Castle Crush: Difference between revisions

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(Removed the details about the stage's glitch; its already mentioned on the List of glitches page.)
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This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. [[Rambi the Rhinoceros|Rambi]], who is needed to access a bonus area, can be found, but he's well hidden. Likewise, [[Squawks the Parrot|Squawks]] also appears in this level, and is needed to get hold of this level's [[DK Coin]], and to reach another bonus area.  [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s and [[Mini-Necky]]s are all found here.
This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. [[Rambi the Rhinoceros|Rambi]], who is needed to access a bonus area, can be found, but he's well hidden. Likewise, [[Squawks the Parrot|Squawks]] also appears in this level, and is needed to get hold of this level's [[DK Coin]], and to reach another bonus area.  [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s and [[Mini-Necky]]s are all found here.


There is also a glitch found in this level. To do it, the player must play as [[Diddy Kong]] and pick up a barrel, then go up to a wall and release the Y button, but quickly hold it in again. If done correctly, Diddy will be in the position of holding a barrel, but he will not have a barrel in his hands. If the player releases the button, they may turn into different enemies or suddenly become Rambi. However, one move will freeze the game. WARNING: This glitch can erase files or even cause the whole game to crash. Do this under serious caution!
==Trivia==
*The Super Nintendo version of Castle Crush is infamous among players for [[List of glitches#Castle Crush Glitch|a fatal glitch]].
 
* Castle Crush is one of two stages in Donkey Kong Country 2 that does not reappear in [[Donkey Kong Land 2]] ([[Haunted Hall]] is the other). Instead it is replaced by a more generic castle stage called [[Dungeon Danger]].
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[[Category:Dungeons]]
[[Category:Dungeons]]

Revision as of 19:58, September 16, 2009

Template:Level Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, the twenty-ninth level in the Gameboy Advance remake, the third area of K. Rool's Keep, and the second area in the remake.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi, who is needed to access a bonus area, can be found, but he's well hidden. Likewise, Squawks also appears in this level, and is needed to get hold of this level's DK Coin, and to reach another bonus area. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here.

Trivia

  • The Super Nintendo version of Castle Crush is infamous among players for a fatal glitch.