Super Mario-kun

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The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

This article is about the CoroCoro Comic manga. For the Pikkapika Comics manga, see Super Mario-kun (Pikkapika Comics).

Template:Manga-infobox Super Mario-kun (stylised as SUPER MARIO KUN in Super Mario Maker) is a Japanese-published Mario manga series written by Yukio Sawada and published by Shogakukan. The manga has been serialized monthly in CoroCoro Comic since November 1990 with the first tankōbon released in July 1991. They contain many of the characters and scenarios retellings of various Mario games, including Super Mario World and Paper Mario. Some events in the books do not happen in games.

The series is aimed at children, and it features different twists on the stories. It contains some crude humor, puns, breaking the fourth wall, nudity, and slapstick violence. There are also a few puzzles (such as mazes and objects hidden in scenes) to be solved throughout the installments.

Starting in August 2014, the Super Mario-kun series has been released for the "Bookstore Anywhere" application on Nintendo 3DS in Japan. The series has been released in bundles of ten volumes up to volume 57, and are available for 4,400 yen each. The first set containing volumes one through ten was released on August 27, 2014 the second set on September 24, the third on October 29, and the fourth on November 26.[1]

In December 2014, Soleil Productions began to publish a French localization of the series in its Soleil Manga collection, titled Super Mario: Manga Adventures[2]. A Spanish translation by Planeta DeAgostini under the name Super Mario Aventuras has started to be released since late November 2016.[3] On March 31, 2020, VIZ Media announced that an English translation of the "best-of" Super Mario-kun would be released.[4] The volume is titled Super Mario Bros.: Manga Mania, and the actual book was titled Super Mario Manga Mania, which released on December 8, 2020, and was 160 pages long.[5][6] The book contains stories based on Paper Mario, Super Mario Sunshine, Mario & Luigi: Partners in Time, Super Paper Mario, New Super Mario Bros. Wii, and an extra story titled "Super Mari-Old".

To celebrate the manga series' 25th anniversary, Mario's Super Mario-kun design was added as a Costume Mario in Super Mario Maker. The costume is unlocked by clearing the "SUPER MARIO KUN 25th Anniversary" Event Course.

Volumes

It has been requested that this section be rewritten and expanded to include more information. Reason: have complete summaries about the contents of each volume

Main article: List of Super Mario-kun volumes

Below are the covers of all of the volumes, up to the most recent. Some of this information is speculated, due to a limited amount of information about these comics in regions other than Japan.

