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{{articleabout|the common [[Mario (series)|''Mario'' series]] currency|the ''[[Diddy Kong Racing DS]]'' item|[[Coin (Diddy Kong Racing DS)|here]]|the enemy from ''[[Donkey Kong Country 3]]''|[[Koin|here]]}}
{{redirect|Mushroom coin|the object also known as a Mushroom Coin|[[coin counter]]|the various types of coins|[[:Category:Coins]]}}
{{item-infobox
{{distinguish|Koin}}
|name=Coin
{{item infobox
|image=[[File:CoinSM3DL.png|200px]]
|image=[[File:CoinMK8.png|150px]]<br>Artwork of a coin from ''[[Mario Kart 8]]''
|description=A Coin from ''[[Super Mario 3D Land]]''.
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[1983]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario Tennis Open]]'' ([[2012]])
}}
}}
{{quote|A single coin may have the power to change your destiny...|Pianta|Super Mario Sunshine}}
{{quote|For some reason, Coins appear when you smash enemies! Don’t think about it too hard, Einstein! There are some supernatural phenomena in the world that just can’t be explained!!|Wario|Wario Land 4}}
 
'''Coins''' (also called '''Mushroom coins''' in the [[Beanbean Kingdom]]) are the main currency of the [[Mushroom Kingdom]]. They can be collected in most [[Super Mario (franchise)|''Super Mario'' games]]. They have varying effects depending on the game type: in platformer games, they increase a player's [[Point|score]] and grant [[extra life|extra lives]]; in racing games, they increase speed and recovery times; and in RPGs, they can be used to purchase items, all among other uses.
'''Coins''' (sometimes known as '''Gold Coins''' or '''Yellow Coins''', and also called '''Mushroom Coins''' in the [[Beanbean Kingdom]] and '''Koopabits''' in the [[Nintendo Comics System]] stories) are the main currency of the [[Mushroom Kingdom]]. They first appear in ''[[Mario Bros. (game)|Mario Bros.]]'', where they move along the floor and are worth one hundred points if [[Mario]] or [[Luigi]] catch them. They later appear in ''[[Super Mario Bros.]]'', where they are demoted to ten points per coin. If Mario [[jump]]s up and hits a [[Question Block|? Block]], sometimes Coins pop out. When one hundred Coins are collected, the [[player]] is rewarded with an [[Extra Life|extra life]]. The count of coins then returns to zero, enabling the player to earn 100 coins again.
 
==History==
==History==
===''Mario Bros.''===
{{main|History of coins}}
[[File:MarioBrosCoin.gif|frame]]
Coins have had varied roles throughout the ''Super Mario'' franchise. In the [[Super Mario (series)|''Super Mario'' series]], particularly the sidescrolling platforming games, collecting 100 typically gives the player an [[extra life]]. In the [[Mario Kart (series)|''Mario Kart'' series]], Coins appear less often, though they affect the racer's top speed. In the [[Mario Party (series)|''Mario Party'' series]], coins mainly appear as a currency used on the game board. Certain minigames involve the characters collecting coins, and the only way to lose in them is by not collecting any coins. Similarly to the ''Super Mario'' series, the [[Yoshi's Island (series)|''Yoshi's Island'' series]] and [[Wario Land (series)|''Wario Land'' series]] also include coins as collectible items. In the [[Paper Mario (series)|''Paper Mario'' series]] and [[Mario & Luigi (series)|''Mario & Luigi'' series]], Coins are used as a form of currency.
Coins first appeared in ''[[Mario Bros. (game)|Mario Bros.]]'', where they were a very rare item. If obtained, they give Mario or Luigi 100 points. They moved along the floor and can be an issue to catch if the player also regards the enemies that can distract Mario and Luigi.


===''Super Mario'' series===
==Types of coins==
====''Super Mario Bros.''====
===Yellow Coins===
[[File:SMBCoin.gif|frame|left]]
[[File:SM64 Yellow Coin art.jpg|thumb|100px|A Yellow Coin]]
In ''[[Super Mario Bros.]]'', coins were the most common items found in this game. They can be found in every level, spawning from blocks or floating in the air. Coins were worth ten points when collected and collecting 100 coins will give Mario an extra life.
Yellow Coins are the main types of coins found in the [[Super Mario (franchise)|''Super Mario'' franchise]]. They are found everywhere, ranging from floating in the air, acquiring them through blocks, or by defeating enemies. Generally in ''Super Mario'' side-scrolling games, they are worth 50, 100 or 200 points. Collecting either 50 or 100 in certain games will make the player earn an extra life. Yellow Coins are the primary normal coins in most games. While their designs occasionally vary, they are most often depicted as circular or oblong tokens with a sans-serif "one" numeral debossed in the center of each face.


====''Super Mario Bros.: The Lost Levels''====
===Red Coins===
Coins can also be commonly found in ''[[Super Mario Bros.: The Lost Levels]]''. They serve the exact same function and appearance as ''Super Mario Bros.'', which they will grant Mario a life by collecting 100 of them.
[[File:Red Coin SM64 artwork.jpg|thumb|left|100px|A Red Coin]]
{{main|Red Coin}}
Red Coins are uncommon, but not rare in the ''Super Mario'' franchise. They first appeared as coins disguised as yellow coins in ''Super Mario World 2: Yoshi's Island'', but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', and collecting eight of them reveals a [[Power Star]]. Likewise, in ''[[Super Mario Sunshine]]'', a [[Shine Sprite]] appears when eight Red Coins are collected. In ''[[Mario Party DS]]'' they are worth 5 Yellow Coins, replacing [[coin bag]]s from previous ''Mario Party'' games. Their function varies from game to game, but the player usually has to collect eight of them to do something. In ''[[New Super Mario Bros.]]'' and its sequels, the player is granted an item such as a [[Fire Flower]] upon collecting 8 Red Coins.


====''Super Mario Bros. 2''====
===Blue Coins===
[[File:CoinSMB2.png|frame]]
[[File:Blue Coin SMS.png|thumb|100px|A Blue Coin]]
In ''[[Super Mario Bros. 2]]'', Coins could only be retrieved by using a [[Magic Potion]] to create a [[door]] near unpicked [[Vegetable]]s. When this door appeared, Mario, Luigi, [[Princess Peach|Princess Toadstool]], or [[Toad]] could use it to travel to [[Subspace]] and pick the aforementioned Vegetables, which would in actuality be extra point-rewarding Coins.  
{{main|Blue Coin}}
Blue Coins are either part of completion of a game or another way of getting more coins. In ''Super Mario 64'', they are found by defeating certain enemies or ground-pounding a [[Blue Coin Block]]. They are worth five Yellow Coins each as opposed to one. Blue Coins are found in hidden parts in ''Super Mario Sunshine'', and are required in order to complete the game 100%, as ten Blue Coins can be spent to get a [[Shine Sprite]]. In most other games, they appear after a [[P Switch]] is pressed, and are worth one coin each.


''[[Super Mario Bros. 2#Super Mario Advance|Super Mario Advance]]'' introduced a new type of giant, red coin called an [[Ace Coin]]s. Regular coins could also be found, although they were harder to find (and, as was in the original ''Super Mario Bros. 2'', could only be found in Subspace).
===Purple Coins===
[[File:PurpleCoin.png|thumb|left|100px|A Purple Coin]]
{{main|Purple Coin}}
Purple Coins are found only in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'' when a Purple Comet is orbiting a [[galaxy]]. Purple Coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins (sometimes within a time limit), they can receive a Star. Unlike regular coins, Purple Coins do not heal lost health or restore breath while underwater.


In both games, coins can be used in the Bonus Chance game for the [[extra lives]].
===? Coins===
[[File:Question Coin.jpg|thumb|100px|A ? Coin]]
{{main|? Coin}}
? Coins are found in ''[[Super Mario Galaxy]]'' and [[Super Mario Galaxy 2|its sequel]]. These coins do not count as normal coins, but they have many uses. Often, they make Coins, [[Star Bit]]s, Power-Ups, and [[note]]s appear. In the [[Gusty Garden Galaxy]], they even make other ? Coins appear.


====''Super Mario Bros. 3''====
===Dragon Coins===
[[File:SMB3_Coin.png|frame|left]]
[[File:YoshiCoin_SMW.png|thumb|left|100px]]
[[File:Ani_smb3coin.gif|frame]]
{{main|Dragon Coin}}
[[File:Anicoin.png|frame|left]]
Found only in ''Super Mario World'' and remakes, these will grant Mario a life when all five are collected in each level. They are bigger than regular coins, and they have a portrait of Yoshi on them.
Coins reappear as, once again, common items to be obtained in ''[[Super Mario Bros. 3]]''. They still grant Mario a life when all of them are collected and will still be found in blocks and floating in the air. Also, coins were able to be obtained in the flip-the-card minigames. Coins were also in the 2-Player battle mode. If the player collected 5 coins, they won.<br>
{{br|left}}
In the [[Super Mario Advance 4: Super Mario Bros. 3|GBA remake]], there was an [[Super Mario Advance 4 e-Cards#Power-Up Cards|orange e-Switch]] that when activated, enemies would turn into moving coins if hit by fireballs, with a striking resemblance to the same effect in Super Mario World and its GBA remake.


====''Super Mario World''====
===Frog Coins===
[[File:CoinSMW.gif|frame]]
[[File:SMRPG FrogCoin.png|right|100px|A Frog Coin]]
In ''[[Super Mario World]]'', coins acted in nearly the same manner as in the previous games. However, Mario in this game can also obtain coins by defeating enemies with fireballs. They will still grant Mario a life if 100 are collected.
{{main|Frog Coin}}
Frog Coins are a green coin exclusive to ''[[Super Mario RPG: Legend of the Seven Stars]]'', and act as a second currency only accepted by amphibian characters. They can be exchanged for rare items at certain shops.


