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{{about|places that appeared in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series|areas that appear in most platformers|[[Level]]}}
{{about|places where battles take place in the [[Super Smash Bros. (series)|Super Smash Bros. series]]|the room in [[Luigi's Mansion 3]]|[[Stage (room)]]|the setting of battles in [[Paper Mario: The Thousand-Year Door]]|[[Stage (Paper Mario: The Thousand-Year Door)]]}}
'''Stages''' are places where fights take place in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. They vary in size and shape and some have gimmicks that affect gameplay. This is a list of every stage appearing in the ''Super Smash Bros.'' series.
'''Stages''' are places where fights take place in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. They vary in size and shape, and some have gimmicks that affect gameplay. This is a list of every stage appearing in the series. Stages marked with an asterisk (*) are unlockable.


==''[[Super Smash Bros.]]''==
==Stages==
===Default stages===
===''[[Super Smash Bros.]]''===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
! width=15% |
|[[File:SSB Peach's Castle.png|x90px]]<br>[[Peach's Castle (Super Smash Bros.)|Peach's Castle]]
! width=17% | Stage
|[[File:Congojungle.jpg|x90px]]<br>[[Kongo Jungle (Super Smash Bros.)|Congo Jungle]]
! width=68% | Description
|[[File:SSB Hyrule Castle.png|x90px]]<br>[[Hyrule Castle]]
|[[File:SSB Planet Zebes.png|x90px]]<br>[[Planet Zebes]]
|[[File:SSB Mushroom Kingdom.png|x90px]]<br>[[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]]*
|-
|-
![[File:SSB Peach's Castle.png|100px]]
|[[File:SSB Yoshi's Island.png|x90px]]<br>[[Super Happy Tree (stage)|Yoshi's Island]]
| align=center | [[Peach's Castle (Super Smash Bros.)|Peach's Castle]]<br>[[File:Mario Emblem.png|30px]]  
|[[File:SSB Dream Land.png|x90px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land]]
| A stage with one large platform, two mid-air sloped platforms at the side, and a moving platform towards the bottom. There are two [[Bumper (Super Smash Bros. series)|Bumper]]s in the upper right and left-hand corners of the stage.
|[[File:SSB Sector Z.png|x90px]]<br>[[Sector Z]]
|-
|[[File:SSB Saffron City.png|x90px]]<br>[[Saffron City]]
![[File:SSB Yoshi's Island.png|100px]]
|}
| align=center | [[Super Happy Tree (stage)|Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]  
 
| A stage slightly sloped on either side, meant to look like a book. There are also three mid-air platforms, two of which are also slanted. Clouds on the sides of the course can be stood on, but they will disappear if the player stays on the platform for a period of time.
===''[[Super Smash Bros. Melee]]''===
|-
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
![[File:Luigi%27sKongoJungle.png|100px]]
| align=center | [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]<br>[[File:DK Emblem.png|30px]]
| A stage sloped towards the middle, with platforms on either side. There is also a [[Barrel Cannon]] moving side to side at the bottom of the stage. If players are to fall into it, the barrel would start rotating and the players press the A button, they can launch in whichever direction the arrow is pointing.
|-
![[File:SSB Sector Z.png|100px]]
| align=center | [[Sector Z]]<br>[[File:StarFox Emblem.png|25px]]
| A very large stage, set on the [[Great Fox]]. Occasionally, an Arwing enters the screen and fires blasts of beams at the players. The stage is the largest of the game, considering the length of the blast lines.
|-
|-
![[File:SSB Dream Land.png|100px]]
|[[File:Princess Peach's Castle Melee.png|120px]]<br>[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]]
| align=center | [[Dream Land (Super Smash Bros.)|Dream Land]]<br>[[File:Kirby Emblem.png|20px]]
|[[File:Kongo Jungle Melee.png|120px]]<br>[[Kongo Falls|Kongo Jungle]]
| A flat no frills stage, with [[Whispy Woods]] at the center. Whispy sometimes blows air that pushes players in the direction he is facing.
|[[File:Great Bay Melee.png|120px]]<br>[[Great Bay]]
|[[File:Yoshi's Story Melee.png|120px]]<br>[[Yoshi's Story (stage)|Yoshi's Story]]
|[[File:Fountain of Dreams Melee.png|120px]]<br>[[Fountain of Dreams]]
|[[File:Zelda'sCorneria.png|120px]]<br>[[Corneria]]
|-
|-
![[File:SSB Hyrule Castle.png|100px]]
|[[File:Melee Rainbow Cruise.jpg|120px]]<br>[[Rainbow Cruise]]
| align=center | [[Hyrule Castle]]<br>[[File:Zelda Emblem.png|20px]]
|[[File:Jungle Japes Melee.png|120px]]<br>[[Jungle Japes (stage)|Jungle Japes]]
| A very long stage, and the first stage of the single-player mode. It does not have many gimmicks, except for a whirlwind that appears every 30 seconds. The tornado sends players flying with a percent cost, and it can turn unlucky players into stars depending on the location and percent. The tornadoes appear in 4 places in this stage.
|[[File:Hyruletemple.jpg|120px]]<br>[[Temple (stage)|Temple]]
|[[File:Melee Yoshi's Island.jpg|120px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[File:Greengreens.jpg|120px]]<br>[[Green Greens]]
|[[File:Venom.jpg|120px]]<br>[[Venom]]
|-
|-
![[File:SSB Planet Zebes.png|100px]]
|[[File:SSBB Brinstar Stage.png|120px]]<br>[[Brinstar]]
| align=center | [[Planet Zebes]]<br>[[File:Metroid Emblem.png|20px]]
|[[File:Melee Onett.jpg|120px]]<br>[[Onett]]
| A small stage that is easy to get blasted off of. The only other feature is the acid, that rises up about every 30 seconds. The acid hurts players and knocks the player out of the stage if the percent is high enough. The acid also makes it nearly impossible to score a KO in the bottom part of the stage.
|[[File:Mute_City.jpg|120px]]<br>[[Mute City (Super Smash Bros. Melee)|Mute City]]
|[[File:Melee Pokemon Stadium.jpg|120px]]<br>[[Pokémon Stadium]]
|[[File:SSBM Mushroom Kingdom.png|120px]]<br>[[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]]
|[[File:Ssbm-nd-iceclimbersstage.jpg|120px]]<br>[[Icicle Mountain]]
|-
|-
![[File:SSB Saffron City.png|100px]]
|[[File:Brinstar Depths Melee.png|120px]]<br>[[Brinstar Depths]]*
| align=center | [[Saffron City]]<br>[[File:Pokemon Emblem.png|20px]]
|[[File:Ssbmstagesfourside.jpg|120px]]<br>[[Fourside]]*
| A large stage that features the most gimmicks. It is the home stage of Pikachu and Jigglypuff. Various Pokémon emerge from the building to the right, having effects on gameplay.
|[[File:Ssbmstagesbigblue.jpg|120px]]<br>[[Big Blue (stage)|Big Blue]]*
|[[File:Melee_Poke_Floats.jpg|120px]]<br>[[Poké Floats]]*
|[[File:SSBM-Mario2.jpg|120px]]<br>[[Mushroom Kingdom II]]*
|[[File:FlatZone-Melee.png|120px]]<br>[[Flat Zone]]*
|-
|-
|[[File:Battlefield-Melee.png|120px]]<br>[[Battlefield]]*
|[[File:Final Destination Melee.png|120px]]<br>[[Final Destination]]*
|[[File:SSB Dream Land.png|120px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land]]*
|[[File:SSBM Yoshi's Island N64.png|120px]]<br>[[Super Happy Tree (stage)|Yoshi's Island]]*
|[[File:N64 Kongo Jungle Melee.png|120px]]<br>[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]*
|}
|}


===Unlockable stages===
===''[[Super Smash Bros. Brawl]]''===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
====Normal Stages====
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
! width=15% |
|[[File:SSBB_Battlefield_Stage.png|120px]]<br>[[Battlefield]]
! width=17% | Stage
|[[File:SSBB_Final Destination_Stage.png|120px]]<br>[[Final Destination]]
! width=28% | Description
|[[File:SSBB Delfino Plaza_Stage.png|120px]]<br>[[Delfino Plaza (stage)|Delfino Plaza]]
! width=40% |How to unlock
|[[File:SSBB Luigi's Mansion Stage.png|120px]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]*
|colspan=2|[[File:SSBB_Mushroomy Kingdom_Stage.png|120px]][[File:SSBB_Mushroomy Kingdom_Stage_2.png|120px]]<br>[[Mushroomy Kingdom]]
|-
|-
![[File:SSB Mushroom Kingdom.png|100px]]
|[[File:SSBB Mario Circuit Stage.png|120px]]<br>[[Figure-8 Circuit (stage)|Mario Circuit]]
| align=center | [[Mushroom Kingdom (stage)|Mushroom Kingdom]]<br>[[File:Mario Emblem.png|30px]]
|[[File:SSBB Rumble_Falls_Stage.png|120px]]<br>[[Rumble Falls (stage)|Rumble Falls]]
| A large stage, featuring some gimmicks, moving platforms, [[Warp Pipe]]s, and others. This stage later reappears modified in the game's sequel, ''[[Super Smash Bros. Melee]]''.
|[[File:SSBB Bridge of Eldin Stage.png|120px]]<br>[[Bridge of Eldin]]
|It is unlockable by beating 1-Player mode with the eight original characters, and by playing on each stage in VS. Mode.
