Ground Theme (Super Mario Bros.): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Tag: Mobile edit
Tag: Mobile edit
Line 545: Line 545:


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
''[[Super Mario Bros. Wonder]] features an arrangement of "Lost a Life", which plays whenever the player loses a life.
''[[Super Mario Bros. Wonder]]'' features an arrangement of "Lost a Life", which plays whenever the player loses a life.


===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===

Revision as of 14:30, October 12, 2023

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

"Ground Theme"

Main motif of the theme played on a piano
Sheet music for the introduction and A section of the Ground Theme from Super Mario Bros.
Sheet music for the introduction and A section
Composed by:
Koji Kondo
Key C major
BPM 100
First appearance Super Mario Bros. (1985)
Latest appearance The Super Mario Bros. Movie (2023)

The "Ground Theme,"[1] also known as the overworld theme[2] and Super Mario Bros. Theme,[3] is a recurring musical theme composed by Koji Kondo, first appearing in World 1-1 of Super Mario Bros. Set in the key of C major, the theme uses a periodic structure and calypso rhythms and plays at an andante moderato tempo. The theme has become one of the most recognizable and iconic songs in the Super Mario franchise, as well as the video game industry as a whole, having made numerous appearances in games and media associated with Mario or the franchise itself and been arranged many times by musicians and in symphonic concerts.[4][5] In 2023, it became the first video game audio to be inducted into the National Recording Registry.[6]

Sheet music for the "Ground Theme" was used in the background of Super Mario Orchestra Concert promotional material.

Composition

The "Ground Theme" is a Latin-styled composition piece with a calypso-like rhythm that Koji Kondo wrote alongside the rest of the music for Super Mario Bros. while watching and playing the game as it was being developed.[7] Kondo has cited works by Japanese fusion band T-Square and musician Sadao Watanabe as influences in the music.[8] The first bar after the introduction to the "Ground Theme" shares a melody with a bar from T-Square's "Sister Marian,"[9] which predates the original release date of Super Mario Bros. by over a year.

Upon seeing the overworld levels in an early prototype of Super Mario Bros., Kondo initially wrote a "laid-back, relaxing" piece that would invoke the feeling of a "carefree walk," but he thought it did not fit the game. Kondo decided instead to create a new piece whose tempo would match the game's speed and the rhythm of Mario's movements, though a triplet rhythm from the original piece was retained in the final composition.[10][11] He continued to scrap versions that did not time up with Mario's actions or harmonize with sound effects. The "Ground Theme" was the second song Kondo created for the game, after the "Underwater Theme,"[12] and took the most time to compose.[13]

In Super Mario Bros., the "Ground Theme" is used as the background music of all levels that take place outdoors, excluding underground, underwater, and castle levels. This encompasses level themes that would be given separate music in later games, such as athletic and night levels. As the game is for the Nintendo Entertainment System and Family Computer, the theme is orchestrated as chiptune, using two pulse wave channels for melody and harmony, a triangular wave generator for bass, and a noise channel for percussion. After the introduction, a rhythmic contrast emerges between the tonal parts, which play with straight eighth notes, and the percussion, which plays a swing rhythm. The theme uses mode mixture, borrowing the A flat and B flat chords from the C minor scale.

Audio.svg Ground Theme - The original heard in Super Mario Bros.
File infoMedia:SMB Overworld Theme.oga
0:30
Help:MediaHaving trouble playing?

Reuses

Super Mario-related media

The following list does not include ports or remakes of Super Mario Bros.

Work Description
Super Mario Bros.: The Lost Levels Super Mario Bros.: The Lost Levels reuses the soundtrack from Super Mario Bros., including the "Ground Theme"
Super Smash Bros. The "Ground Theme" is featured as a track titled 「いにしえの王国ステージ」 (Inishien Oōkoku Sutēji, "Ancient Kingdom Stage") in the game's official soundtrack that plays on the Mushroom Kingdom stage. The "Hurry Up" theme and a sped-up version of the "Ground Theme" play when 30 seconds remain on the timer and during Sudden Death.
Super Smash Bros. Melee The "Ground Theme" is featured as a track titled "Mushroom Kingdom" that plays on the stage of the same name. The "Hurry Up" theme and a sped-up version of the "Ground Theme" titled "Mushroom Kingdom (Finale)" plays when 20 seconds remain on the timer in a timed Vs. Mode match and during Sudden Death.
Paper Mario: The Thousand-Year Door The "Ground Theme" plays in the X-Naut Fortress when Mario enters and exits a changing room, which turns him into an 8-bit version of himself.
WarioWare: Twisted! The "Ground Theme" plays in the first level of the Super Mario Bros. boss microgame, where it changes tempo depending on how fast the player is running. The theme appears in the form of a souvenir in the Records section.
WarioWare: Touched! An excerpt of the "Ground Theme" plays in the Super Mario Bros. microgame where the player is required to defeat all on-screen enemies, and in the 8-Bit Hero microgame after clearing the first level.
Donkey Konga 3 JP The "Ground Theme" is one of the unlockable Famicom songs.
Dance Dance Revolution: Mario Mix The "Ground Theme" plays during the staff credits.
WarioWare: Smooth Moves An excerpt of the "Ground Theme", titled "Super Mario Bros. 10 Coins" in the Sound Studio, plays in the microgames Super Mario Brothers, Super Nostalgic Entertainment System, and Sifty Character.
Mario & Sonic at the Olympic Games (Wii) The "Ground Theme," titled "Ground BGM," is playable in the gallery.
Mario Calculator If the calculator result is equal to the release date of Super Mario Bros. (which varies depending on the player's region), the "Ground Theme" plays.
Mario Clock The "Ground Theme" is available as one of three choices of alarm music, represented by a sprite of Small Mario from Super Mario Bros.
Nintendo Land The "Ground Theme" plays on the selection screen for Mario Chase, where it is given a noticeable echo effect.
Super Mario Maker / Super Mario Maker for Nintendo 3DS The "Ground Theme" plays in ground-themed levels in the Super Mario Bros. style.
Super Smash Bros. for Nintendo 3DS / Wii U The "Ground Theme" is featured as a playable track titled "Ground Theme (Super Mario Bros.)". It can be played on the Super Mario Maker stage.
Super Mario Odyssey The "Ground Theme", titled "Projection Room: Above Ground" in the Music List, plays in the replica of World 1-1 from Super Mario Bros. found inside New Donk City's Projection Room.
WarioWare Gold The "Ground Theme" plays in the first level of the Super Mario Bros. boss microgame, where it changes tempo depending on how fast the player is running.
Super Smash Bros. Ultimate The "Ground Theme" returns as a playable track, now formatted as "Ground Theme - Super Mario Bros." It can be played on any Super Smash Bros.- and Super Mario-series stage. The theme is also included in the medley track "Ground Theme - Super Mario series" alongside its Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U counterparts. It can only be played on the Super Mario Maker stage.
Super Mario Maker 2 The "Ground Theme" plays in ground-themed levels in the Super Mario Bros. style. In Course World, if the player is on a menu loading screen long enough, the sped-up version of the "Ground Theme" plays.
Mushroom Kingdom Match-Up The "Ground Theme" plays in the Play Nintendo browser game Mushroom Kingdom Match-Up.
The Super Mario Bros. Movie The "Ground Theme" plays during Nintendo's opening logo at the beginning of the film. Additionally, the theme's first six notes play in the film's teaser trailer before Mario appears.[14]

Other media

Work Description
Taiko no Tatsujin DS / Taiko no Tatsujin Wii The "Ground Theme" is featured as a playable song that also includes various sound effects from Super Mario Bros.
Wii Sports Resort In the Island Flyover event, if the player flies near the Hillside Cabins, the "Ground Theme", "Lost a Life", and "Game Over" themes can sometimes be heard.
Pikmin Short Movies In the Pikmin short movie Occupational Hazards, a Red Pikmin jumps out of a Warp Pipe with dust formed in the shape of Mario's hat and mustache on its face as the first seven notes of the "Ground Theme" play.
Taiko no Tatsujin: Rhythm Festival The "Ground Theme" is included in the medley track titled "Super Mario Bros." along with the "Underground Theme", "Super Star", the "Underwater Theme", "Shiro BGM", "World Clear", "Ending", and various sound effects from Super Mario Bros.

Arrangements

Super Mario series

Super Mario Bros.

In Super Mario Bros., both "Lost a Life"[1] and "Game Over"[1] are arranged excerpts of the "Ground Theme." The former is taken from the last several notes of the theme before it loops, and the latter is taken from the first few notes that follow its opening bar. Koji Kondo's idea behind these themes was to motivate players to try again, rather than using sounds that would otherwise discourage them.[15][16]

In WarioWare: Twisted! and WarioWare Gold, "Lost a Life" plays if the player is defeated in the Super Mario Bros. boss microgame.

In Wii Sports Resort, if the player flies near the Hillside Cabins in the Island Flyover event, the "Ground Theme," "Lost a Life," and "Game Over" can sometimes be heard.

In Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, "Lost a Life" and "Game Over" play in the Super Mario Bros. style when the player loses a life and when they lose all their lives, respectively.

In Super Mario Odyssey, "Lost a Life" plays if Mario loses all of his health while in a 2D 8-bit segment.

In WarioWare: Get It Together!, "Lost a Life" plays if the player is defeated in the Super Mario Bros. microgame.

Audio.svg Lost a Life - The arrangement heard in Super Mario Bros.
File infoMedia:Lose a life SMB.oga
0:03
Audio.svg Game Over - The arrangement heard in Super Mario Bros.
File infoMedia:Game Over SMB.oga
0:04
Help:MediaHaving trouble playing?

Super Mario Bros. Special

Super Mario Bros. Special features slightly slower and much choppier versions of the "Ground Theme," "Lost a Life," and "Game Over." They are used for the same purpose as in Super Mario Bros.

Audio.svg Ground Theme - The arrangement heard in Super Mario Bros. Special
File infoMedia:SMBS Overworld.oga
0:30
Audio.svg Lost a Life - The arrangement heard in Super Mario Bros. Special
File infoMedia:SMBS Lost a Life.oga
0:03
Audio.svg Game Over - The arrangement heard in Super Mario Bros. Special
File infoMedia:SMBS Game Over.oga
0:04
Help:MediaHaving trouble playing?

VS. Super Mario Bros.

In VS. Super Mario Bros., a remix of the "Ground Theme" interlaced with sound effects plays on the name registration screen. It is titled 「業務用マリオ 名前入れ」 (Gyōmu-yō Mario Namae-ire, "Worker Mario Name Entry") in the Super Mario World album.

This remix is reused for the Bonus Music sound effect in the Super Mario Bros. style in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2.

Audio.svg 業務用マリオ 名前入れ - The remix heard in VS. Super Mario Bros.
File infoMedia:Super Mario Maker SMB Bonus Theme.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Bros. 2

In Super Mario Bros. 2, an arrangement of the "Ground Theme" plays in Subspace, replacing an original tune in Yume Kōjō: Doki Doki Panic. This arrangement is noticeably shortened, only including two excerpts from the original piece.

This arrangement returns in version 3.0.0 of Super Mario Maker 2, where it plays when a P Switch is activated while the player is in their SMB2 form, which is exclusive to the Super Mario Bros. style.

Audio.svg Subspace - The arrangement heard in Super Mario Bros. 2
File infoMedia:SMB2-Subspace.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Bros. 3

In Super Mario Bros. 3, the Music Box item plays a soothing arrangement of an excerpt of the "Ground Theme" when used. The theme is transposed to a higher range and features a delay effect. It is titled 「オルゴール」 (Orugōru, "Music Box") in the game's official soundtrack. The music has the in-game effect of lulling all Hammer Brother, Fire Brother, Boomerang Brother, and Sledge Brother Enemy Courses, as well as the Piranha Plant stages in Pipe Land, to sleep.

Audio.svg オルゴール - The arrangement heard in Super Mario Bros. 3
File infoMedia:Music Box Theme Super Mario Bros 3.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Land

In Super Mario Land, the last bar of the "Ground Theme" is incorporated into the theme of the Marine Pop and Sky Pop levels.

Additionally, the second bar of the "Ground Theme" is incorporated into Super Mario Land's ending theme.

Audio.svg Marine Pop / Sky Pop - The arrangement heard in Super Mario Land
File infoMedia:Marine Pop Sky Pop! Super Mario Land.oga
0:30
Audio.svg Ending - The arrangement heard in Super Mario Land
File infoMedia:Ending Theme Super Mario Land.oga
0:30
Help:MediaHaving trouble playing?

Super Mario World

In Super Mario World, the "Ground Theme" is incorporated into the Special Zone map music after the main rhythm plays for two minutes. This arrangement uses synth brass and steel drums, which exchange to play specific melodies. It is titled 「MAP7(スペシャル)」 (Mappu 7 (Supesharu), "MAP 7 (Special)") in the game's official soundtrack.

Audio.svg MAP7(スペシャル) - The arrangement heard in Super Mario World
File infoMedia:SMW SMB Theme.oga
0:30
Help:MediaHaving trouble playing?

Super Mario All-Stars

Super Mario All-Stars features 16-bit arrangements of the "Ground Theme", "Lost a Life", and "Game Over" with some note additions and changes, such as the lack of percussion in the "Ground Theme"'s introduction. These arrangements are used in both Super Mario Bros. and Super Mario Bros.: The Lost Levels. This theme is also used in Subspace in Super Mario Bros. 2, though only the sections heard in the original version are heard.

An arrangement of the "Music Box" theme plays in Super Mario Bros. 3.

A new arrangement of the "Ground Theme"'s sixth to eighth bars plays on the main game selection screen, and a new arrangement of the second bar plays in bonus areas in Super Mario Bros. and Super Mario Bros.: The Lost Levels.

All of these themes are reused in Super Mario All-Stars + Super Mario World and Super Mario All-Stars Limited Edition, and the arrangement of the "Ground Theme" is reused for above-ground areas in the e-Reader levels Classic World 1-1, Classic World 1-2, Classic World 1-3, and Classic World 2-2 in Super Mario Advance 4: Super Mario Bros. 3.

Audio.svg Ground Theme (Super Mario Bros. / Super Mario Bros.: The Lost Levels) - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Overworld.oga
0:30
Audio.svg Game Select - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS - Game Select.oga
0:12
Audio.svg Bonus Area (Super Mario Bros. / Super Mario Bros.: The Lost Levels) - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Bonus.oga
0:30
Audio.svg Lost a Life (Super Mario Bros. / Super Mario Bros.: The Lost Levels) - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Player Down.oga
0:03
Audio.svg Game Over (Super Mario Bros. / Super Mario Bros.: The Lost Levels) - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Game Over.oga
0:06
Audio.svg Music Box (Super Mario Bros. 3) - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB3 Oracle.oga
0:30
Help:MediaHaving trouble playing?

Super Mario 64

Super Mario 64's title screen features an arrangement of the "Ground Theme" titled "Title Theme" in the game's official soundtrack that includes steel drum melody, an organ harmony, and percussion accompaniment.

A vocalization of the first six notes titled "Game Start" can be heard after Mario enters a painting. This track uses the "paah" voice sample that would later appear in themes in the New Super Mario Bros. series.

Both themes are reused for the same purpose in Super Mario 64 DS and Super Mario 3D All-Stars. "Game Start" is reused in Super Mario Odyssey, where it can be heard when Mario enters a boss painting in the Mushroom Kingdom.

Audio.svg Title Theme - The arrangement heard in Super Mario 64
File infoMedia:SM64-Title Theme.oga
0:29
Audio.svg Game Start - The vocalization heard in Super Mario 64
File infoMedia:SM64 Game Start.oga
0:03
Help:MediaHaving trouble playing?

Super Mario Bros. Deluxe

In Super Mario Bros. Deluxe, an arrangement of the second bar of the "Ground Theme" plays on the title screen.