If [[Mario]] or [[Luigi]] jumps on a grey switch all of the enemies will turn into grey coins. They don't count as normal coins but they do count as points. Each coin collected gives multiplied points, up to 3-UP in the original game, or 5-UP in the Game Boy Advance port.
===Star Coins===
[[File:NSMB2 Star Coin.png|thumb|left|100px|A Star Coin]]
{{main|Star Coin}}
Star Coins are a type of Coin only found in ''New Super Mario Bros.'' games. There are three Star Coins in every level (except [[Warp Cannon]]s, [[Enemy Course]]s and [[Toad's House]]s). There are 240 in ''New Super Mario Bros.'' and 219 in ''New Super Mario Bros. 2'', where they serve for unlocking secret paths and in the former, unlocking new backgrounds for the touchscreen. Also, there are 231 in ''New Super Mario Bros. Wii'' and 246 in ''New Super Mario Bros. U'' and they serve for unlocking [[World 9 (New Super Mario Bros. Wii)|World 9]]/[[Superstar Road]] levels and in the former, buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of Dragon Coins.
{{br}}


In most levels, [[Dragon Coin]]s will appear. Dragon Coins are coins with an oval shape, with a profile of Yoshi in it. If Mario collects all five of them in a level, he will get a life and it will act towards completion if Mario collects them all. In ''[[Super Mario World#Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'', if Mario collects all Dragon Coins in every level there are Dragon Coins, there will be a scene and after that, the Dragon Coins will be replaced by Peach Coins, which serves the exact same function.
===Ace Coins===
{{main|Ace Coin}}
[[File:Ace Coin SMA1 sprite.png|thumb]]
Ace coins only appear in ''[[Super Mario Advance]]'' and there are 5 Ace Coins hidden in each level. Their role in the game is the same as the Dragon Coin in ''Super Mario World''. There are 100 Ace Coins overall. They are oval and have the letter "A" engraved on them.


====''Super Mario 64''/''Super Mario 64 DS''====
===Advance Coin===
[[File:Coin64DS.png|thumb|left|Coins from ''Super Mario 64'' and its [[Nintendo DS|DS]] remake.]]
{{main|Advance Coin}}
[[Yellow Coin|Coins]] are common once again in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. Unlike its preceding games, Coins have star-shaped symbol and can be found by simply defeating enemies. Collecting 100 Coins in a level will earn Mario a star. Coins will also restore Mario's lost health. If Mario happens to collect 50 Coins in a level and complete it, he will gain an extra life. This holds true for every multiple of 50. [[Red Coin]]s reappear and are worth two regular Coins.
[[File:AdvanceCoin SMA4.png|thumb]]
Advance Coins are special coins that appear exclusively in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They appear only in the new [[World-e]] levels. They are similar to [[Ace Coin|Ace Coins]] in appearance, except for the fact that they're yellow.


[[Blue Coin]]s debuted in this game. They are found usually by ground-pounding on Blue Coin switches or defeating certain enemies such as [[Boo]] or [[Mr. I]]. Blue Coins are worth five regular Coins when collected.
===Moon Coins===
{{main|Moon Coin}}
[[File:MoonCoin.png|thumb|left|A Moon Coin]]
Moon Coins appear in ''[[New Super Mario Bros. 2]]'', and are only found in [[World Star (New Super Mario Bros. 2)|World Star]]. They have a [[3-Up Moon]] imprinted on them. These coins replace the [[Star Coin]]s of other worlds in the game. However, Moon Coins cannot be used as Star Coins (therefore they cannot be used to remove [[Star Coin Sign]]s). Moon Coins are only used for collecting and are required to obtain one of the stars on the player's save file.


Both versions of the game track the highest number of Coins collected in a course on the score screen.
===Green Coins===
{{main|Green Coin}}
[[File:Green CoinNSMBU.png|thumb|Three Green Coins]]
Green Coins have appeared in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario 3D World]]'', ''[[New Super Mario Bros. U Deluxe]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. Green Coins are activated by moving through a [[Green Ring]]. In the ''New Super Mario Bros.'' games, they act much like Red Coins, but these coins disappear much faster and five groups of three need to be collected. They always appear in groups of three and form a clover shape. In ''Super Mario 3D World'', eight coins appear, and collecting them all results in a [[Green Star]] appearing.


====''Super Mario Sunshine''====
===Mario Coins===
[[File:Coinsms.png|thumb|A Coin from ''Super Mario Sunshine''.]]
{{main|Mario Coin}}
Coins also serve the same functions in ''[[Super Mario Sunshine]]'', retaining their healing properties and granting Mario a life for every 50 collected. If Mario collects 100 coins in a region, a hidden [[Shine Sprite]] will be revealed to him. [[Blue Coin]]s also return and are able to be traded in [[Delfino Plaza]] for [[Shine Sprite]]s, ten coins per Shine. Also, just as in ''Super Mario 64'', top Coin scores are once again tracked for each course, but with a Shine Sprite icon next to the count if Mario succeeded in reaching the 100 coin mark.
[[File: MKAGP2 MarioCoin.jpg|thumb|left|150px]]
Mario Coins appear in ''[[Mario Kart Arcade GP 2]]'' and ''[[Mario Kart Arcade GP DX]]''. These are used to earn prizes.
{{br}}


====''New Super Mario Bros.''====
===Regional Coins===
[[File:Coin Spinning NSMB.gif|frame|left]]
{{main|Regional coin}}
In ''[[New Super Mario Bros.]]'', coins are found in blocks or in [[Coin Heaven]], just like ''Super Mario Bros.''. They can also be obtained by defeating enemies with fireballs, like in ''Super Mario World''. [[Star Coin]]s are also found in this game, where there are three of them in every level. They can be spent on unlocking bonus areas on the map, and they can also be spent on unlocking backgrounds for the bottom screen. If the player collects all Star Coins and unlocks everything, the file will receive three stars, indicating 100% completion. Red Coin Rings are also present in this game. If the player touches the Red Coin Ring, eight Red Coins will appear. If the player collects all eight Red Coins, they will receive a power-up, which will depend on the player's current condition.
[[File: Regional Coins.png|thumb|100px]]
Regional coins are coins appearing only in ''[[Super Mario Odyssey]]''. They are different in appearance in each kingdom, and can only be used in the kingdom they are found in. They are also purple in color.
{{br}}
{{br}}


====''Super Mario Galaxy''====
===Flower Coins===
[[File:CoinSMG.png‎|thumb|200px|Mario collecting coins in [[Battlerock Galaxy]] from ''Super Mario Galaxy''.]]
{{main|Flower coin}}
In ''[[Super Mario Galaxy]]'', coins are much rarer in this game than when they appear in the other preceding 3D games; [[Star Bits]] replaced coins as being a common item that grants Mario a life for every 50 collected. However, Coins still do appear and, unlike Star Bits, they can heal Mario when collected. Mario can acquire these Coins by shooting a yellow spot on the ground or stomping on an enemy instead of performing a star spin on it. Unlike in ''Super Mario 64'' and ''Super Mario Sunshine'', collecting 100 Coins does not make a Power Star appear, but it will grant Mario two extra lives. Like ''Super Mario 64'' and ''Super Mario Sunshine'', collecting 50 of these Coins will earn Mario a life. Unlike Star Bits, losing a life in a level will cause the player to lose the coins he collected from the mission.
[[File: Gimmick coin 02.png|thumb|100px]]
Flower coins are coins appearing only in ''[[Super Mario Bros. Wonder]]''. They can be spent in [[Poplin Shop|Poplin shops]]. They are purple in color, and come in 10 and 0.1 varieties.
{{br}}


[[? Coin]]s are also found in this game. They are bigger and cause miscellaneous effects, such as music notes appearing to collect or producing a trail of Star Bits.  
==Profiles and statistics==
===''Super Mario'' series===
====''Super Mario Bros.''====
*'''Wii Virtual Console manual:''' ''Collect 100 Coins for a 1-Up.''


[[Purple Coin]]s are also introduced in this game. In some of the missions in the game, Mario or Luigi needs to collect all 100 Purple Coins in a level in order to obtain a [[Power Star]]. They are scattered all over the galaxy and sometimes have a time limit to collect them all. It's possible that Purple Coins took the role of regular Coins, since 100 Purple Coins are required to gain a Power Star.
====''Super Mario Bros. 2''====
*'''Wii Virtual Console manual:''' ''Each coin gives you an additional chance to win extra lives in the bonus game.''
{{Multilang profile
|type=vc_3ds
|EngE=Collect and use these to win extra lives in the end-of-area bonus stage.
|FreE=Ramassez-les pour gagner de vies supplémentaires dans le stage bonus à la fin d'un niveau.
|Ger=Sammele Münzen und verwende sie, um im Bonusabschnitt am Ende jedes Levels zusätzliche Versuche zu gewinnen.
|Ita=Usale per ottenere vite extra nel livello bonus alla fine di un'area.
|SpaE=Con cada moneda, tienes una oportunidad más de ganar vidas en el juego de bonificación al final de cada nivel.
}}


As in previous 3D ''Mario'' titles, the top Coin scores in each course are tracked on the Score screen, but also the top Coin scores for each individual Power Star are tracked on the star select screen for each course.
====''Super Mario Bros. 3''====
*'''Wii Virtual Console manual:''' ''Collect 100 of these to gain an extra life.''
{{Multilang profile
|type=vc_3ds
|EngA=Collect 100 coins to earn an extra Mario.
|EngE=Collect 100 coins to gain an extra life.
|FreE=Ramassez-en 100 pour obtenir une vie supplémentaire.
|Ger=Sammele 100 Münzen, um einen Extraversuch zu erhalten.
|Ita=Accumula 100 monete per ottenere una vita extra.
|SpaE=Consigue 100 monedas para obtener una vida extra.
}}


====''New Super Mario Bros. Wii''====
====''Super Mario World''====
[[File:CoinNSMBWii.png|thumb|right|200px|[[Mini Mario]] collecting Coins in ''New Super Mario Bros. Wii''.]]
*'''Wii U Virtual Console manual:''' ''Collect 100 coins to earn an extra life.''
[[File:CoinNSMBW.png|frame|left]]
In ''[[New Super Mario Bros. Wii]]'', Coins, [[Red Coin]]s, [[Dash Coin]]s, [[Blue Coin]]s and [[Star Coin]]s return. All serve the same function (the Blue Coins replace the [[Silver Coin]]s), including the [[Red Ring]] reappearing. Star Coins are used for a different purpose, however. Collecting all Star Coins in each world will give the player access to the levels in [[World 9 (New Super Mario Bros. Wii)|World 9]]. Collecting all Star Coins in this game will earn the player a star in the save file.


