Castle Crush: Difference between revisions

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==Trivia==
==Trivia==
*The Super Nintendo version of Castle Crush is infamous among players for [[List of glitches#Castle Crush Glitch|a fatal glitch]].
*The Super Nintendo version of Castle Crush is infamous among players for [[Donkey Kong Country 2: Diddy's Kong Quest/Glitches|a fatal glitch]].


* Castle Crush is one of two stages in Donkey Kong Country 2 that does not reappear in [[Donkey Kong Land 2]] ([[Haunted Hall]] is the other). Instead it is replaced by a more generic castle stage called [[Dungeon Danger]].
* Castle Crush is one of two stages in Donkey Kong Country 2 that does not reappear in [[Donkey Kong Land 2]] ([[Haunted Hall]] is the other). Instead it is replaced by a more generic castle stage called [[Dungeon Danger]].

Revision as of 20:49, December 27, 2009

Template:DKClevelbox Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, the twenty-ninth level in the Gameboy Advance remake, the third area of K. Rool's Keep, and the second area in the remake.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi, who is needed to access a bonus area, can be found, but he's well hidden. Likewise, Squawks also appears in this level, and is needed to get hold of this level's DK Coin, and to reach another bonus area. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here.

Trivia

  • The Super Nintendo version of Castle Crush is infamous among players for a fatal glitch.