Krem Quay: Difference between revisions

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{{worldbox
{{world infobox
|image=[[File:KremQuay.gif|250px]]
|image=[[File:Krem Quay.png|200px]]<br>Map in the original version<br>[[File:KremQuay-GBA.png|200px]]<br>Map in the Game Boy Advance version
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|lev=6
|levels=6
|before=[[Crocodile Cauldron|<<]]
|before=[[Crocodile Cauldron|<<]]
|after=[[Krazy Kremland|>>]]
|after=[[Krazy Kremland|>>]]
}}
}}
'''Krem Quay''' is one of the many locations visited by [[Diddy Kong|Diddy]] and [[Dixie Kong]] in their quest to rescue [[Donkey Kong]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Krem Quay is ruled by the powerful [[Kudgel]]. This world appears to once have been the main port of [[Crocodile Isle]], but is now a murky swamp. The quay is infested with a large amount of [[bramble]] vines and the remains of a large ship ripped in half found submerged in the swamp; the water is also extremely polluted. In order for the [[Kong]]s to navigate their way through it, they need the help of [[Glimmer the Angler Fish]]. At the end of ''Donkey Kong Country 2: Diddy's Kong Quest'', Krem Quay, along with the rest of Crocodile Isle, sank to the bottom of the ocean.
{{quote|Yet another [[Kremling]] [[Gangplank Galleon|Galleon]] has sunk here in Krem Quay. Once the port of [[Crocodile Isle]] (as if anyone would really want to visit), the place is now a swamp, crawling with [[Neek|rats]] and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a [[Glimmer the Anglerfish|friend with a light]] to show you the way.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}}
'''Krem Quay''' is the third world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and it takes place at a murky swamp in [[Crocodile Isle]]. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon said to have originally belonged to [[King K. Rool]].<ref>[https://archive.org/details/donkey-kong-country-2-der-offizielle-nintendo-spieleberater-1/page/n51/mode/2up ''Donkey Kong Country 2: Diddy's Kong Quest'' German player's guide], page 52</ref> The ship is broken in two halves, each appearing on either side of the world map. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a [[bramble]] field that is deep within Krem Quay. On the [[Crocodile Isle]] map is a set of stairs leading up to [[Krazy Kremland]].


In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', Krem Quay is located on the left side of Crocodile Isle instead of the right.
Shortly after [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]'s defeat on [[The Flying Krock]], as he falls down Crocodile Isle, Kaptain K. Rool bounces on Krem Quay's location, and then into the water, where sharks proceed to chomp on him.
 
Krem Quay does not appear in ''[[Donkey Kong Land 2]]'', as it was instead combined with [[Crocodile Cauldron]] to form a single world, [[Krem Cauldron]].


==Levels==
==Levels==
*[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]
<gallery widths=256>
*[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]
Barrel Bayou DKC2 letter O.png|'''[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]'''<br>The first level, Barrel Bayou involves the Kongs having blast through a series of [[Barrel Cannon]]s and [[Spinner Barrel|Rotatable Barrels]] to cross over large swamp pits. They can receive brief assistance from [[Rambi]] along the way.
*[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]
Glimmers Galleon DKC2 screenshot.png|'''[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]'''<br>The second level, Glimmer's Galleon takes place inside of a large, sunken galleon. The area is dark and barely visible, but [[Glimmer]] is present for a majority of the level to light the path forward.
*[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]
Krockhead Klamber DKC2 screenshot.png|'''[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]'''<br>The third level, Krockhead Klamber takes place in a swamp environment where Diddy and Dixie have to jump from {{wp|cattails}} as well as use [[Krockhead]]s as makeshift platforms to get across the large, swampy pits.
*[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]]
Rattle Battle.png|'''[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]'''<br>The fourth level, Rattle Battle takes place on a galleon, and most of it has the Kongs transformed into [[Rattly]]. The main aspect of Rattle Battle is for Rattly to utilize his high jumping ability to progress.
*[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]
Slime Climb.png|256px|'''[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]]'''<br>The fifth level, Slime Climb takes place on a mast during a shipwreck. As such, the water slowly rises in the water. Diddy and Dixie have to quickly make their way up the level to avoid the [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]] chasing them.
Bramble Blast DKC2.png||'''[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]'''<br>The sixth level, Bramble Blast takes place within a large maze of [[bramble]]s that can only be navigated through by blasting from several [[Barrel Cannon]]s.
Kudgel's Kontest DKC2.png|256px|'''Boss level: [[Kudgel's Kontest]]'''<br>The boss level, Kudgel's Kontest involves a boss fight against the world boss, [[Kudgel]].
</gallery>
 
