Mine Cart Madness: Difference between revisions

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'''Mine Cart Madness''' is the twenty-seventh level of the popular ''[[Donkey Kong (series)|Donkey Kong]]'' game, ''[[Donkey Kong Country]]''. It is also the fifth level of the [[Kremkroc Industries, Inc.]] area.  In the [[Game Boy Advance]] remake to the game, this level is instead the twenty-eighth level, along with the sixth area in Kremkroc Industries Inc.
'''Mine Cart Madness''' is the twenty-seventh level of the popular ''[[Donkey Kong (series)|Donkey Kong]]'' game, ''[[Donkey Kong Country]]''. It is also the fifth level of the [[Kremkroc Industries, Inc.]] area.  In the [[Game Boy Advance]] remake to the game, this level is instead the twenty-eighth level, along with the sixth area in Kremkroc Industries Inc.


This boardwalk level is very similar to [[Mine Cart Carnage]], as it features the rarely found vehicles, [[Mine Cart]]s. This time, the [[Kong]]s will have to ride their carts in the same manner as before. However, when they jump, they will both exit the cart and be sent into mid-air, unlike in Mine Cart Carnage, where the monkeys will jump along with the cart. The heroes must get used to jumping out of their cart independently as they get over many [[Zinger]]s and [[Necky|Neckies]] on the track. Sometimes, they will even have to leave their cart for good and land in a different mine cart, or even hijack a [[Krash|Krash's]] cart.
This boardwalk level is very similar to [[Mine Cart Carnage]], as it features the rarely found vehicles, [[Mine Cart]]s. This time, the [[Kong]]s ride the Mine Carts in the same manner as before, but, when they jump, they exit the cart and be sent into mid-air, unlike in Mine Cart Carnage, where the Kongs jump along with the cart. The Kongs must get used to jumping out of their cart independently as many [[Zinger]]s and [[Necky|Neckies]] get in their way in this level along with four Gnawties in the level with three at the start of the level and one at the end of the level. Sometimes, the Kongs must leave their cart for good and land in a different Mine Cart, due to the Mine Cart and them approaching for an abyss. They must sometimes hijack a [[Krash]]'s cart later in the level.


==Level Layout==
==Level Layout==
[[Image:DKCI6765.jpg|thumb|left|180px|The Kongs as they ride on one of the mine carts.]]
At the start of the level, the Kongs must pass or defeat three Gnawties and pass a [[DK Barrel]], then hop into a Mine Cart to advance throughout the level. They must then pass a Necky, then another. Next, the track becomes a dead end and the Kongs must defeat another Necky and hop into the second Mine Cart of the level. Donkey and Diddy Kong must then nab the letter K between two Neckies and continue along throughout the level, They can either jump onto the Mine Cart on the shortcut by climbing up a rope which takes them past the Neckies below and they can collect many bananas and/or enter the Bonus Barrel above them. Or, the Kongs can take the hard way with Neckies as obstacles. Donkey and Diddy must then hop over a Zinger to go into the next Mine Cart of the level. The Kongs must either defeat or avoid a Necky, then two more Neckies, to collect the letter O. The Kongs must then, yet jump into another Mine Cart where they temporarily go upwards and must only avoid a Zinger to move on to the next Mine Cart. The Kongs must hop into two more Mine Carts on two short tracks, until reaching the Mine Cart on a longer track which leads the Kongs to the [[Star Barrel]].
At the beginning of the level, the Kongs will have to walk down a short path of scaffolds and jump off of the right end of the last one to land in a mine cart. The cart will pull the Kongs across the twisty, dark track. As they go, the Kongs will need to jump over three separate Neckies. Upon meeting the last one, the group should jump out of their mine cart and land in another, riding along a new track. This track will take them through a steep drop. At the end of it, they will begin to float in mid-air. At that time, they will have to jump out and land in another cart. This time, they will be led to a Zinger. They should quickly hop over it and land in another mine cart. On this vehicle, they will run into a small group a Neckies. Two of them can be bounced off to reach the letter O. After that, the heroes will need to jump into another cart and leap over a Zinger. They will then be led to a set of broken tracks. They will have to jump into one mine cart at a time on each small track. Once back the big track, they will run into the [[Star Barrel]].