Audio.svg Title Theme - The arrangement heard in Super Mario Bros. Deluxe
File infoMedia:SMBDX Title.oga
0:09
Help:MediaHaving trouble playing?

Super Mario Advance

Super Mario Advance uses an arrangement of the Subspace theme very similar to the one heard in Super Mario All-Stars.

An arrangement of the first seven notes of the "Ground Theme" is incorporated into the title theme for Mario Bros. This theme is reused in the Mario Bros. mode in Super Mario World: Super Mario Advance 2, Yoshi's Island: Super Mario Advance 3, and Super Mario Advance 4: Super Mario Bros. 3, with each having slight variations between instruments.

Audio.svg Subspace - The arrangement heard in Super Mario Advance
File infoMedia:SMA Subspace.oga
0:30
Audio.svg Title Theme (Mario Bros.) - The arrangement heard in Super Mario Advance
File infoMedia:SMA MB Title Theme.oga
0:17
Help:MediaHaving trouble playing?

Super Mario World: Super Mario Advance 2

Super Mario World: Super Mario Advance 2 features a slightly altered arrangement of the Special Zone theme.

Another arrangement of the "Ground Theme" can be heard in the cutscene that plays after finding every goal in the game. This arrangement also incorporates the "Course Clear" theme from Super Mario Bros.

Super Mario Sunshine

The theme heard in secret courses in Super Mario Sunshine, simply titled "Secret Course" in the game's official soundtrack, is a group a cappella arrangement of the "Ground Theme".

An arrangement of "Lost a Life" titled "Too Bad!" played with horns and percussion plays when Mario loses all of his health.

An arrangement of "Game Over", likewise titled "Game Over" in the game's soundtrack, plays when Mario loses his last life.

At the end of the game's attract mode, an arrangement of the "Ground Theme"'s second bar is played twice on steelpan.

The recurring shell flautist Noki continuously plays the first six notes of the "Ground Theme".

All of these arrangements are reused for the same purpose in Super Mario 3D All-Stars. "Secret Course" is reused in Super Mario 64 DS in the Trampoline Time and Trampoline Terror minigames and in New Super Mario Bros. in the former minigame.

Audio.svg Secret Course - The arrangement heard in Super Mario Sunshine
File infoMedia:Secret Course Super Mario Sunshine.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Advance 4: Super Mario Bros. 3

Super Mario Advance 4: Super Mario Bros. 3 features three arrangements of the "Ground Theme". An arrangement of the theme's B section plays during the opening when Princess Peach receives a letter from a Toad.

A steelpan arrangement of the name registration screen theme from VS. Super Mario Bros. plays on the world selection screen.

An arrangement of the Music Box theme very similar to the one heard in Super Mario All-Stars plays when the Music Box item is used.

Audio.svg Opening - The arrangement heard in Super Mario Advance 4: Super Mario Bros. 3
File infoMedia:SMA4 Opening Peach.oga
0:27
Help:MediaHaving trouble playing?

Super Mario 64 DS

In Super Mario 64 DS, an arrangement of "Lost a Life" similar to the original plays after losing a minigame. A unique variation of the arrangement plays after losing the Super Mario Slot minigame.

A music box arrangement of "Game Over" plays after losing in VS Mode.

A steel pan arrangement of the first six notes of the "Ground Theme" plays at the start of every round of the Boom Box minigame.

The "Lost a Life" arrangement is reused whenever the player loses a life in New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe. It is also reused in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2 when playing New Super Mario Bros. U-styled levels. It also is heard in WarioWare: Get It Together! in the New Super Mario Bros. U microgame when the player is knocked out by a Fuzzy.

Audio.svg Lost a Life - The Super Mario 64 DS arrangement as heard in New Super Mario Bros.
File infoMedia:New Super Mario Bros - Dead.oga
0:03
Help:MediaHaving trouble playing?

New Super Mario Bros.

In New Super Mario Bros., a sped-up and transposed but otherwise faithful arrangement of the "Ground Theme" in F major is used in Toad Houses.

An arrangement of the "Ground Theme" is incorporated into the game's credits theme.

Two dramatic orchestral arrangements of the "Ground Theme" plays on the minigames menus.

The Toad House arrangement is reused in New Super Mario Bros. 2, where it plays during Warp Cannon levels.

Audio.svg Toad House - The arrangement heard in New Super Mario Bros.
File infoMedia:New Super Mario Bros Toad House Theme.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Galaxy

In Super Mario Galaxy, an arrangement of the "Ground Theme" serves as the background music for Toy Time Galaxy. It was arranged by Mahito Yokota and is titled "Super Mario 2007" in the game's official soundtrack. It features a break after the first bar, but is otherwise faithful to the original theme. The specific arrangement appears to be based on "Mario Syndrome", a dance remix of the "Ground Theme" released as a novelty single in 1986.[17]

A techno arrangement of the "Ground Theme" titled "Cosmic Comet" is heard during Cosmic Comet and Fast-Foe Comet missions. The arrangement also incorporates Shadow Mario's theme from Super Mario Sunshine at the beginning and uses the "Underground Theme" from Super Mario Bros. for the bassline.

A brief arrangement of the first measure of the "Ground Theme" plays whenever the player collects a Life Mushroom.

Arrangements of the "Lost a Life" and "Game Over" themes play whenever the player loses a life and loses their final life, respectively.

All of these arrangements are reused in Super Mario 3D All-Stars for the same purpose. The "Lost a Life" and "Game Over" themes return in Super Mario Galaxy 2, and the "Lost a Life" theme is reused in Super Mario 3D Land.

Audio.svg Super Mario 2007 - The arrangement heard in Super Mario Galaxy
File infoMedia:Super Mario 2007 Super Mario Galaxy.oga
0:30
Audio.svg Cosmic Comet - The arrangement heard in Super Mario Galaxy
File infoMedia:Cosmic Comet Super Mario Galaxy.oga
0:30
Audio.svg Lost a Life / Game Over - The arrangements heard in Super Mario Galaxy
File infoMedia:Super Mario Galaxy Game Over.oga
0:09
Help:MediaHaving trouble playing?

New Super Mario Bros. Wii

In New Super Mario Bros. Wii, an arrangement of the "Ground Theme" titled "Toad House"[18] plays in Toad Houses. In this arrangement, there is a brief break between the third and fourth bars, and the instrumentation for the rest of the theme is similar to the "Super Mario 2007" arrangement from Super Mario Galaxy. Additional bass and percussion is added when a minigame starts in Red and Green Toad Houses. In Power-up Panels, the music speeds up for every Bowser or Bowser Jr. logo revealed.

Like in New Super Mario Bros., an arrangement of the "Ground Theme" is incorporated into the credits music, titled "Staff Credit Roll"[18].

The first seven notes of the "Ground Theme" are played on a piano when the game is selected on the Wii Menu.

The "Toad House" arrangement returns in the green Toad Houses in New Super Mario Bros. 2 and in all Toad Houses in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe.

Audio.svg Toad House - The arrangement heard in New Super Mario Bros. Wii
File infoMedia:New Super Mario Bros Wii Toad House Theme.oga
0:30
Audio.svg Staff Credit Roll - The arrangement heard in New Super Mario Bros. Wii
File infoMedia:StaffCreditNSMBW.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Galaxy 2

In Super Mario Galaxy 2, the theme heard in Supermassive Galaxy, Mario Squared Galaxy, and Twisty Trials Galaxy is an arrangement of "Super Mario 2007" from Super Mario Galaxy that features an alternate bassline and slightly different mixing for the melodic instruments. A stereo effect is also added to the techno percussion during some sections.

A new arrangement of "Cosmic Comet" from Super Mario Galaxy is used for the Clone Comet mission "The Shadow Lining" and the Double Time Comet mission "Turning Turning Double Time". It is raised in pitch by a semitone and has a more elaborate beginning. Additional bongo percussion is added to the instrumentation when riding Yoshi.

A brief arrangement of first measure of the "Ground Theme" plays when switching the player character between Mario and Luigi.

The new "Cosmic Comet" arrangement is reused for Cosmic Clone levels in Super Mario 3D Land.

Audio.svg Supermassive Galaxy - The arrangement heard in Super Mario Galaxy 2
File infoMedia:Super Mario Galaxy 2 Supermassive Galaxy.oga
0:29
Audio.svg Cosmic Clones - The arrangement heard in Super Mario Galaxy 2
File infoMedia:SMG2 Cosmic Clone.oga
0:30
Help:MediaHaving trouble playing?

Super Mario 3D Land

In Super Mario 3D Land, an arrangement of the "Ground Theme" plays in the voxel art levels World 2-3 and Special 1-3. This arrangement begins with a lead-up to the second bar, with the first bar omitted. A version of this arrangement without the lead-up also plays in Coin Heaven and in golden Mystery Boxes.

Mario, voiced by Charles Martinet, hums the theme in the cutscene between World 5 and World 6.

An arrangement of the "Game Over" theme plays when the player loses their last life.

The voxel art arrangement of the "Ground Theme" returns in Super Mario 3D World and Super Mario 3D World + Bowser's Fury, where it is titled "Rainbow Run" in the game's official soundtrack. It plays in the levels Rainbow Run and Coin Express, and the version without the lead-up plays in Coin Heaven. The arrangement is also heard in Super Mario Odyssey while Mario is invincible after a Mario amiibo is scanned with Right Button held.

The "Game Over" arrangement is reused for the same purpose in Super Mario 3D World and Super Mario 3D World + Bowser's Fury, as well as in Super Mario Maker 2 in Super Mario 3D World-style levels.

Audio.svg Rainbow Run - The arrangement heard in Super Mario 3D Land
File infoMedia:SM3DL-Retro Mario Theme.oga
0:30
Audio.svg Game Over - The arrangement heard in Super Mario 3D Land
File infoMedia:Super Mario 3D Land Game Over.oga
0:06
Help:MediaHaving trouble playing?

New Super Mario Bros. 2

In New Super Mario Bros. 2, an arrangement of the second bar of the "Ground Theme" can be heard during a loading screen. Occasionally, the third bar plays.

A new arrangement of "Staff Credit Roll" from New Super Mario Bros. Wii serves as the game's credits theme.

New Super Mario Bros. U

In New Super Mario Bros. U, an arrangement of the first six notes of the "Ground Theme" are heard roughly halfway into the game's credits theme, introducing chiptune instrumentation to the music.

This arrangement returns for the same purpose in New Super Luigi U and New Super Mario Bros. U Deluxe.

Super Mario 3D World

In Super Mario 3D World, an arrangement of the "Ground Theme" played on a trumpet and synthesizers plays in the Mario sprite bonus room in Bob-ombs Below after activating every Color Panel. It titled "Mario's Colour Panels" in the game's official soundtrack. The title used the British English spelling of the word "color", as the soundtrack was never released in North America.

This arrangement is reused for the same purpose in Super Mario 3D World + Bowser's Fury.

Audio.svg Mario's Colour Panels - The arrangement heard in Super Mario 3D World
File infoMedia:Super Mario 3D World Marios Color Panels.oga
0:23
Help:MediaHaving trouble playing?

Super Mario Maker

In Super Mario Maker, the theme heard when editing a Super Mario Bros.-style ground-themed course in the Course Maker is an ambient arrangement of the "Ground Theme" that uses seven tracks that fade in and out randomly to create a dynamic mix.

A calmer arrangement of the "Ground Theme" plays in the game's manual, with the tempo closely resembling that of the "Music Box" arrangement from Super Mario Bros. 3.

The former arrangement is reused for the same purpose in Super Mario Maker for Nintendo 3DS and Super Mario Maker 2, and the latter arrangement returns in Super Mario Maker 2's Play Guide.

Audio.svg Ground Theme (Editing) (Super Mario Bros.) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMB Overworld Edit.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Run

In Super Mario Run, a techno arrangement of the sixth and seventh bars of the "Ground Theme" plays in the Remix 10 mode alongside other themes.

The victory fanfare that plays after clearing a round of Remix 10 is an arrangement of the sixth bar of the "Ground Theme".

Audio.svg Remix 10 - The arrangement heard in Super Mario Run
File infoMedia:SMR Remix 10 Theme.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Odyssey

In Super Mario Odyssey, the New Donk City Auditorium features a big band arrangement of the "Ground Theme" arranged by Naoto Kubo titled "New Donk City (Band Performance)". Each instrument is recorded separately, so that the performance reflects which band members are present as Mario recruits new musicians for Pauline's festival band.

This arrangement returns as a playable track in Super Smash Bros. Ultimate titled "Ground Theme (Band Performance) - Super Mario Bros.", where it can be played on any Super Smash Bros.- and Super Mario-series stage. When played on the New Donk City Hall stage, the theme's instrumentation will dynamically change as band members are added to the group like in Super Mario Odyssey. The arrangement is also featured in Ring Fit Adventure as a selectable song in the Rhythm Game mode, which was added in the game's version 1.2.0 update. It uses its Super Smash Bros. Ultimate title "Ground Theme (Band Performance) - Super Mario Bros."

Audio.svg New Donk City (Band Performance) - The arrangement heard in Super Mario Odyssey
File infoMedia:OST New Donk City Band Performance Super Mario Odyssey.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Maker 2

In Super Mario Maker 2, a music box arrangement of the "Ground Theme" plays in nighttime ground-themed levels in the Super Mario Bros. style.

A new arrangement of the "Ground Theme" arranged by the theme's original composer Koji Kondo is used for sky-themed levels in the Super Mario Bros. style. It also incorporates the name registration screen music from VS. Super Mario Bros. This arrangement also has its own ambient editing and music box nighttime arrangements.

An arrangement of the "Ground Theme" is also incorporated into the game's credits theme.

Audio.svg Ground Theme (Night) (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Overworld Night.oga
0:30
Audio.svg Sky Theme (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Sky.oga
0:30
Audio.svg Sky Theme (Editing) (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Sky Theme Edit.oga
0:30
Audio.svg Sky Theme (Night) (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Sky Night.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Bros. Wonder

Super Mario Bros. Wonder features an arrangement of "Lost a Life", which plays whenever the player loses a life.

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! features four arrangements of the "Ground Theme". The first is a faithful arrangement of the theme titled 「マリオ・ザ・グレート」 (Mario za Gurēto, "Mario the Great") in the film's official soundtrack. This arrangement plays the theme in its "Hurry Up" tempo while also adding on the "Ending" theme to the beginning of the arrangement.

The second is a variation of "Mario the Great" titled 「マリオ・ザ・グレート ~マリオとダンシング」 (Mario za Gurēto ~ Mario to Danshingu, "Mario the Great: Dancing with Mario"). It features alternating instrumentation and percussion beats.

The third is another faithful arrangement of the "Ground Theme" titled 「マリオ ウォーク」 (Mario U~ōku, "The Mario Walk"), and it plays the theme in its original tempo. It uses the same instrumentation as "Mario the Great".

The instrumental version of "Doki-Doki Do it" titled 「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」 (Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto, "Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental") begins with an arrangement of the name registration theme from VS. Super Mario Bros..

The Super Mario Bros. Super Show!

In The Super Mario Bros. Super Show!, an arrangement of the "Ground Theme" is incorporated into "The Mario Rap", the show's opening theme.

The "Ground Theme" is adapted into a lyrical song titled "Do the Mario," which serves as the credits theme for each episode and was sung by Lou Albano.

Various arrangements of the "Ground Theme" and "Game Over" play within the episodes themselves.

"Do the Mario" is reused as the credits theme for episodes of The Legend of Zelda television series.

Mario Kart series

Super Mario Kart

In Super Mario Kart, Mario's victory theme is based on the "Ground Theme".

Audio.svg Mario Ranks - The arrangement heard in Super Mario Kart
File infoMedia:SMK Mario Ranks.oga
0:10
Help:MediaHaving trouble playing?