====''Super Mario Galaxy 2''====
====''Super Mario Sunshine''====
[[File:CoinSMG2.png|thumb|left|200px|Mario collecting Coins in ''Super Mario Galaxy 2''.]]
*'''Instruction booklet:''' ''Coins are scattered all over the island. Collect them to restore health to Mario's life meter. What happens when Mario gathers 100 coins...?''
 
Coins return yet again in ''[[Super Mario Galaxy 2]]''. They are a lot more common, and the player can usually find many of them in secret areas. They heal the player by one unit of health. Unlike the other 3D ''Mario'' games, the requirement of an extra life is 100 Coins as opposed to 50. This happens only when returning to [[Starship Mario]], much like in ''Super Mario 64'' and its remake.
 
[[File:Giant Coin SMG2.PNG|thumb|200px|A giant Coin in the [[Supermassive Galaxy]] in ''Super Mario Galaxy 2''.]]
Unlike the first ''Super Mario Galaxy'' and other 3D ''Mario'' games, top Coin scores are no longer tracked, replaced by a counter of the fastest time to each star. However, the Coins collected in a stage are added to a pool of Coins that can eventually be used to buy spins of five [[Chance Cube]]s.
 
They also refill Mario's air supply slightly while underwater, as well as give [[Bee Mario]] more flight time. Hungry Lumas in several galaxies may ask for coins instead of Star Bits.
 
A notable giant Coin appears in the [[Supermassive Galaxy]]; however, it is not a collectable item. Instead, Mario must wall jump off of in order to reach the top of a massive Question Block.
{{br|left}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Coins appear again in ''Super Mario 3D Land'' with the same thing as ''[[Super Mario 64]]''. They even appear by defeating [[Boom Boom]] and [[Pom Pom]] in [[airship]]s. Unlike the other 3D games, coins do not recover health instantly, but they still give Mario an extra life when one hundred are collected. Also, at the end of every level (except for the final boss), the remaining time on the time limit counter is converted to coins, a similar way to the fact that in side-scrolling games, the remaining time gets converted into [[point]]s.
*'''Instruction manual:''' ''You'll gain an extra life if you collect 100 of these.''
{{Multilang profile
|type=website
|EngA=The mushroom kingdom is overflowing with coins. You'll find them hiding under question blocks, grass, enemies, and more. You'll get a 1UP for every 100 that you find, so look far and wide to get as many as you can.
|EngE=Coins can be found all over the place. Collect 100 for an extra life!<ref>{{cite|url=www.nintendo.co.uk/games/oms/sml3d/en_gb/gameworld.html|title=Official website of ''Super Mario 3D Land'' (UK & Ireland) § The Game World|publisher=nintendo.co.uk|accessdate=April 9, 2024|archive=archive.ph/iaHml|archivedate=April 8, 2024, 21:51:15 UTC}}</ref>
|Dut=Muntjes kom je overal tegen. Verzamel er honderd voor een extra leven!<ref>{{cite|url=www.nintendo.nl/games/oms/sml3d/nl_nl/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Netherlands) § De spelwereld|publisher=nintendo.nl|accessdate=April 9, 2024|archive=archive.ph/t98do|archivedate=April 8, 2024, 22:04:22 UTC}}</ref>
|FreE=Vous trouverez des pièces un peu partout. Récupérez-en 100 pour obtenir une vie supplémentaire !<ref>{{cite|url=www.nintendo.fr/games/oms/sml3d/fr_fr/gameworld.html|title=Official website of ''Super Mario 3D Land'' (France) § L'univers de jeu|publisher=nintendo.fr|accessdate=April 9, 2024|archive=archive.ph/wnV2p|archivedate=April 8, 2024, 22:06:33 UTC}}</ref>
|Ger=Münzen kann man überall finden. Wenn man 100 Stück sammelt, bekommt man ein Extra-Leben.<ref>{{cite|url=www.nintendo.de/games/oms/sml3d/de_de/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Germany) § Die Spielwelt|publisher=nintendo.de|accessdate=April 9, 2024|archive=archive.ph/KnJ3p|archivedate=April 8, 2024, 22:08:36 UTC}}</ref>
|Ita=Le monete sono sparse un po' dappertutto. Raccogline 100 per ottenere una vita extra!<ref>{{cite|url=www.nintendo.it/games/oms/sml3d/it_it/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Italy) § Il Mondo di gioco|publisher=nintendo.it|accessdate=April 9, 2024|archive=archive.ph/OZAYa|archivedate=April 8, 2024, 22:10:30 UTC}}</ref>
|PorE=As moedas podem ser encontradas em todo o lado. Reúne 100 moedas para obteres uma vida extra!<ref>{{cite|url=www.nintendo.pt/games/oms/sml3d/pt_pt/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Portugal) § O mundo do jogo|publisher=nintendo.pt|accessdate=April 9, 2024|archive=archive.ph/Kg1IS|archivedate=April 8, 2024, 22:02:03 UTC}}</ref>
|SpaE=Encontrarás monedas por todas partes. Si acumulas cien de ellas, te harás con un turno extra.<ref>{{cite|url=www.nintendo.es/games/oms/sml3d/es_es/gameworld.html|title=Official website of ''Super Mario 3D Land'' (Spain) § Mundo del juego|publisher=nintendo.es|accessdate=April 9, 2024|archive=archive.ph/kvdvT|archivedate=April 8, 2024, 22:00:02 UTC}}</ref>
}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
{{Newsubject-section}}
*'''Instruction manual:''' ''Collect 100 to earn an extra life.''
Coins will once again appear in ''[[New Super Mario Bros. 2]]'', where they will be the one of the main focal points of the game. The goal of the game is actually to collect one million coins. There will also be various powerups that help Mario get huge amounts of coins, including the [[Gold Flower]] which turns [[Brick Block]]s into coins, a golden Brick Block which Mario wears on his head that gives him coins automatically just by moving, and yellow variations of [[Red Ring]]s that make enemies golden giving Mario five coins for each one he defeats.
 
===''Super Mario Land'' series===
====''Super Mario Land''====
Coins in ''[[Super Mario Land]]'' again had the same function as they did in previous games. They were commonly found in [[Question Block|? Block]]s and were also mostly found in secret stashes or bunches.
 
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SML2_Coin.png|frame|left]]
Coins had a very important role in ''[[Super Mario Land 2: 6 Golden Coins]]''. Six [[Golden Coin]]s were actually the key to [[Mario's Castle]], and [[Wario]] had scattered these Coins across [[Mario Land]]. Each Golden Coin was guarded by a different creature; [[Ricky]], [[Radonkel]], [[Sabasa]], [[Tatanga]], the [[Three Little Pigheads]], and an [[Octopus (Super Mario Land 2: 6 Golden Coins)|Octopus]] were all guardians of the Coins. Regular Coins could also be used to buy extra lives and power-ups through a gambling mini-game whose stats could be changed depending on how many Coins were spent.
 
===''Wario'' series===
====''Wario Land: Super Mario Land 3''====
[[File:WL1 Coin.png|thumb|right|A Coin in ''Wario Land: Super Mario Land 3''.]]
[[File:WL1 10 Gold Coin.png|thumb|left|A 10 Gold Coin in ''Wario Land: Super Mario Land 3''.]]
Coins also appeared in ''[[Wario Land: Super Mario Land 3]]'', with a similar function as the Mario games. They can be gotten by finding them in air or in water, by destroying blocks, or defeating enemies with a body slam. They come in two varieties, a normal coin and the [[10 Gold Coin]], which are worth ten coins. 10 Gold Coins can be used after getting at least ten coins and pressing Up+B. They can be used to activate checkpoints, defeat enemies, or open doors. They can also be found when [[Pouncer]] stomps on an enemy, when [[Pikkarikun]] zaps an enemy, when enemies are thrown at [[Chicken Duck]]s, when [[Bē]] is defeated, or when crabs (in course 6) are defeated.
 
Coins can be used to play minigames after each level. In one minigame, there are two buckets; one contains a 10-ton weight, which halves all the coins just collected in the level; the other contains a money bag, which doubles it. Wario must guess which bucket has the money bag; he can try this three times. In another mini-game, Wario can spend coins to try to gain heart points or lives by throwing bombs at enemies.
 
Coins also affect the game's ending.
 
====''Wario's Woods''====
In ''[[Wario's Woods]]'', coins make a reappearance whenever [[Toad]] manages to clear a round against Wario's monsters. The amount of coins being dropped from the top of the hollow tree depends on how fast Toad had cleared the round or how much bonus points he has acquired during the round. The coins add up to the amount of points Toad gains throughout the game.
 
====''Wario Land II''====
In ''[[Wario Land II]]'', there are small coins which are worth one coin, and large Wario coins which are worth ten. Like before, coins can be gotten in mid-air/water, by defeating enemies with any attack, or by destroying blocks. Rarely, when defeating enemies, a silver coin worth 100 coins will appear; when this happens, a distinct sound effect will be heard. Also, when throwing one enemy at another (which means two enemies will be defeated simultaneously), even two silver coins can appear at once.
 