[[Image:DKCI6865.jpg|thumb|180px|The heroes with the Star Barrel in view.]]
Halfway throughout the level, the Kongs must continue downwards and jump over a few Neckies or defeat them. Then, the Kongs encounter a line full of Mine Carts on short tracks, as well as the letter N after doing the two Mine Carts on short tracks. The Kongs must then hop into another Mine Cart to continue throughout the Mine Cart level. The Kongs can find a tire high up in the air in which they can jump onto to hop into the second Bonus Barrel or they may ignore it and avoid two Zingers until reaching the deadline of the track. The Kongs must then jump onto a tire, then jump into another Mine Cart leading between two Zingers. Afterwards. the Kongs must hop onto a ledge, avoid a Zinger and can collect the letter G with a Tire on the ledge.
Halfway through the level, [[Donkey Kong|Donkey]] and [[Diddy]] will have to hop over a few more Neckies to reach another set of broken, small tracks. They should use other mine carts to get over these curvy tracks, and then make it back to the larger potion of the main track. There, they will ride up and down the twisted path and be led towards a group of two Zingers. They should carefully jump in between them and hop out of their mine cart to land on a stationary tire. Bouncing off it, the Kongs will get in another mine cart. They will have to ride it between two more Zingers, and then onto another tire. When they get off this tire, they will land in the next mine cart, occupied by a Krash. They should defeat the enemy and get in it. It will take them along another short path to a small platform. They will need to jump off this area to get in another Krash-filled cart. This cart will go a very short distance, and within a second, the animals will have to jump to another tire-covered platform. Again, defeating a Krash, the Kongs must get in another mine cart and ride to another stationary tire on a platform. Leaping off it, they will land in the next Krash-occupied cart. This cart will guide them into three Zingers. To foes must be jumped over to take the heroes to another mine cart. Defeating the Krash inside it, they should ride to another tire. They will have to drop down from this area and follow a trail of bananas to the last mine cart. It will take them up a long slope, and then gain speed as it drops down through the track. The Kongs should quickly jump off at the right time to land on a scaffold. From there, they should beat a lone Gnawty and head for the nearby exit.
 
When the Kongs are done doing this, they must hop into another Mine Cart which goes a far way downwards until reaching another ledge with a tire and a Zinger. The Kongs must then hop off this ledge and into another Mine Cart on a short track leading the Kongs to another two ledges with a tire on each along with a Zinger in the middle on whom the Kongs must avoid. The Kongs must then hop into a Mine Cart containing a Krash, defeat it, then continue along until reaching another short ledge. The Kongs must then hop off this ledge and into another Mine Cart containing a Krash on whom the Kongs must defeat. The Kongs continue upwards in the Mine Cart and must avoid a line with a couple of Zingers which the Kongs must avoid. The Kongs must then hop out of the Mine Cart and into another Mine Cart with a Krash in a Mine Cart. The Kongs must defeat the Krash and continue along throughout the level. Until reaching another small ledge with a Zinger circling around it. The Kongs must avoid this enemy and hop far down and into another Mine Cart with a Krash in it on whom the Kongs must defeat. The Kongs are then lead far up and far down in the Mine Cart, making an upside-down U-turn. The Kongs can hop into a Barrel Cannon in the middle of the U-turn, below the Exit sign on the track which leads the Kongs to the final Bonus Level. They must finally jump off the Mine Cart when they reach the downward part of the U-turn and defeat a Gnawty. The Kongs must then hop onto another ledge leading them to the [[Blackout Basement|next level]].
 
==Hidden Collectibles and Secrets==
===K-O-N-G Letters===
*K: The letter K is found between two Neckies near the second Mine Cart of the level.
*O: The letter O is found in the Mine Cart after the shortcut and the first Zinger of the level, above two Neckies.
*N: The letter N is found after the Star Barrel, in an abyss next to a Mine Cart on a short track.
*G: The letter G is found on the first small ledge after the second Bonus Level.