Volume # Description Date of Release Image
1 First part of the Super Mario World arc: While on a trip to Dinosaur Land with Mario and Luigi, Princess Peach gets kidnapped by Bowser and the Mario brothers run to her rescue, meeting Yoshi on the way and learning that the Koopa Troop has captured Yoshi's friends as well. The three travel through Yoshi's Island and the Donut Plains, encountering many foes, including the four Mutant Ninja Sentai Nokonokoman, and defeating Iggy and Morton. The volume concludes with a special chapter in which Mario, Luigi and Yoshi travel through the potential next title in the Super Mario series. Template:Released
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2 Second part of the Super Mario World arc: Mario, Luigi and Yoshi travel through the Vanilla Dome, Twin Bridges, Forest of Illusion and look for the Star Road, defeating the Mekakuppa, Ludwig and Roy as well as Donkey Kong who was working for the latter. The volume concludes with a recap of Mario's previous adventures and jobs: Donkey Kong, Mario Bros., Super Mario Bros., Golf, Tennis, Wrecking Crew, Punch-Out!!, Super Mario Bros. 3, Tetris and Dr. Mario. Template:Released
Super Mario-kun #2
3 Third part of the Super Mario World arc: Mario, Luigi and Yoshi travel through the Forest of Illusion and Chocolate Island, defeating Wendy before going swalloed by the Valley of Bowser and getting trapped in Bowser's Castle. Once free, the three are attacked by the Super Mario Land enemies and rescue Peach and flee, only to discover that she was in fact King Totomesu in disguise. Template:Released
Super Mario-kun #3
4 Fourth part of the Super Mario World arc: Mario, Luigi and Yoshi return in the Valley of Bowser and must face more traps from Bowser's troops as the winter holidays come near. On the way to rescuing Princess Peach, the heroes find themselves warped into Hyrule, have to face a giant aggressive Kaiju Mario created through Mario Paint, must rescue the final Yoshi egg and defeat Larry, which manages to kill Mario and sending him to Hell, but he escapes, and finally have a climactic battle against Bowser at Bowser's Castle during his and Peach's marriage. Template:Released
Super Mario-kun #4
5 Fifth part of the Super Mario World arc, taking place before Volume 4's events: Mario, Luigi and Yoshi take a shortcut to Bowser's Castle. Chapters reference other Mario titles such as Yoshi, and the heroes battle Lemmy in a variation of Gnat Attack. It is revealed that in the far future, Bowser becomes a princess' maid due to being defeated by Mario, and the volume concludes with the three heroes liberating Star Road's Power-Ups from a mysterious villain who is revealed to be Bowser 3, Bowser's incarnation from Super Mario Bros. 3, culminating in a final battle. Template:Released
Super Mario-kun #5
6 Sixth part of the Super Mario World arc, the first half taking place after Volume 5's events, and the second part right after Volume 4's: Mario, Luigi and Yoshi go back to their rescue of Princess Peach and face more foes, while chapters make references to Super Mario Kart, Super Mario Bros. 2 and Yoshi's Cookie. Bowser has built another castle after the destruction of the first one. Mario is challenged twice by Donkey Kong Jr. to a kart race, the heroes fight with Birdo (which later joins them) and more bosses from Super Mario Bros. 2. After the rescue of Princess Peach, she is kidnapped again and taken to the Special Zone. Mario and Bowser have a Super Mario Kart Battle Mode duel before they must team up to save Princess Peach from an accidental curse.

The volume ends with an anticipation of the next story arc: Super Mario Land 2: 6 Golden Coins.

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7 First part of the Super Mario Land 2: 6 Golden Coins arc: Mario and a sentient Carrot try to liberate Mario Land by collecting the six Golden Coins. Mario and Carrot go through the Tree Zone and defeat the Big Bird guarding one of the Golden Coins. As Yoshi sends Mario gifts for liberating Dinosaur Land, they are soon joined by Yoshiki, a sentient Yoshi Cookie. They then travel through the Turtle Zone, where they are helped by friendly Goombas and defeat Pako. Following this, they go through the Mario Zone, facing off agiainst the zone himself (rigged by Wario) and the Three Little Pigheads. Then they go through the Macro Zone where they defeat Sewer Rat with the help of Keipu.

There are also two one-off stories: in one, Peach and the Koopa Troop under her orders hatch a plan to make Mario lose weight, and in another Mario and Yoshi try to save a people from a curse by adventuring through an RPG style adventure.

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8 Super Mario Bros. 2 arc, which takes place after the first half of Volume 6's events and before Volume 4's: Wart takes over Subcon and challenges Mario, Luigi, Yoshi and Birdo to rescue the land. The four heroes travel through the six worlds of Subcon, defeating Mouser, Tryclyde, Fryguy and Clawgrip along the way. Birdo dies trying to protect Yoshi, but is quickly replaced with Toad. The final battle against Wart proves itself to be extremely difficult however, as Wart is not sensitive to vegetables anymore and has the ability to transform. Eventually, Wart is defeated through the combined efforts of Mario, Luigi, Peach, Toad, Bowser, Birdo's sisters, Baby Yoshis, and Yoshi's dangerous hunger, but Bowser kidnaps Princess Peach again while leaving.

Second part of the Super Mario Land 2: 6 Golden Coins arc: Mario, Carrot and Yoshiki go through the Pumpkin Zone and defeat the Witch.

There are also two one-off stories: an anticipation of Mario & Wario, in which Wario uses buckets to make Mario, Yoshi and Peach lose themselves in a forest, and another one based on Yoshi's Safari, in which Yoshi defeats enemies with his bazooka.

