50.00 for bronze.

Overview[edit]

The level starts out in the place with brown, striped trees. Small honeycombs are seen hanging on the striped tree, and honey clumps seem to hold these honeycombs on top of these trees. In front of these hanging beehives lies a huge beehive with a sticky honey that forms a waterfall. Tiny bits of honeycomb platforms are sliding through the bottom, and they seem to be stuck in a honey waterfall. Other than Snowmads, Buzzies make major appearances in this level, either as enemies or helpers of Kongs. Past through the huge beehive is the place with two hanging small honeycombs. These honeycombs seem to be longer than the ones in the entrance, and they seem to move up and down, due to the elastic nature of the honey. After they have passed the first checkpoint with Professor Chops, Kongs hang onto the small honeycomb with vines that cover around it, which causes the honey rope that holds the honeycomb to be snapped. Once the honey rope gets snapped, the small honeycomb starts to swing in a far distance; they usually take Kongs to the place where there is a vine that can be hung onto. After this swingy honeycomb, Kongs find another sets of small honeycombs - one with no honey ropes and one with the unstable honey ropes. After they have passed another huge beehive section, inhabited by a Boom Bird and a Chompasaurus, Kongs hop onto the Barrel Cannon that launches them to the next beehive section.

In the next beehive section, a group of friendly Buzzies are seen carrying a clump of green grass that Kongs can hang onto. However, when they cling onto the clump of grass that a Buzzy is carrying, the weight causes it to slowly descend. Along the way, spiked berries are seen stuck in the honey, which must be dodged by hand slapping the clump of grass. By hand slapping the clump of grass, the Buzzy holding it moves slightly upwards, and comes down moments after being hand slapped. After passing these sections with friendly Buzzies, the Kongs head to the place where the third checkpoint is situated. Yet again the Kongs encounter another set of small honeycombs that swings back and forth, and again there is another small honeycomb with the unstable honey ropes. This time, the Kongs' weight snaps not only the left side of the honey rope, but also the honey ropes on top of the tree, causing the entire honeycomb to be catapulted to the other side. The honeycomb then bounces off the pointy rock with spiked berries before sticking onto the honey waterfall. Once this section is passed, a Slot Machine Barrel can be seen on top of the vine, ending the level.

Collectibles[edit]

KONG Letters[edit]

  • K: On top of the first longish honeycomb.
  • O: On top of the spiked berry pit between Boom Bird and Chompasaurus.
  • N: Between two spiked berry on honey during the friendly Buzzy section.
  • G: On the wall with vines after the snapped honeycomb section.

Puzzle Pieces[edit]

  1. At the very beginning of the level, the Kongs must head left and trigger a Waldough-like switch to create a circle of bananas, then gather all of them to reveal the first Puzzle Piece. Cranky Kong's Pogo Stick Jump is necessary for getting across the spikes and getting the Puzzle Piece.
  2. In one of the first honeycomb sections past two Pointy Tucks, the Kongs must head left once the second honeycomb reaches its highest point to enter a secret area, where they must collect every banana in thirty seconds to reveal the second Puzzle Piece.
  3. In the second swinging honeycomb section, the Kongs must wait until the honeycomb reaches the other side, at which point they must cling onto the vines and head to the left to obtain a Puzzle Piece.
  4. In the second beehive section, the Kongs must head to the left and cling onto the vines. On top of them lies a secret area, where the Kongs must collect every banana in half a minute to reveal the Puzzle Piece.
  5. After the first friendly Buzzy section, the Kongs must head directly into the secret area, where a puzzle piece waits at the end.
  6. In the third area, the Kongs must cling to the swinging honeycomb and jump onto the tree, which hides a Barrel Cannon. While being launched by a Barrel Cannon, they must gather every banana on the way to reveal the Puzzle Piece.
  7. After acquiring the sixth Puzzle Piece, the Kongs must climb onto the swinging honeycomb, a stationary honeycomb and then another swinging honeycomb on the top. They must finally head to the left and break the purple plump fruit, releasing bananas in the shape of a triangle, all of which must be collected to reveal the seventh and final Puzzle Piece.

Enemies[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Donkey Kong Country: Tropical Freeze content/Worlds/w05_juice/l0a_juice_clingSwing.pak l0a_juice_clingSwing.pak Juice Level A: Cling Swing

Names in other languages[edit]

Language Name Meaning
Japanese ハニースイング
Hanī suingu
Honey Swing

French Bourdons belliqueux
Aggressive Bumblebees
German Honigharlekinaden
Honey Comedies
Italian Avventura tra gli Alveari
Adventure in the Beehives
Spanish Columpios colmeneros
Beekeeper Swings