|[[File:SSBB Pirate Ship Stage.png|120px]]<br>[[Pirate Ship (stage)|Pirate Ship]]*
|}
|[[File:SSBB Norfair Stage.png|120px]]<br>[[Norfair]]
 
|[[File:SSBB Frigate Orpheon Stage.png|120px]]<br>[[Frigate Orpheon]]
==''[[Super Smash Bros. Melee]]''==
===Default stages===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
!width=15% |
|[[File:SSBB Yoshi's Island Stage.png|120px]]<br>[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
!width=17% | Stage
|[[File:SSBB Halberd Stage.png|120px]]<br>[[Halberd]]
!width=68% | Description
|[[File:SSBB Lylat Cruise Stage.png|120px]]<br>[[Lylat Cruise]]
|[[File:SSBB Pokémon Stadium 2 Stage.png|120px]]<br>[[Pokémon Stadium 2]]
|[[File:SSBB Spear Pillar Stage.png|120px]]<br>[[Spear Pillar]]*
|[[File:SSBB Port Town Aero Dive Stage.png|120px]]<br>[[Port Town Aero Dive]]
|-
|-
|[[File:Ssbm-nd-iceclimbersstage.jpg|100px]]
|[[File:SSBB Castle Siege Stage.png|120px]]<br>[[Castle Siege]]
|[[Icicle Mountain|Infinite Glacier:<br>Icicle Mountain]]<br>[[File:IceClimbers Emblem.png|30px]]  
|[[File:SSBB WarioWare, Inc. Stage.png|120px]]<br>[[WarioWare, Inc. (stage)|WarioWare, Inc.]]
|align=left | Icicle Mountain is a stage that scrolls up and down at different speeds. It has many different small platforms to jump on, similar to the classical platforming game ''Ice Climber''.
|[[File:SSBB Distant_Planet Stage.png|120px]]<br>[[Distant Planet]]
|[[File:SSBB Smashville Stage.png|120px]]<br>[[Smashville]]
|[[File:SSBB New Pork City Stage.png|120px]]<br>[[New Pork City]]
|[[File:SSBB Summit Stage.png|120px]]<br>[[Summit]]
|-
|-
|[[File:Castle.jpg|100px]]
|[[File:SSBB Skyworld Stage.png|120px]]<br>[[Skyworld]]
|[[Princess Peach's Castle (Super Smash Bros. Melee)|Mushroom Kingdom:<br>Princess Peach's Castle]]<br>[[File:Mario Emblem.png|30px]]
|[[File:SSBB 75m Stage.png|120px]]<br>[[75 m (stage)|75 m]]*
|align=left | In this stage, the battle takes place on the roof of Princess Peach's Castle from ''[[Super Mario 64]]''. There are some hovering platforms at either side of the small tower. Switches can be activated, making [[? Block]]s appear. From time to time, a [[Banzai Bill]] is shot into the castle, causing an explosion.
|[[File:SSBB Mario Bros. Stage.png|120px]]<br>[[Mario Bros. (stage)|Mario Bros.]]*
|[[File:SSBB Flat Zone 2 Stage.png|120px]]<br>[[Flat Zone 2]]*
|[[File:SSBB PictoChat Stage.png|120px]]<br>[[PictoChat]]
|[[File:SSBB Hanenbow Stage.png|120px]]<br>[[Hanenbow]]*
|-
|-
|[[File:Melee_Kongo_Jungle.jpg|100px]]
|[[File:SSBB Shadow Moses Island Stage.png|120px]]<br>[[Shadow Moses Island]]
|[[Kongo Falls|DK Island:<br>Kongo Jungle]]<br>[[File:DK Emblem.png|30px]]
|[[File:SSBB Green Hill Zone Stage.png|120px]]<br>[[Green Hill Zone]]*
|align=left | The Kongo Jungle stage is set on logs over a waterfall. A small platform also appears to the right, and sometimes logs are falling down the waterfall, creating temporary platforms. Below the stage is a [[Barrel Cannon]] which shoots out characters in a random direction when they fall into it.
|}
 
====Melee Stages====
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
|[[File:Greatbay.jpg|100px]]
|[[File:SSBB Temple Stage.png|150px]]<br>[[Temple (stage)|Temple]]
|[[Great Bay|Termina:<br>Great Bay]]<br>[[File:Zelda Emblem.png|20px]]
|[[File:SSBB Yoshi's Island Melee Stage.png|150px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|align=left | The Great Bay stage, based on ''The Legend of Zelda: Majora's Mask'', has two platforms which stand fixed in the water, and a swimming stone. Sometimes, a [[Great Bay|turtle]] rises from the water, creating additional platforms. [[Tingle]] is also seen on the stage with a giant balloon, and is forming another platform.
|[[File:SSBB Jungle Japes Stage.png|150px]]<br>[[Jungle Japes (stage)|Jungle Japes]]*
|[[File:SSBB Onett Stage.png|150px]]<br>[[Onett]]
|[[File:SSBB Corneria_Stage.png|150px]]<br>[[Corneria]]
|-
|-
|[[File:Meleeyoshi'sstory.jpg|100px]]
|[[File:SSBB Rainbow Ride Stage.png|150px]]<br>[[Rainbow Cruise]]
|[[Yoshi's Story (stage)|Yoshi's Island:<br>Yoshi's Story]]<br>[[File:Yoshi Emblem.png|20px]]
|[[File:SSBB Green Greens Stage.png|150px]]<br>[[Green Greens]]*
|align=left | Yoshi's Story features elements of the game ''[[Yoshi's Story]]''. In the center is [[Yoshi's Island (place)|Yoshi's Island]], and three smaller platforms are hovering above it. It also has a cloud moving below it to catch falling characters. [[Propeller Shy Guy]]s fly by occasionally, carrying Food.
|[[File:SSBB Big Blue Stage.png|150px]]<br>[[Big Blue (stage)|Big Blue]]*
|[[File:SSBB Brinstar_Stage.png|150px]]<br>[[Brinstar]]
|[[File:SSBB Pokémon Stadium Stage.png|150px]]<br>[[Pokémon Stadium]]*
|}
 
===''[[Super Smash Bros. for Nintendo 3DS]]''===
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
|[[File:Ssbm-nd-kirbystage1.jpg|100px]]
|[[File:3DS SmashBros scrnS01 08 E3.png|120px]]<br>[[Battlefield]]
|[[Fountain of Dreams|Dream Land:<br>Fountain of Dreams]]<br>[[File:Kirby Emblem.png|20px]]
|[[File:Final Destination 3DS.jpg|120px]]<br>[[Final Destination]]
|align=left | On the Fountain of Dreams stage from the ''Kirby'' series, the fountain itself forms a big platform in the middle with three smaller hovering platforms above it, whose height varies.
|[[File:3DS SmashBros scrnS01 16 E3.png|120px]]<br>[[3D Land]]
|[[File:SSB4 Golden Plains.jpg|120px]]<br>[[Golden Plains]]
|[[File:SSB4 Rainbow Road.jpg|120px]]<br>[[Rainbow Road (stage)|Rainbow Road]]
|[[File:SSB4 Paper Mario.jpg|120px]]<br>[[Paper Mario (stage)|Paper Mario]]
|-
|-
|[[File:Zelda'sCorneria.png|100px]]
|[[File:Mushroomy Kingdom SSB4 3DS.png|120px]]<br>[[Mushroomy Kingdom]]
|[[Corneria|Lylat System:<br>Corneria]]<br>[[File:StarFox Emblem.png|25px]]
|[[File:SSB4 3DS JungleJapes.png|120px]]<br>[[Jungle Japes (stage)|Jungle Japes]]
|align=left | In the Corneria stage from the ''Star Fox'' series, the battle is held on the Great Fox, a spaceship. From time to time, Arwings fly by and shoot at the combatants.
|[[File:3DS SmashBros scrnS01 18 E3.png|120px]]<br>[[Gerudo Valley]]
|[[File:3DS SmashBros scrnS01 12 E3.png|120px]]<br>[[Spirit Train]]
|[[File:SSB4 - Brinstar Melee.jpg|120px]]<br>[[Brinstar]]
|[[File:YIBrawl SSB4 3DS.png|120px]]<br>[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
|-
|-
|[[File:Melee Rainbow Cruise.jpg|100px]]
|[[File:SSB4 3DS GameBoy.jpg|120px]]<br>[[Dream Land GB|Dream Land]]*
|[[Rainbow Cruise|Mushroom Kingdom:<br>Rainbow Cruise]]<br>[[File:Mario Emblem.png|30px]]
|[[File:SSB43DS Corneria.jpg|120px]]<br>[[Corneria]]
|align=left | Rainbow Cruise is a moving stage with different environments based on [[Rainbow Ride]] from ''[[Super Mario 64]]''. It starts on a floating ship, which falls down after a certain time, and players have to move on over the various platforms.
|[[File:SSB3DS N's Castle.jpg|120px]]<br>[[Unova Pokémon League]]
|[[File:SSB3DS Lumiose City.jpg|120px]]<br>[[Prism Tower]]
|[[File:Mute City SSB4 3DS.png|120px]]<br>[[Mute City SNES|Mute City]]*
|[[File:MagicantSSB3DS.png|120px]]<br>[[Magicant]]*
|-
|-
|[[File:Melee Jungle Japes.jpg|100px]]
|[[File:3DS SmashBros scrnS01 19 E3.png|120px]]<br>[[Arena Ferox]]
|[[Jungle Japes (stage)|DK Island:<br>Jungle Japes]]<br>[[File:DK Emblem.png|30px]]
|[[File:Flatzone 2 SSB4 3DS.png|120px]]<br>[[Flat Zone 2]]*
|align=left | The Jungle Japes stage from the ''Donkey Kong'' series is set on a river, with three ledges made of wood with a house and a toilet house found on them. The players fight on these platforms. Occasionally, [[Klaptrap]]s jump out of the water, trying to drag characters downwards into the water.
|[[File:SSB4 3DS - Fox and Pit Stage Screenshot.png|120px]]<br>[[Reset Bomb Forest]]
|[[File:Warioware Inc. SSB4 3DS.png|120px]]<br>[[WarioWare, Inc. (stage)|WarioWare, Inc.]]