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9 Yoshi's Safari arc: Mario, wanting to retire, is forced to join yet another adventure to stop the chaos aflicting the world by finding the three Crystal Mushrooms. Mario, Luigi, Yoshi and Birdo (reincarnated as a fairt) adventure though Dinosaur Land, fighting stronger versions of past enemies and finally finding the first Crystal Mushroom in the ruins of Bowser's old castle. After accidentally drifting off to another land, the heroes encounter Bowser who possesses the second Crystal Mushroom and steals the protagonists' as well. The next step in the journey is Jewelry Land, which has been turned into a mechanical land by Bowser. Using the Super Scope, Mario and Yoshi, the only characters to be unaffected by the mechanical virus, face Ludwig, King Blooper and finally Mecha Bowser himself. They recover the three Crystal Mushrooms and undo the curse on the world, revealing the Super Scope to be a transformed Prince Pine. Later, Bowser tries to get revenge on the heroes by trapping them in the Mario Bros. stage, against the Koopa Troopa Sub.

First part of the Mario & Wario arc: While Peach is still under Bowser's guard, Wario throws a bucket on her head, revealing to Bowser that Luigi possesses the key to take it off. Bowser rushes to Mario's home at Yoshi's Island, only to learn that Mario himself has had a bucket thrown on him by Wario and that Luigi has been out for a walk. The fairy Wanda appears to help the heroes in their quest to find Luigi, but due to an unfortunate incident she ends up being merged with Bowser. Mario, Yoshi, Bowser and Wanda go through the Forest of Fairies and manage to take the bucket off Mario's head after it turned into an enemy. They then go through the Yoshi Lake, where they battle a monster made of eggshells dropped by Wario.

Third part of the Super Mario Land 2: 6 Golden Coins arc: Mario, Carrot and Yoshiki are robbed of their five Golden Coins by Tatanga and chase him to the Space Zone, with the help of the Hippo statue. However, they are defeated in battle and fall back to Earth, but Bowser, disguised as Santa Claus, defeats Tatanga and gives Mario all six Golden Coins as a Christmas gift.

The volume concludes with a one-off story in which Wario and a Goomba go treasure hunting underwater.

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Super Mario-kun #9
10 Second part of the Mario & Wario: Mario, Bowser-Wanda and Yoshi finally find Luigi and run back at Bowser's Castle to free Peach, but are faced by Wario, donning Samus's Power Suit. Defeated, Luigi is turned into a key by Wario and Peach's bucket is lift off her head.

Fourth part of the Super Mario Land 2: 6 Golden Coins arc: Mario, Carrot and Yoshiki, with the help of the Golden Coins power, defeats Wario, shrinking him into Mini Wario form, and shoo him away from the Mario Land.

There are also two one-off stories: in the first one, based on Yoshi's Safari, Mario is trapped by Roy in a flipper in the form of a ball, while Yoshi tries to help him get through it; the secondo story, based on Tetris, sees Mario, Yoshi and his new girlfriend Chirako trapped in a pit by Wario while he tosses Tetris block at them.

First part of the Wario Land: Super Mario Land 3 arc: Mario, Yoshi and Chirako go to visit the Yoshi's village, but they dicover the town folks and Wario tied up: the Black Sugar Pirates trapped them after stopping on Yoshi's Island. Wario, having heard they stole a giant golden statue of Peach, tried to follow them but got caught. The pirates attack Mario and Yoshi and, during the fight, Wario gets free and helps the heroes fight the pirates, deciding then to join forces to stop the pirates.

A special chapter, based on Super Mario All-Stars, conclude the volume: Mario, Luigi and Yoshi save Peach from Bowser, Wart and Wario, which force the heroes to pass through their deadly puzzles.

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Super Mario-kun #10
11 Second part of the Wario Land: Super Mario Land 3 arc: Mario, Yoshi and Wario reach Kitchen Island, the alleged Pirate cove, and face against Spiked Koopa, Minotaur and Penkoon.

Donkey Kong '94: While buying clothes in Pauline's shop with Yoshi, Mario angers Donkey Kong and kidnaps Pauline and locks her up at the top of a construction site. Mario and Yoshi, avoiding enemies and barrels, reach him and knocks him up with an hammer swing, but the key to Pauline's cage falls and gets buried under the debries cause by DK's fall to the ground.