==Profiles==
*<u>'''Instruction booklet'''</u> (page 21): ''Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.''
*<u>'''Player's Guide'''</u> (page 20): ''K. Rool proves he’s pirate and not a sailor with yet another wrecked ship. Be careful or you’ll get sunk in this swamp along with it!''
*<u>'''''Nintendo Power'' vol. 79'''</u> (page 22): ''What? Another wrecked ship? Hasn’t K. Rool ever learned how to drive these things?! Well, you may have steering problems in this level, too, especially since some of the stages don’t give you much time to look around and gauge your next move. In Barrel Bayou, for example, you often have to destroy a Kloak before he tosses out a bee that blocks a bonus item. At other times, though, if you let him go, he’ll throw out a chest with a terrific reward in it!''
 
==Gallery==
<gallery>
Swamp DKC2_group art.jpg|Scene artwork
Swamp DKC2_group art (alt).jpg|Full scene artwork
Krem Quay Swamp concept.jpg|Concept for the levels in Krem Quay
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap={{hover|船|ふね}}の{{hover|墓場|はかば}}「クレムクエイ」<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 27.</ref>
|JapR=Fune no Hakaba "Kuremu Kuei"
|JapM=Ship Graveyard “Krem Quay”
|Spa=Muelle de Tripulaciones
|Spa=Muelle de Tripulaciones
|SpaM=Crews Quay
|SpaM=Crews Quay
|Fra=Quai Krem
|Fre=Quai Krem
|FraM=Literal translation
|FreM=Krem Quay
|Jap=船の墓場「クレムクエイ」
|Ger=Krem-Kai
|JapR=Fune no hakaba "Kuremu kuei"
|GerM=Krem Quay
|JapM=Ship Graveyard "Krem Quay"
|Ita=Molo Krem
|ItaM=Krem Quay
}}
}}
{{BoxTop}}
 
{{NIWA|DKWiki=1}}
==References==
<references/>
 
{{DKC2}}
{{DKC2}}
[[Category:Donkey Kong Places]]
[[Category:Swamps]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Bodies of Water]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Forests and Jungles]]
[[Category:Worlds]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]

Latest revision as of 16:01, May 18, 2024

Krem Quay
Krem Quay
Map in the original version
Krem Quay (GBA)
Map in the Game Boy Advance version
Game Donkey Kong Country 2: Diddy's Kong Quest
Level(s) 6
<< List of worlds >>
“Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.”
Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 21

Krem Quay is the third world of Donkey Kong Country 2: Diddy's Kong Quest, and it takes place at a murky swamp in Crocodile Isle. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon said to have originally belonged to King K. Rool.[1] The ship is broken in two halves, each appearing on either side of the world map. Diddy and Dixie do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a bramble field that is deep within Krem Quay. On the Crocodile Isle map is a set of stairs leading up to Krazy Kremland.

Shortly after Kaptain K. Rool's defeat on The Flying Krock, as he falls down Crocodile Isle, Kaptain K. Rool bounces on Krem Quay's location, and then into the water, where sharks proceed to chomp on him.

Krem Quay does not appear in Donkey Kong Land 2, as it was instead combined with Crocodile Cauldron to form a single world, Krem Cauldron.

Levels[edit]

Profiles[edit]

  • Instruction booklet (page 21): Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.
  • Player's Guide (page 20): K. Rool proves he’s pirate and not a sailor with yet another wrecked ship. Be careful or you’ll get sunk in this swamp along with it!
  • Nintendo Power vol. 79 (page 22): What? Another wrecked ship? Hasn’t K. Rool ever learned how to drive these things?! Well, you may have steering problems in this level, too, especially since some of the stages don’t give you much time to look around and gauge your next move. In Barrel Bayou, for example, you often have to destroy a Kloak before he tosses out a bee that blocks a bonus item. At other times, though, if you let him go, he’ll throw out a chest with a terrific reward in it!

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 墓場「クレムクエイ」[2]
Fune no Hakaba "Kuremu Kuei"
Ship Graveyard “Krem Quay”

French Quai Krem
Krem Quay
German Krem-Kai
Krem Quay
Italian Molo Krem
Krem Quay
Spanish Muelle de Tripulaciones
Crews Quay

References[edit]

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest German player's guide, page 52
  2. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 27.