Unlike in ''Wario Land: Super Mario Land 3'', coins can be lost whenever Wario gets hit by an enemy.
 
In this game, coins are used to play a minigame, which upon winning, will earn Wario a treasure. In this mini-game, there is a picture of an enemy that appears, and there are eight tiles below, each with different enemies, that appear for a short time. 50, 100, or 200 coins can be spent; the more coins spent, the longer the tiles will appear, thus making it easier to get the treasure.
 
====''Wario Land 3''====
[[File:WL3 Musical Coin.png|thumb|A Musical Coin in ''Wario Land 3''.]]
In ''[[Wario Land 3]]'', there are regular gold coins worth 1 coin, and gray, red, green, and blue coins, all worth ten. Coins can only be found in blocks this time; defeating enemies no longer yields coins. However, there are also eight [[Musical Coin]]s in each level, which are also worth ten. Musical Coins can also unlock a golf course; however, all eight coins must be collected in a level in one sitting, and this must be done in every level.
 
Unlike in ''Wario Land II'', getting hit by enemies doesn't take away any coins.
 
The regular coins are used to play a golf-minigame, which appears in some levels in order to get some treasures.
{{br}}
 
====''Wario Land 4''====
[[File:WL4-Coins.PNG|frame|left]]
In ''[[Wario Land 4]]'', the [[Coin (Wario Land 4)|coins]] come in a variety of colors this time, all having different values. Like in the first two ''[[Wario Land (series)|Wario Land]]'' games, defeating enemies once again can earn [[Wario]] coins. However, getting hit by an enemy takes away coins again (in addition to losing health). In addition to enemies, coins can still be found by destroying blocks, and there are [[Giant Diamond]]s in midair which are worth money too. Opening a [[Jewel Piece Box]], a [[Heart Box]], a [[CD]] case, and destroying a [[Pinball Block]] will produce a [[Coin (Wario Land 4)|Gold Coin]]. If 10,000 points worth of coins are collected in each of the eighteen levels, a special [[Karaoke (Medamayaki)|Karaoke]] mode in the [[Sound Room]] is unlocked.
 
Coins are used to play the three [[Minigame#Wario Land 4|Minigame]]s in the [[Minigame Shop]], which in turn can be used to gain [[Frog Medal]]s. These Frog Medals can be used to buy [[Wario Land 4#Item Shop|Items]] to harm [[Wario Land 4#Bosses|bosses]], which can assist Wario with defeating a boss.


===''Yoshi'' series===
====''New Super Mario Bros. U''====
====''Super Mario World 2: Yoshi's Island''====
*'''Instruction manual:''' ''Collect 100 coins to earn an extra life.''
[[File:ManyCoins.PNG|thumb|150px|right|A Red Coin under disguise as a yellow Coin (left) and a normal Coin (right) in ''Super Mario World 2: Yoshi's Island''.]]
Coins were common throughout each level in ''[[Super Mario World 2: Yoshi's Island]]''. They acted in the same manner as the previous games, but this game introduces [[Red Coin]]s. Red Coins are disguised as regular coins in each level and the player collects all red coins, the player will make the game closer to 100% completion.


====''Yoshi's Story''====
====''Super Mario 3D World''====
Coins reappear with no meaning.
*'''Instruction manual:''' ''Collect 100 coins to get an extra life.''
 
====''Yoshi's Island DS''====
[[File:YIDS_Coin.jpg|left|thumb|100px|A Coin from ''Yoshi's Island DS''.]]
The functions of the coins in ''Super Mario World 2: Yoshi's Island'' and ''[[Yoshi's Island DS]]'' are relatively the same. New coins are introduced which are bigger and portray the baby character's head on them. Collecting them will make the player earn a reward.
{{br}}
 
===''Mario is Missing!''===
In ''[[Mario is Missing!]]'', Luigi had to return coins to the [[Trevi Fountain]] in [[Rome]] which were stolen by [[Koopa Troopa]]s. Legend says that whoever throws coins into the fountain will return to Rome one day. When Luigi returned the coins, he was rewarded $1500.


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart''====
====''Super Mario Kart''====
In ''[[Super Mario Kart]]'', Coins were found at each course. Collecting them would make [[kart]]s faster. When jostling another driver or getting hit by an item such as a [[Red Shell|Red]] or [[Green Shell]], the player would lose Coins. Jostling a driver without having any Coins would result in sliding. There was even an item providing the player with two extra Coins.  
*'''Wii Virtual Console manual (Game Modes):''' ''In MarioKart GP and Match Race, you can collect coins scattered across the racecourse. The more coins you collect, the faster your kart goes. If you have no coins left and you get hit, you will spin out. If you spin out, hit other karts, or go out of bounds, you lose coins, so be careful!''
**''Note: Your kart reaches its maximum speed at 10 coins, but it never hurts to carry spares, so keep on collecting them!''
*'''Wii Virtual Console manual (Items):''' ''Using the coin item adds two coins to your coin total.''


====''Mario Kart: Super Circuit''====
====''Mario Kart 7''====
''[[Mario Kart: Super Circuit]]'' had the same function as the ones in ''Super Mario Kart'', but without the extra-coin item. There is an option in this game to remove the coins, but it is only applicable to Quick Run mode.
{{Multilang profile
|type=e-manual
|EngE=Collect the coins found on the courses, up to a maximum of 10, to increase your speed. You will drop some coins if you are knocked over or spin out of control and so on.
|Dut=Verzamel munten tijdens het racen om je topsnelheid te verhogen. Je kunt maximaal tien munten verzamelen. Als je in een afgrond valt, ondersteboven wordt gegooid of slipt en rondjes draait, verlies je een paar munten.
|FreE=Vous pouvez ramasser jusqu'à 10 pièces éparpillées le long des circuits pour augmenter votre vitesse. Vous en lâchez quelques-unes si vous perdez le contrôle de votre véhicule ou si celui-ci se fait renverser, entre autres.
|Ger=Sammele bis zu zehn Münzen auf den Strecken. Jede Münze erhöht dein Tempo. Du verlierst u. a. dann einige Münzen, wenn du umgestoßen wirst oder die Kontrolle über dein Kart verlierst.
|Ita=Raccogli fino a un massimo di 10 monete che troverai disseminate lungo i percorsi per aumentare la tua velocità, ma fai attenzione: se cadi in un burrone, ti ribalti o finisci in testacoda ne perderai qualcuna.
|PorE=Reúna as moedas que encontrar pelo caminho, até um máximo de dez, para aumentar a velocidade. Perderá algumas moedas se for derrubado ou se perder o controlo do veículo, por exemplo.
|Rus=Собирайте встречающиеся на трассах монетки (можно собрать до 10 монеток), чтобы увеличить скорость. Вы потеряете несколько монеток, если вас собьют, если вы будете вращаться, потеряв управление, и т.п.
|SpaE=Coge las monedas que veas por el camino, hasta un máximo de diez, para aumentar tu velocidad. Perderás algunas monedas en ciertos casos, como cuando tu kart vuelque o acabe dando vueltas sin control, por ejemplo.
}}
*'''North American website bio:''' ''Scattered throughout each track, these golden goodies will boost your speed when you collect them. Your speed maxes out when you have 10 coins. Also, the more coins you collect, the more kart parts you unlock!''


====''Mario Kart DS''====
====''Mario Kart 8''====
In ''[[Mario Kart DS]]'', coins are present only  in Mission Mode, where players have missions to get all the coins in a course. They are varied and they can be formed either in a pattern in a battle course or a single line in a race. A boss fight that involves [[King Boo]] also involves players collecting coins while the players avoids King Boo.
*'''Instruction manual (Item List):''' ''Gives you two extra coins.''
*'''Instruction manual (Grand Prix):''' ''Collect the coins found on the courses, up to a maximum of 10, to increase your speed. If you get knocked over or spin out of control, you will drop some of your coins.''


====''Mario Kart Wii''====
====''Mario Kart 8 Deluxe''====
''[[Mario Kart Wii]]'' also has Coins, but during the all new [[Mario Kart (series)#Coin Runners|Coin Runners]] battle game. Players collect them by driving into them, but if they get hit by an item, the players lose coins. The team who has the most coins after the three minutes are up wins. In various tournaments, players can collect the set amount to finish the mission.
*'''In-game description:''' ''Gives you two extra coins. The more coins you have, the faster your kart will move.''


====''Mario Kart 7''====  
====''Mario Kart Tour''====
In ''[[Mario Kart 7]]'', Coins make a similar appearance as they did in ''Super Mario Kart'' and ''[[Mario Kart: Super Circuit]]''. Up to ten Coins can be collected for maximum speed. Also, collecting Coins during races allows players to unlock kart parts for their vehicle.<ref>http://mariokart7.nintendo.com/karts/gameplay/</ref> Unlike the other two games, however, Coins collected will respawn on the track seconds later. Racers hit with an item will cause three of their Coins to fall onto the track, allowing other racers to collect them.
*'''Tips & Tricks:''' ''This gives you two coins. It's used automatically once you pick it up.''