First part of the Wario Woods arc: Wario and his monster conquer the Peaceful Woods and Wanda runs to Peach's Castle asking for help, so Mario, Yoshi, Luigi, Toad and Birdo go to help her. The heroes face Fauster, Boom and Goro

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Issue 11 of Super Mario-kun
12 Third part of the Wario Land: Super Mario Land 3 arc: Mario, Yoshi and Wario fight against the Devil's Head, Bobo and Zenisukī. The latter one is defeated with the power of three Mario clones created with the Donkey Kong '94 bonus roulette and Luigi. After the three Mario clones sacrifice, the rest of the heroes reach Syrup Castle, where they face the Knight and the final battle against Captain Syrup and her Genie starts. Mario is then trapped in the Genie's lamp, where he fights against the defeated bosses of Kitched Island, but he's rescued by Donkey Kong.

Second part of the Wario Woods arc: Mario, Luigi, Toad, Wanda and Birdo are now against Mad the mermaid, turned into a water demon, and Seizer.

Anticipation of the Donkey Kong Country arc: Mario and Yoshi, while flying over Donkey Kong Island with the Sky Pop, are shot down with a barrel by the Kongs. Cranky Kong, explains they mistook them with the Kremlings, the pirate crocodiles that are stealing the island's bananas. Mario, in exchange for a new plane, helps Donkey Kong and Diddy Kong to retrive a banana hoard guarded by a Rock Kroc.

One last bonus chapter, sees Wario annyoing his Super Mario Land 2: 6 Golden Coins' minions.

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Super Mario-kun #12
13 Fourth part of the Wario Land: Super Mario Land 3 arc: Genie creates a powerful explosion that damages the castle, so Captain Syrup flee, leaving everyone else behind in the crumbling castle. Mario, Luigi, Yoshi and Wario, chased by the Genie, escape from the castle and finds the stolen Peach's golden statue but Syrup comes back and activates a secondary function of the castle, making it turn into a robot. While Wario tries to stop Syrup from getting away with the statue, Mario and his friends fight the castle. The castle is defeated, Syrup escape but Wario manages to retrive the statue. Suddenly, the statue eats Mario, Luigi and Yoshi and disappear, leaving alone Wario and the Genie's lamp, which he uses to ask for a castle, but the Genie gives him a dog kennel instead.

Mario's Picross arc: Meanwhile, Mario and the others are taken by the statue into the future, where the Koopalings runs a Picross museum, in a timeline in which Bowser managed to win against Mario.

Third part of the Wario Woods arc: the heroes face against Drago, the Fake Warios and finally Wario, which accidantally fused himself with a tree.

First part of the special story Fierce battle!! Survival race edition: Peach has prepared a survival race. Mario, Luigi and Yoshi intend to partecipate, and so do Bowser, Wario and DK. During the race, in which each partecipant uses every possible tactics to win.

The last chapter is a collection of puzzles based on the final act of Wario Land: Super Mario Land 3, with Mario, Yoshi and Wario traversing Syrup Castle, defeating the Genie and getting their own castle.

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14 First part of the Super Mario World 2: Yoshi's Island arc: Mario and Luigi are enjoying Yoshi's childhood album, in which he once helped a young Mario to reunite to Luigi and return home. Bowser also appears to create problems as usual, but suddenly he ends up in past to avoid that young Yoshi's mission to reunite the Mario Bros. works. Mario and Luigi follows him with a Time Barrel and ends up in Yoshi's Island of the past and ally with young Yoshi and Baby Mario, while Bowser allies with Kamek. In the volume, the heroes fight against Burt the Bushful and Prince Froggy.

First part of the Donkey Kong Country arc: Mario and Yoshi crashes on Donkey Kong Island where the Kremlings are stealing all the bananas in the island. The Kong, asking Mario for help, decide to take their island and their bananas back. Donkey Kong, Diddy Kong, Mario and Yoshi, after facing Very Gnawty, Master Necky and Dumb Drum.

The 4-komas are based on Donkey Kong Country 2: Diddy's Kong Quest: Diddy Kong and Dixie Kong explores the dangerous Crocodile Isle to rescue DK. Dixie is constantly pulling Diddy out of troubles while he doesn't even acknowledges them.