Mario Kart: Double Dash!!

In Mario Kart: Double Dash!!, the theme heard in the Tilt-a-Kart battle course begins with an arrangement of the first seven notes of the "Ground Theme", which lead into a modified version of Baby Park's theme. This arrangement is heard in all battle modes other than Shine Thief.

Audio.svg Tilt-a-Kart - The arrangement heard in Mario Kart: Double Dash!!
File infoMedia:MKDD-Music-Tilt-a-Kart.oga
0:29
Help:MediaHaving trouble playing?

Mario Kart Arcade GP

In Mario Kart Arcade GP, an arrangement of the first six notes of the "Ground Theme" is incorporated into the theme heard on the game's main menu.

The fanfare heard when the player loses a race is an arrangement of "Lost a Life".

The "Lost a Life" arrangement is reused for the same purpose in Mario Kart Arcade GP 2.

Audio.svg Main Menu - The arrangement heard in Mario Kart Arcade GP
File infoMedia:MKAGP Menu.oga
0:30
Help:MediaHaving trouble playing?

Mario Kart Arcade GP 2

Mario Kart Arcade GP 2 incorporates an arrangement of the "Ground Theme" into its main menu theme like in Mario Kart Arcade GP.

Mario Kart Wii

In Mario Kart Wii, when the player bumps into another racer, the opponent's horn will sometimes play the first six notes of the "Ground Theme".

Mario Kart 7

In Mario Kart 7, the theme heard in Piranha Plant Slide features an arrangement of the first five notes of the "Ground Theme" in the horn section between the main melody.

A more muted version of the arrangement plays in the course's underwater section, and additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.

Both the standard and underwater arrangements return in Mario Kart Tour for 3DS Piranha Plant Slide with its introduction in the Piranha Plant Tour.

Audio.svg Piranha Plant Slide - The arrangement heard in Mario Kart 7
File infoMedia:PP Pipeway.oga
0:30
Audio.svg Piranha Plant Slide (Underwater) - The arrangement heard in Mario Kart 7
File infoMedia:Piranha Plant Slide Underwater.oga
0:30
Audio.svg Piranha Plant Slide (Frontrunning) - The arrangement heard in Mario Kart 7
File infoMedia:3DS PiranhaPlantSlide Frontrunning.oga
0:30
Audio.svg Piranha Plant Slide (Underwater) (Frontrunning) - The arrangement heard in Mario Kart 7
File infoMedia:3DS PiranhaPlantSlideUnderwater Frontrunning.oga
0:30
Help:MediaHaving trouble playing?

Mario Kart Arcade GP DX

In Mario Kart Arcade GP DX, the second bar of the "Ground Theme" is incorporated into the menu music when the player reaches the character selection screen, interspersed alongside the "Super Mario Kart" theme and the Super Mario World "Ground Theme".

Mario Kart 8

Mario Kart 8 features an arrangement by Ryo Nagamatsu of 3DS Piranha Plant Slide's theme.[19] It is titled "3DS Piranha Plant Pipeway", the course's European name, in the game's official soundtrack, as the soundtrack was only released in Europe, Japan, and Australia. The underwater version heard in Mario Kart 7 has been removed, the full arrangement instead plays throughout the entire course.

Additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.

Both versions of the arrangement return for the same purpose in Mario Kart 8 Deluxe.

Audio.svg 3DS Piranha Plant Pipeway - The arrangement heard in Mario Kart 8
File infoMedia:MK8-Music-3DS-PiranhaPlantSlide.oga
0:30
Audio.svg 3DS Piranha Plant Pipeway - The frontrunning version of the arrangement heard in Mario Kart 8
File infoMedia:WiiU 3DS PiranhaPlantSlide Frontrunning.oga
0:30
Help:MediaHaving trouble playing?

Super Mario Bros. (film)

An arrangement of the "Ground Theme" can be heard at the very beginning of the Super Mario Bros. film when the movie's production logos and opening credits are shown before transitioning into an opening narration about the origin of the Dinosaur World. This arrangement is extremely similar to the original, but it uses slightly different percussion instrumentation.

Mario is Missing!

The ending of the NES version of Mario is Missing! features an arrangement of the Ground Theme nearly identical to the original heard in Super Mario Bros., albeit with a few differences in the length and pitch of some notes.

Audio.svg Ending - The arrangement heard in the NES version of Mario is Missing!
File infoMedia:MIM NES Mario Rescued.oga
Help:MediaHaving trouble playing?

Mario's FUNdamentals

Soundx.png It has been suggested that audio and/or video file(s) related to this section be uploaded. Reason: Windows
Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

In Mario's FUNdamentals, an arrangement of the "Ground Theme" plays on the main menu after the player starts up the game.

Audio.svg Main Menu - The arrangement heard in the DOS version of Mario's FUNdamentals
File infoMedia:MGG Title Screen.oga
0:30
Help:MediaHaving trouble playing?

Super Mario RPG: Legend of the Seven Stars

Super Mario RPG: Legend of the Seven Stars features four arrangements of the "Ground Theme", all arranged by Yoko Shimomura. The music for the file selection screen, titled "Let's Try" in the game's official soundtrack, is an arrangement of the "Ground Theme". The first phrase is similar to the name registration theme heard in VS. Super Mario Bros.

The theme heard in Mario's Pad titled "Super Pipe House" is an mashup arrangement of the "Ground Theme" and "Map 1 World" from Super Mario Bros. 3 played on an aerophone.

A full music box arrangement of the "Ground Theme" titled 「お・し・ま・い・!」 (O-shi-ma-i!, "T-h-e E-n-d-!") plays on the game's ending screen.

Mario can be heard whistling the "Ground Theme" while he takes a shower at Marrymore.

Audio.svg Let's Try - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Lets Try.oga
0:30
Audio.svg Super Pipe House - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Super Pipe House.oga
0:30
Audio.svg お・し・ま・い・! - The ending screen arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG The End.oga
3:28
Help:MediaHaving trouble playing?

Mario Party series

Mario Party

Mario Party features four arrangements of the "Ground Theme", all arranged by Yasunori Mitsuda. A brief arrangement of the "Ground Theme" titled "Mario Party Theme" in the Juke Box plays on the title screen. The arrangement begins on theme's the second bar.

An arrangement of the second half of the "Ground Theme" is incorporated into the second half of the theme heard on the Peach's Birthday Cake board. This arrangement is simply titled "Birthday Cake".

An arrangement of the "Ground Theme" titled "Playing the Game" plays during the explanation of the game rules.

An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "Everyone's a Super Star".

"Birthday Cake" returns in Mario Party Superstars, now titled "Peach's Birthday Cake (Classic)". It can be selected to replace the new arrangement of the theme on the Peach's Birthday Cake board in the Option House.

Audio.svg Mario Party Theme - The arrangement heard in Mario Party
File infoMedia:Mario Party 1 Theme.oga
0:30
Audio.svg Birthday Cake - The arrangement heard in Mario Party
File infoMedia:Peachs Birthday Cake.oga
0:30
Audio.svg Playing the Game - The arrangement heard in Mario Party
File infoMedia:Mario Party - Playing the Game.oga
0:30
Help:MediaHaving trouble playing?

Mario Party 3

Mario Party 3 features three arrangements of the "Ground Theme", two of which can be heard during the Story Mode prologue. The first arrangement, titled "Prologue 2" in the Peach's Castle Sound Room, plays when the Millennium Star interrupts the characters. The second arrangement, titled "Prologue 3", plays when the characters are sucked into the toy box.

When a player uses the Cellular Shopper or the Bowser Phone item, a phone dial arrangement of the first six notes of the "Ground Theme" plays.

Audio.svg Prologue 2 - The arrangement heard in Mario Party 3
File infoMedia:MP3 Prologue 2.oga
0:30
Audio.svg Prologue 3 - The arrangement heard in Mario Party 3
File infoMedia:MP3 Prologue 3.oga
0:30
Audio.svg Cellular Shopper / Bowser Phone - The arrangement heard in Mario Party 3
File infoMedia:MP3 Cellular Shopper-Bowser Phone jingle.oga
0:04
Help:MediaHaving trouble playing?

Mario Party 5

Mario Party 5 features six arrangements of the "Ground Theme", all arranged by Aya Tanaka. In the minigame Pop-Star Piranhas, each round features a different arrangement of the first few notes of the second bar of the theme. The first round features a swing arrangement, the second round features a rock and roll arrangement, and the third round features a heavy metal arrangement. These arrangements are titled "Piranha Swing", "Piranha Ballad", and "Piranha Metal" respectively in the game's Options mode.

"Doubtful Chance" is an arrangement of the first few notes of the second bar of the "Ground Theme". It plays in Chance Roulette and during the minigames Lucky Lineup and Vicious Vending.

The theme heard in Card Party, likewise simply titled "Card Party", includes an arrangement of the "Ground Theme".

An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "Everybody's Dream".

Audio.svg Piranha Swing - The arrangement heard in Mario Party 5
File infoMedia:MP5 Piranha Swing.oga
0:11
Audio.svg Piranha Ballad - The arrangement heard in Mario Party 5
File infoMedia:MP5 Piranha Ballad.oga
0:12
Audio.svg Piranha Metal - The arrangement heard in Mario Party 5
File infoMedia:MP5 Piranha Metal.oga
0:11
Audio.svg Doubtful Chance - The arrangement heard in Mario Party 5
File infoMedia:MP5 Doubtful Chance.oga
0:30
Audio.svg Card Party - The arrangement heard in Mario Party 5
File infoMedia:MP5 Card Party.oga
0:30
Help:MediaHaving trouble playing?

Mario Party 8

In Mario Party 8, a calliope can be heard playing the sixth to ninth bars of the "Ground Theme" at the beginning of the minigame Flip the Chimp.

Mario Party DS

In Mario Party DS, an arrangement of the first six notes of the "Ground Theme", titled "What's This Song?" in the Gallery, plays as the minigame Boogie Beam starts.

In the minigame Call of the Goomba, the music box the player cranks plays an arrangement of the "Ground Theme". The theme changes tempo based on how fast the player turns the crank.

Audio.svg What's This Song? - The arrangement heard in Mario Party DS
File infoMedia:MPDS What's This Song.oga
0:02
Help:MediaHaving trouble playing?

Mario Party 9

Mario Party 9 features give arrangements of the "Ground Theme". An arrangement of the "Ground Theme" titled "Freshen Up!" in the Museum sound test plays in the Speeding Bullets minigame.

An arrangement of the "Ground Theme" titled "Super-Duper Mario Bros." plays in the Extra minigames Castle Clearout and Shell Soccer.

A slow-paced piano arrangement of the "Ground Theme" titled "Museum" plays in the Museum.

An arrangement of the first six notes of the "Ground Theme" can be heard halfway through the game's title theme, "Mario Party 9 Main Theme".

An arrangement of the "Ground Theme" is incorporated into the track "Jump-Jump-Jumping", which plays in the Skyjinks and Upward Mobility minigames.

Audio.svg Mario Party 9 Main Theme - The arrangement heard in Mario Party 9
File infoMedia:MP9 Main Theme SMB Ground Theme.oga
0:06
Audio.svg Jump-Jump-Jumping - The arrangement heard in Mario Party 9
File infoMedia:MP9 Jump-Jump-Jumping.oga
0:30
Audio.svg Freshen Up! - The arrangement heard in Mario Party 9
File infoMedia:MP9 Freshen Up SMB Ground Theme.oga
0:30
Audio.svg Super-Duper Mario Bros. - The arrangement heard in Mario Party 9
File infoMedia:MP9 Super-Duper Mario Bros.oga
0:30
Audio.svg Museum - The arrangement heard in Mario Party 9
File infoMedia:MP9 Museum.oga
0:30
Help:MediaHaving trouble playing?

Mario Party: Island Tour

Mario Party: Island Tour features three arrangements of the "Ground Theme". In the Xylophone Home minigame, the players play an arrangement of the "Ground Theme".

The Goomba Tower Takedown boss minigame features two arrangements of the "Ground Theme". The first plays at the beginning of the minigame, and the second plays once the Goomba Tower's health is depleted halfway.

Audio.svg Battle with Goomba Tower - The arrangement heard in Mario Party: Island Tour
File infoMedia:MPIT Battle with Goomba Tower.oga
0:30
Audio.svg Goomba Tower's Rage - The arrangement heard in Mario Party: Island Tour
File infoMedia:MPIT Goomba Tower is Mad.oga
0:30
Help:MediaHaving trouble playing?

Mario Party 10

Mario Party 10 features four arrangements of the "Ground Theme" In amiibo Party mode, an arrangement titled "Mario's Theme" in Toad's Room plays when Mario's amiibo is being controlled.

The theme "How Far Did You Make It?", which plays in Bowser Party mode when the losing team's distance is revealed, is an arrangement of the "Ground Theme"'s sixth and seventh bars played on a music box with synth pad accompaniment. This may be a reference to the "Music Box" theme in Super Mario Bros. 3, which starts on the same bar of the theme.

A brief arrangement of the first bar of the "Ground Theme" titled "What Are The Results?" plays at the end of the minigame Balloon Blast Bash and at the end of each round in the minigame Soar to Score.

The opening to the track "First Theme", one of three themes randomly picked for the minigame Steal the Beat, is an arrangement of the opening eighteen notes of the "Ground Theme".

Audio.svg Mario's Theme - The arrangement heard in Mario Party 10
File infoMedia:MP10 Mario's Theme.oga
0:30
Audio.svg How Far Did You Make It? - The arrangement heard in Mario Party 10
File infoMedia:MP10 How Far Did You Make It.oga
0:27
Audio.svg What Are The Results? - The arrangement heard in Mario Party 10
File infoMedia:MP10 What Are The Results.oga
0:03
Audio.svg First Theme - The arrangement heard in Mario Party 10
File infoMedia:MP10 First Theme.oga
0:08
Help:MediaHaving trouble playing?

Mario Party: Star Rush

In Mario Party: Star Rush, part of the Challenge Tower theme incorporates an arrangement of the the fourth bar to the seventh bar of the "Ground Theme" on a honky-tonk piano and synth guitar at an octave apart from each other.

Mario Party: The Top 100

Mario Party: The Top 100 sees the return of the minigames Speeding Bullets from Mario Party 9 and Soar to Score from Mario Party 10, and they feature new arrangements of "Freshen Up!" and "What Are the Results?", respectively.

Audio.svg Freshen Up! - The arrangement heard in Mario Party: The Top 100
File infoMedia:MPTT100 Freshen Up!.oga
0:30
Audio.svg What Are the Results? - The arrangement heard in Mario Party: The Top 100
File infoMedia:MPTT100 What Are The Results.oga
0:03
Help:MediaHaving trouble playing?

Super Mario Party

In Super Mario Party, the theme heard in the minigame Strike It Rich is an arrangement of the "Ground Theme."

Audio.svg Strike It Rich - The arrangement heard in Super Mario Party
File:SMP Strike It Rich.oga
File info
0:30
Help:MediaHaving trouble playing?

Mario Party Superstars

Mario Party Superstars features three arrangements of the "Ground Theme." The Peach's Birthday Cake board from Mario Party returns, along with a new arrangement of "Birthday Cake", now titled "Peach's Birthday Cake" in the Data House. A more upbeat version of "Peach's Birthday Cake" titled "Peach's Birthday Cake (Homestretch)" plays during the last five turns on the board, which also features the sixth and seventh bars as the countermelody during the "Ground Theme" portion.

The Shell Soccer minigame from Mario Party 9 returns alongside a new arrangement of "Super-Duper Mario Bros."