|[[File:Distant Planet SSB4 3DS.png|120px]]<br>[[Distant Planet]]
|[[File:SSB4 Tortimer Island.jpg|120px]]<br>[[Tortimer Island]]
|-
|-
|[[File:Hyruletemple.jpg|100px]]
|[[File:SSB4 3DS BoxingRing.jpg|120px]]<br>[[Boxing Ring]]
|[[Temple (stage)|Hyrule:<br>Temple]]<br>[[File:Zelda Emblem.png|20px]]
|[[File:SSB4 3DS GaurPlain.jpg|120px]]<br>[[Gaur Plain]]
|align=left | The Temple is the biggest stage of the game, designed after several games from the ''Legend of Zelda'' series. It features many different platforms and a tunnel system. Despite its size, it does not have any side effects.
|[[File:Balloon Fight Stage for SSB4.jpg|120px]]<br>[[Balloon Fight (stage)|Balloon Fight]]*
|[[File:3DS SmashBros scrnS01 14 E3.png|120px]]<br>[[Living Room]]
|[[File:SSB4 3DS Dark Emperor screenshot.png|120px]]<br>[[Find Mii]]
|[[File:SSB4 3DS TomodachiLife.jpg|120px]]<br>[[Tomodachi Life (stage)|Tomodachi Life]]
|-
|-
|[[File:Melee Yoshi's Island.jpg|100px]]
|[[File:PictoChat 2 Pac-Man SSB4 3DS.jpg|120px]]<br>[[PictoChat 2]]
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island:<br>Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]
|[[File:SSB3DS Green Hill Zone.jpg|120px]]<br>[[Green Hill Zone]]
|align=left | The Yoshi's Island stage is set in a scene from ''[[Super Mario World]]''. The area is enclosed by a slope on the one side and a [[Warp Pipe]] on the other. In the middle, there is a hole with [[Rotating Block]]s above it. There are also two groups of Rotating Blocks floating on the stage serving as additional platforms.
|[[File:SSB4 3DS YellowDevil.jpg|120px]]<br>[[Wily Castle]]
|[[File:SSB3DS Pac-Maze.jpg|120px]]<br>[[Pac-Maze]]*
|}
 
====Downloadable stages====
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
|[[File:Greengreens.jpg|100px]]
|[[File:Dream Land SSB3DS.png|180px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land (64)]]
|[[Green Greens|Dream Land:<br>Green Greens]]<br>[[File:Kirby Emblem.png|20px]]
|[[File:Suzaku Castle SSB3DS.png|180px]]<br>[[Suzaku Castle]]
|align=left | Green Greens from the ''Kirby'' series is consisting of three separated grass platforms. The huge tree, [[Whispy Woods]], blows the characters away. Sometimes, [[apple]]s fall from him. Also, blocks and bomb blocks fall from the sky in between the platforms.
|[[File:Peach Castle 64 SSB3DS.jpg|180px]]<br>[[Peach's Castle (Super Smash Bros.)|Peach's Castle (64)]]
|[[File:Hyrule Castle 64 SSB3DS.jpg|180px]]<br>[[Hyrule Castle|Hyrule Castle (64)]]
|-
|-
|[[File:Venom.jpg|100px]]
|[[File:SSB4 3DS SuperMarioMaker.jpg|180px]]<br>[[Super Mario Maker (stage)|Super Mario Maker]]
|[[Venom|Lylat System:<br>Venom]]<br>[[File:StarFox Emblem.png|25px]]
|[[File:SSB4 3DS DuckHuntStage.jpg|180px]]<br>[[Duck Hunt (stage)|Duck Hunt]]
|align=left | Much like Corneria, Venom is featuring the Great Fox flying over the surface. But unlike Corneria, the battle is fought on the Great Fox's four wings, the ship is seen from the front. [[Arwing]]s also appear and shoot at the players.
|[[File:Midgar SSB3DS.jpg|180px]]<br>[[Midgar]]
|-
|[[File:Umbra Clock Tower SSB3DS.jpg|180px]]<br>[[Umbra Clock Tower]]
|[[File:SSBB Brinstar Stage.png|100px]]
|[[Brinstar|Planet Zebes:<br>Brinstar]]<br>[[File:Metroid Emblem.png|20px]]
|align=left | Brinstar from ''Metroid'' is consisting of several platforms which are held together by organic material or other objects. These connections can be destroyed, causing some of the platforms to hover in the air. Sometimes, acid rises from below burning the characters, but also restoring broken connections.
|-
|[[File:Melee Onett.jpg|100px]]
|[[Onett|Eagleland:<br>Onett]]<br>[[File:EarthBound Emblem.png|20px]]
|align=left | In Onett from ''EarthBound'', the battle takes place on a few houses in the village and a nearby tree. Cars drive by and hit characters when they do not avoid them. There are warning signs announcing the cars. The platforms of the drug store in the middle can collapse, but restore themselves after a certain time.
|-
|[[File:Mute_City.jpg|100px]]
|[[Mute City (Super Smash Bros. Melee)|F-Zero Grand Prix:<br>Mute City]]<br>[[File:F-Zero Emblem.png|30px]]
|align=left | Mute City takes place on a large F-Zero race track with a small platform hovering in the middle of it. Occasionally, this platform will go down, exposing the road. F-Zero gliders will sometimes race into the players, but can also be destroyed.
|-
|[[File:Melee Pokemon Stadium.jpg|100px]]
|[[Pokémon Stadium|Kanto:<br>Pokémon Stadium]]<br>[[File:Pokemon Emblem.png|20px]]
|align=left | The Pokémon Stadium looks like a simple stage with two floating platforms, but every once in a while the stage will change into one of four different terrains: Water, Fire, Rock, and Grass, which all have different features obstacles.
|-
|[[File:Melee Mushroom Kingdom.jpg|100px]]
|[[Mushroom Kingdom (stage)|Mushroom<br>Kingdom]]<br>[[File:Mario Emblem.png|30px]]
|align=left | The Mushroom Kingdom stage features many objects from classical ''Super Mario Bros.'' games, such as [[Brick Block]]s and [[? Block]]s, which contain items, as well as falling platforms above two gaps.
|}
|}


===Unlockable stages===
===''[[Super Smash Bros. for Wii U]]''===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
{|align=center width=85% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
!width=15% |
|[[File:WiiU SmashBros scrnS01 16 E3.png|130px]]<br>[[Battlefield]]
!width=17% | Stage
|[[File:BigBattlefieldWiiU.png|130px]]<br>[[Battlefield|Big Battlefield]]
!width=68% | Description
|[[File:SSB4 WiiU FinalDestination.jpg|130px]]<br>[[Final Destination]]
|[[File:Mushroom Kingdom U.png|130px]]<br>[[Mushroom Kingdom U]]
|[[File:SSB4 Mario Galaxy Stage.jpg|130px]]<br>[[Mario Galaxy (stage)|Mario Galaxy]]
|[[File:SSB4 - Delfino Plaza Brawl.PNG|130px]]<br>[[Delfino Plaza (stage)|Delfino Plaza]]
|-
|-
|[[File:FlatZone-Melee.png|100px]]  
|[[File:SSB4 - Mario Circuit MK8.PNG|130px]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]
|[[Flat Zone|Superflat World:<br>Flat Zone]]<br>[[File:Game&Watch Emblem.png|20px]]
|[[File:SSB4 - Mario Circuit Brawl.PNG|130px]]<br>[[Figure-8 Circuit (stage)|Mario Circuit (Brawl)]]
|align=left | The Flat Zone modeled after a [[Game & Watch]] system. From time to time, wrenches, buckets, and other tools fall from the top. Oil can also be spilled over the ground, making it hard for the players to move. Some platforms vanish and appear at different places.
|[[File:SSB4 - Luigi's Mansion Brawl.PNG|130px]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]
|[[File:SSB4 - Jungle Hijinxs.PNG|130px]]<br>[[Jungle Hijinxs (stage)|Jungle Hijinxs]]
|[[File:SSB4UKongoJungle64.jpg|130px]]<br>[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle 64]]*
|[[File:Skyloft.png|130px]]<br>[[Skyloft]]
|-
|-
|[[File:Brinstar Depths Melee.png|100px]]
|[[File:SSB4 - Bridge of Eldin Brawl.PNG|130px]]<br>[[Bridge of Eldin]]
|[[Brinstar Depths|Planet Zebes:<br>Brinstar Depths]]<br>[[File:Metroid Emblem.png|20px]]
|[[File:Temple.png|130px]]<br>[[Temple (stage)|Temple]]
|align=left | Brinstar Depths from ''Metroid'' features a large rock platform. There are few floating rocks, which players can jump at times. When [[Kraid]] hits it, the large rock is rotating in any direction, exposing a different side of it.
|[[File:Pyrosphere.png|130px]]<br>[[Pyrosphere (stage)|Pyrosphere]]
|[[File:SSB4 - Norfair Brawl.PNG|130px]]<br>[[Norfair]]
|[[File:SSB4 - Port Town Aero Dive Brawl.PNG|130px]]<br>[[Port Town Aero Dive]]
|[[File:Woolly World.png|130px]]<br>[[Woolly World]]
|-
|-
|[[File:Ssbmstagesfourside.jpg|100px]]
|[[File:SSB4 - Yoshi's Island Melee.PNG|130px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[Fourside|Eagleland:<br>Fourside]]<br>[[File:EarthBound Emblem.png|20px]]
|[[File:SSB4 - Great Cave Offensive.PNG|130px]]<br>[[The Great Cave Offensive]]
|align=left | This ''EarthBound'' stage is set high on the skyscrapers of Fourside. Players have to be carefully not to fall into the gaps between the buildings. It has a giant [[UFO]] that occasionally shows up on the screen and can be used as a platform.
|[[File:SSB4 Halberd.png|130px]]<br>[[Halberd]]
|[[File:SSB4 WiiU OrbitalGate.jpg|130px]]<br>[[Orbital Gate Assault]]
|[[File:SSB4 - Lylat Cruise Brawl.PNG|130px]]<br>[[Lylat Cruise]]
|[[File:Kalos Pokemon League.png|130px]]<br>[[Kalos Pokémon League]]
|-
|-
|[[File:Ssbmstagesbigblue.jpg|100px]]
|[[File:Pokémon Stadium 2 SSBWiiU.png|130px]]<br>[[Pokémon Stadium 2]]*
|[[Big Blue (stage)|F-Zero Grand Prix:<br>Big Blue]]<br>[[File:F-Zero Emblem.png|30px]]
|[[File:Onett.png|130px]]<br>[[Onett]]
|align=left | Big Blue is side-scrolling, and the fight takes place on top of the F-Zero gliders. Players have to be cautious not to hit the track, as they would stay behind and, because of the high speed of the gliders, would hit the barrier at the left end of the stage, knocking them out. There are also numerous platforms that pass by.
