Castle Crush

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Revision as of 09:30, February 18, 2010 by Fawfulfury65 (talk | contribs) (I'm gonna push this date back a day, so I can do Jungle Jinx first.)
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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by February 20, 2010.

Template:DKClevelbox Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, as well as the twenty-ninth level in the Game Boy Advance remake. It is also the third area of K. Rool's Keep in Diddy's Kong Quest, and the second area in the remake.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi the Rhinoceros, who is needed to access a bonus area, can be found, but he's well hidden. Likewise, Squawks also appears in this level, and is needed to get hold of this level's DK Coin, as well as a Bonus Barrel. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here to toughen up the quest through this level.


Level Layout

Donkey Kong Country 2

Secrets

Bonus Level(s)

DK Coin

Golden Feather (GBA Only)

Gallery

Trivia

  • The Super Nintendo version of Castle Crush is infamous among players for a fatal glitch.
  • Castle Crush is one of two stages in Donkey Kong Country 2 that does not reappear in Donkey Kong Land 2 (Haunted Hall is the other). Instead it is replaced by a more generic castle stage know as Dungeon Danger.