Kasplat: Difference between revisions

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[[Image:Kasplat.PNG|thumb|right|A '''Kasplat''' blasting [[Donkey Kong]] with it's shockwaves.]]
[[Image:Kasplat.PNG|thumb|right|A '''Kasplat''' blasting [[Donkey Kong]] with it's shockwaves.]]
'''Kasplats''' are enemies that only appeared in ''[[Donkey Kong 64]]''. They are very similar to [[Krusha]]s, and the two are often confused for each other (primarily because of an error in Prima's ''DK64'' strategy guide). They act very tough, but are shown to be quite cowardice at times, especially when dealing with their leader, [[King K. Rool]].  Kasplats are the only male Kremlings shown to have hair.
'''Kasplats''' are enemies that only appeared in ''[[Donkey Kong 64]]''. They are very similar to [[Krusha]]s, and the two are often confused for each other (primarily because of an error in Prima's ''DK64'' strategy guide). They act very tough, but are shown to be quite cowardice at times, especially when dealing with their leader, [[King K. Rool]].  


Kasplats usually attack by slamming the ground, unleashing an energy shockwave, but they can also punch for close combat. If defeated, a Kasplat will yield a color-coded [[Blueprint]]. The Kasplat's hair and shockwave will be the same colour as the blueprint he is carrying; once the blueprint has been collected, the Kasplat's hair turns white, but his shockwaves will retain their original colour. They can be defeated by fighting (a lot), throwing exploding oranges (five hits), or playing musical instruments. Five Kasplats appear in every level of the game, except for [[Hideout Helm]], in which fewer appear. They also appear in Multiplayer Mode as an enemy. In Multiplayer Mode, their attack can occasionally be used by a [[Kong]] by collecting a question mark or an [[Orange Grenade]].
Kasplats usually attack by slamming the ground, unleashing an energy shockwave, but can also punch for close combat. If defeated, a Kasplat will yield a color-coded [[Blueprint]]. The Kasplat's hair will show what color blueprint he is carrying, as well as the shockwave (however, once the blueprint has been collected, its hair turns white, but the shock wave wil remain the same color as before). They can be defeated by fighting (a lot), throwing exploding oranges (five hits), or playing musical instruments. Five appear in every level of the game, except for [[Hideout Helm]], in which fewer appear. They also appear in Multiplayer Mode as an enemy. They have hair, a trait that many Kremlings lack, even being the only male Kremlings with hair. In Multiplayer Mode, their attack can occasionally be used by a [[Kong]] by collecting a question mark or an [[Orange Grenade]].
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{{Kremlings}}
{{Kremlings}}

Revision as of 02:51, July 28, 2009

File:Kasplat.PNG
A Kasplat blasting Donkey Kong with it's shockwaves.

Kasplats are enemies that only appeared in Donkey Kong 64. They are very similar to Krushas, and the two are often confused for each other (primarily because of an error in Prima's DK64 strategy guide). They act very tough, but are shown to be quite cowardice at times, especially when dealing with their leader, King K. Rool.

Kasplats usually attack by slamming the ground, unleashing an energy shockwave, but can also punch for close combat. If defeated, a Kasplat will yield a color-coded Blueprint. The Kasplat's hair will show what color blueprint he is carrying, as well as the shockwave (however, once the blueprint has been collected, its hair turns white, but the shock wave wil remain the same color as before). They can be defeated by fighting (a lot), throwing exploding oranges (five hits), or playing musical instruments. Five appear in every level of the game, except for Hideout Helm, in which fewer appear. They also appear in Multiplayer Mode as an enemy. They have hair, a trait that many Kremlings lack, even being the only male Kremlings with hair. In Multiplayer Mode, their attack can occasionally be used by a Kong by collecting a question mark or an Orange Grenade.