Giant Punch: Difference between revisions

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[[Image:DKbmove.jpg|thumb|146x120px|right|DK performing the '''Giant Punch'''.]]
[[File:Giant Punch SSB4 Wii U.jpg|thumb|Giant Punch in ''[[Super Smash Bros. for Wii U]]'']]
[[Image:Giant_punch.jpg|thumb|146x120|left|Giant Punch in [[Brawl]]]]
'''Giant Punch''' is a [[smashwiki:Neutral special move|neutral special move]] used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.
'''Giant Punch''' is a move used by [[Donkey Kong]] in all three ''[[Super Smash Bros.]]'' games. It is used by just simply pressing the B button. DK will swing his arms back and forth, getting faster with each swing. The more time the player spends winding up DK's arm, the stronger the punch will be. DK can walk with his punch loaded (much like [[Samus]] can). However, when the B button is pressed again, the move will be released, sending a strong punch to whoever is in front of DK. When charged to its most, it will sometimes have enough energy to result in an instant KO. Giant Punch can also be used by [[Kirby]] if he copies DK's powers.


{{SSB Moves}}
The Giant Punch involves the player holding down the {{button|gcn|B}}. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses {{button|gcn|B}} again, Donkey Kong will release a strong punch. The charge can also be "paused" by either [[smashwiki:shield|shielding]] or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Before ''[[Super Smash Bros. Ultimate]]'', using the move in mid-air will put Donkey Kong in a [[smashwiki:Helpless|helpless state]].


[[Category: Super Smash Bros. Special Moves]]
In a cutscene of the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]'', Donkey Kong uses Giant Punch to rescue [[Diddy Kong]] from being hit by [[Bowser]]'s [[Dark Cannon]], only to be hit by it in the process.
 
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', two additional variants were introduced: the '''Lightning Punch''' and '''Storm Punch'''. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.
{{br}}
 
==Gallery==
<gallery>
DKbmove.jpg|''Super Smash Bros. Melee''
Giant Punch Brawl screenshot.png|''Super Smash Bros. Brawl''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ジャイアントパンチ
|JapR=Jaianto Panchi
|JapM=Giant Punch
|Spa=Puñetazo gigantesco
|SpaM=Gigantic punch
|Rus=Огромный кулак
|RusR=Ogromnyy kulak
|RusM=Huge fist
|Ita=Pugno gigante
|ItaM=Giant punch
}}
 
==Trivia==
{{NIWA|SmashWiki=1}}
*Prior to its debut in the original ''[[Super Smash Bros.]]'', [[Donkey Kong]] performed a similar punch in the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' episode "[[Bad Hair Day]]", where he uses it to press the button to his [[DK's Tree House|tree house]]'s elevator. Later on outside of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Donkey Kong performs a similar punch in ''[[Mario Party 5]]'' and ''[[Donkey Kong Country Returns]]''.
 
{{SSB}}
{{SSBM}}
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Super Smash Bros. special moves]]
[[Category:Super Smash Bros. Brawl special moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. Melee special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]

Latest revision as of 15:07, April 4, 2024

Giant Punch is a neutral special move used by Donkey Kong in the Super Smash Bros. series.

The Giant Punch involves the player holding down the B Button. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses B Button again, Donkey Kong will release a strong punch. The charge can also be "paused" by either shielding or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Before Super Smash Bros. Ultimate, using the move in mid-air will put Donkey Kong in a helpless state.

In a cutscene of the Subspace Emissary mode of Super Smash Bros. Brawl, Donkey Kong uses Giant Punch to rescue Diddy Kong from being hit by Bowser's Dark Cannon, only to be hit by it in the process.

In Super Smash Bros. for Nintendo 3DS / Wii U, two additional variants were introduced: the Lightning Punch and Storm Punch. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ジャイアントパンチ
Jaianto Panchi
Giant Punch

Italian Pugno gigante
Giant punch
Russian Огромный кулак
Ogromnyy kulak
Huge fist

Spanish Puñetazo gigantesco
Gigantic punch

Trivia[edit]