===''Mario Party'' series===  
===''Wario Land: Super Mario Land 3''===
Coins are needed to win a game in the [[Mario Party (series)|''Mario Party'' series]]. Without coins, the player cannot purchase stars, the main item in order to win, or items that can help the player. Coins can be acquired by landing on a [[Blue Space]], certain [[Green Space|Happening Space]]s, and [[Donkey Kong Space]]s. Also, ten coins are acquired every time a player wins a minigame or when the game begins. Coin minigames exist, which can make the player receive a certain number of coins depending on the coins found in this game. Coins can also be acquired via battle minigames, where a set amount of coins must be donated into a pot. Once the minigame has ended, the number of coins in the pot is given to the players, depending on how well they do in the minigames.
{{Multilang profile
|type=vc_3ds
|EngE='''Gathering Coins'''<br>In order to build his castle, Wario requires a large amount of Coins. Coins can be obtained by defeating enemies with Body Slam attacks or by destroying blocks.
|Dut='''Munten verzamelen'''<br>Om zijn kasteel te bouwen, zal Wario een grote hoeveelheid munten moeten verzamelen. Je kunt munten behalen door je vijanden te verslaan met een lichaamsdreun of door blokken te vernietigen.
|FreE='''Ramasser les pièces'''<br>Wario a besoin de beaucoup de pièces pour construire son château. Les pièces peuvent être obtenues en terrassant les ennemis avec l'attaque charge, ou en détruisant les blocs.
|Ger='''Münzen sammeln'''<br>Wario benötigt jede Menge Münzen, um sein Schloss zu bauen. Münzen erhältst du, indem du Gegner mit Rammangriffen besiegst oder Blöcke zerbrichst.
|Ita='''Raccogliere monete'''<br>Wario ha bisogno di un'enorme quantità di monete per costruire il suo castello. Queste si ottengono lanciandosi alla carica contro i nemici o distruggendo i blocchi.
|SpaE='''Recoger monedas'''<br>Wario necesita una gran cantidad de monedas para construir su castillo. Puedes conseguir monedas destruyendo bloques o acabando con tus enemigos con el empujón.
}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Different types of Coins called [[Smash Coin]]s also appeared in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' Coin battle matches. In these matches, coins can be earned when a player hits another. The player may lose coins if they were sent flying off-screen and the coins lost can be received by the opposing players or collect back. If they were turned into a star, the coins will be lost in the background.
====''Super Smash Bros. Melee''====
In ''Super Smash Bros. Melee'', the Coin description claims that it is unclear as to whether or not Coins are the official currency of The Mushroom World, even though they were used as such in both ''Super Mario RPG: Legend of the Seven Stars'' and ''Paper Mario''.
{{SSBM trophy
|name=Coin
|image=[[File:Trophy153.png|100px]]
|game=''Super Mario Bros.''<br>10/85
|unlock=Random
|desc=The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.
}}


Coins are also needed to operate the lottery machine in ''Super Smash Bros. Melee'' and the Coin Launcher in ''Super Smash Bros. Brawl''. These coins are used to get trophies and stickers.
====''Super Smash Bros. Brawl''====
 
{{SSBB sticker
===''Paper Mario'' series===
|name=Coin
In the [[Paper Mario (series)|''Paper Mario'' series]], Coins are fairly common. Coins will appear whenever an [[enemy]] is defeated. However, when Mario runs away from a battle, he will lose coins. However, not only do Coins come from usual ? Blocks, but they come from trees and bushes Mario could find in various places. To get a single coin from a tree, Mario has to use his [[Hammer]] to make the tree shake so that the single coin would fall down. To find the single coin in a bush, Mario simply tried to search a bush when he went near one.
|image=[[File:Coin Sticker.png]]
 
|game=''[[New Super Mario Bros.]]''
====''Super Paper Mario''====
|effect=[Specials: Indirect] - Attack +4
''[[Super Paper Mario]]'' explains that Coins came from the [[Sammer Guy]] warrior [[List of Sammer Guys#Footsteps of Coins|Footsteps of Coins]], who is the one who purposely drops coins around the universe but this explanation is merely part of Footsteps of Coin's opening speech, so its accuracy can be considered poor. In ''Super Paper Mario'', each enemy releases coins when defeated. The stronger the enemy, the more coins are released. Instead of Mario having to pick up coins, they hit the ground and are instantly collected. The coins serve as currency to buy items (or, after the end of the game, the rare [[Pixl]] Tiptron). A total of 999 coins can be held by Mario in this game, any more will disappear. In this game, coins can also be gained using the [[Happy Flower (item)|Happy Flower]] to produce coins, or selling items for coins. Some items also increase the number of coins gained after defeating an enemy.
|usable_by=Mario, Luigi, Yoshi, Peach, Bowser
 
}}
===''Luigi's Mansion''===
Coins were the most common treasure in ''[[Luigi's Mansion]]''. They were worth 5000 G, and could be found all over the mansion. Whenever [[Luigi]] took damage, he would lose a few Coins, which would disappear if they were not reclaimed quickly enough.
 
The rare [[Red Diamond (Luigi's Mansion)|Red Diamond]] is worth the same as a gold coin.
 
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
''[[Mario & Luigi: Superstar Saga]]'' introduces regular coins and [[Beanbean Coins]]. [[Prince Peasley]] made a bet of 99,999,999,999,999 Mushroom Kingdom Coins with Mario and Luigi, about who should find the pieces of the [[Beanstar]] first. Mario and Luigi win, and [[Prince Peasley]] rewards them with the promised coins. However, since they were Mushroom Kingdom Coins, the exchange rate translated into only 99 [[Beanbean Coin]]s.
 
====''Mario and Luigi: Partners in Time''====
''[[Mario & Luigi: Partners in Time]]'' also returns regular coins. Most of these coins can be obtained through blocks or by defeating enemies. In some places, there are larger yellow coins and blue coins that can only be obtained by spinning [[Baby Mario]] and [[Baby Luigi]] through the air and into the tornado, making them soar farther and descending to collect the coins. Like ''Mario & Luigi: Superstar Saga'', coins are also used for currency in this game. [[10 Gold Coin]]s, [[20 Blue Coin]]s and [[100 Gold Coin]]s also appear, and they are worth ten, twenty and one hundred coins each, respectively.
 
====''Mario & Luigi: Bowser's Inside Story''====
''[[Mario & Luigi: Bowser's Inside Story]]'' also had a similar way of collecting coins very much like the previous games. Most coins are found in blocks and by defeating enemies. Coins are needed to buy more accessories and items to help the player out.
 
===''Mario Baseball'' series===
In both ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]'', coins played a role in both of the challenge modes and both of the Toy Fields. Coins are needed in both games to buy items to either unlock events or help the player when they are playing with someone else. In Toy Field, coins are needed to win the game, and coins could be obtained by hitting an RBI or the Hit spaces in the field. Though similar, both Toy Fields have different ways of getting coins, such as shooting an item at an opposing player in ''Mario Super Sluggers'' or get a right item in a slot in ''Mario Superstar Baseball''.
 
===''Mario Hoops 3-on-3''===
Coins can be obtained by dribbling the ball on the [[? Panel]]s on the ground in ''[[Mario Hoops 3-on-3]]''. The more coins the player obtains, the more points the player can earn if they make a basket. Coins can also be obtained by rubbing the stylus before slam dunking, but it is risky and the player is vulnerable when they do that. Each team can carry up to 100 coins in this game.
 
===''Mario Sports Mix''===
[[File:MSM 1-1 Hockey.png|thumb|200px|The coin in ''Mario Sports Mix'' as the puck for a hockey game.]]
Coins yet make another appearance in ''[[Mario Sports Mix]]''. Their uses vary between sports and they are known to be obtained for scoring in the sports [[Mario Sports Mix#Basketball|Basketball]], [[Mario Sports Mix#Volleyball|Volleyball]], and [[Mario Sports Mix#Hockey|Hockey]], another use for it is to raise the attack power in [[Mario Sports Mix#Dodgeball|Dodgeball]], and one is used as a hockey puck in Hockey. Teams can only hold up to ten at a time instead of 100 in ''[[Mario Hoops 3-on-3]]''.
{{br}}
 
==Types of Coins==
===Coins===
[[File:SM64DS YellowCoin.jpg|thumb|100px|A '''Coin'''.]]
Normal Coins are the main types of coins found in the [[Mario (series)|''Mario'' series]]. They are found everywhere ranging from floating in the air, from acquiring through blocks, to defeating enemies. They are worth one coin point and one hundred score points if the player collects them in side-scrolling platforming games. Collecting either 50 or 100 in certain games will make the player earn a single life. [[Yellow Coin]]s are the primary normal coins in most games.
 
===Red Coins===
[[File:Sm64redcoin.png|thumb|left|100px|A '''Red Coin'''.]]
{{main|Red Coin}}
Red Coins are uncommon, but not rare in the ''Mario'' series. They first appeared as coins disguised as yellow coins in ''Super Mario World 2: Yoshi's Island'', but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in ''Super Mario 64'' and in ''[[Mario Party DS]]'' they are worth 5 Yellow Coins. Their function varies from game to game, but the player usually has to collect eight of them to do something.
===Blue Coins===
[[File:SMSbluecoin.png|thumb|right|100px|A '''Blue Coin'''.]]
{{main|Blue Coin}}
Blue Coins are either part of completion of a game or another way of getting more coins. Blue Coins are found in hidden parts in ''Super Mario Sunshine'', and are required in order to complete the game 100%. In ''Super Mario 64'', they are found by defeating certain enemies or ground-pounding a blue coin switch. They are worth five coin points each.
 
===Purple Coins===
[[File:PurpleCoin.png|thumb|left|100px|A '''Purple Coin'''.]]
{{main|Purple Coin}}
Purple coins are only found in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'' when a Purple Comet is orbiting a [[galaxy]]. Purple coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins, sometimes within a certain amount of time, they will receive a Star.
 
The Purple Coins' functions are to only achieve a Star and are devoid of many Coin powers, such as gaining health and regaining breath while underwater.


In ''Super Mario Galaxy 2'', these coins have the same function as they did in ''Super Mario Galaxy'', but the Purple Coin missions have been introduced earlier in the game.
===''Captain Toad: Treasure Tracker''===
*'''Instruction manual:''' ''Collect 100 coins to earn one extra life.''


===Dragon Coins===
===''Yoshi's Crafted World''===
[[File:YoshiCoin_SMW.png|frame]]
*'''North American website bio:''' ''Usually found floating in the air. Use in-game coins you collect to give the capsule machine a spin.''
{{main|Dragon Coin}}
Found only in ''Super Mario World'' and remakes, these will grant Mario a life when all five collected in each level. Some levels have less Dragon Coins than other levels, but there are always at least five Dragon Coins. They are bigger than regular coins, and they have a portrait of Yoshi on them.
 