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Cover of the 14th volume of Super Mario-kun
15 Second part of the Super Mario World 2: Yoshi's Island arc: Yoshi, Mario, Luigi and Baby Mario face off against Sluggy the Unshaven and Bowser, which is turned into a Baby by Baby Mario after the explosion of a POW Block. Kamek then turns Bowser into a giant, but the combined forces of Baby Mario and Baby Luigi, Bowser is defeated and the timeline saved.

Second part of the Donkey Kong Country arc: the party fights against Master Necky Snr. and boards the Gangplank Galleon where they face the Kremling King: King K. Rool.

Anticipation of the Super Mario 64 arc: Luigi has got a Nintendo 64 with a copy of Super Mario 64 and Mario, Luigi and Yoshi have fun with all the new game mechanics.

First part of the Super Mario 64 arc: Mario is invited by Peach at her castle for a party, but once there, Mario discovers that Bowser has conquered the castle to later make it the new base for his minions. With the help of Toad and a Bob-omb Buddy, Mario starts his hunt for the Superstars, the source of Peach's Castle power and the only thing that can keep the minions away. In this volume, Mario and his friends go in Bob-omb Battlefield, Whomp Fortress, Hazy Maze Cave and Jolly Roger Bay.

The 4-komas are based on Mario Kart 64.

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The 15th volume of the Super Mario-kun series.
16 This volume is largely based on Super Mario 64, with the main storyline continuing in all chapters of this book (although it crosses over with Mario Kart 64 in one chapter). There are also two 4koma sets for Super Mario 64. Throughout the volume, Mario is accompanied by Yoshi and the same Bob-omb Buddy he met earlier. Template:Released
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17 This volume is split, with about half continuing the Super Mario 64 arc while the other half follows Mario Kart 64 in a separate story, with Mario and friends having misadventures in the various tracks of the game. Template:Released
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18 This volume further continues the Super Mario 64 arc, with Bowser resetting the game with a N64 controller during the final battle, forcing Mario to start again. This time however, Bowser has managed to infest Peach's Castle with his minions. It also features the second part of the Mario Kart 64 story, including a section based on the Battle Mode. Another chapter continues the "overview"-style chapter from Volume 13, with elements from past volumes of the manga coming into play again briefly. Template:Released
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19 This volume completes the Super Mario 64 arc before moving into a story based on the events of Yoshi's Story. It features six Baby Yoshis as the main characters, as well as Mario and Poochy. Each Baby Yoshi has a unique personality and appearance, and they accompany Mario on a quest to retrieve the Super Happy Tree from Baby Bowser and save Yoshi's Island. Template:Released
Super Mario-kun manga volume 19 cover
20 Another volume with Yoshi's Story on the cover. Template:Released
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21 This volume is based on Mario Party, with the cover being similar to the box art for that game. Template:Released
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22 Another volume based on Mario Party, this cover has some of the characters posing. It continues the story arc with Mario and companions searching for stars on Peach's Birthday Cake, Wario's Battle Canyon and Yoshi's Tropical Island. Mini-games included in these chapters are Hammer Drop, Coin Block Bash, Piranha's Pursuit, Tightrope Treachery, Crane Game, Key-pa-Way, Desert Dash, Balloon Burst, Treasure Divers, Running of the Bulb, and Cast Aways.

In addition to two side stories, which are based on Wario Land II and Mario Golf, there are two bonus chapters at the end of the volume. In the first one, Mario, Luigi, Yoshi and Bowser play a cooperative board game where they have to follow instructions given by a screen. The second one follows Donkey Kong as he battles against King K. Rool to protect a wish-granting coconut made out of crystal.

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Super Mario-kun #22
23 Still based on Mario Party, with the Star on the cover. Mario, Luigi, Yoshi, Wario and Toad have a series of adventures to find and defeat Bowser, who stole almost every star they collected so far from them, thus preventing them from using their power against him. Along the way, they meet a friendly Ztar who escaped from Bowser's hideout on his magma mountain and leads the group to Bowser. Two Mario Party mini-games are included into the story, namely, Bombs Away and Hot Rope Jump.

Following the end of the Mario Party arc, a new mini-arc, taking place on Mario's Rainbow Castle, begins. Finally, this volume includes two bonus stories for Mario Golf and Donkey Kong 64 respectively.