Audio.svg Peach's Birthday Cake - The arrangement heard in Mario Party Superstars
File infoMedia:MPS Peach's Birthday Cake.oga
0:30
Audio.svg Peach's Birthday Cake (Homestretch) - The arrangement heard in Mario Party Superstars
File infoMedia:MPS Peach's Birthday Cake Homestretch.oga
0:30
Audio.svg Super-Duper Mario Bros. - The arrangement heard in Mario Party Superstars
File infoMedia:MPS Super-Duper Mario Bros.oga
0:30
Help:MediaHaving trouble playing?

Super Smash Bros. series

Super Smash Bros.

Super Smash Bros. features a faithful arrangement of the "Ground Theme" by HAL Laboratory composer Hirokazu Ando titled 「ピーチ城上空ステージ」 (Pīchi-jō Jōkū Sutēji, "Peach's Castle Sky Stage") in the game's official soundtrack. It plays on the Peach's Castle stage.

This arrangement returns alongside the Peach's Castle stage as downloadable content for Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, now titled "Peach's Castle Stage." It can be played on the aforementioned stage as well as the Super Mario Maker stage. This arrangement also returns in Super Smash Bros. Ultimate, now titled "Ground Theme - Super Mario Bros. (64)," where it can be played on any Super Smash Bros.- and Super Mario-series stage.

Audio.svg ピーチ城上空ステージ - The arrangement heard in Super Smash Bros.
File infoMedia:Super Smash Bros Peach's Castle.oga
0:30
Help:MediaHaving trouble playing?

Super Smash Bros. Melee

Super Smash Bros. Melee features a faithful brass and steelpan arrangement of the "Ground Theme" titled "Princess Peach's Castle" arranged by HAL Laboratory composer Shogo Sakai. The track also incorporates an arrangement of the "Underground Theme" from Super Mario Bros., primarily at the beginning of the track. It can be played on the stage of the same name.

This arrangement returns in Super Smash Bros. Brawl, now titled "Princess Peach's Castle (Melee)," where it can be played on the Rainbow Cruise stage, in Super Smash Bros. for Wii U, where it can be played on the Mushroom Kingdom U and Super Mario Maker stages, and in Super Smash Bros. Ultimate, now titled "Ground Theme - Super Mario Bros. (Melee)," where it can be played on any Super Smash Bros.- and Super Mario-series stage.

Audio.svg Princess Peach's Castle - The arrangement heard in Super Smash Bros. Melee
File infoMedia:SSBM Princess Peach's Castle.oga
0:30
Help:MediaHaving trouble playing?

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, a sombre piano arrangement of the "Ground Theme" by Koji Kondo, the original theme's composer, titled "Ground Theme (Super Mario Bros.)" can be played in the World 1-1 version of the Mushroomy Kingdom stage. A portion of this arrangement uses similar notes to prior live-orchestra arrangements of the "Ground Theme." These include the orchestration performed by the London Symphony Orchestra several years before Super Smash Bros. Brawl's release,[20] and Koji Kondo's piano arrangement that he performed at Video Games Live 2007.[21]

A second arrangement of the theme titled "Ground Theme 2 (Super Mario Bros.)" and arranged by Masaaki Iwasaki can also be played on the World 1-1 version of Mushroomy Kingdom. This arrangement also incorporates arrangements of the "Underground Theme," "Game Over", and "Course Clear" from Super Mario Bros.

The first arrangement returns in Super Smash Bros. for Nintendo 3DS, where it can be played on the same stage, in Super Smash Bros. for Wii U, where it can be played on the Mushroom Kingdom U and Super Mario Maker stages, and in Super Smash Bros. Ultimate, now titled "Ground Theme - Super Mario Bros. (Brawl)," where it can be played on any Super Smash Bros.- and Super Mario-series stage. The second arrangement, however, does not return in later Super Smash Bros. installments. It is the only Super Mario-related arrangement from Super Smash Bros. Brawl to not reappear in a later game.

Audio.svg Ground Theme (Super Mario Bros.) - The arrangement heard in Super Smash Bros. Brawl
File infoMedia:SSBB Ground Theme SMB.oga
0:30
Audio.svg Ground Theme 2 (Super Mario Bros.) - The arrangement heard in Super Smash Bros. Brawl
File infoMedia:SSBB Ground Theme 2 SMB.oga
0:30
Help:MediaHaving trouble playing?

Super Smash Bros. for Nintendo 3DS

A new arrangement by Tetsuya Shibata is featured in Super Smash Bros. for Nintendo 3DS as the alternate song for the Golden Plains stage, titled "Ground Theme / Underground Theme (Super Mario Bros.)" and incorporating both themes as well as "Shiro BGM" from Super Mario Bros. The arrangement reappears in Super Smash Bros. for Wii U, where it can be played on the Mushroom Kingdom U and Super Mario Maker stages.

The "Ground Theme"'s first six notes are incorporated into the arrangement "Super Mario 3D Land Theme / Beach Theme" (arranged by Bandai Namco composer Yuichiro "Jesahm" Noro), which plays on the 3D Land stage. In Super Smash Bros. for Wii U, it can be played on the Delfino Plaza stage.

"Paper Mario Medley" (arranged by former Paper Mario series composer Saki Kasuga) incorporates an arrangement of "Blue Skies, White Clouds" from Paper Mario: Sticker Star in the first portion of the song. This arrangement plays on the Paper Mario stage; in Super Smash Bros. for Wii U, it can be played on the Woolly World stage.

"Ground Theme / Underground Theme" (with the game title listed as its source instead of part of the track title) and "Super Mario 3D Land Theme / Beach Theme" appear as the third and fourth track respectively on the red disc of Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack, a sound selection CD of Super Smash Bros. for Nintendo 3DS / Wii U's soundtrack available exclusively to Club Nintendo members.

All three arrangements return in Super Smash Bros. Ultimate, where they can be played on any Super Smash Bros.- and Super Mario-series stage, with the first two's titles renamed to "Ground Theme / Underground Theme - Super Mario Bros." and "Ground Theme / Underwater Theme - Super Mario 3D Land" respectively.

Audio.svg Ground Theme / Underground Theme (Super Mario Bros.) - The arrangement heard in Super Smash Bros. for Nintendo 3DS
File infoMedia:SSB4 Ground Theme Underground Theme Super Mario Bros.oga
0:29
Help:MediaHaving trouble playing?

Super Smash Bros. for Wii U

In Super Smash Bros. for Wii U, a medley of the "Ground Theme", "Underwater Theme", and "Underground Theme" (as well as a brief excerpt of "Shiro BGM"), arranged by Kondo and titled "Super Mario Bros. Medley", can be played on the Mushroom Kingdom U and Super Mario Maker stages.

The "Ground Theme"'s first six notes are incorporated into the arrangement "Egg Planet" (arranged by Nobuko Toda), which can be played on the Mario Galaxy stage.

The first three measures of the "Ground Theme" are also incorporated into the Super Star theme portion of "Super Mario World Medley" (arranged by Bandai Namco composer Hiroshi Kubo), which can be played on the Melee Yoshi's Island and Super Mario Maker stages.

"Super Mario Bros. Medley" and "Egg Planet" appear as the second and fourth tracks respectively on the blue disc of Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack.

All three arrangements return in Super Smash Bros. Ultimate, where they can be played on any Super Smash Bros.- and Super Mario-series stage.

Audio.svg Super Mario Bros. Medley - The arrangement heard in Super Smash Bros. for Wii U
File infoMedia:SSBWiiU Super Mario Bros Medley.oga
0:29
Help:MediaHaving trouble playing?

Mario Golf series

Mario Golf (Nintendo 64)

The Nintendo 64 version of Mario Golf features four arrangements of the "Ground Theme," all arranged by Motoi Sakuraba.

An arrangement of the theme plays on the Mario's Star course.

An arrangement of the theme plays during part of the game's credits theme

An arrangement of the theme plays on the transfer menu.

An arrangement of the theme's first six notes plays on the title screen.

Mario Golf (Game Boy Color)

The Game Boy Color version of Mario Golf features three arrangements of the "Ground Theme," all arranged by Motoi Sakuraba.

An arrangement of the theme plays when creating a character.

An arrangement of the theme plays on the Peach's Castle course.

Finally, a third arrangement of the theme plays during the game's credits.

Mario Golf: Toadstool Tour

In Mario Golf: Toadstool Tour, an arrangement of the "Ground Theme" played on a steel drum is incorporated into part of the game's credits theme, which was arranged by Motoi Sakuraba.

Additionally, Peach hums the first six notes of the "Ground Theme" on the character selection screen.

Mario Golf: World Tour

In Mario Golf: World Tour, an arrangement of the second bar of the "Ground Theme" can be heard in the main menu theme. It was arranged by Motoi Sakuraba.

Mario Golf: Super Rush

In Mario Golf: Super Rush, an arrangement of the second bar of the "Ground Theme" can be heard halfway through the main menu theme.

In the award ceremony on the New Donk City course, the New Donk City band plays a big-band arrangement of the "Ground Theme" similar to the one heard in Super Mario Odyssey. Both of these arrangements were arranged by Motoi Sakuraba.

Mario Tennis series

Like the Mario Golf series, all arrangements in the Mario Tennis series were arranged by Motoi Sakuraba.

Mario Tennis

The Nintendo 64 version of Mario Tennis features three arrangements of the "Ground Theme," all arranged by Motoi Sakuraba.

A slightly uptempo arrangement of the theme plays on the Mario Bros. Court, the Mario & Luigi Court, and the Super Mario Court.

An arrangement of the theme plays during Mario's trophy celebration.

A slower arrangement of the theme plays during Baby Mario's trophy celebration.

Audio.svg Mario Bros. Court / Mario & Luigi Court / Super Mario Court - The arrangement heard in the Nintendo 64 version of Mario Tennis
File infoMedia:Mario Tennis N64 Mario Bros Court.oga
0:30
Help:MediaHaving trouble playing?

Mario Power Tennis

Mario Power Tennis features three arrangements of the "Ground Theme," all arranged by Motoi Sakuraba.

An arrangement of the theme is incorporated into the game's credits theme.

A steelpan arrangement of the theme plays during Mario's trophy cutscene.

During the bloopers of the intro that plays during the credits, the an arrangement of the first seven notes of the theme serves as Wario's ringtone.

All of these arrangements return for the same purpose in the game's Wii port, New Play Control! Mario Power Tennis.

Mario Tennis: Power Tour

In Mario Tennis: Power Tour, an arrangement of the "Ground Theme" plays during the game's credits. It was arranged by Motoi Sakuraba.

Mario Tennis Open

Mario Tennis Open features three arrangements of the "Ground Theme," all arranged by Motoi Sakuraba.

The tournament victory theme is a steelpan arrangement of the "Ground Theme."

An arrangement of the theme plays during a section of the game's credits theme.

An arrangement of the theme is incorporated into Mario Stadium's theme.

Audio.svg Tournament Victory - The arrangement heard in Mario Tennis Open
File infoMedia:MTO Tournament Victory Theme.oga
0:30
Help:MediaHaving trouble playing?

Mario Tennis Aces

In Mario Tennis Aces, Mario signs his autograph on the screen in the cutscene following the credits, which is a reference to the common practice in professional tennis of players signing TV cameras after a match. When Mario uses his marker, the screeching caused by the kinetic friction between the marker tip and the screen sounds identical to the "Ground Theme"'s opening seven notes.

The same sound effect can be heard when Mario does this in the game's trailer featuring Rafael Nadal.[22]

Paper Mario series

Paper Mario

In Paper Mario, a faithful arrangement titled "Mario's Theme" plays after Mario jumps into a vase in Boo's Mansion and transforms into his Super Mario Bros. appearance with modern colors, and after waiting approximately 15 seconds on a chapter introduction screen. When the chapter title itself is introduced, however, a boisterous rendition of the Ground Theme's first six notes plays. Another arrangement plays when using the Record in Boo's Mansion. The music was arranged by Yuka Tsujiyoko.

Paper Mario: The Thousand-Year Door

In Paper Mario: The Thousand-Year Door, the battle theme is a loose arrangement of the Ground Theme. A more faithful, techno arrangement plays in the first Super Mario Bros.-styled intermission level where the player controls Bowser. The theme is also rearranged for the Petal Meadows theme, and an arrangement of the second bar is included in Luigi's theme. During Princess Peach's Chapter 1 intermission scene, she can hum the first six notes when she takes a shower on the X-Naut Fortress.

Audio.svg Battle - The first half of the arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:PMTTYD Battle Theme.oga
0:15
Audio.svg Battle - The second half of the arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:PMTTYD Battle Theme 2.oga
0:20
Audio.svg Petal Meadows - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:Petal Meadows.oga
0:30
Audio.svg Peach Humming (Ground Theme) - The vocalization heard in Paper Mario: The Thousand-Year Door
File infoMedia:PMTTYD Peach Hum 1.oga
0:01
Help:MediaHaving trouble playing?

Super Paper Mario

In the theme for Lineland Road in Super Paper Mario, the opening measures of the Ground Themes from Super Mario Bros. and Super Mario World are used as a base for various melodies. A short variation of this arrangement plays when a new member joins the party. Parts of the Ground Theme were also incorporated into the music for The Bitlands and the Dotwood Tree. Additionally, arranged versions of the "Lost a Life" and "Game Over" themes are used when the player loses all of their HP. There is also an unused track which uses the opening measure of the Ground Theme.

Audio.svg Lineland Road - The arrangement heard in Super Paper Mario
File:SPM Chapter1-1 Music.oga
File info
0:30
Help:MediaHaving trouble playing?

Paper Mario: Sticker Star

In Paper Mario: Sticker Star, the music that plays throughout the on-land areas of World 1 as well as the first area of Drybake Desert and Leaflitter Path, which is titled "Blue Skies, White Clouds" in the Sticker Museum, includes the Ground Theme's opening bar at the start of the song as well as the second bar in later parts, with slightly varied notes. The opening bar is also played when Mario's introductory splash screen appears and on the Nintendo 3DS home menu when the game is selected. A keyboard and saxophone arrangement of the Ground Theme plays during the boss fight with Gooper Blooper when he is poisoned. The first six notes of the Ground Theme play when the player gains a successful match in the Battle Spinner. Finally, the first six notes of the Ground Theme are heard in the game's credits music at the start, in the first portion and jungle-themed portion, and at the end of the credits. When the scenery at Whammino Mountain collapses, it plays the notes of the Ground Theme. Using the Violin plays a loud and off-key violin version of the first seven notes.

Audio.svg Blue Skies, White Clouds - The arrangement heard in Paper Mario: Sticker Star
File infoMedia:PMSS Blue Skies, White Clouds.oga
0:30
Audio.svg Gooper Blooper Fight (Mario Mix) - The arrangement heard in Paper Mario: Sticker Star
File infoMedia:PMSS Super Mario Blooper Bash.oga
0:30
Help:MediaHaving trouble playing?

Paper Mario: Color Splash

In Paper Mario: Color Splash, the Ground Theme is incorporated into the music for Ruddy Road (named after the level in the Prisma Museum's sound gallery) in a similar manner to "Blue Skies, White Clouds". An excerpt of "Ruddy Road" is featured in the game's credits music, "Prisma Splash!" Additionally, the first 7 notes of the Ground Theme play when Mario's introductory splash screen appears. When using the Compass, the music plays the first 6 notes of the Ground Theme twice. The theme after winning a Roshambo Temple is an arrangement of the Ground Theme as well. The jingle that plays upon landing a First Strike on an enemy also incorporates the first 6 notes of the theme.

Audio.svg Intro — Mario - The arrangement heard in Paper Mario: Color Splash
File infoMedia:PMCS Intro Mario.oga
0:02
Audio.svg Ruddy Road - The arrangement heard in Paper Mario: Color Splash
File infoMedia:PMCS Ruddy Road.oga
0:30
Audio.svg Thing: Compass - The arrangement heard in Paper Mario: Color Splash
File infoMedia:PMCS Thing Compass.oga
0:14
Audio.svg Roshambo Temple Indoor - The arrangement heard in Paper Mario: Color Splash
File infoMedia:PMCS Roshambo Temple Indoor.oga
0:25
Help:MediaHaving trouble playing?