|[[File:Coliseum.png|130px]]<br>[[Coliseum (stage)|Coliseum]]
|[[File:Castle Siege.png|130px]]<br>[[Castle Siege]]
|[[File:Flat Zone X.png|130px]]<br>[[Flat Zone X]]*
|[[File:SSB4 Palutena's Temple Stage.jpg|130px]]<br>[[Palutena's Temple]]
|-
|-
|[[File:Melee_Poke_Floats.jpg|100px]]
|[[File:SSB4 - Skyworld Brawl.PNG|130px]]<br>[[Skyworld]]
|[[Poké Floats|Kanto Skies:<br>Poké Floats]]<br>[[File:Pokemon Emblem.png|20px]]
|[[File:Gamer SSB4.png|130px]]<br>[[Gamer (stage)|Gamer]]
|align=left | The Poké Floats stage takes place in the skies of Kanto, where giant floating Pokémon balloons are found. To survive on this stage, the player must jump from one Pokémon balloon to the next.
|[[File:Garden of Hope.png|130px]]<br>[[Garden of Hope]]
|[[File:Town and City.png|130px]]<br>[[Town and City]]
|[[File:Smashville.png|130px]]<br>[[Smashville]]*
|[[File:Wii Fit Studio.png|130px]]<br>[[Wii Fit Studio]]
|-
|-
|[[File:SSBM-Mario2.jpg|100px]]
|[[File:Boxing Ring.png|130px]]<br>[[Boxing Ring]]
|[[Mushroom Kingdom II|Mushroom:<br>Kingdom II]]<br>[[File:Mario Emblem.png|30px]]
|[[File:Gaur Plain.png|130px]]<br>[[Gaur Plain]]
|align=left | Mushroom Kingdom II, actually featuring ''[[Super Mario Bros. 2]]'', has a generic scene from the game with several platforms and a waterfall that forms gorges between them. Occasionally, logs will fall down the waterfall, creating temporary platforms. A [[Pidgit]] will also occasionally fly in, creating another platform, and a [[Birdo]] appears from time to time, spitting Birdo Eggs at the characters.
|[[File:Duck Hunt.png|130px]]<br>[[Duck Hunt (stage)|Duck Hunt]]*
|[[File:75m SSB4.png|130px]]<br>[[75 m (stage)|75 m]]
|[[File:SSB4 - Wrecking Crew.PNG|130px]]<br>[[Wrecking Crew (stage)|Wrecking Crew]]*
|[[File:Pilotwings.png|130px]]<br>[[Pilotwings]]
|-
|-
|[[File:Battlefield-Melee.png|100px]]
|[[File:Wuhu Island.png|130px]]<br>[[Wuhu Island]]
|[[Battlefield|Special Stages:<br>Battlefield]]<br>[[File:SmashBros Emblem.png|20px]]
|[[File:SSB4 Windy Hill Zone Stage.jpg|130px]]<br>[[Windy Hill Zone]]
|align=left | Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, which allows players to solely concentrate on the fight.
|[[File:Wily Castle.png|130px]]<br>[[Wily Castle]]
|[[File:Pac-Land.png|130px]]<br>[[Pac-Land]]*
|}
 
====Downloadable stages====
{|align=center width=80% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
|[[File:Ssbmstagesfinaldestination.jpg|100px]]
|[[File:SSB4U Dream Land 64.png|150px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land (64)]]
|[[Final Destination|Special Stages:<br>Final Destination]]<br>[[File:SmashBros Emblem.png|20px]]
|[[File:SuzakuCastle1.png|150px]]<br>[[Suzaku Castle]]
|align=left | Final Destination has absolutely no features, so the combatants are not bothered by the stage in any way.
|[[File:SSB4 - Miiverse.PNG|150px]]<br>[[Miiverse (stage)|Miiverse]]
|[[File:SSB4 WiiU PeachCastle.jpg|150px]]<br>[[Peach's Castle (Super Smash Bros.)|Peach's Castle (64)]]
|[[File:SSB4 WiiU HyruleCastle.jpg|150px]]<br>[[Hyrule Castle|Hyrule Castle (64)]]
|-
|-
|[[File:SSB Dream Land.png|100px]]
|[[File:SSB4 WiiU SuperMarioMaker.jpg|150px]]<br>[[Super Mario Maker (stage)|Super Mario Maker]]
|[[Dream Land (Super Smash Bros.)|Past Stages:<br>Dream Land]]<br>[[File:Kirby Emblem.png|20px]]
|[[File:SSB4 WiiU PirateShip.jpg|150px]]<br>[[Pirate Ship (stage)|Pirate Ship]]
|align=left | The Dream Land is a stage returning from ''Super Smash Bros.'' The only feature is [[Whispy Woods]] who occasionally blows a harsh wind in a random direction.
|[[File:Midgar.png|150px]]<br>[[Midgar]]
|-
|[[File:Stage 11 umbra f.png|150px]]<br>[[Umbra Clock Tower]]
|[[File:Melee Yoshi's Island N64.jpg|100px]]
|[[Super Happy Tree (stage)|Past Stages:<br>Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]
|align=left | Yoshi's Island is a stage returning from ''Super Smash Bros.'' It is consisting of a big platform with the [[Super Happy Tree]] in the background, three other smaller floating platforms above, and three clouds at the edges of the stage, which vanish when a character stands on them too long.
|-
|[[File:Luigi'sKongoJungle.png|100px]]
|[[Kongo Jungle (Super Smash Bros.)|Past Stages:<br>Kongo Jungle]]<br>[[File:DK Emblem.png|30px]]
|align=left | The Kongo Jungle is a stage returning from ''Super Smash Bros.'' The stage is made out of a large wooden platform with several smaller, sometimes floating ones around it. There is also a [[Barrel Cannon]] underneath the arena.
|}
|}


==''[[Super Smash Bros. Brawl]]''==
===''[[Super Smash Bros. Ultimate]]''===
===Default stages===
{|align=center width=90% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|-
|-
! width=15% |
|[[File:SSBU Battlefield.jpg|130px]]<br>[[Battlefield]]
! width=17% | Stage
|[[File:Big Battlefield SSBU.png|130px]]<br>[[Battlefield|Big Battlefield]]
! width=40% | Description
|[[File:Final Destination light BG SSBU.png|130px]]<br>[[Final Destination]]
! width=28% | Songs
|[[File:Peach Castle 64 SSBU.png|130px]]<br>[[Peach's Castle (Super Smash Bros.)|Peach's Castle]]
|[[File:Kongo Jungle 64 SSBU.png|130px]]<br>[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
|[[File:Hyrule Castle SSBU.png|130px]]<br>[[Hyrule Castle]]
|[[File:Super Happy Tree SSBU.png|130px]]<br>[[Super Happy Tree (stage)|Super Happy Tree]]
|-
|-
! [[File:SSBB_Battlefield_Stage.png|150px]]
|[[File:Dream Land SSBU.png|130px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land]]
| align=center | [[Battlefield|Super Smash Bros. Brawl:<br>Battlefield]]<br>[[File:SmashBros Emblem.png|20px]]
|[[File:Saffron City SSBU.png|130px]]<br>[[Saffron City]]
| Returning from ''Super Smash Bros. Melee'', the stage is now set in a green landscape and features different times of day. A valley can be seen in the background of the stage.
|[[File:Mushroom Kingdom SSBU.png|130px]]<br>[[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]]
|
|[[File:SSBU Peach's Castle Melee.jpg|130px]]<br>[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]]
*Battlefield
|[[File:Rainbow Cruise SSBU.png|130px]]<br>[[Rainbow Cruise]]
*[http://www.smashbros.com/en_us/music/music01.html Menu (Super Smash Bros. Melee)]
|[[File:SSBU Kongo Jungle Melee.jpg|130px]]<br>[[Kongo Falls]]
*Battlefield Ver. 2
|[[File:Jungle Japes SSBU.png|130px]]<br>[[Jungle Japes (stage)|Jungle Japes]]
*Battlefield (Melee)
*Multi-Man Melee 1 (Melee)
|-
|-
! [[File:SSBB_Final Destination_Stage.png|150px]]
|[[File:Great Bay SSBU.jpg|130px]]<br>[[Great Bay]]
| align=center | [[Final Destination|Super Smash Bros. Brawl:<br>Final Destination]]<br>[[File:SmashBros Emblem.png|20px]]
|[[File:Temple SSBU.png|130px]]<br>[[Temple (stage)|Temple]]
| A wide, flat stage, with no gimmicks. Master Hand and Crazy Hand are also fought at Final Destiantion.
|[[File:Brinstar SSBU.png|130px]]<br>[[Brinstar]]
|
|[[File:Melee Yoshi's Island SSBU.png|130px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island (Melee)]]
*Final Destination
|[[File:Yoshi's Story SSBU.png|130px]]<br>[[Yoshi's Story (stage)|Yoshi's Story]]
*Credits (Super Smash Bros.)
|[[File:Fountain of Dreams SSBU.png|130px]]<br>[[Fountain of Dreams]]
*Opening (Super Smash Bros. Melee)
|[[File:GreenGreensUltimate.jpg|130px]]<br>[[Green Greens]]
*Final Destination (Melee)
*Giga Bowser
|-
|-
! [[File:SSBB Delfino Plaza_Stage.png|150px]]
|[[File:Corneria SSBU.png|130px]]<br>[[Corneria]]
| align=center | [[Delfino Plaza (stage)|Super Mario Sunshine:<br>Delfino Plaza]]<br>[[File:Mario Emblem.png|30px]]
|[[File:Venom SSBU.jpg|130px]]<br>[[Venom]]
| A moving stage, comparable to Mute City from ''Super Smash Bros. Melee''. It features a flying moving platform that takes the characters to various locations in Delfino Plaza.