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Super Mario-kun #23
24 This volume is based on Mario Party 2, with Luigi as a cowboy and Yoshi and Bowser as pirates on its cover. Template:Released
Super Mario-kun #24
25 This volume is based on Paper Mario as the cover shows some of the partners like "Lady Bow", "Goombario", and "Kooper" as well as "Eldstar", "Twink" and Bowser holding the "Star Rod". New partners are introduced throughout this arc, but many stay for only a short time, while Goombario and Kooper follow Mario more consistently. Apart from the main focus on Paper Mario, it has special chapters at the end dealing briefly with Wario Land 3 and Mario Tennis. Template:Released
Super Mario-kun #25
26 This volume continues the Paper Mario arc, showing all the Star Spirits on the cover, along with Goombario and Kooper. During this arc, there is a short detour into Super Mario Advance with Mario's main companions through the arc, Goombario and Kooper. During a battle against antagonistic clouds in Lakilester's chapter, Luigi and the Poltergust 3000 make an appearance along with the reminder, "Luigi's Mansion now on sale!" Wario also helps, with a sign declaring "Wario Land Advance now on sale!". Luigi's Mansion and Mario Kart: Super Circuit are also covered in single special chapters at the end of the volume. February 28, 2002
Super Mario-kun
27 The Paper Mario arc is concluded in this volume. A new story, based on Mario Party 3, then commences towards the end of the volume. The cover features, among others, Sushie, Watt, and Lakilester. August 28, 2002
Super Mario-kun #27
28 In this volume, the Mario Party 3 story begun in the last is concluded. The main story, based on Super Mario Sunshine, then begins. There is also a large section about Wario Land 4, with the manga for this arc renamed as Super Wario-kun. This volume marks the first volume where Luigi's mustache is changed to be more familiar to the design in the games. January 25, 2003
Super Mario-kun #28
29 The second volume based on Super Mario Sunshine. It also has a longer version of "Luigi's Mansion", other name, Super Luigi Kun. May 28, 2003
Super Mario-kun #29
30 The third volume based on Super Mario Sunshine, the majority of this volume is taken up with continuing this story. Also includes a chapter based on Super Mario Advance 4: Super Mario Bros. 3. December 24, 2003
Super Mario-kun #30
31 The fourth volume based on Super Mario Sunshine. The cover includes many Shine Sprites. June 19, 2004
Issue 31 of Super Mario-kun
32 This volume is based on Paper Mario: The Thousand-Year Door. Assorted items from the game litter the cover, along with Goombella and Koops. This volume ends the Arc of "Super Mario Sunshine". This volume contains the first chapter, and a bit of the second chapter of the game, and includes such characters as Flurrie, Koopley, and Hooktail. January 28, 2005
Issue 32 of Super Mario-kun
33 This is another volume based on Paper Mario: The Thousand-Year Door, this shows the blimp used to get to Glitzville, along with the Emerald Crystal Star. It continues from the last arc. After Flurrie has assisted Mario in defeating Lord Crump in Magnus von Grapple, she gives him a Hammer that she controls and talks through while Mario, Goombella, and Koops continue in their adventures. The next segment deals with Glitzville, where Mario rescues Mini-Yoshi from Mr. Hoggle and they meet and defeat Rawk Hawk and Grubba. Finally, Mario, Kooper, and Goombella enter Creepy Steeple and Twilight Town and where they meet Doopliss and the pig residents. A disjointed chapter dealing with Toad, Yoshi, and Bowser follows. Finally, a segment on Mario vs. Donkey Kong appears near the end of the volume. September 28, 2005
Issue 33 of Super Mario-kun
34 This is a third volume based on Paper Mario: The Thousand Year Door, with the cover showing lots of Crystal Stars. Not much else is known about its contents. May 26, 2006
Issue 34 of Super Mario-kun
35 This volume ends the Paper Mario: The Thousand Year Door story arc, where the protagonists meet and battle Sir Grodus and the Shadow Queen and begins the Mario & Luigi: Partners in Time story arc. It also contains a New Super Mario Bros.-themed story arc. January 26, 2007
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36 Another volume about the Mario & Luigi: Partners in Time story arc. Begins approximately where Yoob appears. Ends approximately where Mario Bros. is at Star Shrine. The final chapters include segments on the minigame modes and Mario vs. Luigi of New Super Mario Bros. and a single chapter on Wario: Master of Disguise. August 22, 2007
Super Mario-kun Volume 36.
