Master Necky Snr.: Difference between revisions

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{{quote|It's just like the old days, reusing the boss, changing it's{{sic}} color, and pretending it is completely new.|Cranky Kong|Donkey Kong Country}}
{{quote|It's just like the old days, reusing the boss, changing it's{{sic}} color, and pretending it is completely new.|Cranky Kong|Donkey Kong Country}}


'''Master Necky Snr.''' is a gigantic [[Necky]] and the sixth boss of the game ''[[Donkey Kong Country]]''. He is also the guardian of the area known as the [[Chimp Caverns]], appearing in the level [[Necky's Revenge]] and the final obstacle before [[Donkey Kong]] and [[Diddy Kong]] can challenge the leader of the [[Kremling]]s himself, [[King K. Rool]].  
'''Master Necky Snr.''' (stylized as '''Master Necky, Sr.''' in the Nintendo Player's Guide<ref>''Donkey Kong Country'' Player's Guide, page 118.</ref>) is a gigantic [[Necky]] and the sixth boss of the game ''[[Donkey Kong Country]]''. He is also the guardian of the area known as the [[Chimp Caverns]], appearing in the level [[Necky's Revenge]] and the final obstacle before [[Donkey Kong]] and [[Diddy Kong]] can challenge the leader of the [[Kremling]]s himself, [[King K. Rool]].  


Master Necky Snr. fights similarly to the first [[Master Necky]]. However, instead of shooting one [[coconut]] at the [[Kong]]s, Master Necky Snr. shoots an increasing amount of coconuts at them. Before he is hit, Master Necky Snr. shoots only one coconut at a time. However, after he is hit the first time, Senior shoots two coconuts at a time. After two hits, he shoots three coconuts, etc. Additionally, Master Necky Snr.'s coconuts fly farther and faster than Master Necky's coconuts.
Master Necky Snr. fights similarly to the first [[Master Necky]]. However, instead of shooting one [[coconut]] at the [[Kong]]s, Master Necky Snr. shoots an increasing amount of coconuts at them. Before he is hit, Master Necky Snr. shoots only one coconut at a time. However, after he is hit the first time, Senior shoots two coconuts at a time. After two hits, he shoots three coconuts, etc. Additionally, Master Necky Snr.'s coconuts fly farther and faster than Master Necky's coconuts.
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|JapM=Angry Boss Necky
|JapM=Angry Boss Necky
}}
}}
==References==
<references/>
{{DKC}}
{{DKC}}
[[Category:Neckies]]
[[Category:Neckies]]
[[Category:Donkey Kong Country Bosses]]
[[Category:Donkey Kong Country Bosses]]
[[de:Master Necky Sr.]]
[[de:Master Necky Sr.]]

Revision as of 09:36, November 13, 2018

Template:Character-infobox

“It's just like the old days, reusing the boss, changing it's[sic] color, and pretending it is completely new.”
Cranky Kong, Donkey Kong Country

Master Necky Snr. (stylized as Master Necky, Sr. in the Nintendo Player's Guide[1]) is a gigantic Necky and the sixth boss of the game Donkey Kong Country. He is also the guardian of the area known as the Chimp Caverns, appearing in the level Necky's Revenge and the final obstacle before Donkey Kong and Diddy Kong can challenge the leader of the Kremlings himself, King K. Rool.

Master Necky Snr. fights similarly to the first Master Necky. However, instead of shooting one coconut at the Kongs, Master Necky Snr. shoots an increasing amount of coconuts at them. Before he is hit, Master Necky Snr. shoots only one coconut at a time. However, after he is hit the first time, Senior shoots two coconuts at a time. After two hits, he shoots three coconuts, etc. Additionally, Master Necky Snr.'s coconuts fly farther and faster than Master Necky's coconuts.

To defeat Master Necky Snr., Donkey or Diddy must use the bouncy tire in the center of the vulture's lair to jump high in the air and stomp on Master Necky Snr.'s head. After five hits, Master Necky Snr. will collapse on the floor. After the battle, Donkey Kong recovers his Giant Bananas and heads to King K. Rool's pirate ship for the final showdown.

In the Game Boy Advance port of Donkey Kong Country, Necky's Revenge contains both Master Necky and Master Necky Snr. working together on defeating the Kongs. They both fire a single nut, one after the other. Once one is defeated, the other starts shooting four nuts at a time. When Donkey Kong and Diddy Kong jump on them both five times, they will be defeated.

Gallery

Names in other languages

Language Name Meaning
Japanese いかりのボスネッキー
Ikari no Bosu Nekkī
Angry Boss Necky

References

  1. ^ Donkey Kong Country Player's Guide, page 118.