|[[File:Pokemon Stadium SSBU.png|130px]]<br>[[Pokémon Stadium]]
|
|[[File:Onett SSBU.jpg|130px]]<br>[[Onett]]
*Delfino Plaza ([[Super Mario Sunshine]])
|[[File:Mushroom Kingdom II SSBU.png|130px]]<br>[[Mushroom Kingdom II]]
*Title / Ending ([[Super Mario World]])
|[[File:Brinstar Depths SSBU.jpg|130px]]<br>[[Brinstar Depths]]
*Main Theme ([[New Super Mario Bros.]])
|[[File:Big Blue SSBU.png|130px]]<br>[[Big Blue (stage)|Big Blue]]
*Ricco Harbor (Super Mario Sunshine)
*Main Theme (Super Mario 64)
|-
|-
! [[File:SSBB_Mushroomy Kingdom_Stage.png|150px]]
|[[File:Fourside SSBU.jpg|130px]]<br>[[Fourside]]
| rowspan=2 align=center | [[Mushroomy Kingdom|Super Mario Bros.:<br>Mushroomy Kingdom]]<br>[[File:Mario Emblem.png|30px]]
|[[File:Delfino Plaza SSBU.jpg|130px]]<br>[[Delfino Plaza (stage)|Delfino Plaza]]
| rowspan=2 |This stage is an auto-scrolling remake of [[World 1-1 (Super Mario Bros.)|World 1-1]] from the original ''[[Super Mario Bros.]]''. Occasionally, [[World 1-2 (Super Mario Bros.)|World 1-2]] will load instead of World 1-1.
|[[File:Mushroomy Kingdom SSBU.jpg|130px]]<br>[[Mushroomy Kingdom]]
| Ground:
|[[File:Brawl Mario Circuit SSBU.jpg|130px]]<br>[[Figure-8 Circuit (stage)|Figure-8 Circuit]]
*[http://www.smashbros.com/en_us/music/music21.html Ground Theme (Super Mario Bros.)]
|[[File:WarioWare Inc SSBU.png|130px]]<br>[[WarioWare, Inc. (stage)|WarioWare, Inc.]]
*Gritzy Desert ([[Mario & Luigi: Partners in Time]])
|[[File:Bridge of Eldin SSBU.png|130px]]<br>[[Bridge of Eldin]]
*Ground Theme 2 (Super Mario Bros.)
|[[File:Norfair SSBU.png|130px]]<br>[[Norfair]]
|-
|-
![[File:SSBB_Mushroomy Kingdom_Stage 2.png|150px]]
|[[File:Frigate Orpheon SSBU.jpg|130px]]<br>[[Frigate Orpheon]]
|Underground:
|[[File:Yoshi's Island SSBU.png|130px]]<br>[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
*Underground Theme ([[Super Mario Bros.]])
|[[File:HalberdUltimate.jpg|130px]]<br>[[Halberd]]
*Underwater Theme (Super Mario Bros.)
|[[File:SSBU Lylat Cruise.jpg|130px]]<br>[[Lylat Cruise]]
*Underground Theme (Super Mario Land)
|[[File:Pokemon Stadium 2 SSBU.png|130px]]<br>[[Pokémon Stadium 2]]
|[[File:Port Town Aero Dive SSBU.png|130px]]<br>[[Port Town Aero Dive]]
|[[File:Castle Siege SSBU.png|130px]]<br>[[Castle Siege]]
|-
|-
! [[File:SSBB Mario Circuit Stage.png|150px]]
|[[File:Distant Planet SSBU.jpg|130px]]<br>[[Distant Planet]]
| align=center | [[Figure-8 Circuit (stage)|Mario Kart:<br>Mario Circuit]]<br>[[File:Mario Emblem.png|30px]]
|[[File:Smashville SSBU.png|130px]]<br>[[Smashville]]
| The stage takes place on a figure-8 circuit's intersection, with [[Shy Guy]]s driving in from behind (hits the lower level) or the sides (hits the upper level).
|[[File:New Pork City SSBU.jpg|130px]]<br>[[New Pork City]]
|
|[[File:Summit SSBU.png|130px]]<br>[[Summit]]
*Mario Circuit ([[Super Mario Kart]])
|[[File:SkyworldUltimate.jpg|130px]]<br>[[Skyworld]]
*Luigi Circuit ([[Mario Kart 64]])
|[[File:Shadow Moses Island SSBU.png|130px]]<br>[[Shadow Moses Island]]
*Waluigi Pinball ([[Mario Kart DS]])
|[[File:Luigi's Mansion SSBU.png|130px]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]
*Rainbow Road ([[Mario Kart Double Dash!!]])
*Mario Tennis / Mario Golf
*Excite Truck
*Title (3D Hot Rally)
|-
|-
! [[File:SSBB Rumble_Falls_Stage.png|150px]]
|[[File:Pirate Ship SSBU.png|130px]]<br>[[Pirate Ship (stage)|Pirate Ship]]
| align=center | [[Rumble Falls (stage)|Donkey Kong Jungle Beat:<br>Rumble Falls]]<br>[[File:DK Emblem.png|30px]]
|[[File:Spear Pillar SSBU.jpg|130px]]<br>[[Spear Pillar]]
| A Donkey Kong stage similar to [[Icicle Mountain]]. It has numerous obstacles, switches and ladders on the way up.
|[[File:75m SSBU.png|130px]]<br>[[75 m (stage)|75 m]]
|
|[[File:Mario Bros SSBU.png|130px]]<br>[[Mario Bros. (stage)|Mario Bros.]]
*Jungle Level Ver.2
|[[File:Hanenbow SSBU.png|130px]]<br>[[Hanenbow]]
*Jungle Level
|[[File:Green Hill Zone SSBU.jpg|130px]]<br>[[Green Hill Zone]]
*King K.Rool / Ship Deck 2
|[[File:3D Land SSBU.png|130px]]<br>[[3D Land]]
*Battle for Storm Hill
*DK Jungle 1 Theme ([[Donkey Kong Barrel Blast]])
*The Map Page / Bonus Level
*[[Bramble Blast]]
|-
|-
! [[File:SSBB Bridge of Eldin Stage.png|150px]]
|[[File:Golden Plains SSBU.png|130px]]<br>[[Golden Plains]]
| align=center | [[Bridge of Eldin|The Legend of Zelda: Twilight Princess:<br>Bridge of Eldin]]<br>[[File:Zelda Emblem.png|20px]]
|[[File:Paper Mario SSBU.png|130px]]<br>[[Paper Mario (stage)|Paper Mario]]
| A flat stage. [[King Bulblin and Lord Bullbo]] occasionally destroys the bridge, forcing the battle to not be fought in the middle of the stage.
|[[File:Gerudo Valley SSBU.png|130px]]<br>[[Gerudo Valley]]
|
|[[File:SpiritTrainUltimate.jpg|130px]]<br>[[Spirit Train]]
*Main Theme (The Legend of Zelda)
|[[File:Dream Land GB SSBU.png|130px]]<br>[[Dream Land GB]]
*[http://www.smashbros.com/en_us/music/music04.html Ocarina of Time Medley]
|[[File:Unova Pokemon League SSBU.png|130px]]<br>[[Unova Pokémon League]]
*The Dark World
|[[File:PrismTowerUltimate.jpg|130px]]<br>[[Prism Tower]]
*Hyrule Field Theme
*Main Theme (Twilight Princess)
*Title (The Legend of Zelda)
*Hidden Mountain & Forest
*Hidden Village
*Midna's Lament
|-
|-
! [[File:SSBB Norfair Stage.png|150px]]
|[[File:Mute City SNES SSBU.png|130px]]<br>[[Mute City SNES]]
| align=center | [[Norfair|Metroid:<br>Norfair]]<br>[[File:Metroid Emblem.png|20px]]
|[[File:Magicant SSBU.png|130px]]<br>[[Magicant]]
| A stage that takes place inside [[Planet Zebes]], similar to [[Brinstar Depths]] from ''Super Smash Bros. Melee''. Lava occasionally rises from the bottom of the stage, as well as from the sides, and even from the back of the stage. Players must enter a capsule when the latter occurs.
|[[File:Arena Ferox SSBU.png|130px]]<br>[[Arena Ferox]]
|
|[[File:ResetBombUltimate.jpg|130px]]<br>[[Reset Bomb Forest]]
*Main Theme (Metroid)
|[[File:TortimerIslandUltimate.jpg|130px]]<br>[[Tortimer Island]]
*Ending (Metroid)
|[[File:Balloon Fight SSBU.png|130px]]<br>[[Balloon Fight (stage)|Balloon Fight]]
*Battle Scene / Final Boss (Golden Sun)
|[[File:LivingRoomUltimate.jpg|130px]]<br>[[Living Room]]
*Theme of Samus Aran, Space Warrior
*Marionation Gear
*Ending (Metroid)
*Norfair
|-
|-
! [[File:SSBB Frigate Orpheon Stage.png|150px]]
|[[File:Find Mii SSBU.png|130px]]<br>[[Find Mii]]
| align=center | [[Frigate Orpheon|Metroid Prime:<br>Frigate Orpheon]]<br>[[File:Metroid Emblem.png|20px]]
|[[File:Tomodachi Life SSBU.png|130px]]<br>[[Tomodachi Life (stage)|Tomodachi Life]]
| From the game, ''Metroid Prime'', Frigate Orpheon occasionally flips around, switching between two groups of platforms to fight on.