==Bonus Level(s)==
==Bonus Level(s)==
 
*At the beginning of the level, the Kongs must grab the letter K and dodge two Neckies. Afterwards, they begin to ride downwards. There, they must jump up and grab onto a lone rope. Jumping off of it to the right, takes them to another Mine Cart. In the center of the track with bananas, the Kongs must jump up and land in a hidden Bonus Barrel, leading them to a [[Bonus Level]], where they must blast through several barrels to grab a few special items, including an [[Animal Token]]. They can exit the area through the opening at the end of the stage.
*At the beginning of the level, the monkeys will have to grab the letter K and dodge two Neckies. Right after that, they will begin to ride downwards. There, they should jump up and grab onto a lone rope. Jumping off of it to the right will take them to another mine cart. It will take them over a path with some bananas. In the center of this track, the monkeys should jump up and land in a hidden barrel. It will take them to a [[Bonus Level]], where they will have to blast through several barrels to grab a few special items, including an [[Animal Token]]. They can exit the area through the opening at the end of the stage.
*Shortly after the letter N, the Kongs notice a [[tire]] floating in the air. They must jump to it when they come by and bounce into the barrel to the right. This shoots them to another Bonus Level, where they must hit three barrels so the images on them all match. Once this is done, they are awarded with an Animal Token depending on the Animal Buddy token they collected. Next, they are led to the main level.
[[Image:DKCI6965.jpg|thumb|180px|The barrel leading to the last Bonus Level is found.]]
*Upon exiting the final mine cart, the Kongs must turn around and jump past the track to land on a floating tire. They must use it to bounce to the two next tires and then into a barrel blasting them to the Bonus Level. There, the Kongs  must bounce on another tire on a moving platform to grab many bananas over a wide abyss. The Bonus Levels's exit is to their right.
*Shortly after the letter N, the heroes will notice a [[tire]] floating in the air. They should jump to it when they come by and bounce into the barrel to the right. It will shoot them to another Bonus Level, where they will need to hit three barrels so the images on them all match. Once this is done, they will be awarded with Animal Token and be taken back to the main level.
*Upon exiting the final mine cart, the heroes should turn around and jump past the track. They will land on a floating tire. They will need to use it to bounce to the next tire, the one after it, and then into a barrel. It will blast them into a Bonus Level. There, the group will have to bounce on another tire on a moving platform to grab many bananas over a wide abyss. The bonus's exit is to their right.


==Gallery==
==Gallery==
 
<center><gallery>
<center>
Image:MCM.png|The Kongs exiting their cart into another,
<gallery>
Image:DKCI6765.jpg|The Kongs approaching to defeat a Necky.
Image:MCM.png|The Kongs exit their cart to land in another.
Image:DKCI6865.jpg|The Kongs approaching the Star Barrel.
Image:DKCI6765.jpg|Around the beginning of the level.
Image:DKCI6965.jpg|The Kongs jumping into a Barrel Cannon that leads them to the final Bonus Level of the level.
Image:DKCI6865.jpg|Near the Star Barrel.
</gallery></center>
Image:DKCI6965.jpg|The monkeys near the end of the level.
</gallery>
</center>


==Trivia==
==Trivia==
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|FraM=Literal translation
|FraM=Literal translation
|Spa=Locura en la Mina
|Spa=Locura en la Mina
|SpaM=Madness in the Mine}}
|SpaM=Madness in the Mine
}}
<br clear=all>
<br clear=all>
{{DKC}}
{{DKC}}

Revision as of 05:58, April 23, 2011

Template:DKClevelbox Mine Cart Madness is the twenty-seventh level of the popular Donkey Kong game, Donkey Kong Country. It is also the fifth level of the Kremkroc Industries, Inc. area. In the Game Boy Advance remake to the game, this level is instead the twenty-eighth level, along with the sixth area in Kremkroc Industries Inc.

This boardwalk level is very similar to Mine Cart Carnage, as it features the rarely found vehicles, Mine Carts. This time, the Kongs ride the Mine Carts in the same manner as before, but, when they jump, they exit the cart and be sent into mid-air, unlike in Mine Cart Carnage, where the Kongs jump along with the cart. The Kongs must get used to jumping out of their cart independently as many Zingers and Neckies get in their way in this level along with four Gnawties in the level with three at the start of the level and one at the end of the level. Sometimes, the Kongs must leave their cart for good and land in a different Mine Cart, due to the Mine Cart and them approaching for an abyss. They must sometimes hijack a Krash's cart later in the level.