Paper Mario: The Origami King

In Paper Mario: The Origami King, the Ground Theme returns as a mechanical sound effect that plays when Mario buys an engine upgrade for Sea Captain Toad's boat.

Luigi's Mansion series

Luigi's Mansion

Before meeting Melody Pianissima in the Conservatory in Luigi's Mansion, the instruments inside when activated play the Ground Theme. Additionally, a sped-up version in D major is played when Mario's painting is run through the Ghost Portrificationizer.

Audio.svg Conservatory - The arrangement heard in Luigi's Mansion
File infoMedia:LM SMB Overworld.oga
0:30
Audio.svg Mario in the Ghost Portrificationizer - The arrangement heard in Luigi's Mansion
File infoMedia:LM Mario Portrificationizer.oga
0:30
Help:MediaHaving trouble playing?

Luigi's Mansion: Dark Moon

In Luigi's Mansion: Dark Moon, brief oboe arrangements of the second and third bars of the Ground Theme in natural C minor play while Luigi is examining Mario's painting. It plays at a larghetto tempo when King Boo is about to reveal himself, and then plays at an andante tempo when Luigi examines Mario's painting after having defeated King Boo. Additionally, the opening three notes of the theme's second bar are meshed into the theme that plays when Mario is freed from the painting.

Luigi's Mansion 3

In Luigi's Mansion 3, a vibraphone arrangement of the Ground Theme in C♯ major plays in the Grand Lobby of The Last Resort at the very beginning of the game when Luigi is next to Mario.

Mario & Luigi series

All arrangements in the Mario & Luigi series were arranged by Yoko Shimomura.

Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, an arrangement titled "Mario is Everyone's Star" (itself a rearrangement of "Super Pipe House" from Super Mario RPG: Legend of the Seven Stars) plays in the Mario Bros.' House, which Mario also hums along to while in the shower. This song also plays on the warp pipe map and while selecting blends at Starbeans Cafe.

The Ground Theme is arranged with mallet percussion and acoustic guitar as the background music for Little Fungitown, titled "Another Sky for Toads."

The tutorials, as well as the minigame Border Jump, use an arrangement titled "Jump! (Ground Theme)."

All arrangements can be played in the Records menu in the remake, Mario & Luigi: Superstar Saga + Bowser's Minions.

Audio.svg Mario is Everyone's Star - The arrangement heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS Mario is Everyone's Star.oga
0:30
Audio.svg Mario's Shower Singing - The vocalization heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS Mario Sing.oga
0:08
Audio.svg Another Sky for Toads - The arrangement heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS Another Sky for Toads.oga
0:30
Audio.svg Jump! (Ground Theme) - The arrangement heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS Jump! (Ground Theme).oga
0:30
Help:MediaHaving trouble playing?

Mario & Luigi: Partners in Time

As in Mario & Luigi: Superstar Saga, the tutorials in Mario & Luigi: Partners in Time use an arrangement of the Ground Theme. The song also plays in the non-snowy areas of Hollijolli Village.

Audio.svg Hollijolli Path - The arrangement heard in Mario & Luigi: Partners in Time
File infoMedia:09 Hollijolli Path.oga
0:30
Help:MediaHaving trouble playing?

Mario & Luigi: Bowser's Inside Story

A slower-paced arrangement, titled "Doing It Right", plays during the tutorials in Mario & Luigi: Bowser's Inside Story. The arrangement can be played in the Records menu in the remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

While using Snack Basket, the first six notes of the Ground Theme play as a jingle when sweets begin raining down. The jingle is quick and in G♭ major.

Audio.svg Doing It Right - The arrangement heard in Mario & Luigi: Bowser's Inside Story
File infoMedia:M&LBIS Doing It Right.oga
0:30
Help:MediaHaving trouble playing?

Mario & Luigi: Dream Team

A vibraphone arrangement, titled "Go with the Bros.", plays during tutorials in Mario & Luigi: Dream Team. Unlike the arrangement in Mario & Luigi: Bowser's Inside Story, this arrangement uses swing tempo.

Audio.svg Go with the Bros. - The arrangement heard in Mario & Luigi: Dream Team
File infoMedia:M&LDT Go with the Bros.oga
0:30
Help:MediaHaving trouble playing?

Mario & Luigi: Paper Jam

Another arrangement, titled "Steel Yourself" ("Prepare Yourself" in the British English version of the game), plays during tutorials in Mario & Luigi: Paper Jam. This time, it is based on the arrangement from Mario & Luigi: Partners in Time.

Audio.svg Steel Yourself/Prepare Yourself - The arrangement heard in Mario & Luigi: Paper Jam
File infoMedia:M&LPJ Steel Yourself.oga
0:30
Help:MediaHaving trouble playing?

Mario & Luigi: Superstar Saga + Bowser's Minions

In Mario & Luigi: Superstar Saga + Bowser's Minions, all arrangements from the original game were rearranged into enhanced "DX" versions, with the abbreviation added to their names. "Jump! (Ground Theme) DX", however, is instead closer to Partners in Time's arrangement.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Like Bowser's Minions, the Ground Theme arrangement in Bowser's Inside Story is rearranged into a "DX" version ("Doing It Right DX") in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Additionally, the Snack Basket jingle is slightly slower, in C major, and harmonized.

WarioWare series

WarioWare, Inc.: Mega Microgame$!

In WarioWare, Inc.: Mega Microgame$!, an arranged excerpt of the Ground Theme, with a slower tempo matching that of Super Mario Bros. Special, plays in a microgame based on the original game, Super Mario Bros. The Super Wario Bros. microgame, and its WarioWare Gold reappearance, have a version of the Ground Theme composed with dog barks.

Audio.svg Super Wario Bros. - The arrangement heard in WarioWare, Inc.: Mega Microgame$!
File infoMedia:WWIMM Super Wario Bros..oga
0:04
Help:MediaHaving trouble playing?

WarioWare: Twisted!

In WarioWare: Twisted!, the background audio for the microgame Contact Lens Solution is someone humming the Ground Theme from the second bar.

WarioWare: Smooth Moves

In WarioWare: Smooth Moves, one of the orchestrated songs in the microgame Opening Night that the player must conduct the orchestra to perform is an excerpt of the Ground Theme simply titled "Super Mario".

Audio.svg Super Mario - The arrangement heard in WarioWare: Smooth Moves
File infoMedia:WWSM Super Mario.oga
0:03
Help:MediaHaving trouble playing?

WarioWare: D.I.Y.

In WarioWare: D.I.Y., an arrangement of the Ground Theme's first bar closely matching the tempo of Super Mario Bros. Special's version plays in the microgame Spiny. This arrangement is reused in WarioWare: D.I.Y. Showcase in the downloadable Big Name Games microgame Revenge. Another arrangement of the Ground Theme, as well as the "Game Over" tune, is used as one of 9-Volt's Records.

WarioWare Gold

In WarioWare Gold, an uptempo version of one of the Ground Theme's Course Maker tracks in Super Mario Maker plays in the Super Mario Maker microgame in levels taking place aboveground. Additionally, 5-Volt hums the Ground Theme after her Alarm Clock goes off. She may also hum it if she is nearby in Sneaky Gamer.

WarioWare: Get It Together!

In WarioWare: Get It Together!, Mike occasionally vocalizes the first six notes of the Ground Theme before starting a microgame.

Donkey Konga series

Donkey Konga

A song in Donkey Konga, titled "Super Mario Theme," is a saxophone-heavy medley of the Ground Theme and other songs in Super Mario Bros., including the Game Over theme.

Audio.svg Super Mario Theme - The arrangement heard in Donkey Konga
File infoMedia:Donkey Konga Super Mario Theme Ground.oga
0:19
Help:MediaHaving trouble playing?

Donkey Konga 3 JP

In Donkey Konga 3 JP, the first six notes of the theme are heard in the game's theme song, "Donkey's Groove".

Yoshi Topsy-Turvy

In Yoshi Topsy-Turvy, rolling the ball over the xylophone in Mission 4-2 plays the first seven notes of the Ground Theme.

Mario vs. Donkey Kong series

Mario vs. Donkey Kong

In Mario vs. Donkey Kong, the Ground Theme melody is interspersed within the title and credits themes (together with the title theme from Donkey Kong), where it is played on a steelpan. The former returns in Mario vs. Donkey Kong 2: March of the Minis as an alternate title theme.

Audio.svg Title Screen - The arrangement heard in Mario vs. Donkey Kong
File infoMedia:MVDK-Title Screen Theme.oga
0:30
Help:MediaHaving trouble playing?

Mario vs. Donkey Kong 2: March of the Minis

Like in the first game, the Ground Theme melody is interspersed within Mario vs. Donkey Kong 2: March of the Minis's title theme, where it is played on a saxophone in a big-band jazz ensemble. The credits theme is also an updated version of the first game's, with the Ground Theme portions played on a muted piano.

Audio.svg Title Screen - The arrangement heard in Mario vs. Donkey Kong 2: March of the Minis
File infoMedia:MvDK2 Title Theme.oga
0:30
Help:MediaHaving trouble playing?

Mario vs. Donkey Kong: Minis March Again!

Another arrangement of the Ground Theme and Donkey Kong title theme plays on the title screen for Mario vs. Donkey Kong: Minis March Again!

Audio.svg Title Screen - The arrangement heard in Mario vs. Donkey Kong: Minis March Again!
File infoMedia:MVDKMMA Title Screen Theme.oga
0:30
Help:MediaHaving trouble playing?

Mario vs. Donkey Kong: Mini-Land Mayhem!

In Mario vs. Donkey Kong: Mini-Land Mayhem!, a marching band-style arrangement plays on the title screen, which shares similarities to the version heard in Mario vs. Donkey Kong: Minis March Again!

An alternate arrangement of the title theme with slight alteration can be heard in the Options menu, played with flutes only.

Audio.svg Title - The arrangement heard in Mario vs. Donkey Kong: Mini-Land Mayhem!
File infoMedia:MvDKMLM Theme.oga
0:30
Audio.svg Options - The arrangement heard in Mario vs. Donkey Kong: Mini-Land Mayhem!
File infoMedia:MvDKMLM OptionsMenu.oga
0:30
Help:MediaHaving trouble playing?

Mario and Donkey Kong: Minis on the Move

In Mario and Donkey Kong: Minis on the Move, the Ground Theme is interwoven into the title theme along with the Mini Mario level theme from the original Mario vs. Donkey Kong.

Mario vs. Donkey Kong: Tipping Stars

As in previous games in the series, an arrangement of the Ground Theme and Donkey Kong title theme plays on the title screen for Mario vs. Donkey Kong: Tipping Stars, which closely resembles that of Mario vs. Donkey Kong: Mini-Land Mayhem! This arrangement returns in Super Smash Bros. Ultimate as a playable Super Mario song, called "Title Theme - Mario vs. Donkey Kong: Tipping Stars".

Audio.svg Title Screen - The arrangement heard in Mario vs. Donkey Kong: Tipping Stars
File infoMedia:MvDKTS TitleScreen.oga
0:20
Help:MediaHaving trouble playing?

Mini Mario & Friends: amiibo Challenge

A slightly different version of the arrangement heard in Mario vs. Donkey Kong: Tipping Stars plays on the title screen for Mini Mario & Friends: amiibo Challenge.

Audio.svg Title Screen - The arrangement heard in Mini Mario & Friends: amiibo Challenge
File infoMedia:MM&FaC TitleScreen.oga
0:30
Help:MediaHaving trouble playing?

Dance Dance Revolution: Mario Mix

In Dance Dance Revolution: Mario Mix, the song "Here We Go!" is a reggae-style arrangement of the Ground Theme featuring various stock vocal samples.

Audio.svg Here We Go! - The arrangement heard in Dance Dance Revolution: Mario Mix
File infoMedia:DDRMM Here We Go.oga
0:30
Help:MediaHaving trouble playing?

Mario Superstar Baseball

An orchestral arrangement plays in Peach Garden in Mario Superstar Baseball.

Audio.svg Peach Garden - The arrangement heard in Mario Superstar Baseball
File infoMedia:MSB Peach Garden.oga
0:30
Help:MediaHaving trouble playing?

Tetris series

Tetris DS

In Tetris DS, a slightly uptempo arrangement, titled "Mario Tetris" in the music menu, plays in levels 1-2 and 8-9 in single-player Standard mode, which are based on the above-ground levels of Super Mario Bros., and throughout multiplayer Standard mode. An arranged excerpt of the Ground Theme also plays towards the end of the game's credits (titled "CongraTetris" in the music menu). Both arrangements also use excerpts taken from the original song.

The Standard mode arrangement returns in the Nintendo DS version of Mario & Sonic at the Olympic Games in the gallery under the name "Mario Puzzle Mix".

Audio.svg Mario Tetris - The arrangement heard in Tetris DS
File infoMedia:Tetris DS Mario Tetris.oga
0:30
Audio.svg CongraTetris - The arrangement heard in Tetris DS
File infoMedia:Tetris DS CongraTetris SMB Ground Theme.oga
0:08
Help:MediaHaving trouble playing?

Tetris 99

In Tetris 99, one of the purchasable custom themes added in the version 2.0 update is a Super Mario Bros. theme, which features a faithful arrangement of the Ground Theme. Additionally, the Super Mario All-Stars theme from the 18th Maximus Cup plays the Ground Theme arrangement from that game.

Itadaki Street series

Itadaki Street DS

In Itadaki Street DS, a faithful arrangement plays on the Super Mario Bros. board, which itself is based on the overworld levels from the namesake game.

Audio.svg Super Mario Bros. - The arrangement heard in Itadaki Street DS
File infoMedia:ISDS Super Mario Bros.oga
0:30
Help:MediaHaving trouble playing?

Fortune Street

In Fortune Street, the Super Mario Bros. board returns with a similar arrangement of the Ground Theme to the one in Itadaki Street DS. An arrangement plays in the Memory Block minigame, which is a rendition of the Toad House music from New Super Mario Bros. Wii.

Audio.svg Super Mario Bros. - The arrangement heard in Fortune Street
File infoMedia:FS Super Mario Bros.oga
0:30
Audio.svg Memory Block - The arrangement heard in Fortune Street
File infoMedia:FS Memory Block.oga
0:30
Help:MediaHaving trouble playing?

Art Style: PiCTOBiTS

The Ground Theme, arranged by chiptune band YMCK, is featured in Art Style: PiCTOBiTS under the name "Super Mario Bros. Part 1". An arranged excerpt of the second bar, as well as both the "Lost a Life" and "Game Over" themes are also featured in the game's credits.

Audio.svg Super Mario Bros. Part 1 - The arrangement heard in Art Style: PiCTOBiTS
File infoMedia:PiCTOBiTS SMB Part 1.oga
0:30
Audio.svg End Credits - The first part of the arrangement heard in Art Style: PiCTOBiTS
File infoMedia:PiCTOBiTS End Credits SMB Ground Theme.oga
0:22
Audio.svg End Credits - The second part of the arrangement heard in Art Style: PiCTOBiTS
File infoMedia:PiCTOBiTS End Credits SMB Lose a Life & Game Over.oga
0:09
Help:MediaHaving trouble playing?

