Dumb Drum: Difference between revisions

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==Boss Dumb Drum==
==Boss Dumb Drum==
At the start of the battle, Dumb Drum will attempt to smash [[Donkey Kong]] and his buddy [[Diddy Kong|Diddy]] by floating in the air and slamming himself down on them. If Dumb Drum misses the [[Kong]]s, he will begin to send enemies out of its body. He will release the following enemies; [[Kritter]]s, [[Klaptrap]]s (3rd in GBA), [[Klump]]s, [[Army|Armies]], and [[Slippa]]s which are exclusively only in the GBA version which he sends out second. It reveals that the Kongs must destroy enemies four times before Dumb Drum is defeated (Five enemies in the GBA version and Dumb Drum must be defeated via [[TNT Barrel]]s being thrown at it five times). If the Kongs defeat these enemies Dumb Drum will attempt to crush them again at a faster pace after each hit. In order for the Kongs to defeat Dumb Drum, they must destroy all of the enemies it releases, which somehow effects it.
At the start of the battle, Dumb Drum will attempt to smash [[Donkey Kong]], and his buddy [[Diddy Kong|Diddy]], by floating in the air and slamming itself down on them. If Dumb Drum misses the [[Kong]]s, it will begin to release enemies out of its body. It will release the following enemies; [[Kritter]]s, [[Slippa]]s, [[Klaptrap]]s, [[Klump]]s, and [[Army]]s, in that exact order.
 
If the Kongs defeat these enemies, Dumb Drum will attempt to crush them again at a faster pace after each round. In order for the Kongs to defeat Dumb Drum, they must destroy all of the enemies it releases, which somehow affects it.  In the [[Game Boy Advance]] remake, the Kongs have to throw a [[TNT Barrel]] (which will appear after taking out the enemies) at Dumb Drum to damage it.
 
When defeated, Dumb Drumb will self-destruct, giving Donkey Kong and Diddy Kong access to [[Chimp Caverns]].


==Trivia==
==Trivia==
*In the [[SNES]] version of ''[[Donkey Kong Country]]'', Dumb Drum will sometimes make different noises when it hits the ground.
*In the [[SNES]] version of ''[[Donkey Kong Country]]'', Dumb Drum will sometimes make different noises when it hits the ground.
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==References==
==References==
{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}

Revision as of 19:21, September 23, 2011

Template:Character-infobox Dumb Drum is the fifth boss of Donkey Kong Country in the world, Kremkroc Industries, Inc. It is an Oil Drum-like boss with a skull and crossbones emblem.

Boss Dumb Drum

At the start of the battle, Dumb Drum will attempt to smash Donkey Kong, and his buddy Diddy, by floating in the air and slamming itself down on them. If Dumb Drum misses the Kongs, it will begin to release enemies out of its body. It will release the following enemies; Kritters, Slippas, Klaptraps, Klumps, and Armys, in that exact order.

If the Kongs defeat these enemies, Dumb Drum will attempt to crush them again at a faster pace after each round. In order for the Kongs to defeat Dumb Drum, they must destroy all of the enemies it releases, which somehow affects it. In the Game Boy Advance remake, the Kongs have to throw a TNT Barrel (which will appear after taking out the enemies) at Dumb Drum to damage it.

When defeated, Dumb Drumb will self-destruct, giving Donkey Kong and Diddy Kong access to Chimp Caverns.

Trivia

  • In the SNES version of Donkey Kong Country, Dumb Drum will sometimes make different noises when it hits the ground.


References


Template:DK Bosses