===Star Coin==
[[File:STARCOIN!.png|thumb|left|100px|A '''Star Coin'''.]]
{{main|Star Coin}}
Star Coins are a type of Coin only found in ''New Super Mario Bros.'' and ''New Super Mario Bros. Wii''. There are three Star Coins in every level (except [[Warp Cannon]]s, [[Princess Peach's Castle]], [[Enemy Course]]s and [[Toad's House]]s). In ''New Super Mario Bros.'', there are 243 and they serve for unlocking secret paths or backgrounds for the touch screen. In ''New Super Mario Bros. Wii'', there are 231 and they serve for unlocking [[World 9 (New Super Mario Bros. Wii)|World 9]] levels and buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of the Dragon Coin.
{{br}}
 
===Ace Coin===
{{main|Ace Coin}}
[[File:AceCoin.PNG|frame|right]]
Ace coins only appear in ''[[Super Mario Advance]]'' and there are 5 Ace Coins hidden in each level. Their roll in the game is the same as the Dragon Coin in ''Super Mario World''. There are 100 Ace Coins in all. They are oval and have the letter "A" embedded on them.
{{br}}


==Trophy Information==
===''Paper Mario: The Origami King''===
{| border=1 cellpadding=1 cellspacing=0 width=100%
*'''Collectible Treasure #6:''' ''Shiny gold coins that help Mario on his adventure. Those trusty overalls must have deep pockets...''
|-
!width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|-
!Coin
|[[File:Trophy153.PNG|100px]]
|align=center | ''Super Mario Bros.''<br>10/85
|''The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.''
|}


==Gallery==
==Gallery==
<center><gallery>
{{main-gallery}}
File:SMRPG_Coin.png|''[[Super Mario RPG: Legend of the Seven Stars]]
<gallery>
File:SM64DS_YellowCoin.jpg|[[Yellow Coin]] from ''[[Super Mario 64]]
SMK NP art Coin.png|''[[Super Mario Kart]]''
File:Coinsms.png|''[[Super Mario Sunshine]]
SMAS-Coin.png|''[[Super Mario All-Stars]]''
File:Coin SPP.png|''[[Super Princess Peach]]
SMRPG Coin.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
File:Coin.jpg|''[[New Super Mario Bros.]]
Coin SMA art.jpg|''[[Super Mario Advance]]''
File:YIDS_Coin.jpg|''[[Yoshi's Island DS]]
Artwork - COIN (Alt. color).svg|Miscellaneous artwork
File:CoinSMG.jpg|''[[Super Mario Galaxy]]
</gallery>
File:NSMBwii coin.jpg|''[[New Super Mario Bros. Wii]]
File:Mk7 coin.jpg|''[[Mario Kart 7]]
File:CoinsNSMB2.png|''[[New Super Mario Bros. 2]]
</gallery></center>


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Fra=Pièce
|Jap=コイン
|FraM=Coin
|JapR=Koin
|Spa=Moneda
|JapM=Coin
|SpaM=Coin
|Jap2=メダル<ref>{{cite|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|date=1987|language=Japanese|page=24}}</ref> <small>(''Yume Kōjō: Doki Doki Panic'')</small>
|Jap2R=Medaru
|Jap2M=Medal
|Jap3=1ゴールドコイン<ref>{{cite|title=''Super Mario Land 3: Wario Land'' Japanese instruction booklet|date=1994|language=Japanese|page=7}}</ref> <small>(''Super Mario Land 3: Wario Land'')</small>
|Jap3R=1 Gōrudo Koin
|Jap3M=1 Gold Coin
|Jap4={{ruby|小|しょう}}コイン<ref>''Super Mario RPG'' Final Edition, page 34.</ref> <small>(''Super Mario RPG'', [[treasure chest|treasure box]])</small>
|Jap4R=Shō Koin
|Jap4M=Small Coin
|Jap5={{ruby|黄|き}}{{ruby|色|いろ}}いスターコイン<ref>{{cite|title=''Super Mario 64'' Japanese instruction booklet|date=1996|language=Japanese|page=18}}</ref> <small>(''Super Mario 64'')</small>
|Jap5R=Ki'iroi Sutā Koin
|Jap5M=Yellow-colored Star Coin
|Jap6=ヨッシーコイン <small>(''Yoshi's New Island'')</small>
|Jap6R=Yosshī Koin
|Jap6M=Yoshi Coin
|ChiS=金币
|ChiSR=Jīnbì
|ChiSM=Coin
|ChiT=金幣
|ChiTR=Jīnbì
|ChiTM=Coin
|Dut=Munt
|DutM=Coin
|Fre=Pièce
|FreM=Coin
|Fre2=Pièce de monnaie<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|language=French|page=32}}</ref>
|Fre2M=Coin (literally "piece of money")
|Ger=Münze
|Ger=Münze
|GerM=Coin
|GerM=Coin
|Ita=Moneta (most games)<br>Gettone (''Mario Party DS'')
|Ita=Moneta <small>(most games)</small>
|ItaM=Coin
|ItaM=Coin
|Ita2=Gettone <small>(''Mario Party DS'')</small>
|Ita2M=Token
|Kor=코인
|KorR=Koin
|KorM=Coin
|Por=Moeda
|Por=Moeda
|PorM=Coin
|PorM=Coin
|Dut=Munt
|Rom=Bănuț <small>(''The Adventures of Super Mario Bros. 3'')</small>
|DutM=Coin
|RomM=Diminutive of ''ban'' ("coin")
|Rus=Монета
|Rus=Монета
|RusR=Moneta
|RusM=Coin
|RusM=Coin
|Jap=コイン
|Rus2=Монетка
|JapR=Koin
|Rus2R=Monetka
|JapM=Coin
|Rus2M=Diminutive of ''монета'' (''moneta'', "coin")
|Kor=코인
|Spa=Moneda
|KorR=Koin
|SpaM=Coin
|KorM=Coin}}
|Swe=Guldmynt
|SweM=Gold coins
}}


==Trivia==
==Trivia==
{{trivia}}
*The [[Pikipedia:Poko|Poko]]s from ''[[Pikipedia:Pikmin 2|Pikmin 2]]'' use a similar design to the ''Super Mario'' franchise's coins.
*In ''[[Super Mario Land 2: 6 Golden Coins]]'', a [[glitch]] existed that could turn Mario into a variety of sprites; these sprites included all frames of a Coin's animation, effectively allowing the player to control a Coin.
*"Koopabits" in the ''[[Nintendo Comics System]]'' stories are worth one coin.
*A [[Sammer Guy]] named [[List of Sammer Guys#Footsteps of Coins|Footsteps of Coins]] claims that it is he who hides the coins around in each game.
*The {{wp|Cleveland Guardians}} of {{wp|Major League Baseball}} play the coin sound effect from ''Super Mario Bros.'' for each scoring runner.
*In ''[[Luigi's Mansion]]'', the [[King Boo's Crown|crown]] of [[King Boo]] was equal in value to one Gold Coin (5000 G).
*The coin sound effect is used for selecting NES/Famicom Disk System and SNES video games on the [[Virtual Console]] for the [[Nintendo 3DS]], with the specific version of the sound effect varying between the two systems; if it is NES/FDS, the version from ''[[Super Mario Bros.]]'' plays, while the ''[[Super Mario World]]'' version plays when an SNES game is selected. Similarly, the coin sound effect from ''Super Mario Bros.'' plays when booting up [[Nintendo Entertainment System - Nintendo Switch Online]], the coin sound effect from ''Super Mario World'' plays when booting up [[Super Nintendo Entertainment System - Nintendo Switch Online]], and the coin sound effect from ''[[Super Mario 64]]'' (also heard when starting the game) plays when booting up [[Nintendo 64 - Nintendo Switch Online]].
*In ''[[Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', the actual symbol representing Coins is identical to that of the American dollar ($). However, these were changed in the remakes.
**In ''Super Mario Bros. 3'' remakes, the symbol used is the same as the coin sprite from ''[[Super Mario Land]]''.
*In ''[[Super Mario 64 DS]]'', [[Yoshi]] can also stick out his tongue and swallow the coins to obtain them.
*The [[Pikipedia:Poko|Poko]] from ''[[Pikipedia:Pikmin 2|Pikmin 2]]'' bear a striking resemblance to coins.
*Coins are also present in Club Nintendo which are used to buy Nintendo merchandise.
*In [[Super Mario Chess]], coins are pawns on Mario's team.
*In [[Super Mario World]], enemies that Yoshi ate counted towards Mario's Coin total.


==References==
==References==
{{NIWA|Ukikipedia=Yellow Coin}}
<references/>
<references/>


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[[de:Münze]]
[[it:Moneta]]

Latest revision as of 17:02, May 23, 2024

"Mushroom coin" redirects here. For the object also known as a Mushroom Coin, see coin counter. For the various types of coins, see Category:Coins.
Not to be confused with Koin.
Coin
Artwork of a Coin in Mario Kart 8
Artwork of a coin from Mario Kart 8
First appearance Mario Bros. (1983)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
“For some reason, Coins appear when you smash enemies! Don’t think about it too hard, Einstein! There are some supernatural phenomena in the world that just can’t be explained!!”
Wario, Wario Land 4

Coins (also called Mushroom coins in the Beanbean Kingdom) are the main currency of the Mushroom Kingdom. They can be collected in most Super Mario games. They have varying effects depending on the game type: in platformer games, they increase a player's score and grant extra lives; in racing games, they increase speed and recovery times; and in RPGs, they can be used to purchase items, all among other uses.