Mario & Sonic series

Mario & Sonic at the Olympic Winter Games

In the Wii version of Mario & Sonic at the Olympic Winter Games, a violin arrangement plays in Dream Figure Skating with New Super Mario Bros.'s World 1 as the background. Another, fast-paced arrangement also appears in the game, with the first six notes taken directly from the original theme. This version returns in the Wii version of Mario & Sonic at the London 2012 Olympic Games, in Mario & Sonic at the Sochi 2014 Olympic Winter Games, and in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

Mario & Sonic at the Rio 2016 Olympic Games

In the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games, three different fanfares based on the Ground Theme can be heard in the Mario League. The starting fanfare is an arrangement of the theme's eighth and ninth bars, the victory fanfare an arrangement of the first and ninth bar, and the losing fanfare an arrangement of the "Lost a Life" tune and the bar preceding it in the original theme. A remix of the theme also appears as a selectable composition in both Rhythmic Gymnastics and Rhythmic Gymnastics Plus in the Nintendo 3DS version.

Mario Sports Mix

In Mario Sports Mix, an orchestrated arrangement of the first six notes plays when starting a match. An arranged version of the "Lost a Life" jingle can be found in the game's files.[citation needed]

New Super Mario Bros. Wii Coin World

In the ending theme for New Super Mario Bros. Wii Coin World, the first four notes of the Ground Theme melody are played on piano and vibraphone.

Nintendo Land

In Nintendo Land, the first six notes of the Ground Theme play when Mario Chase is selected and at the beginning of the music for the attraction's Slide Hill stage. The next two bars can be heard in the game's credits. The game's music was arranged by Ryo Nagamatsu.

Audio.svg Slide Hill - The arrangement heard in Nintendo Land
File infoMedia:NL Mario Chase Theme.oga
0:30
Help:MediaHaving trouble playing?

NES Remix

In NES Remix, a Christmas-themed remix is used for frozen Super Mario Bros. stages, incorporating accordion and church bells among other instruments. This is reused in NES Remix 2.

Captain Toad: Treasure Tracker

In Captain Toad: Treasure Tracker, the first six notes of the Ground Theme are repeated throughout the second half of the music that plays in Razzle-Dazzle Slider.

Puzzle & Dragons: Super Mario Bros. Edition

A faithful arrangement plays in above-ground levels in Puzzle & Dragons: Super Mario Bros. Edition. If the player loses, an arrangement of the "Lost a Life" tune plays. Another, slower-paced arrangement played on melodica and guitar plays in Toad Houses.

Audio.svg Ground Theme - The arrangement heard in Puzzle & Dragons: Super Mario Bros. Edition
File infoMedia:PDSMBE Overworld Theme.oga
0:30
Audio.svg Toad House - The arrangement heard in Puzzle & Dragons: Super Mario Bros. Edition
File infoMedia:PDSMBE-ToadHouseTheme.oga
0:30
Help:MediaHaving trouble playing?

Mario + Rabbids Kingdom Battle

In Mario + Rabbids Kingdom Battle, Genius Girl can be heard humming the theme whilst working on her SupaMerge in the introductory cutscene. Also, when Mario and Rabbid Mario first meet in The Gatecrashers, the latter vocalizes the first three bars of the Ground Theme while playing them on his mandolin. In the game's E3 2017 trailer, he vocalizes the first two bars but without a mandolin.[23] The "Game Over" theme is rearranged by Grant Kirkhope and plays when losing a battle.

LEGO Super Mario

A slow-paced arrangement of the Ground Theme plays on the world map in the LEGO Super Mario app.

Super Nintendo World

The Ground Theme was adapted into a song titled "We Are Born to Play" by Swedish musician duo Galantis with added vocals provided by English singer Charli XCX, which plays in an official music video from Nintendo promoting the Super Nintendo World theme park area of Universal Studios Japan.[24] Another arrangement of the theme is featured as part of the background music of Super Nintendo World.[25]

The Super Mario Bros. Movie

A cinematic arrangement of the Ground Theme (titled "Super Mushroom") by Black Hydra, a team that specializes in creating music for theatrical trailers, plays in trailers for The Super Mario Bros. Movie with variations.[26] In the final trailer, it ends with the last three notes of the ninth bar.[27]

The Ground Theme is also arranged several times in the film's score by Brian Tyler, including a choir version of the theme in the track "Strange New World" when Mario first arrives at the Mushroom Kingdom, and orchestral arrangements in the tracks "Welcome to the Mushroom Kingdom" when Mario and Toad are walking through the Mushroom Kingdom's town and "Fighting Tooth and Veil" when Mario and Donkey Kong enter the Mushroom Kingdom after the Rainbow Road scene. The score also features a more faithful arrangement that is combined with arrangements of other Super Mario themes in the credits track "Level Complete." a variation of this arrangement plays on the "404 error" page of the SMBPlumbing.com website if the middle pipe, right pipe, and left pipe are clicked in that order.

The Mario Rap returns in The Super Mario Bros. Movie, where it is used for the Super Mario Bros. Plumbing commercial and was covered by Ali Dee.

Audio.svg Level Complete - The arrangement heard on SMBPlumbing.com
File infoMedia:TSMBM Ground Theme Website.oga
0:12
Help:MediaHaving trouble playing?

Other arrangements

Super Mario-related media

Mario no Daibōken

In Mario no Daibōken, the Ground Theme is arranged in a period-appropriate synthesizer style as the tune of "Go Go Mario!!" The lyrics are transcribed below.[28]

Lyrics Romanization Translation
きょうも元気に マリオが走る 走る Kyō mo genki ni Mario ga hashiru hashiru Mario is energetically running, running again today.
ピーチ姫を 助けに行くぜ 行くぜ Pīchi-hime wo tasuke ni iku ze iku ze He's going, going to save Princess Peach.
きょうも元気に マリオが走る Kyō mo genki ni Mario ga hashiru Mario is energentically running again today.
きょうも元気に ジャンプ Kyō mo genki ni janpu Jump energetically again today.
きょうも元気に コインを探せ Kyō mo genki ni koin wo sagase Search for coins energetically again today.
きょうも進めよ マリオ Kyō mo susume yo Mario Keep advancing today, Mario.

キノコを取って Kinoko wo totte He gets a mushroom,
スーパーマリオだぜ Sūpā Mario da ze And becomes Super Mario.
フラワーを取って Furawā wo totte He gets a Flower,
ファイアマリオ Faia Mario And becomes Fire Mario.

クリボーノコノコ Kuribō da Nokonoko da It's Goomba, Koopa Troopa,
メットだぜ 倒せ! Metto da ze taose! And Buzzy Beetle, defeat them!
マリオは いつも Mario wa itsumo Mario is always
元気で強い Genki de tsuyoi Energetic and strong.

きょうも元気に マリオが走る 走る Kyō mo genki ni Mario ga hashiru hashiru Mario is energetically running, running again today.
クッパ一族をやっつけに行くぞ 行くぞ Kuppa ichizoku wo yattsuke ni iku zo iku zo He's going, going to defeat Bowser's family.
きょうも元気に マリオが走る Kyō mo genki ni Mario ga hashiru Mario is energetically running again today.
きょうも元気に ジャンプ Kyō mo genki ni janpu Jump energetically again today.
きょうも元気に コインを探せ Kyō mo genki ni koin wo sagase Search energetically for coins again today.
きょうも進めよ マリオ Kyō mo susume yo Mario Keep advancing today, Mario.

スターを取って 無敵になろう Sutā who totte, muteki ni narō He'll collect a star to become invulnerable,
早くピーチを 助けに行こう Hayaku Pīchi wo tasuke ni ikō And quickly go to rescue Peach.

ジュゲムとげぞー Jugemu da, Togezō da It's Lakitu, Spiny,
プクプクだぜ 倒せ! Pukupuku da ze taose! And Cheep-cheep, defeat them!
マリオは いつも Mario wa itsumo Mario is always
元気で強い Genki de tsuyoi Energetic and strong.

きょうも元気に マリオが走る 走る Kyō mo genki ni Mario ga hashiru hashiru Mario is energetically running, running again today.
来たぜお城だ 花火を上げろ 上げろ Kita ze o shiro da hanabi wo agero agero You've arrived, it's the castle. Fire, fire the fireworks.
ハンマーブロスを ひらりとかわし Hanmā Burosu wo hirari to kawashi Run nimbly between the Hammer Bros.,
最後の力を出せ マリオ Saigo no chikara wo dase Mario And unsheathe your ultimate power, Mario.
長い旅だったけれど Nagai tabi datta keredo It's been a long journey, but
もうすぐ終わる Mō sugu owaru It will end soon.
やったぜ!やったぜ! Yatta ze! Yatta ze! You did it! You did it!
クッパ倒した Kuppa taoshita You defeated Bowser.

ピーチ姫に THANK YOUと言われ Pīchi-hime ni sankyū to iware Being told "thank you" by Princess Peach,
マリオの心は 大きくはずんだ Mario no kokoro wa ōkiku hazu n da Mario's heart must swell.

マリオの冒険は Mario no bōken wa Mario's adventure
ここで経ったけれど Koko de owatta keredo Ended here, even if
マリオの夢は 果てなく続く Mario no yume wa hatenaku tsuzuku Mario's dream continues without end.
Super Mario World (album)

The Super Mario World album includes an arrangement of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band, titled "Super Mario Bros." It is based on the Special Zone arrangement heard in Super Mario World.

Mario & Zelda Big Band Live

The Mario & Zelda Big Band Live concerts, held on September 14, 2003 at Nihon Seinenkan Hall in Tokyo, Japan, included four arrangements of the "Ground Theme", all of which were included on the Mario & Zelda Big Band Live CD, and the Mario & Zelda Big Band Live DVD. The first was a solo guitar arrangement of the "Ground Theme" titled 「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」 (Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori), "Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")") by Ashura Benimaru Itoh. It also includes a brief arrangement of the "Underground Theme".

The second was a big band medley arrangement performed by The Big Band of Rogues and Koji Kondo titled 「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」 (Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori), "Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"). It includes arrangements of the "Ground Theme", the "Underwater Theme", and the "Underground Theme".

The third was a group a cappella arrangement of "Secret Course" from Super Mario Sunshine performed by The Big Band of Rogues titled 「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」 (Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori), "Mario Scat Version (GC: From "Super Mario Sunshine")").

The fourth is a big band arrangement of "Go Go Mario!!", the lyrical arrangement of the "Ground Theme" from Mario no Daibōken. It is titled 「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」 (GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori), "GO GO Mario (Famicom: From "Super Mario Bros.")"). It was performed by The Big Band of Rogues, and vocals were provided by Seiko Matsuda

Other media

See also: Lists of references
The Legend of Zelda

In The Legend of Zelda television series episode Doppelganger, Link whistles the "Ground Theme" while practicing with his sword at the beginning of the episode.

Daigasso! Band Brothers

Daigasso! Band Brothers features an arrangement medley titled "Mario Medley" that includes the Super Mario Bros. "Ground Theme", the Super Mario World "Ground Theme", the Super Mario Bros. 3 "Ground Theme" the Super Mario Land "Ground Theme", "Isle Delfino" from Super Mario Sunshine, and the "Super Mario 64 Main Theme".

Nintendogs: Chihuahua & Friends

In Nintendogs: Chihuahua & Friends, the "Mario's Theme" Box music box item plays an arrangement of the "Ground Theme" as the crank is turned.

The item and corresponding arrangement returns in Nintendogs: Dalmatian & Friends.

Audio.svg Mario's Theme - The arrangement heard in Nintendogs: Chihuahua & Friends
File infoMedia:Nintendogs C&F Mario's Theme.oga
0:30
Help:MediaHaving trouble playing?
Brain Age series
Brain Age: Train Your Brain in Minutes a Day!

In Brain Age: Train Your Brain in Minutes a Day!, if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the first six notes of the "Ground Theme" when tapped.

Brain Age Express

In Brain Age Express, if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the "Lost a Life" theme when tapped.

Wii series
Wii Music

Wii Music features an arrangement of the "Ground Theme" as a playable song titled "Super Mario Bros." The song ends with an arrangement of the "Game Over" theme.

This song was performed during the showcase of Wii Music at Nintendo's E3 2008 press conference.[29]

Audio.svg Super Mario Bros. - The arrangement heard in Wii Music
File infoMedia:Wii Music SMB Ground Theme.oga
0:30
Help:MediaHaving trouble playing?
Wii Party U

In Wii Party U, one of the songs in the mode "Dance with Mii" is an arrangement of the "Ground Theme", which also ends with the "Game Over" theme. It it titled "Ground Theme (Super Mario Bros.)," and the in-game description reads, "The theme song from the original Super Mario Bros.!"

Audio.svg Ground Theme (Super Mario Bros.) - The arrangement heard in Wii Party U
File infoMedia:Wii Party U SMB Ground Theme.oga
0:30
Help:MediaHaving trouble playing?
Just Dance series
Just Dance 3

The Wii version of Just Dance 3 and the Japan-exclusive Just Dance Wii features a medley remix of the "Ground Theme", "Super Star", and the "Underground Theme" titled "Just Mario".

Just Dance 2018

The Nintendo Switch version of Just Dance 2018 features an arrangement of "Just Mario" from Just Dance 3.

Tekken Tag Tournament 2: Wii U Edition

In Tekken Tag Tournament 2: Wii U Edition, a sped-up, techno arrangement of the "Ground Theme" plays during Mushroom Battles.

Audio.svg Mushroom Battle - The arrangement heard in Tekken Tag Tournament 2: Wii U Edition
File infoMedia:Tekken TT2 Mushroom Battle World 1-1 Mix.oga
0:30
Help:MediaHaving trouble playing?
Animal Crossing series
Animal Crossing: Pocket Camp

In Animal Crossing: Pocket Camp, a brief arrangement of the "Ground Theme" would play whenever the player caught a Super Mario fish during the twelfth Fishing Tourney held around Mario Day 2019.

Animal Crossing: New Horizons

In Animal Crossing: New Horizons, a brief arrangement of the first six notes of the "Ground Theme" play when player puts on Super Mario-themed clothes or accessories.