37 The ending of Mario & Luigi: Partners in Time, where the four protagonist go into the Shroob Castle to battle the Princess Shroob and Elder Princess Shroob. The volume also features the two Toadsworths and Baby Peach getting attacked by a Shroobsworth and its Intern Shroob. At the end of the Mario & Luigi: Partners in Time story arc, it begins the Super Paper Mario story arc. This volume includes an extra story based on Super Mario Galaxy and a 4koma poking fun at the Super Mario Galaxy power-ups. February 28, 2008
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38 This volume ends the arc begun last time about Super Paper Mario. It also launches the story arc proper based on Super Mario Galaxy. October 28, 2008
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39 Another volume based on Super Mario Galaxy, some of the powerups from the game are displayed on the cover. Luigi will be centered in this volume, as he will get lost several times in various galaxies, and Mario will go save him. March 27, 2009
The 39th issue of Super Mario-kun
40 This volume is a tribute on the Mario series, hence featuring some characters in the cover art. It continues the story based off Super Mario Galaxy and the story based on Mario & Luigi: Bowser's Inside Story begins in this volume. At the making of this volume, the author meets with Shigeru Miyamoto and gets a drawing from him. At the end of the volume, there is republication of Super Mario Bros., Sawada's 1986 one-shot. November 27, 2009
40th issue of Super Mario-kun
41 Ending Mario & Luigi: Bowser's Inside Story and starts a volume based on New Super Mario Bros. Wii. July 28, 2010
Cover for Super Mario-kun.
42 Continuing from New Super Mario Bros. Wii. Bowser Jr. and the Koopalings are shown on this cover. December 24, 2010
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43 A third volume based on New Super Mario Bros. Wii. August 26, 2011
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44 The ending of the New Super Mario Bros. Wii arc and starting the arc based on Super Mario 3D Land. April 27, 2012
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45 Continues the Super Mario 3D Land arc. It also has bonus stories for Mario Tennis Open, as well as Mario Kart 7. November 28, 2012
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46 The end of Super Mario 3D Land, and beginning of New Super Mario Bros. U. May 28, 2013
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47 The continuation of the New Super Mario Bros. U arc. In Chapter 2, Luigi is sucked into an unknown portal to the Luigi's Mansion: Dark Moon adventure, ending the chapter with Luigi returning to Mario. December 27, 2013
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48 The end of the New Super Mario Bros. U arc and the start of the Super Mario 3D World arc. After the end of the New Super Mario Bros. U arc, there is a short chapter with Luigi and Yoshi dealing with frigid weather caused by a Cooligan and a Fliprus. September 26, 2014
Cover art for Super Mario-kun volume 48.
49 The continuation of the Super Mario 3D World arc. April 28, 2015
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50 Continuation of the Super Mario 3D World arc. Also contains stories for Puzzle & Dragons: Super Mario Bros. Edition and a re-print of the first part of the Super Mario RPG: Legend of the Seven Stars arc. October 28, 2015
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51 The continuation of the Super Mario 3D World arc. March 28, 2016
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52 The continuation of the Super Mario 3D World arc. Also contains elements from Luigi's Mansion: Dark Moon and Mario & Luigi: Paper Jam. March 28, 2017
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53 The ending of the Super Mario 3D World arc and the start of the Super Mario Odyssey arc. Also contains a Paper Mario: Color Splash arc. February 28, 2018
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54 The continuation of the Super Mario Odyssey arc. December 28, 2018
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55 The continuation of the Super Mario Odyssey arc and a small Super Mario Party arc. January 18, 2020
Super Mario-kun 55 cover
56 The start of the Luigi's Mansion 3, Yoshi's Crafted World and Super Mario Maker 2 chapters. October 28, 2020
Cover of the volume 56 of Super Mario-kun
57 The continuation of the Luigi's Mansion 3 arc and the start of the Paper Mario: The Origami King arc. Contains a one-shot chapter based on Bowser's Fury and Mario Kart Live: Home Circuit. The last few chapters celebrate Mario's 30th anniversary and have a special two-part story with the manga's author as the protagonist. October 28, 2021
Cover of the volume 57 of Super Mario-kun