|[[File:Pictochat2Ultimate.jpg|130px]]<br>[[PictoChat 2]]
|
|[[File:Mushroom Kingdom U SSBU.png|130px]]<br>[[Mushroom Kingdom U]]
*Vs. Ridley
|[[File:MarioGalaxyUltimate.jpg|130px]]<br>[[Mario Galaxy (stage)|Mario Galaxy]]
*Opening / Menu (Metroid Prime)
|[[File:Mario Circuit SSBU.png|130px]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]
*Sector 1
|[[File:Skyloft SSBU.png|130px]]<br>[[Skyloft]]
*Vs. Meta Ridley
*Multiplayer (Metroid Prime 2)
*Vs. Parasite Queen
|-
|-
! [[File:SSBB Yoshi's Island Stage.png|150px]]
|[[File:The Great Cave Offensive SSBU.png|130px]]<br>[[The Great Cave Offensive]]
| align=center | [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island:<br>Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]
|[[File:Kalos Pokemon League SSBU.png|130px]]<br>[[Kalos Pokémon League]]
| Yoshi's Island is based on its appearance in ''[[Yoshi's Island DS]]''. It changes seasons as the Brawl progresses.
|[[File:Coliseum SSBU.jpg|130px]]<br>[[Coliseum (stage)|Coliseum]]
|
|[[File:Flat Zone X SSBU.png|130px]]<br>[[Flat Zone X]]
*Obstacle Course
|[[File:Palutena's Temple SSBU.png|130px]]<br>[[Palutena's Temple]]
*[http://www.smashbros.com/en_us/music/music02.html Ending (Yoshi's Story)]
|[[File:Gamer SSBU.png|130px]]<br>[[Gamer (stage)|Gamer]]
*Yoshi's Island
|[[File:Garden of Hope SSBU.png|130px]]<br>[[Garden of Hope]]
*Flower Field
*Wildlands
|-
|-
! [[File:SSBB Halberd Stage.png|150px]]
|[[File:Town and City SSBU.jpg|130px]]<br>[[Town and City]]
| align=center | [[Halberd|Kirby:<br>Halberd]]<br>[[File:Kirby Emblem.png|20px]] <br>
|[[File:Wii Fit Studio SSBU.png|130px]]<br>[[Wii Fit Studio]]
| Meta Knight's ship. Takes place on a [[Battlefield]]-like platform, then lands on the Halberd itself, which has a double-barreled battery in the background, which attacks the players.
|[[File:BoxingUltimate.jpg|130px]]<br>[[Boxing Ring]]
|
|[[File:Gaur Plain SSBU.png|130px]]<br>[[Gaur Plain]]
*[http://www.smashbros.com/en_us/music/music14.html Meta Knight’s Revenge]
|[[File:Duck Hunt SSBU.png|130px]]<br>[[Duck Hunt (stage)|Duck Hunt]]
*Gourmet Race
|[[File:Wrecking Crew SSBU.jpg|130px]]<br>[[Wrecking Crew (stage)|Wrecking Crew]]
*Butter Building
|[[File:Pilotwings SSBU.png|130px]]<br>[[Pilotwings]]
*Boss Theme Medley
*Checker Knights
*Forest / Nature Area
*Squeak Squad Theme
*The Legendary Air Ride Machine
*King Dedede's Theme
*Frozen Hillside
*Vs. Marx
*O² Battle
|-
|-
! [[File:SSBB Lylat Cruise Stage.png|150px]]
|[[File:Wuhu Island SSBU.jpg|130px]]<br>[[Wuhu Island]]
| align=center | [[Lylat Cruise|Star Fox:<br>Lylat Cruise]]<br>[[File:StarFox Emblem.png|25px]]
|[[File:Windy Hill Zone SSBU.jpg|130px]]<br>[[Windy Hill Zone]]
| A stage that moves through the Lylat System. Very similar to [[Corneria]] and [[Venom]].
|[[File:SSBU Wily Castle.jpg|130px]]<br>[[Wily Castle]]
|
|[[File:Pac-Land SSBU.png|130px]]<br>[[Pac-Land]]
*[http://www.smashbros.com/en_us/music/music05.html Space Armada]
|[[File:MakerUltimate.jpg|130px]]<br>[[Super Mario Maker (stage)|Super Mario Maker]]
*Main Theme (Star Fox)
|[[File:SuzakuUltimate.jpg|130px]]<br>[[Suzaku Castle]]
*Corneria
|[[File:MidgarUltimate.jpg|130px]]<br>[[Midgar]]
*Main Theme (Star Fox 64)
*Area 6
*Area 6 Ver. 2
*Star Wolf
*Star Wolf (Star Fox: Assault)
*Space Battleground
*[http://www.smashbros.com/en_us/music/music16.html Tunnel Scene (X)]
|-
|-
! [[File:SSBB Pokémon Stadium 2 Stage.png|150px]]
|[[File:Umbra Clock Tower SSBU.png|130px]]<br>[[Umbra Clock Tower]]
| align=center | [[Pokémon Stadium 2|Pokémon:<br>Pokémon Stadium 2]]<br>[[File:Pokemon Emblem.png|20px]] <br>
|[[File:New Donk City Hall SSBU entrance.png|130px]]<br>[[New Donk City Hall (stage)|New Donk City Hall]]
| An exact copy of the Pokémon Stadium from ''Super Smash Bros. Melee'' (which has fall through platforms). This stage is now upgraded to look like Pokémon Stadium 2, the game. It changes into one of four terrains as time passes. They are Ice, Electric, Ground, and Flying.
|[[File:SSBU Great Plateau Tower 1.jpg|130px]]<br>[[Great Plateau Tower]]
|
|[[File:SSBU Moray Towers.jpg|130px]]<br>[[Moray Towers]]
*Pokémon Main Theme (Red/Blue/Yellow)
|[[File:DraculasCastle1.jpg|130px]]<br>[[Dracula's Castle]]
*[http://www.smashbros.com/en_us/music/music09.html Pokémon Gym / Evolution]
|}
*Pokémon Center
 
*Wild Pokémon Battle! (Ruby / Sapphire)
====Downloadable stages====
*Road to Viridian City (From Pallet Town / Pewter City)
{|align=center width=10% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|-
|-
! [[File:SSBB Port Town Aero Dive Stage.png|150px]]
|[[File:SSBU Small Battlefield.jpg|130px]]<br>[[Battlefield|Small Battlefield]]
| align=center | [[Port Town Aero Dive|F-Zero:<br>Port Town Aero Dive]]<br>[[File:F-Zero Emblem.png|30px]]
|[[File:SSBU-Mementos.jpg|130px]]<br>[[Mementos]]
| Similar to Mute City from ''[[Super Smash Bros. Melee]]'', the stage takes place on a group of platforms that hover along a race track, stopping on occasion.
|[[File:SSBU Yggdrasils Altar.jpg|130px]]<br>[[Yggdrasil's Altar]]
|
|[[File:SSBU Spiral Mountain.jpg|130px]]<br>[[Spiral Mountain]]
*Mute City
|<br>[[File:SSBU King of Fighters Stadium.jpg|130px]]<br>[[King of Fighters Stadium]]
*Fire Field
|<br>[[File:SSBU Garreg Mach Monastery.jpg|130px]]<br>[[Garreg Mach Monastery]]
*Car Select
*Dream Chaser
*White Land
*Planet Colors
*Devil's Call in Your Heart
*Climb Up! And Get The Last Chance!
*Golden Forest (1080°Snowboarding)
*Brain Cleaner
*Mach Rider (Melee)
*Shotgun Kiss
|-
|-
! [[File:SSBB Castle Siege Stage.png|150px]]
|[[File:SSBU Spring Stadium.jpg|130px]]<br>[[Spring Stadium]]
| align=center | [[Castle Siege|Fire Emblem:<br>Castle Siege]]<br>[[File:FireEmblem Emblem.png|30px]]
|[[File:SSBU Minecraft World.jpg|130px]]<br>[[Minecraft World]]
| Taking place on a castle, this stage encorporates elements of various ''Fire Emblem'' games.
|[[File:SSBU-Northern Cave.jpg|130px]]<br>[[Northern Cave]]
|
|[[File:SSBU Cloud Sea of Alrest.jpg|130px]]<br>[[Cloud Sea of Alrest]]
*[http://www.smashbros.com/en_us/music/music13.html Fire Emblem Theme]
|[[File:SSBU Mishima Dojo.jpg|130px]]<br>[[Mishima Dojo]]
*With Mila's Divine Protection (Celica Map 1)
|[[File:Hollowbastion1.jpg|130px]]<br>[[Hollow Bastion]]
*Attack
|}
*Preparing to Advance
 
*Against the Dark Knight
==Stage appearances table==
*Crimean Army Sortie
{| class=sortable width=60% border=1 cellpadding=2 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;"
*Fire Emblem (Melee)
|- bgcolor=#dedede
*Ike's Theme
!width=28%|Stage
*Power-Hungry Fool
!width=12%|64
*Winning Road - Roy's Hope
!width=12%|''Melee''
*Shadow Dragon Medley
!width=12%|''Brawl''
*Victory Is Near
!width=12%|''for 3DS''
|-
!width=12%|''for Wii U''
! [[File:SSBB WarioWare, Inc. Stage.png|150px]]
!width=12%|''Ultimate''
| align=center | [[WarioWare, Inc. (stage)|WarioWare:<br>WarioWare, Inc.]]<br>[[File:Wario Emblem.png|20px]]
| The players are sent through random [[Microgame]]s. Players start on a simplistic stage, with a few platforms.
|
*WarioWare, Inc.