List of Super Mario appearances

Games

Work System Year Type Title Credits
Super Mario Bros. Nintendo Entertainment System 1985 Original "Ground Theme"[1] Koji Kondo
Arrangement "Lost a Life"[1]
"Game Over"[1]
Super Mario Bros. Special NEC PC-88, Sharp X1, Samsung SPC-1500 1986 Arrangement
Super Mario Bros.: The Lost Levels Family Computer Disk System 1986 Original Koji Kondo
Past arrangement (Super Mario Bros.)
VS. Super Mario Bros. VS. System 1986 Original Koji Kondo[30]
Remix
Past arrangement (Super Mario Bros.)
Super Mario Bros. 2 Nintendo Entertainment System 1988 Arrangement Koji Kondo
Super Mario Bros. 3 Nintendo Entertainment System 1988 Arrangement 「オルゴール」 (Orugōru)[31] Koji Kondo
Super Mario Land Game Boy 1989 Arrangement Hirokazu Tanaka
Super Mario World Super Nintendo Entertainment System 1990 Arrangement 「MAP7(スペシャル)」 (Mappu 7 (Supesharu))[32] Koji Kondo
Super Mario Kart Super Nintendo Entertainment System 1992 Arrangement Soyo Oka
Mario is Missing! Nintendo Entertainment System 1993 Arrangement
Super Mario All-Stars Super Nintendo Entertainment System 1993 Arrangement Soyo Oka
Super Mario All-Stars + Super Mario World Super Nintendo Entertainment System 1994 Past arrangement (Super Mario All-Stars) Soyo Oka
Super Mario RPG: Legend of the Seven Stars Super Nintendo Entertainment System 1996 Arrangement "Let's Try"[33] Yoko Shimomura
"Super Pipe House"[33]
「お・し・ま・い・!」 (O-shi-ma-i!)[33]
 
Super Mario 64 Nintendo 64 1996 Arrangement "Title Theme"[34] Koji Kondo
Vocalization "Game Start"[34]
Mario's FUNdamentals PC 1998 Arrangement
Mario Party Nintendo 64 1998 Arrangement "Mario Party Theme" Yasunori Mitsuda
"Birthday Cake"
"Playing the Game"
"Everyone's a Super Star"
Super Smash Bros. Nintendo 64 1999 Original "Ancient Kingdom Stage" Koji Kondo
"Ancient Kingdom Stage (Finale)" Koji Kondo
Arrangement "Peach's Castle Sky Stage" Hirokazu Ando
Super Mario Bros. Deluxe Game Boy Color 1999 Arrangement
Original Koji Kondo
Mario Golf Nintendo 64 1999 Arrangement Motoi Sakuraba
Mario Golf Game Boy Color 1999 Arrangement Motoi Sakuraba
Mario Tennis Nintendo 64 2000 Arrangement Motoi Sakuraba
Paper Mario Nintendo 64 2000 Arrangement Yuka Tsujiyoko
Mario Party 3 Nintendo 64 2000 Arrangement "Prologue 2"
"Prologue 3"
 
Super Mario Advance Game Boy Advance 2001 Arrangement
Luigi's Mansion Nintendo GameCube 2001 Arrangement
Super Smash Bros. Melee Nintendo GameCube 2001 Original "Mushroom Kingdom" Koji Kondo
"Mushroom Kingdom (Finale)" Koji Kondo
Arrangement "Princess Peach's Castle" Shogo Sakai
Super Mario World: Super Mario Advance 2 Game Boy Advance 2001 Arrangement
Past arrangement (Super Mario Advance)
Super Mario Sunshine Nintendo GameCube 2002 Arrangement "Secret Course"[35]
"Too Bad!"[35]
"Game Over"[35]
Arrangement
Yoshi's Island: Super Mario Advance 3 Game Boy Advance 2002 Past arrangement (Super Mario Advance)
WarioWare, Inc.: Mega Microgame$! Nintendo GameCube 2003 Arrangement
Super Mario Advance 4: Super Mario Bros. 3 Game Boy Advance 2003 Arrangement Taiju Suzuki
Past arrangement (Super Mario All-Stars) Soyo Oka
Past arrangement (Super Mario Advance)
Mario Golf: Toadstool Tour Nintendo GameCube 2003 Vocalization Jen Taylor
Mario Kart: Double Dash!! Nintendo GameCube 2003 Arrangement
Mario Party 5 Nintendo GameCube 2003 Arrangement "Piranha Swing" Aya Tanaka
"Piranha Ballad"
"Piranha Metal"
"Doubtful Chance"
"Card Party"
"Everybody's Dream"
Mario & Luigi: Superstar Saga Game Boy Advance 2003 Arrangement "Mario is Everyone's Star"[36] Yoko Shimomura
"Another Sky for Toads"[36]
"Jump! (Ground Theme)"[36]
Vocalization Charles Martinet
Donkey Konga Nintendo GameCube 2003 Arrangement Junko Ozawa[37]
Mario vs. Donkey Kong Game Boy Advance 2004 Arrangement Lawrence Schwedler
Paper Mario: The Thousand-Year Door Nintendo GameCube 2004 Arrangement
Original Koji Kondo
WarioWare: Twisted! Game Boy Advance 2004 Original Koji Kondo
Vocalization
Mario Power Tennis Nintendo GameCube 2004 Arrangement Motoi Sakuraba
Super Mario 64 DS Nintendo DS 2004 Arrangement
Past arrangement (Super Mario 64) "Title Theme"[34] Koji Kondo
Past vocalization (Super Mario 64) "Game Start"[34]
Past arrangement (Super Mario Sunshine) Koji Kondo
WarioWare: Touched! Nintendo DS 2004 Original Koji Kondo
Donkey Konga 3 JP Nintendo GameCube 2005 Original Koji Kondo
Arrangement
Dance Dance Revolution: Mario Mix Nintendo GameCube 2005 Arrangement "Here We Go!"
Mario Superstar Baseball Nintendo GameCube 2005 Arrangement
Mario Tennis: Power Tour Game Boy Advance 2005 Arrangement Motoi Sakuraba
Mario Kart Arcade GP Arcade 2005 Arrangement
Mario & Luigi: Partners in Time Nintendo DS 2005 Arrangement Yoko Shimomura
Tetris DS Nintendo DS 2006 Arrangement
New Super Mario Bros. Nintendo DS 2006 Arrangement
Past arrangement (Super Mario Sunshine)
Past arrangement (Super Mario 64 DS)
Mario vs. Donkey Kong 2: March of the Minis Nintendo DS 2006 Arrangement Lawrence Schwedler
Past arrangement (Mario vs. Donkey Kong)
WarioWare: Smooth Moves Wii 2006 Original "Super Mario Bros. 10 Coins" Koji Kondo
Arrangement
Mario Kart Arcade GP 2 Arcade 2007 Arrangement
Past arrangement (Mario Kart Arcade GP)
Super Paper Mario Wii 2007 Arrangement
Mario Party 8 Wii 2007 Arrangement Yoshihiro Tsukahara
Super Mario Galaxy Wii 2007 Arrangement "Super Mario 2007"[38] Mahito Yokota
"Cosmic Comet"[38]
Arrangement
Mario & Sonic at the Olympic Games Wii 2007 Original "Ground BGM" Koji Kondo
Mario Party DS Nintendo DS 2007 Arrangement "What's This Song?"
Mario & Sonic at the Olympic Games Nintendo DS 2008 Past arrangement (Tetris DS)
Super Smash Bros. Brawl Wii 2008 Arrangement "Ground Theme (Super Mario Bros.)" Koji Kondo
"Ground Theme 2 (Super Mario Bros.)" Masaaki Iwasaki
Past arrangement (Super Smash Bros. Melee) "Princess Peach's Castle (Melee)" Shogo Sakai
Mario Kart Wii Wii 2008 Sound effect
New Play Control! Mario Power Tennis Wii 2009 Past arrangement (Mario Power Tennis) Motoi Sakuraba
Mario & Luigi: Bowser's Inside Story Nintendo DS 2009 Arrangement Yoko Shimomura
Mario Calculator Nintendo DSi 2009 Original Koji Kondo
Mario Clock Nintendo DSi 2009 Original Koji Kondo
WarioWare: D.I.Y. Nintendo DS 2009 Arrangement
Mario vs. Donkey Kong: Minis March Again! Nintendo DSi 2009 Arrangement Lawrence Schwedler
Mario & Sonic at the Olympic Winter Games Wii 2009 Arrangement
New Super Mario Bros. Wii Wii 2009 Arrangement "Toad House"[18] Koji Kondo & Shiho Fujii[18]
"Staff Credit Roll"[18] Ryo Nagamatsu[18]
Arrangement
Past arrangement (Super Mario 64 DS)
Super Mario Galaxy 2 Wii 2010 Arrangement Mahito Yokota
Past arrangement (Super Mario Galaxy)
WarioWare: D.I.Y. Showcase Wii 20101 Past arrangement (WarioWare: D.I.Y.)
Mario vs. Donkey Kong: Mini-Land Mayhem! Nintendo DS 2010 Arrangement Lawrence Schwedler
Super Mario All-Stars Limited Edition Wii 2010 Past arrangement (Super Mario All-Stars) Soyo Oka
Super Mario 3D Land Nintendo 3DS 2011 Arrangement
Vocalization Charles Martinet
Past arrangement (Super Mario Galaxy) Mahito Yokota
Past arrangement (Super Mario Galaxy 2)
Fortune Street Wii 2011 Arrangement
Mario & Sonic at the London 2012 Olympic Games Wii 2011 Past arrangement (Mario & Sonic at the Olympic Winter Games)
Mario Kart 7 Nintendo 3DS 2011 Arrangement
Mario Party 9 Wii 2012 Arrangement "Freshen Up!"
"Jump-Jump-Jumping"
"Mario Party 9 Main Theme"
"Museum"
"Super-Duper Mario Bros."
New Super Mario Bros. 2 Nintendo 3DS 2012 Arrangement
Past arrangement (Super Mario 64 DS)
Past arrangement (New Super Mario Bros.)
Past arrangement (New Super Mario Bros. Wii)
Paper Mario: Sticker Star Nintendo 3DS 2012 Arrangement
New Super Mario Bros. U Wii U 2012 Arrangement
Past arrangement (Super Mario 64 DS)
Past arrangement (New Super Mario Bros. Wii)
Nintendo Land Wii U 2012 Original Koji Kondo
Arrangement Ryo Nagamatsu
Luigi's Mansion: Dark Moon Nintendo 3DS 2013 Arrangement
Mario and Donkey Kong: Minis on the Move Nintendo 3DS 2013 Arrangement James Phillipsen
New Super Luigi U Wii U 2013 Past arrangement (Super Mario 64 DS)
Past arrangement (New Super Mario Bros. Wii)
Past arrangement (New Super Mario Bros. U)
Mario & Luigi: Dream Team Nintendo 3DS 2013 Arrangement Yoko Shimomura
Mario Kart Arcade GP DX Arcade 2013 Arrangement
New Super Mario Bros. U + New Super Luigi U Wii U 2013 Past arrangement (Super Mario 64 DS)
Past arrangement (New Super Mario Bros. Wii)
Past arrangement (New Super Mario Bros. U)
Mario & Sonic at the Sochi 2014 Olympic Winter Games Wii U 2013 Past arrangement (Mario & Sonic at the Olympic Winter Games)
Super Mario 3D World Wii U 2013 Arrangement "Mario's Colour Panels"[39]
Past arrangement (Super Mario 3D Land) "Rainbow Run"[39]
Mario Party: Island Tour Nintendo 3DS 2013 Arrangement
NES Remix Wii U 2013 Original Koji Kondo
Remix
NES Remix 2 Wii U 2014 Original Koji Kondo
Past remix (NES Remix)
NES Remix Pack Wii U 2014 Original Koji Kondo
Past remix (NES Remix)
Mario Golf: World Tour Nintendo 3DS 2014 Arrangement Motoi Sakuraba
Mario Kart 8 Wii U 2014 Arrangement "3DS Piranha Plant Pipeway"[40] Ryo Nagamatsu
Super Smash Bros. for Nintendo 3DS Nintendo 3DS 2014 Arrangement "Ground Theme / Underground Theme (Super Mario Bros.)" Tetsuya Shibata
"Super Mario 3D Land Theme / Beach Theme" Jesahm
"Paper Mario Medley" Saki Kasuga
Past arrangement (Super Smash Bros. Brawl) "Ground Theme (Super Mario Bros.)" Koji Kondo
20152 Past arrangement (Super Smash Bros.) "Peach's Castle Stage" Hirokazu Ando
20153 Original "Ground Theme (Super Mario Bros.)" Koji Kondo
Ultimate NES Remix Nintendo 3DS 2014 Original Koji Kondo
Super Smash Bros. for Wii U Wii U 2014 Arrangement "Super Mario Bros. Medley" Koji Kondo
"Super Mario World Medley" Hiroshi Okubo
"Egg Planet" Nobuko Toda
Past arrangement (Super Smash Bros. Melee) "Princess Peach's Castle" Shogo Sakai
Past arrangement (Super Smash Bros. Brawl) "Ground Theme (Super Mario Bros.)" Koji Kondo
Past arrangement (Super Smash Bros. for Nintendo 3DS) "Ground Theme / Underground Theme (Super Mario Bros.)" Tetsuya Shibata
"Super Mario 3D Land Theme / Beach Theme" Jesahm
"Paper Mario Medley" Saki Kasuga
20152 Past arrangement (Super Smash Bros.) "Peach's Castle Stage" Hirokazu Ando
20153 Original "Ground Theme (Super Mario Bros.)" Koji Kondo
Captain Toad: Treasure Tracker Wii U 2014 Arrangement
Mario vs. Donkey Kong: Tipping Stars Nintendo 3DS, Wii U 2015 Arrangement James Phillipsen
Mario Party 10 Wii U 2015 Arrangement "Mario's Theme"
"How Far Did You Make It?"
"What Are The Results?"
"First Theme"
Puzzle & Dragons: Super Mario Bros. Edition Nintendo 3DS 2015 Arrangement
Super Mario Maker Wii U 2015 Original Koji Kondo
Arrangement
Past remix (VS. Super Mario Bros.) Koji Kondo
Past arrangement (Super Mario 64 DS)
Mario & Luigi: Paper Jam Nintendo 3DS 2015 Arrangement Yoko Shimomura
Mini Mario & Friends: amiibo Challenge Nintendo 3DS, Wii U 2016 Arrangement James Phillipsen
Mario & Sonic at the Rio 2016 Olympic Games Wii U 2016 Arrangement
Past arrangement (Mario & Sonic at the Olympic Winter Games)
Paper Mario: Color Splash Wii U 2016 Arrangement
Mario Party: Star Rush Nintendo 3DS 2016 Arrangement
Super Mario Maker for Nintendo 3DS Nintendo 3DS 2016 Original Koji Kondo
Past remix (VS. Super Mario Bros.)
Past arrangement (Super Mario 64 DS)
Past arrangement (Super Mario Maker)
Mario Kart 8 Deluxe Nintendo Switch 2017 Past arrangement (Mario Kart 8) "3DS Piranha Plant Pipeway"[40] Ryo Nagamatsu
Mario + Rabbids Kingdom Battle Nintendo Switch 2017 Vocalization Kaycie Chase
Vocalization Yoann Perrier
Arrangement Grant Kirkhope
Super Mario Run Android, iOS 20174 Arrangement
Mario & Luigi: Superstar Saga + Bowser's Minions Nintendo 3DS 2017 Arrangement "Mario is Everyone's Star DX" Yoko Shimomura
"Another Sky for Toads DX"
"Jump! (Ground Theme) DX"
Past arrangement (Mario & Luigi: Superstar Saga) "Mario is Everyone's Star"
"Another Sky for Toads"
"Jump! (Ground Theme)"
Past vocalization (Mario & Luigi: Superstar Saga) Charles Martinet
Super Mario Odyssey Nintendo Switch 2017 Original "Projection Room: Above Ground" Koji Kondo
Arrangement "New Donk City (Band Performance)" Naoto Kubo
Past vocalization (Super Mario 64) Koji Kondo
Past arrangement (Super Mario 3D Land)
Mario Party: The Top 100 Nintendo 3DS 2017 Arrangement
Mario Tennis Aces Nintendo Switch 2018 Sound effect
WarioWare Gold Nintendo 3DS 2018 Original Koji Kondo
Past arrangement (WarioWare, Inc.: Mega Microgame$!)
Arrangement
Vocalization Cristina Vee
Super Mario Party Nintendo Switch 2018 Arrangement
Luigi's Mansion Nintendo 3DS 2018 Past arrangement (Luigi's Mansion)
Super Smash Bros. Ultimate Nintendo 3DS 2018 Original "Ground Theme - Super Mario Bros." Koji Kondo
"Ground Theme - Super Mario series"
Past arrangement (Super Smash Bros.) "Ground Theme - Super Mario Bros. (64)" Hirokazu Ando
Past arrangement (Super Smash Bros. Melee) "Ground Theme - Super Mario Bros. (Melee)" Shogo Sakai
Past arrangement (Super Smash Bros. Brawl) "Ground Theme - Super Mario Bros. (Brawl)" Koji Kondo
Past arrangement (Super Smash Bros. for Nintendo 3DS) "Ground Theme / Underground Theme - Super Mario Bros." Tetsuya Shibata
"Ground Theme / Underwater Theme - Super Mario 3D Land" Jesahm
"Paper Mario Medley" Saki Kasuga
Past arrangement (Super Smash Bros. for Wii U) "Super Mario Bros. Medley" Koji Kondo
"Super Mario World Medley" Hiroshi Okubo
"Egg Planet" Nobuko Toda
Past arrangement (Super Mario Odyssey) "Ground Theme (Band Performance) - Super Mario Bros." Naoto Kubo
Past arrangement (Mario vs. Donkey Kong: Tipping Stars) "Title Theme - Mario vs. Donkey Kong: Tipping Stars" James Phillipsen
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Nintendo 3DS 2018 Arrangement "Doing It Right DX" Yoko Shimomura
Past arrangement (Mario & Luigi: Bowser's Inside Story) "Doing It Right"
New Super Mario Bros. U Deluxe Nintendo Switch 2019 Past arrangement (Super Mario 64 DS)
Past arrangement (New Super Mario Bros. Wii)
Past arrangement (New Super Mario Bros. U)
Super Mario Maker 2 Nintendo Switch 2019 Original Koji Kondo
Arrangement Koji Kondo (Sky theme)[41]
Past remix (VS. Super Mario Bros.) Koji Kondo
Past arrangement (Super Mario 64 DS)
Past arrangement (Super Mario 3D Land)
Past arrangement (Super Mario Maker)
20205 Past arrangement (Super Mario Bros. 2) Koji Kondo
Luigi's Mansion 3 Nintendo Switch 2019 Arrangement
Paper Mario: The Origami King Nintendo Switch 2020 Sound effect
Super Mario 3D All-Stars Nintendo Switch 2020 Past arrangement (Super Mario 64) "Title Theme" Koji Kondo
Past vocalization (Super Mario 64) "Game Start"
Past arrangement (Super Mario Sunshine) "Secret Course"
"Too Bad!"
"Game Over"
Past arrangement (Super Mario Sunshine)
Past arrangement (Super Mario Galaxy) "Super Mario 2007" Mahito Yokota
"Cosmic Comet"
Past arrangement (Super Mario Galaxy)
Super Mario Bros. 35 Nintendo Switch 2020 Original Koji Kondo
Game & Watch: Super Mario Bros. Game & Watch 2020 Original Koji Kondo
Super Mario 3D World + Bowser's Fury Nintendo Switch 2021 Past arrangement (Super Mario 3D Land) "Rainbow Run"[39]
Past arrangement (Super Mario 3D World) "Mario's Colour Panels"[39]
Mario Golf: Super Rush Nintendo Switch 2021 Arrangement Motoi Sakuraba
20216
WarioWare: Get It Together! Nintendo Switch 2021 Original Koji Kondo
Vocalization Robbie Daymond
Past arrangement (Super Mario 64 DS)
Mario Party Superstars Nintendo Switch 2021 Arrangement "Peach's Birthday Cake"
"Peach's Birthday Cake (Homestretch)"
"Super-Duper Mario Bros."
Past arrangement (Mario Party) "Peach's Birthday Cake (Classic)" Yasunori Mitsuda
Mario Kart Tour Android, iOS 20227 Past arrangement (Mario Kart 7)