History[edit]

Main article: History of coins

Coins have had varied roles throughout the Super Mario franchise. In the Super Mario series, particularly the sidescrolling platforming games, collecting 100 typically gives the player an extra life. In the Mario Kart series, Coins appear less often, though they affect the racer's top speed. In the Mario Party series, coins mainly appear as a currency used on the game board. Certain minigames involve the characters collecting coins, and the only way to lose in them is by not collecting any coins. Similarly to the Super Mario series, the Yoshi's Island series and Wario Land series also include coins as collectible items. In the Paper Mario series and Mario & Luigi series, Coins are used as a form of currency.

Types of coins[edit]

Yellow Coins[edit]

Artwork of a Yellow Coin from Super Mario 64
A Yellow Coin

Yellow Coins are the main types of coins found in the Super Mario franchise. They are found everywhere, ranging from floating in the air, acquiring them through blocks, or by defeating enemies. Generally in Super Mario side-scrolling games, they are worth 50, 100 or 200 points. Collecting either 50 or 100 in certain games will make the player earn an extra life. Yellow Coins are the primary normal coins in most games. While their designs occasionally vary, they are most often depicted as circular or oblong tokens with a sans-serif "one" numeral debossed in the center of each face.

Red Coins[edit]

Artwork of a Red Coin for Super Mario 64
A Red Coin
Main article: Red Coin

Red Coins are uncommon, but not rare in the Super Mario franchise. They first appeared as coins disguised as yellow coins in Super Mario World 2: Yoshi's Island, but later on, they are found in certain parts of a level or scattered throughout the level. They are worth more than Yellow Coins, as each Red Coin is worth two Yellow Coins in Super Mario 64 and Super Mario 64 DS, and collecting eight of them reveals a Power Star. Likewise, in Super Mario Sunshine, a Shine Sprite appears when eight Red Coins are collected. In Mario Party DS they are worth 5 Yellow Coins, replacing coin bags from previous Mario Party games. Their function varies from game to game, but the player usually has to collect eight of them to do something. In New Super Mario Bros. and its sequels, the player is granted an item such as a Fire Flower upon collecting 8 Red Coins.

Blue Coins[edit]

Artwork of a blue coin in Super Mario Sunshine
A Blue Coin
Main article: Blue Coin

Blue Coins are either part of completion of a game or another way of getting more coins. In Super Mario 64, they are found by defeating certain enemies or ground-pounding a Blue Coin Block. They are worth five Yellow Coins each as opposed to one. Blue Coins are found in hidden parts in Super Mario Sunshine, and are required in order to complete the game 100%, as ten Blue Coins can be spent to get a Shine Sprite. In most other games, they appear after a P Switch is pressed, and are worth one coin each.

Purple Coins[edit]

Purple Coin
A Purple Coin
Main article: Purple Coin

Purple Coins are found only in Super Mario Galaxy and Super Mario Galaxy 2 when a Purple Comet is orbiting a galaxy. Purple Coins can appear throughout a level, or they can appear in a certain spot. If the player can collect 100 Purple Coins (sometimes within a time limit), they can receive a Star. Unlike regular coins, Purple Coins do not heal lost health or restore breath while underwater.

? Coins[edit]

A ? Coin
Main article: ? Coin

? Coins are found in Super Mario Galaxy and its sequel. These coins do not count as normal coins, but they have many uses. Often, they make Coins, Star Bits, Power-Ups, and notes appear. In the Gusty Garden Galaxy, they even make other ? Coins appear.

Dragon Coins[edit]

YoshiCoin SMW.png
Main article: Dragon Coin

Found only in Super Mario World and remakes, these will grant Mario a life when all five are collected in each level. They are bigger than regular coins, and they have a portrait of Yoshi on them.

Frog Coins[edit]

A Frog Coin
Main article: Frog Coin

Frog Coins are a green coin exclusive to Super Mario RPG: Legend of the Seven Stars, and act as a second currency only accepted by amphibian characters. They can be exchanged for rare items at certain shops.

Star Coins[edit]

A Star Coin
A Star Coin
Main article: Star Coin

Star Coins are a type of Coin only found in New Super Mario Bros. games. There are three Star Coins in every level (except Warp Cannons, Enemy Courses and Toad's Houses). There are 240 in New Super Mario Bros. and 219 in New Super Mario Bros. 2, where they serve for unlocking secret paths and in the former, unlocking new backgrounds for the touchscreen. Also, there are 231 in New Super Mario Bros. Wii and 246 in New Super Mario Bros. U and they serve for unlocking World 9/Superstar Road levels and in the former, buying Hint Videos for Princess Peach's Castle. Their locations, function, and size are similar to that of Dragon Coins.

Ace Coins[edit]

Main article: Ace Coin
Ace Coin

Ace coins only appear in Super Mario Advance and there are 5 Ace Coins hidden in each level. Their role in the game is the same as the Dragon Coin in Super Mario World. There are 100 Ace Coins overall. They are oval and have the letter "A" engraved on them.

Advance Coin[edit]

Main article: Advance Coin
AdvanceCoin SMA4.png

Advance Coins are special coins that appear exclusively in Super Mario Advance 4: Super Mario Bros. 3. They appear only in the new World-e levels. They are similar to Ace Coins in appearance, except for the fact that they're yellow.

Moon Coins[edit]

Main article: Moon Coin
Moon Coin
A Moon Coin

Moon Coins appear in New Super Mario Bros. 2, and are only found in World Star. They have a 3-Up Moon imprinted on them. These coins replace the Star Coins of other worlds in the game. However, Moon Coins cannot be used as Star Coins (therefore they cannot be used to remove Star Coin Signs). Moon Coins are only used for collecting and are required to obtain one of the stars on the player's save file.

Green Coins[edit]

Main article: Green Coin
Green Coin
Three Green Coins

Green Coins have appeared in New Super Mario Bros. U, New Super Luigi U, Super Mario 3D World, New Super Mario Bros. U Deluxe and Super Mario 3D World + Bowser's Fury. Green Coins are activated by moving through a Green Ring. In the New Super Mario Bros. games, they act much like Red Coins, but these coins disappear much faster and five groups of three need to be collected. They always appear in groups of three and form a clover shape. In Super Mario 3D World, eight coins appear, and collecting them all results in a Green Star appearing.

Mario Coins[edit]

Main article: Mario Coin
Mario Coin

Mario Coins appear in Mario Kart Arcade GP 2 and Mario Kart Arcade GP DX. These are used to earn prizes.

Regional Coins[edit]

Main article: Regional coin
Regional coins from Super Mario Odyssey.

Regional coins are coins appearing only in Super Mario Odyssey. They are different in appearance in each kingdom, and can only be used in the kingdom they are found in. They are also purple in color.

Flower Coins[edit]

Main article: Flower coin
Artwork of a spinning flower coin from Super Mario Bros. Wonder

Flower coins are coins appearing only in Super Mario Bros. Wonder. They can be spent in Poplin shops. They are purple in color, and come in 10 and 0.1 varieties.

Profiles and statistics[edit]

Super Mario series[edit]

Super Mario Bros.[edit]

  • Wii Virtual Console manual: Collect 100 Coins for a 1-Up.

Super Mario Bros. 2[edit]

  • Wii Virtual Console manual: Each coin gives you an additional chance to win extra lives in the bonus game.
  • Nintendo 3DS Virtual Console manual description:
    • British English:
      Collect and use these to win extra lives in the end-of-area bonus stage.
    • French (Europe):
      Ramassez-les pour gagner de vies supplémentaires dans le stage bonus à la fin d'un niveau.
    • German:
      Sammele Münzen und verwende sie, um im Bonusabschnitt am Ende jedes Levels zusätzliche Versuche zu gewinnen.
    • Italian:
      Usale per ottenere vite extra nel livello bonus alla fine di un'area.
    • Spanish (Europe):
      Con cada moneda, tienes una oportunidad más de ganar vidas en el juego de bonificación al final de cada nivel.

Super Mario Bros. 3[edit]

  • Wii Virtual Console manual: Collect 100 of these to gain an extra life.
  • Nintendo 3DS Virtual Console manual description:
    • American English:
      Collect 100 coins to earn an extra Mario.
    • British English:
      Collect 100 coins to gain an extra life.
    • French (Europe):
      Ramassez-en 100 pour obtenir une vie supplémentaire.
    • German:
      Sammele 100 Münzen, um einen Extraversuch zu erhalten.
    • Italian:
      Accumula 100 monete per ottenere una vita extra.
    • Spanish (Europe):
      Consigue 100 monedas para obtener una vida extra.

Super Mario World[edit]

  • Wii U Virtual Console manual: Collect 100 coins to earn an extra life.

Super Mario Sunshine[edit]

  • Instruction booklet: Coins are scattered all over the island. Collect them to restore health to Mario's life meter. What happens when Mario gathers 100 coins...?

Super Mario 3D Land[edit]

  • Instruction manual: You'll gain an extra life if you collect 100 of these.
  • Website description:
    • American English:
      The mushroom kingdom is overflowing with coins. You'll find them hiding under question blocks, grass, enemies, and more. You'll get a 1UP for every 100 that you find, so look far and wide to get as many as you can.
    • British English:
      Coins can be found all over the place. Collect 100 for an extra life![1]
    • Dutch:
      Muntjes kom je overal tegen. Verzamel er honderd voor een extra leven![2]
    • French (Europe):
      Vous trouverez des pièces un peu partout. Récupérez-en 100 pour obtenir une vie supplémentaire ![3]
    • German:
      Münzen kann man überall finden. Wenn man 100 Stück sammelt, bekommt man ein Extra-Leben.[4]
    • Italian:
      Le monete sono sparse un po' dappertutto. Raccogline 100 per ottenere una vita extra![5]
    • Portuguese (Portugal):
      As moedas podem ser encontradas em todo o lado. Reúne 100 moedas para obteres uma vida extra![6]
    • Spanish (Europe):
      Encontrarás monedas por todas partes. Si acumulas cien de ellas, te harás con un turno extra.[7]

New Super Mario Bros. 2[edit]

  • Instruction manual: Collect 100 to earn an extra life.

