Kackle: Difference between revisions

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{{Donkey Kong Country 2}}
{{undead}}
{{Kremlings}}
{{Kremlings}}
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[[Category: Donkey Kong Species]]
[[Category:Donkey Kong Species]]
[[Category: Donkey Kong Enemies]]
[[Category:Donkey Kong Enemies]]
[[Category: Kremling Krew]]
[[Category:Kremling Krew]]
[[Category: Pirates]]
[[Category:Pirates]]

Revision as of 18:13, December 10, 2008

Kackles are ghostly Kremlings from Donkey Kong Country 2: Diddy's Kong Quest that chase after Diddy and Dixie Kong in the level "Haunted Hall", where they start chasing the Kongs as soon as they enter into its territory. Kackles appear as skeletal Kremlings wearing dinstinct bandannas in color, a patch on an eye and holding scimitars in a belt.

Once the player pass the first gate of "Haunted Hall" level, a Kackle will be found already waiting for the Kongs; a timer appears above of the screen, which the kongs must pass the zone before the time limit. In case that the Kongs have not left the zone yet and time runs out, the Cackle will appear and attacks either Diddy or Dixie Kong. Getting Plus and Minus Barrels will alter for how long Kackles keep intangible.

There are a total of four areas in the level where Kackles appears in, two before the checkpoint and two after the checkpoint.

Trivia

  • According to the game's credits, Kackles belong to the "Kremling Kuthroats" enemy class.
  • In the GameBoy Advance remake of Donkey Kong Country 2, all Kackles in the game wear the same bandana color, red. In the Super Nintendo version of the game the Kackles wear either a blue, green, yellow or red bandana.
  • In Donkey Kong 64 a skeletal Kremling, conjecturally named Resident Demon appears. The Resident Demon is somewhat similar in appearance to a Kackle.

Gallery


Template:Donkey Kong Country 2 Template:Undead