Level Layout

At the start of the level, the Kongs must pass or defeat three Gnawties and pass a DK Barrel, then hop into a Mine Cart to advance throughout the level. They must then pass a Necky, then another. Next, the track becomes a dead end and the Kongs must defeat another Necky and hop into the second Mine Cart of the level. Donkey and Diddy Kong must then nab the letter K between two Neckies and continue along throughout the level, They can either jump onto the Mine Cart on the shortcut by climbing up a rope which takes them past the Neckies below and they can collect many bananas and/or enter the Bonus Barrel above them. Or, the Kongs can take the hard way with Neckies as obstacles. Donkey and Diddy must then hop over a Zinger to go into the next Mine Cart of the level. The Kongs must either defeat or avoid a Necky, then two more Neckies, to collect the letter O. The Kongs must then, yet jump into another Mine Cart where they temporarily go upwards and must only avoid a Zinger to move on to the next Mine Cart. The Kongs must hop into two more Mine Carts on two short tracks, until reaching the Mine Cart on a longer track which leads the Kongs to the Star Barrel.

Halfway throughout the level, the Kongs must continue downwards and jump over a few Neckies or defeat them. Then, the Kongs encounter a line full of Mine Carts on short tracks, as well as the letter N after doing the two Mine Carts on short tracks. The Kongs must then hop into another Mine Cart to continue throughout the Mine Cart level. The Kongs can find a tire high up in the air in which they can jump onto to hop into the second Bonus Barrel or they may ignore it and avoid two Zingers until reaching the deadline of the track. The Kongs must then jump onto a tire, then jump into another Mine Cart leading between two Zingers. Afterwards. the Kongs must hop onto a ledge, avoid a Zinger and can collect the letter G with a Tire on the ledge.

When the Kongs are done doing this, they must hop into another Mine Cart which goes a far way downwards until reaching another ledge with a tire and a Zinger. The Kongs must then hop off this ledge and into another Mine Cart on a short track leading the Kongs to another two ledges with a tire on each along with a Zinger in the middle on whom the Kongs must avoid. The Kongs must then hop into a Mine Cart containing a Krash, defeat it, then continue along until reaching another short ledge. The Kongs must then hop off this ledge and into another Mine Cart containing a Krash on whom the Kongs must defeat. The Kongs continue upwards in the Mine Cart and must avoid a line with a couple of Zingers which the Kongs must avoid. The Kongs must then hop out of the Mine Cart and into another Mine Cart with a Krash in a Mine Cart. The Kongs must defeat the Krash and continue along throughout the level. Until reaching another small ledge with a Zinger circling around it. The Kongs must avoid this enemy and hop far down and into another Mine Cart with a Krash in it on whom the Kongs must defeat. The Kongs are then lead far up and far down in the Mine Cart, making an upside-down U-turn. The Kongs can hop into a Barrel Cannon in the middle of the U-turn, below the Exit sign on the track which leads the Kongs to the final Bonus Level. They must finally jump off the Mine Cart when they reach the downward part of the U-turn and defeat a Gnawty. The Kongs must then hop onto another ledge leading them to the next level.

Hidden Collectibles and Secrets

K-O-N-G Letters

  • K: The letter K is found between two Neckies near the second Mine Cart of the level.
  • O: The letter O is found in the Mine Cart after the shortcut and the first Zinger of the level, above two Neckies.
  • N: The letter N is found after the Star Barrel, in an abyss next to a Mine Cart on a short track.
  • G: The letter G is found on the first small ledge after the second Bonus Level.

Bonus Level(s)

  • At the beginning of the level, the Kongs must grab the letter K and dodge two Neckies. Afterwards, they begin to ride downwards. There, they must jump up and grab onto a lone rope. Jumping off of it to the right, takes them to another Mine Cart. In the center of the track with bananas, the Kongs must jump up and land in a hidden Bonus Barrel, leading them to a Bonus Level, where they must blast through several barrels to grab a few special items, including an Animal Token. They can exit the area through the opening at the end of the stage.
  • Shortly after the letter N, the Kongs notice a tire floating in the air. They must jump to it when they come by and bounce into the barrel to the right. This shoots them to another Bonus Level, where they must hit three barrels so the images on them all match. Once this is done, they are awarded with an Animal Token depending on the Animal Buddy token they collected. Next, they are led to the main level.
  • Upon exiting the final mine cart, the Kongs must turn around and jump past the track to land on a floating tire. They must use it to bounce to the two next tires and then into a barrel blasting them to the Bonus Level. There, the Kongs must bounce on another tire on a moving platform to grab many bananas over a wide abyss. The Bonus Levels's exit is to their right.

Gallery

Trivia

Names in other Languages

Template:Foreignname