New Super Mario Bros. U[edit]

  • Instruction manual: Collect 100 coins to earn an extra life.

Super Mario 3D World[edit]

  • Instruction manual: Collect 100 coins to get an extra life.

Mario Kart series[edit]

Super Mario Kart[edit]

  • Wii Virtual Console manual (Game Modes): In MarioKart GP and Match Race, you can collect coins scattered across the racecourse. The more coins you collect, the faster your kart goes. If you have no coins left and you get hit, you will spin out. If you spin out, hit other karts, or go out of bounds, you lose coins, so be careful!
    • Note: Your kart reaches its maximum speed at 10 coins, but it never hurts to carry spares, so keep on collecting them!
  • Wii Virtual Console manual (Items): Using the coin item adds two coins to your coin total.

Mario Kart 7[edit]

  • Electronic manual description:
    • British English:
      Collect the coins found on the courses, up to a maximum of 10, to increase your speed. You will drop some coins if you are knocked over or spin out of control and so on.
    • Dutch:
      Verzamel munten tijdens het racen om je topsnelheid te verhogen. Je kunt maximaal tien munten verzamelen. Als je in een afgrond valt, ondersteboven wordt gegooid of slipt en rondjes draait, verlies je een paar munten.
    • French (Europe):
      Vous pouvez ramasser jusqu'à 10 pièces éparpillées le long des circuits pour augmenter votre vitesse. Vous en lâchez quelques-unes si vous perdez le contrôle de votre véhicule ou si celui-ci se fait renverser, entre autres.
    • German:
      Sammele bis zu zehn Münzen auf den Strecken. Jede Münze erhöht dein Tempo. Du verlierst u. a. dann einige Münzen, wenn du umgestoßen wirst oder die Kontrolle über dein Kart verlierst.
    • Italian:
      Raccogli fino a un massimo di 10 monete che troverai disseminate lungo i percorsi per aumentare la tua velocità, ma fai attenzione: se cadi in un burrone, ti ribalti o finisci in testacoda ne perderai qualcuna.
    • Portuguese (Portugal):
      Reúna as moedas que encontrar pelo caminho, até um máximo de dez, para aumentar a velocidade. Perderá algumas moedas se for derrubado ou se perder o controlo do veículo, por exemplo.
    • Russian:
      Собирайте встречающиеся на трассах монетки (можно собрать до 10 монеток), чтобы увеличить скорость. Вы потеряете несколько монеток, если вас собьют, если вы будете вращаться, потеряв управление, и т.п.
    • Spanish (Europe):
      Coge las monedas que veas por el camino, hasta un máximo de diez, para aumentar tu velocidad. Perderás algunas monedas en ciertos casos, como cuando tu kart vuelque o acabe dando vueltas sin control, por ejemplo.
  • North American website bio: Scattered throughout each track, these golden goodies will boost your speed when you collect them. Your speed maxes out when you have 10 coins. Also, the more coins you collect, the more kart parts you unlock!
  • Mario Kart 8[edit]

    • Instruction manual (Item List): Gives you two extra coins.
    • Instruction manual (Grand Prix): Collect the coins found on the courses, up to a maximum of 10, to increase your speed. If you get knocked over or spin out of control, you will drop some of your coins.

    Mario Kart 8 Deluxe[edit]

    • In-game description: Gives you two extra coins. The more coins you have, the faster your kart will move.

    Mario Kart Tour[edit]

    • Tips & Tricks: This gives you two coins. It's used automatically once you pick it up.

    Wario Land: Super Mario Land 3[edit]

    • Nintendo 3DS Virtual Console manual description:
      • British English:
        Gathering Coins
        In order to build his castle, Wario requires a large amount of Coins. Coins can be obtained by defeating enemies with Body Slam attacks or by destroying blocks.
      • Dutch:
        Munten verzamelen
        Om zijn kasteel te bouwen, zal Wario een grote hoeveelheid munten moeten verzamelen. Je kunt munten behalen door je vijanden te verslaan met een lichaamsdreun of door blokken te vernietigen.
      • French (Europe):
        Ramasser les pièces
        Wario a besoin de beaucoup de pièces pour construire son château. Les pièces peuvent être obtenues en terrassant les ennemis avec l'attaque charge, ou en détruisant les blocs.
      • German:
        Münzen sammeln
        Wario benötigt jede Menge Münzen, um sein Schloss zu bauen. Münzen erhältst du, indem du Gegner mit Rammangriffen besiegst oder Blöcke zerbrichst.
      • Italian:
        Raccogliere monete
        Wario ha bisogno di un'enorme quantità di monete per costruire il suo castello. Queste si ottengono lanciandosi alla carica contro i nemici o distruggendo i blocchi.
      • Spanish (Europe):
        Recoger monedas
        Wario necesita una gran cantidad de monedas para construir su castillo. Puedes conseguir monedas destruyendo bloques o acabando con tus enemigos con el empujón.

    Super Smash Bros. series[edit]

    Super Smash Bros. Melee[edit]

    In Super Smash Bros. Melee, the Coin description claims that it is unclear as to whether or not Coins are the official currency of The Mushroom World, even though they were used as such in both Super Mario RPG: Legend of the Seven Stars and Paper Mario.

    Trophy
    Coin
    Coin
    Game/move:
    Super Mario Bros.
    10/85
    How to unlock: Random
    The Mushroom Kingdom is dotted with these mysterious coins. There seems to be an endless supply hidden in various blocks, and Mario gains an extra life when he manages to collect a hundred of them. No one can confirm whether or not these coins are actually used as the currency of the Mushroom Kingdom, but it's a safe assumption.

    Super Smash Bros. Brawl[edit]

    Sticker
    Coin
    Coin Sticker
    Artwork from: New Super Mario Bros.
    Effects in The Subspace Emissary: [Specials: Indirect] - Attack +4
    Usable by: Mario, Luigi, Yoshi, Peach, Bowser

    Captain Toad: Treasure Tracker[edit]

    • Instruction manual: Collect 100 coins to earn one extra life.

    Yoshi's Crafted World[edit]

    • North American website bio: Usually found floating in the air. Use in-game coins you collect to give the capsule machine a spin.

    Paper Mario: The Origami King[edit]

    • Collectible Treasure #6: Shiny gold coins that help Mario on his adventure. Those trusty overalls must have deep pockets...

    Gallery[edit]

    For this subject's image gallery, see Gallery:Coin.

    Names in other languages[edit]

    Language Name Meaning
    Japanese コイン
    Koin
    メダル[8] (Yume Kōjō: Doki Doki Panic)
    Medaru
    1ゴールドコイン[9] (Super Mario Land 3: Wario Land)
    1 Gōrudo Koin
    しょうコイン[10] (Super Mario RPG, treasure box)
    Shō Koin
    いろいスターコイン[11] (Super Mario 64)
    Ki'iroi Sutā Koin
    ヨッシーコイン (Yoshi's New Island)
    Yosshī Koin
    Coin

    Medal

    1 Gold Coin

    Small Coin

    Yellow-colored Star Coin

    Yoshi Coin

    Chinese (simplified) 金币
    Jīnbì
    Coin

    Chinese (traditional) 金幣
    Jīnbì
    Coin

    Dutch Munt
    Coin
    French Pièce
    Pièce de monnaie[12]
    Coin
    Coin (literally "piece of money")
    German Münze
    Coin
    Italian Moneta (most games)
    Gettone (Mario Party DS)
    Coin
    Token
    Korean 코인
    Koin
    Coin

    Portuguese Moeda
    Coin
    Romanian Bănuț (The Adventures of Super Mario Bros. 3)
    Diminutive of ban ("coin")
    Russian Монета
    Moneta
    Монетка
    Monetka
    Coin

    Diminutive of монета (moneta, "coin")

    Spanish Moneda
    Coin
    Swedish Guldmynt
    Gold coins

    Trivia[edit]

    References[edit]

    1. ^ Official website of Super Mario 3D Land (UK & Ireland) § The Game World. nintendo.co.uk. Retrieved April 9, 2024. (Archived April 8, 2024, 21:51:15 UTC via archive.today.)
    2. ^ Official website of Super Mario 3D Land (Netherlands) § De spelwereld. nintendo.nl. Retrieved April 9, 2024. (Archived April 8, 2024, 22:04:22 UTC via archive.today.)
    3. ^ Official website of Super Mario 3D Land (France) § L'univers de jeu. nintendo.fr. Retrieved April 9, 2024. (Archived April 8, 2024, 22:06:33 UTC via archive.today.)
    4. ^ Official website of Super Mario 3D Land (Germany) § Die Spielwelt. nintendo.de. Retrieved April 9, 2024. (Archived April 8, 2024, 22:08:36 UTC via archive.today.)
    5. ^ Official website of Super Mario 3D Land (Italy) § Il Mondo di gioco. nintendo.it. Retrieved April 9, 2024. (Archived April 8, 2024, 22:10:30 UTC via archive.today.)
    6. ^ Official website of Super Mario 3D Land (Portugal) § O mundo do jogo. nintendo.pt. Retrieved April 9, 2024. (Archived April 8, 2024, 22:02:03 UTC via archive.today.)
    7. ^ Official website of Super Mario 3D Land (Spain) § Mundo del juego. nintendo.es. Retrieved April 9, 2024. (Archived April 8, 2024, 22:00:02 UTC via archive.today.)
    8. ^ (1987). Yume Kōjō: Doki Doki Panic instruction booklet. Page 24.
    9. ^ (1994). Super Mario Land 3: Wario Land Japanese instruction booklet. Page 7.
    10. ^ Super Mario RPG Final Edition, page 34.
    11. ^ (1996). Super Mario 64 Japanese instruction booklet. Page 18.
    12. ^ Super Mario Bros./Duck Hunt Canadian instruction booklet. Page 32.