Castle Crush: Difference between revisions

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m (I'm gonna push this date back a day, so I can do Jungle Jinx first.)
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==Secrets==
==Secrets==
===Bonus Level(s)===
===Bonus Level(s)===
As Rambi, the Kongs must ride along the floor for a while, until they see a formation of bananas in the shape of an arrow. It points to a wall. Rambi should use his special ability to ram into the wall, breaking it. When he enters the hole he made, he'll be in the [[Bonus Level]]. Here, the rhino needs to ride up the floor an defeat several Zingers. Once they are all beat, the [[Kremkoin]] will appear at the top of the stage.
If the monkeys can cross the No Animal Sign with Squawks, they will be rewarded with a [[TNT Barrel]]. They should use their prize to blow away the wall to the right, but before the floors comes up. They should walk through the opening they made to enter the Bonus Level, where they have to run around as the floor goes up at high speed. They need to make sure that they don't get crushed from the ceiling, because if they do, they'll be kicked out of the bonus. When they get to the end, the monkeys can claim their Kremkoin.


===DK Coin===
===DK Coin===
When the Kongs turn into Squawks (who is hidden through a wall right after the Star Barrel), they must fly upwards. Soon, the bird must go east, where, he'll notice a pathway going north. Although he'd normally take that route, he must instead continue east and go downwards, where the [[DK Coin]] is.


===Golden Feather (GBA Only)===
===Golden Feather (GBA Only)===
After exiting the second Bonus Level, the heroes should ride up to the next area above, where they'll see Klampons and Spinys. They need to let the floor rise a bit, to reveal the hidden [[Golden Feather]] in the top right corner of the area.


==Gallery==
==Gallery==

Revision as of 16:58, February 19, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by February 20, 2010.

Template:DKClevelbox Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, as well as the twenty-ninth level in the Game Boy Advance remake. It is also the third area of K. Rool's Keep in Diddy's Kong Quest, and the second area in the remake.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi the Rhinoceros, who is needed to access a bonus area, can be found, but he's well hidden. Likewise, Squawks also appears in this level, and is needed to get hold of this level's DK Coin, as well as a Bonus Barrel. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here to toughen up the quest through this level.


Level Layout

Donkey Kong Country 2

Secrets

Bonus Level(s)

As Rambi, the Kongs must ride along the floor for a while, until they see a formation of bananas in the shape of an arrow. It points to a wall. Rambi should use his special ability to ram into the wall, breaking it. When he enters the hole he made, he'll be in the Bonus Level. Here, the rhino needs to ride up the floor an defeat several Zingers. Once they are all beat, the Kremkoin will appear at the top of the stage.

If the monkeys can cross the No Animal Sign with Squawks, they will be rewarded with a TNT Barrel. They should use their prize to blow away the wall to the right, but before the floors comes up. They should walk through the opening they made to enter the Bonus Level, where they have to run around as the floor goes up at high speed. They need to make sure that they don't get crushed from the ceiling, because if they do, they'll be kicked out of the bonus. When they get to the end, the monkeys can claim their Kremkoin.

DK Coin

When the Kongs turn into Squawks (who is hidden through a wall right after the Star Barrel), they must fly upwards. Soon, the bird must go east, where, he'll notice a pathway going north. Although he'd normally take that route, he must instead continue east and go downwards, where the DK Coin is.

Golden Feather (GBA Only)

After exiting the second Bonus Level, the heroes should ride up to the next area above, where they'll see Klampons and Spinys. They need to let the floor rise a bit, to reveal the hidden Golden Feather in the top right corner of the area.

Gallery

Trivia

  • The Super Nintendo version of Castle Crush is infamous among players for a fatal glitch.
  • Castle Crush is one of two stages in Donkey Kong Country 2 that does not reappear in Donkey Kong Land 2 (Haunted Hall is the other). Instead it is replaced by a more generic castle stage know as Dungeon Danger.