*WarioWare, Inc. Medley
*[http://www.smashbros.com/en_us/music/music12.html Ashley's Song]
*[http://www.smashbros.com/jp/music/music12.html Ashley's Song (JP)]
*Mona Pizza's Song
*Mona Pizza's Song (JP)
*Mike's Song
*Mike's Song (JP)
|-
|-
! [[File:SSBB Distant_Planet Stage.png|150px]]
|[[Battlefield]]
| align=center | [[Distant Planet|Pikmin:<br>Distant Planet]]<br>[[File:Pikmin Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage set on branches and vines, it is filled with many gimmicks that can either assist or hinder the player.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|  
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Main Theme (Pikmin)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*World Map (Pikmin 2)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Stage Clear / Title (Pikmin)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Forest of Hope
*Ai no Uta
*Ai no Uta (French Version)
*Environmental Noises
*Tane no Uta
*Title (Big Brain Academy)
|-
|-
! [[File:SSBB Smashville Stage.png|150px]]
|[[Battlefield|Big Battlefield]]
| align=center | [[Smashville|Animal Crossing: Wild World:<br>Smashville]]<br>[[File:AnimalCrossing Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| The stage's date time is based on the Wii's internal clock. K.K. Slider makes live performances Saturdays on 8 P.M.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (Animal Crossing)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music07.html Go K.K. Rider!]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Town Hall and Tom Nook's Store
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*The Roost
*2:00 am.
|-
|-
! [[File:SSBB New Pork City Stage.png|150px]]
|[[Battlefield|Small Battlefield]]
| align=center | [[New Pork City|EarthBound:<br>New Pork City]]<br>[[File:EarthBound Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage comparable to [[Temple (stage)|Temple]] from ''Super Smash Bros. Melee''; it is a very large and spacy stage. The [[Ultimate Chimera]] may appear, and will damage any player it hits, and will instantly KO any player it chomps on.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|  
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music18.html Porky's Theme]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Unfounded Revenge / Smashing Song of Praise
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Humoresque of a Little Dog
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*You Call This a Utopia?!
*Mother 3 Love Theme
*Snowman
|-
|-
! [[File:SSBB Summit Stage.png|150px]]
|[[Final Destination]]
| align=center | [[Summit|Ice Climber:<br>Summit]]<br>[[File:IceClimbers Emblem.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage that takes place on a moving glacier. The ice stage moves around constantly.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music17.html Ice Climber]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Balloon Trip
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Shin Onigashima
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Clu Clu Land
*[[Icicle Mountain]] (Melee)
|-
|-
! [[File:SSBB Skyworld Stage.png|150px]]
|[[Peach's Castle (Super Smash Bros.)|Peach's Castle]]
| align=center | [[Skyworld|Kid Icarus:<br>Skyworld]]<br>[[File:KidIcarus Emblem.png|30px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
| Pit's homeland. It consists of several breakable platforms.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music06.html Underworld]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Skyworld
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Kid Icarus Original Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Title (Kid Icarus)
|-
|-
! [[File:SSBB PictoChat Stage.png|150px]]
|[[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom (64)]]
| align=center | [[PictoChat|Nintendo DS:<br>PictoChat]]<br>[[File:NintendoDS Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
| Comparable to [[Flat Zone]] from ''Super Smash Bros. Melee''; as it is done in a typical black and white setting. Random sketches appear on the stage, acting as added gimmicks on the stage.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*PictoChat
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mii Channel
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Wii Shop Channel
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Brain Age: Train Your Brain in Minutes a Day!
*Opening Theme (Wii Sports)
*Charge! (Wii Play)
*Dr. Mario (Melee)
*Lip's Theme (Panel de Pon)
*[http://www.smashbros.com/jp/characters/kirby.html#3rd Shaberu! DS Cooking Navi]
|-
|-
! [[File:SSBB Shadow Moses Island Stage.png|150px]]
|[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]]
| align=center | [[Shadow Moses Island|Metal Gear Solid:<br>Shadow Moses Island]]<br>[[File:MetalGear Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage that takes place just outside a helipad. The walls on the sides can be broken, and sometimes, a [[Metal Gear]] will appear in the background.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music11.html MGS4 [Theme of Love<nowiki>]</nowiki> Smash Bros. Brawl Version]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Encounter
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Theme of Tara
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Battle in the Base
*Yell "Dead Cell"
*Cavern
*Snake Eater (Instrumental)
*Theme of Solid Snake
*Calling to the Night
|-
|-
! [[File:SSBB Temple Stage.png|150px]]
|[[Rainbow Cruise]]
| align=center | [[Temple (stage)|The Legend of Zelda:<br>Hyrule Temple]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| Coming back from ''[[Super Smash Bros. Melee]]'', the Temple is exactly the same as it was in the previous game, with a remix of the old background music.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*[http://www.smashbros.com/en_us/stages/stage18.html Great Temple/Temple]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Temple (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Yoshi's Island Melee Stage.png|150px]]
|[[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom (''Melee'')]]
| align=center | [[Yoshi's Island (Super Smash Bros. Melee)|Super Mario World:<br>Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Yoshi's Island (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Super Mario Bros. 3 (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSBB Onett Stage.png|150px]]
|[[Mushroom Kingdom II]]
| align=center | [[Onett|EarthBound:<br>Onett]]<br>[[File:EarthBound Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|  
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mother (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mother 2 (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Corneria_Stage.png|150px]]
|[[Delfino Plaza (stage)|Delfino Plaza]]
| align=center | [[Corneria|Star Fox:<br>Corneria]]<br>[[File:StarFox Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|  
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Corneria (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Venom (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Rainbow Ride Stage.png|150px]]
|[[Luigi's Mansion (stage)|Luigi's Mansion]]
| align=center | [[Rainbow Cruise|Super Mario 64:<br>Rainbow Cruise]]<br>[[File:Mario Emblem.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|  
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Rainbow Cruise (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Princess Peach's Castle (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Brinstar_Stage.png|150px]]
|[[Mushroomy Kingdom]]
| align=center | [[Brinstar|Metroid:<br>Brinstar]]<br>[[File:Metroid Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|  
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Brinstar (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Brinstar Depths (Melee)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|}
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
 
===Unlockable stages===
In addition to the above stages, there are several stages that must be unlocked to play on.
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|-
|-
! width=15% |
|[[Figure-8 Circuit (stage)|Figure-8 Circuit]]
! width=17% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=40% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=28% | Songs
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Luigi's Mansion Stage.png|150px]]
|[[Mario Bros. (stage)|Mario Bros.]]
| align=center | [[Luigi's Mansion (stage)|Luigi's Mansion:<br>Luigi's Mansion]]<br>[[File:Mario Emblem.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage based on the game ''[[Luigi's Mansion]]''. If players attack the four poles suspending the roof, the mansion will collapse. After a certain time, it will rebuild itself, however. This stage can be unlocked by playing 3 matches as Luigi.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Luigi's Mansion Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Tetris: Type A
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Tetris: Type B
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Airship Theme (Super Mario Bros. 3)
*Castle / Boss Fortress (Super Mario World / SMB 3)
|-
|-
! [[File:SSBB Pirate Ship Stage.png|150px]]
|[[3D Land]]
| align=center | [[Pirate Ship (Super Smash Bros. Brawl)|The Legend of Zelda: The Wind Waker:<br>Pirate Ship]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A ship on the ocean of ''The Legend of Zelda: The Wind Waker'', Toon Link's Stage. The stage is unlocked once [[Toon Link]] has been unlocked.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Great Sea
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Dragon Roost Island
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Molgera Battle
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Gerudo Valley
*Tal Tal Heights
*Song of Storms
*Termina Field
*Link's Awakening / Oracles Overworld
*Village of the Blue Maiden
|-
|-
! [[File:SSBB Spear Pillar Stage.png|150px]]
|[[Golden Plains]]
| align=center | [[Spear Pillar|Pokémon:<br>Spear Pillar]]<br>[[File:Pokemon Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| The stage takes place at the top of Spear Pillar, located on Mt. Coronet in ''Pokémon Diamond and Pearl''. [[Palkia]] appears and does Spacial Rend, doing damage. [[Dialga]] appears as well, to use Roar of Time, along with [[Cresselia]], using Psycho Cutter.  It is unlocked by beating event #25.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Dialga / Palkia Battle at Spear Pillar!
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Victory Road
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Team Galactic Battle!
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Wild Pokémon Battle! (Diamond / Pearl)
*Route 209
|-
|-
! [[File:SSBB 75m Stage.png|150px]]
|[[Rainbow Road (stage)|Rainbow Road]]
| align=center | [[75m (stage)|Donkey Kong:<br>75m]]<br>[[File:DK Emblem.png|30px]] <br>
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage based on the third stage of ''[[Donkey Kong (game)|Donkey Kong]]''. This stage is unlocked by playing 20 VS. Matches as [[Donkey Kong]].
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music15.html Donkey Kong]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Opening (Donkey Kong)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*25m BGM
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSBB Mario Bros. Stage.png|150px]]
|[[Paper Mario (stage)|Paper Mario]]
| align=center | [[Mario Bros. (stage)|Mario Bros.:<br>Mario Bros.]]<br>[[File:Mario Emblem.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A stage resembling the ''[[Mario Bros. (game)|Mario Bros.]]'' game. This stage is unlocked by beating Event Match #19.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mario Bros.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Famicom Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gyromite
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Power-Up Music
*Douchuumen (Nazo no Murasamejo)
|-
|-
! [[File:SSBB Flat Zone 2 Stage.png|150px]]
|[[Mushroom Kingdom U]]
| align=center | [[Flat Zone 2|Game & Watch:<br>Flat Zone 2]]<br>[[File:Game&Watch Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An enhanced version of [[Flat Zone]], with references to [[Game & Watch]] games, which are ''Fire'', ''Chef'', ''Oil Panic'' and ''Lion''.  It is unlocked by unlocking Mr. Game and Watch, and is located in Superflat World.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music23.html Flat Zone 2]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Flat Zone (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Chill (Dr. Mario)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Hanenbow Stage.png|150px]]
|[[Mario Galaxy (stage)|Mario Galaxy]]
| align=center | [[Hanenbow|Electroplankton:<br>Hanenbow]]<br>[[File:Electroplankton Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| A leafy stage, with water at the bottom. There are Hanenbows (species of Electroplankton) that fly around the stage and can knock players. The stage is unlocked after completing the event match #28, "Flowers Bloom in The Echoes".