Stories

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed once we are able to translate information about the series in a professional manner.

While some stories are large arcs such as Super Mario World and Super Mario 64, there are also stories that are much smaller, sometimes less than a volume big. (#~#) or (#) indicates the volumes containing that story. (?) indicates that the name may be a mistranslation. Some stories run consecutively through several volumes, with half of the volume being one story and half of it being another story, or other similar splits in the volume.

  • Super Mario World: Super Mario Bros. 4 (Super Mario World) (1~6)
  • Super Mario Land 2: 6 Golden Coins (6~10)
  • Super Mario USA (Super Mario Bros. 2) (8)
  • Yoshi's Road Hunting (Yoshi's Safari) (8~10)
  • Mario & Wario or Mario and Wario (9~10)
  • Super Maze Collection (special story, includes mazes to solve, based of Super Mario All-Stars) (10)
  • Super Mario Land 3: Wario Land (Wario Land: Super Mario Land 3) (10~13)
  • Wario's Woods (11~13)
  • Future Collection (time travel story)
  • Gekitou! Race Survival Guide(?) (special story) (13)
  • Super Mario: Yossy Island (Super Mario World 2: Yoshi's Island) (14~15)
  • Super Donkey Kong (Donkey Kong Country) (14~15)
  • Super Mario 64 (15~19)
  • Mario Kart 64 (17~18)
  • Yoshi Story (Yoshi's Story) (19~20)
  • Mario Party (21~23)
  • Mario Party 2 (24)
  • Yoshi Paradise Collection (special edition) (24)
  • Mario's Story (Paper Mario) (25~27)
  • Mario Party 3 (27~28)
  • Luigi's Mansion (26)
  • Super Mario Sunshine (28~32)
  • Paper Mario: The Thousand Year Door (32~35)
  • Mario vs. Donkey Kong (special edition) (33)
  • Mario & Luigi: Partners in Time (35~37)
  • New Super Mario Bros. (special edition) (36)
  • Super Paper Mario (37~38)
  • Super Mario Galaxy (38~40)
  • Mario & Luigi: Bowser's Inside Story (40~41)
  • New Super Mario Bros. Wii (42-43)
  • Super Mario 3D Land (44~45)
  • New Super Mario Bros. U (46~48)
  • Luigi's Mansion: Dark Moon (47)
  • Super Mario 3D World (48~53)
  • Super Mario RPG: Legend of the Seven Stars (50~51)
  • Paper Mario: Color Splash (53)
  • Super Mario Odyssey (53~55)
  • Luigi's Mansion 3 (56~)
  • Paper Mario: The Origami King (57~)
  • Bowser's Fury (57~)
  • Mario Golf: Super Rush (58~)

Official descriptions

Super Mario Manga Mania

  • VIZ website: "Features stories based on the hit Super Mario games! From crazy to classic, Mario and his friends star in adventures that find them traveling through the many worlds of one of the biggest video game series ever!"[5]

Gallery

For this subject's image gallery, see Gallery:Super Mario-kun.

External links

References

  1. ^ Bookstore Anywhere selection on the Nintendo website. Retrieved October 4, 2015.
  2. ^ "Super Mario - Le manga chez Soleil!". manga-news.com, September 8, 2014 (retrieved August 22, 2015)
  3. ^ Daniel G. Astarloa (October 4, 2016), "‘Super Mario Aventuras’ se publicará en España a partir de diciembre". deculture.es. Retrieved December 2, 2016
  4. ^ VIZMedia on Twitter" (March 31, 2020). "It's-a him, Mario! Super Mario Bros. Manga Mania releases Late 2020!" Twitter. Retrieved March 31, 2020.
  5. ^ a b Super Mario Manga Mania. VIZ. Retrieved November 28, 2020.
  6. ^ Super Mario Bros.: Manga Mania. VIZ Retreived November 28, 2020.

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