1 - Added as downloadable content on May 31, 2010
2 - Added as downloadable content on July 31, 2015
3 - Added as downloadable content on September 30, 2015
4 - Added in the version 3.0.4 update alongside Remix 10 on September 28, 2017
5 - Added in the version 3.0.0 update on April 22, 2020
6 - Added in the version 2.0.0 update on August 5, 2021
7 - Added in the Piranha Plant Tour on July 12, 2022

Film and television

Work Year Type Title Credits
Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! 1986 Arrangement 「マリオ・ザ・グレート」 (Mario za Gurēto)[42] Toshiyuki Kimori
「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」
(Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto)[42]
「マリオ・ザ・グレート ~マリオとダンシング」
(Mario za Gurēto ~ Mario to Danshingu)[42]
「マリオ ウォーク」 (Mario U~ōku)[42]
The Super Mario Bros. Super Show! 1989 Arrangement "The Mario Rap" Shuki Levy, Haim Saban
"Do the Mario" Lou Albano (Vocals)
 
Super Mario Bros. 1993 Arrangement "Main Title"[43] Alan Silvestri
The Super Mario Bros. Movie 2023 Original Koji Kondo
Arrangement "Super Mario Bros. Opus" Brian Tyler
"Press Start"
"Strange New World"
"Welcome to the Mushroom Kingdom"
"2 Player Game"
"World 1-1"
"The Belly of the Beast"
"Fighting Tooth and Veil"
"Mario Brothers Rap" Ali Dee
"Grapple in the Big Apple" Brian Tyler
"Superstars"
"Bonus Level"
"Level Complete"
Arrangement (trailer) "Super Mushroom" Black Hydra

Albums

Work Year Type Title Credits
Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack 1986 Arrangement 「マリオ・ザ・グレート」 (Mario za Gurēto) Toshiyuki Kimori
「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」
(Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto)
「マリオ・ザ・グレート ~マリオとダンシング」
(Mario za Gurēto ~ Mario to Danshingu)
「マリオ ウォーク」 (Mario U~ōku)
Super Mario World 1991 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Arrangement "Super Mario Bros." Soichi Noriki
「MAP7(スペシャル)」 (Mappu 7 (Supesharu)) Koji Kondo
Past arrangement (Super Mario Bros.) 「プレイヤーダウン」 (Pureiyā Daun)
「ゲームオーバー」 (Gēmu Ōbā)
Past remix (VS. Super Mario Bros.) 「業務用マリオ 名前入れ」 (Gyōmu-yō Mario Namae-ire)
Past arrangement (Super Mario Bros. 3) 「オルゴール」 (Orugōru)
Super Mario RPG Original Sound Version 1996 Arrangement "Let's Try" Yoko Shimomura
"Super Pipe House"
「お・し・ま・い・!」 (O-shi-ma-i!)
Super Mario 64 Original Soundtrack 1996 Arrangement "Title Theme" Koji Kondo
"Game Start"
Nintendo 64 Original Soundtrack Greatest Hits 1996 Past arrangement (Super Mario 64) "Title Theme" Koji Kondo
Super Mario Bros. / No Mercy 1998 Arrangement "Main Title" Alan Silvestri
Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack 2001 Original 「いにしえの王国ステージ」 (Inishien Oōkoku Sutēji) Koji Kondo
Arrangement 「ピーチ城上空ステージ」 (Pīchi-jō Jōkū Sutēji) Hirokazu Ando
Mario Party 3 Original Soundtrack 2001 Arrangement 「プロローグ2」 (Purorōgu 2)
「プロローグ3」 (Purorōgu 3)
Mario & Zelda Big Band Live CD 2003 Arrangement 「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」
(Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori))
Ashura Benimaru Itoh
「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」
(Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori))
The Big Band of Rogues & Koji Kondo
「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」
(Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori))
The Big Band of Rogues
「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」
(GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori))
The Big Band of Rogues (Arrangement)
Seiko Matsuda (Vocals)
Game Sound Museum: Super Mario Bros. 3 2004 Arrangement 「オルゴール」 (Orugōru) Koji Kondo
Famicom Sound History Series: Mario the Music 2004 Original 「地上BGM~ワーニング~地上BGM ハリーアップ!」
(Chijō BGM ~ Wāningu ~ Chijō BGM Harī Appu!)
Koji Kondo
Past arrangement (Super Mario Bros.) 「ミス~ゲームオーバー」 (Misu ~ Gēmu Ōbā)
Past arrangement (Super Mario Bros. 3) 「オルゴール」 (Orugōru)
Happy! Mario 20th - Super Mario Sound Collection 2005 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Past arrangement (Super Mario Bros.) 「ミス~ゲームオーバー」 (Misu ~ Gēmu Ōbā)
Past arrangement (Super Mario Sunshine) 「ヒミツコース」 (Himitsu Kōsu)
Super Mario Galaxy Original Soundtrack 2008 Arrangement "Super Mario 2007" Mahito Yokota
"Cosmic Comet"
Super Mario History 1985-2010 2010 Original "Ground Theme" Koji Kondo
Past arrangement (Super Mario Bros.) "Lost a Life"
"Game Over"
Super Mario 3D World Original Soundtrack 2013 Arrangement "Mario's Colour Panels"
Past arrangement (Super Mario 3D Land) "Rainbow Run"
Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack 2015 Past arrangement (Super Smash Bros. for Nintendo 3DS) "Ground Theme / Underground Theme" Tetsuya Shibata
"Super Mario 3D Land Theme / Beach Theme" Jesahm
Past arrangement (Super Smash Bros. for Wii U) "Super Mario Bros. Medley" Koji Kondo
"Egg Planet" Nobuko Toda
Mario Kart 8 Original Soundtrack 2015 Arrangement "3DS Piranha Plant Pipeway" Ryo Nagamatsu
The 30th Anniversary Super Mario Bros. Music 2015 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Past arrangement (Super Mario Sunshine) 「ヒミツコース」 (Himitsu Kōsu)
Super Mario Sunshine Original Soundtrack 2020 Arrangement "Secret Course"
"Too Bad!"
"Game Over"
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) 2023 Arrangement "Super Mario Bros. Opus" Brian Tyler
"Press Start"
"Strange New World"
"Welcome to the Mushroom Kingdom"
"2 Player Game"
"World 1-1"
"The Belly of the Beast"
"Fighting Tooth and Veil"
"Mario Brothers Rap"
"Grapple in the Big Apple"
"Superstars"
"Bonus Level"
"Level Complete"

Other media

Work Format Year Type Title Credits
Mario & Zelda Big Band Live DVD 2003 Arrangement 「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」
(Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
Ashura Benimaru Itoh
「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」
(Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
The Big Band of Rogues & Koji Kondo
「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」
(Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori))[44]
The Big Band of Rogues
「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」
(GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
The Big Band of Rogues (Arrangement)
Seiko Matsuda (Vocals)
New Super Mario Bros. Wii: Simplified Piano Solos Book 2010 Arrangement "Toad House" Shinobu Amayake
"Staff Credit Roll"
"Player Down"

Live performances

Event Year Location Type Title Credits
Mario & Zelda Big Band Live 2003 Nihon Seinenkan Hall, Tokyo, Japan Arrangement 「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」
(Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
Ashura Benimaru Itoh
「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」
(Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
The Big Band of Rogues & Koji Kondo
「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」
(Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori))[44]
The Big Band of Rogues
「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」
(GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori))[44]
The Big Band of Rogues (Arrangement)
Seiko Matsuda (Vocals)

Names in other languages

Language Name Meaning
Japanese 地上BGM
Chijō BGM
Above-ground BGM

References

  1. ^ a b c d e f Super Mario History 1985-2010 tracklist
  2. ^ Masahiro Sakurai (January 23, 2008). "Super Mario Bros.: Ground Theme". Smash Bros. DOJO!!. Retrieved July 30, 2019.
  3. ^ Donkey Konga: The Hottest Hits tracklist
  4. ^ Greening, Chris (December 30, 2012). Koji Kondo Profile. Video Game Music Online. Retrieved June 20, 2019.
  5. ^ Nutt, Christian (December 10, 2014). The Super Mario Maestro speaks: Koji Kondo on composing classics. Gamasutra. Retrieved June 20, 2019.
  6. ^ (April 12, 2023). National Recording Registry Inducts Music from Madonna, Mariah Carey, Queen Latifah, Daddy Yankee. Library of Congress. Retrieved April 12, 2023.
  7. ^ NintenDaanNC (December 17, 2009). [NC UK] Koji Kondo Interview. YouTube. Retrieved June 20, 2019.
  8. ^ Koji Kondo – 2001 Composer Interview. Shmuplations. Retrieved June 20, 2019.
  9. ^ Nekuro Earnhardt (October 5, 2017). T-Square - Adventures - 04 Sister Marian. YouTube. Retrieved July 31, 2019.
  10. ^ Nintendo (December 13, 2014). Chatting with Koji Kondo - Nintendo Minute. YouTube. Retrieved June 20, 2019.
  11. ^ Iwata Asks : Super Mario All-Stars : Music Follows Function. Nintendo. Retrieved June 20, 2019.
  12. ^ Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory. Nintendo. Retrieved June 20, 2019.
  13. ^ Kohler, Chris (March 15, 2007). Behind the Mario Maestro's Music. WIRED. Retrieved July 31, 2019.
  14. ^ Illumination (October 6, 2022). The Super Mario Bros. Movie | Official Teaser Trailer. YouTube. Retrieved October 6, 2022.
  15. ^ Iwata Asks : Super Mario All-Stars : Music Follows Function. Nintendo. Retrieved June 20, 2019.
  16. ^ Schartmann, Andrew (June 25, 2015). The Genius of the Super Mario Bros. “Game Over” Theme. Slate. Retrieved June 20, 2019.
  17. ^ Markiegee55 (March 10, 2017). Super Mario Bros: Mario Syndrome Track 1: Mario Syndrome. YouTube. Retrieved July 30, 2019.
  18. ^ a b c d e f New Super Mario Bros. Wii: Simplified Piano Solos
  19. ^ Mario Kart 8 Original Soundtrack credits
  20. ^ Channel Tube (September 14, 2011). London Symphony Orchestra - Super Mario Brothers Theme. YouTube. Retrieved August 24, 2019.
  21. ^ JVN (September 25, 2009). Koji Kondo - Video-Games Live Japan (Super Mario Medley). YouTube. Retrieved August 24, 2019.
  22. ^ @NintendoAmerica (June 7, 2018). Mario Tennis Aces trailer featuring Rafael Nadal. Twitter. Retrieved October 29, 2019.
  23. ^ Nintendo (June 14, 2017). Mario + Rabbids Kingdom Battle - Official Game Trailer - Nintendo E3 2017. YouTube. Retrieved September 17, 2021.
  24. ^ Nintendo (January 13, 2020). SUPER NINTENDO WORLD™ JAPAN: Galantis ft. Charli XCX - WE ARE BORN TO PLAY (Music Video). YouTube. Retrieved January 13, 2020.
  25. ^ Universal Studios Hollywood (February 17, 2023). LIVE STREAM: SUPER NINTENDO WORLD™ Press Event. YouTube. Retrieved February 25, 2023.
  26. ^ Black Hydra (December 1, 2022). Black Hydra - Super Mushroom (SUPER MARIO Trailer Music Official). YouTube. Retrieved December 4, 2022.
  27. ^ Illumination (March 9, 2023). The Super Mario Bros. Movie | Final Trailer. YouTube. Retrieved March 10, 2023.
  28. ^ Cabbusses's Retro Obscurities (December 31, 2017). GoGoマリオ!! | GoGo Mario!! (From Mario No Daibouken VHSRIP) [マリオの大冒険 ]. YouTube. Retrieved July 30, 2019.
  29. ^ ScottBoyyyyyyyyyd (July 16, 2008). Nintendo E3 2008: Wii Music Performance. YouTube. Retrieved September 12, 2019.
  30. ^ Super Mario World. VGMdb. Retrieved September 22, 2019.
  31. ^ Game Sound Museum: Super Mario Bros. 3
  32. ^ Super Mario World album
  33. ^ a b c Super Mario RPG Original Sound Version tracklist
  34. ^ a b c d Super Mario 64 Original Soundtrack
  35. ^ a b c Super Mario Sunshine Original Soundtrack
  36. ^ a b c Mario & Luigi: Superstar Saga + Bowser's Minions sound test
  37. ^ Donkey Konga: The Hottest Hits. VGMdb. Retrieved September 22, 2019.
  38. ^ a b Super Mario Galaxy Original Soundtrack
  39. ^ a b c d Super Mario 3D World Original Soundtrack
  40. ^ a b Mario Kart 8 Original Soundtrack tracklist
  41. ^ Nintendo (May 15, 2019). Super Mario Maker 2 Direct 5.15.2019. YouTube. Retrieved October 4, 2019.
  42. ^ a b c d Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack
  43. ^ Super Mario Bros. / No Mercy
  44. ^ a b c d e f g h Mario & Zelda Big Band Live CD