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
None
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSBB Green Hill Zone Stage.png|150px]]
|[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]
| align=center | [[Green Hill Zone|Sonic the Hedgehog:<br>Green Hill Zone]]<br>[[File:Sonic Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| Inspired by ''[[wikipedia:Sonic the Hedgehog (video game)|Sonic the Hedgehog's]]'' first level, this course features a gentle, sloping dip. As the dip takes damage from fighter attacks, parts of it fall away, creating holes in the course until the stage regenerates. The stage is automatically unlocked once Sonic is unlocked.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*[http://www.smashbros.com/en_us/music/music19.html Angel Island Zone]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Sonic Boom
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Live & Learn
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Sonic Heroes
*Seven Rings in Hand
*Green Hill Zone
*Super Sonic Racing
*Scrap Brain Zone
*Emerald Hill Zone
*Open Your Heart
*Right There, Ride On
*HIS WORLD (Instrumental)
|-
|-
! [[File:SSBB Jungle Japes Stage.png|150px]]
|[[Super Mario Maker (stage)|Super Mario Maker]]
| align=center | [[Jungle Japes (stage)|Donkey Kong Country:<br>Jungle Japes]]<br>[[File:DK Emblem.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''. The stage is unlocked by playing in ''Melee'' stages 10 times.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Jungle Japes (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Kongo Jungle (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
! [[File:SSBB Green Greens Stage.png|150px]]
| align=center | [[Green Greens|Kirby's Dream Land:<br>Green Greens]]<br>[[File:Kirby Emblem.png|20px]]
| An exact replica from ''[[Super Smash Bros. Melee]]''.  It is unlocked by playing 20 matches as [[Kirby]].
|
*Green Greens (Melee)
*Fountain of Dreams (Melee)
|-
! [[File:SSBB Big Blue Stage.png|150px]]
| align=center | [[Big Blue (stage)|F-Zero:<br>Big Blue]]<br>[[File:F-Zero Emblem.png|30px]]
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.  It is unlocked by playing 10 matches as Captain Falcon. 
|
*Big Blue (Melee)
*Mute City (Melee)
|-
! [[File:SSBB Pokémon Stadium Stage.png|150px]]
| align=center | [[Pokémon Stadium|Pokémon:<br>Pokémon Stadium]]<br>[[File:Pokemon Emblem.png|20px]] <br>
| An exact replica of the stage from ''[[Super Smash Bros. Melee]]''.  It is unlocked by playing 10 matches on Pokémon Stadium 2.
|
*Pokémon Stadium (Melee)
*Battle Theme (Melee)
*Poké Floats (Melee)
|-
|}
 
==''[[Super Smash Bros. for Nintendo 3DS]]''==
===Default stages===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|-
|-
! width=15% |
|[[New Donk City Hall (stage)|New Donk City Hall]]
! width=25% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=60% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 08 E3.png|150px]]
|[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
| align=center | [[Battlefield|Super Smash Bros. for Nintendo 3DS:<br>Battlefield]]<br>[[File:SmashBros Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A flat stage with three floating semi-solid platforms, returning from previous installments of the series, but with a new design.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB3DS FinalDestination.png|150px]]
|[[Kongo Falls]]
| align=center | [[Final Destination|Super Smash Bros. for Nintendo 3DS:<br>Final Destination]]<br>[[File:SmashBros Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage with no gimmicks and a series staple. The stage takes place in space between two planets resembling Earth and the Sun.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 16 E3.png|150px]]
|[[Jungle Japes (stage)|Jungle Japes]]
| align=center | [[3D Land|Super Mario 3D Land:<br>3D Land]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A moving stage based on the worlds of ''Super Mario 3D Land'' split into four parts: The first part of the stage is a side-scrolling portion with blocks; the second part is set on platforms that move through protruding rock pillars that alter the platforms' angles; the third part is another short side-scrolling portion along [[Warp Pipe]]s; and the fourth part takes place on moving [[Switchboard]]s with [[Skewer|Spike Pillar]]s as hazards. The stage then loops back via a Warp Pipe.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 Golden Plains.jpg|150px]]
|[[Rumble Falls (stage)|Rumble Falls]]
| align=center | [[Golden Plains|New Super Mario Bros. 2:<br>Golden Plains]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage filled with [[coin]]s and occasionally scrolls left and right. If a fighter collects 100 coins, they will turn [[Gold Mario|gold]], and the damage of their attacks will increase and they won't flinch from their opponents' attacks for a short period of time.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSB4 Rainbow Road.jpg|150px]]
|[[75 m (stage)|75 m]]
| align=center | [[Rainbow Road (stage)|Mario Kart 7:<br>Rainbow Road]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A cruise-type stage set on a moving platform on the ''[[Mario Kart 7]]'' rendition of [[Rainbow Road (3DS)|Rainbow Road]]. The platform stops at various points on the course. During these periods, [[Shy Guy]]s may drive by and damage any fighters they run into.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 Paper Mario.jpg|150px]]
|[[Jungle Hijinxs (stage)|Jungle Hijinxs]]
| align=center | [[Paper Mario (stage)|Paper Mario:<br>Paper Mario]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that first takes place in a grassy setting in ''[[Paper Mario: Sticker Star]]'', followed by the [[S.S. Flavion]] from ''[[Paper Mario: Sticker Star]]'', then in front of [[Bowser's Sky Castle]].
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:Mushroomy Kingdom SSB4 3DS.png|150px]]
|[[Hyrule Castle]]
| align=center | [[Mushroomy Kingdom|Super Mario Bros.:<br>Mushroomy Kingdom]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros. Brawl]]''. It is a side-scrolling stage that is a replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. The World 1-2 version of the stage is absent in this game.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS JungleJapes.png|150px]]
|[[Great Bay]]
| align=center | [[Jungle Japes (stage)|Donkey Kong:<br>Jungle Japes]]<br>[[File:DK Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros. Melee]]''. It takes place over a [[Klaptrap]]-infested rushing river, which drag any fighters that fall in to the left side of the stage, possibly resulting in a KO.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 18 E3.png|150px]]
|[[Temple (stage)|Temple]]
| align=center | [[Gerudo Valley|The Legend of Zelda: Ocarina of Time 3D:<br>Gerudo Valley]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage taking place on the bridge in the original Gerudo Valley. If enough damage is inflicted onto it, the bridge will collapse, creating a chasm in the middle of the stage. Kotake and Koume may appear and either cast fire or ice on one side of the stage that burns or freezes fighters.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 12 E3.png|150px]]
|[[Bridge of Eldin]]
| align=center | [[Spirit Train|The Legend of Zelda: Spirit Tracks:<br>Spirit Train]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage on the moving Spirit Train. The train will occasionally partially move off-screen, then return with a car behind it. Armored Trains may also appear and push the train to the left side of the screen, while Dark Trains will land on top of one side of the train and explode. If [[Toon Link]] is in the battle, Alfonzo will conduct the train instead.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 - Brinstar Melee.jpg|150px]]
|[[Pirate Ship (stage)|Pirate Ship]]
| align=center | [[Brinstar|Metroid:<br>Brinstar]]<br>[[File:Metroid Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Melee''. Acid will rise and damage fighters, and the main platform can split and connect together again.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:YIBrawl SSB4 3DS.png|150px]]
|[[Gerudo Valley]]
| align=center | [[Yoshi's Island (Super Smash Bros. Brawl)|Super Mario World 2: Yoshi's Island:<br>Yoshi's Island]]<br>[[File:Yoshi Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It features a semi-solid platform that see-saws, and the stage goes through all four seasons (although this doesn't affect the gameplay). [[Fly Guy]]s carrying items also appear.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB43DS Corneria.jpg|150px]]
|[[Spirit Train]]
| align=center | [[Corneria|Star Fox 64 3D:<br>Corneria]]<br>[[File:StarFox Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Melee''. It is set on the [[Great Fox]] flying through Corneria. An [[Arwing]] may fly by and shoot any fighters in the way.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB3DS N's Castle.jpg|150px]]
|[[Skyloft]]
| align=center | [[Unova Pokémon League|Pokémon Black/White:<br>Unova Pokémon League]]<br>[[File:Pokemon Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage with platforms set in front of N's Castle. A Pokémon such as Zekrom and Reshiram will appear in the background and can cause various effects on the stage, such as tilting the platform, and setting one part of the platform on fire.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB3DS Lumiose City.jpg|150px]]
|[[Great Plateau Tower]]
| align=center | [[Prism Tower|Pokémon X/Y:<br>Prism Tower]]<br>[[File:Pokemon Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A touring stage set around Prism Tower. The main platform occasionally stops at certain points, and the stage goes through a day-night cycle.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 19 E3.png|150px]]
|[[Planet Zebes]]
| align=center | [[Arena Ferox|Fire Emblem: Awakening:<br>Arena Ferox]]<br>[[File:FireEmblem Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A completely flat stage similar to Final Destination, except various structures will be produced on the stage creating extra platforms, similar to the Pokémon Stadium stages.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS - Fox and Pit Stage Screenshot.png|150px]]
|[[Brinstar]]
| align=center | [[Reset Bomb Forest|Kid Icarus: Uprising:<br>Reset Bomb Forest]]<br>[[File:KidIcarus Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage based on Chapter 11 from ''Kid Icarus: Uprising'', set before and after a Reset Bomb explodes in the background. After it does, the stage is restructured, and many platforms are found scattered around, some of which can be destroyed. The stage eventually returns to normal.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:Distant Planet SSB4 3DS.png|150px]]
|[[Brinstar Depths]]
| align=center | [[Distant Planet|Pikmin:<br>Distant Planet]]<br>[[File:Pikmin Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. [[Pellet]]s, which produce items when thrown at an Onion, return, and it will occasionally rain, creating a rush of water on the left side of the stage that can drag fighters into the pit. A [[Bulborb]] may also appear on the right side of the stage, which can KO fighters that land in its mouth.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 Tortimer Island.jpg|150px]]
|[[Norfair]]
| align=center | [[Tortimer Island|Animal Crossing: New Leaf:<br>Tortimer Island]]<br>[[File:AnimalCrossing Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set on the island from ''Animal Crossing: New Leaf''. The structure of the stage is randomly generated. The trees that can appear grow fruit that can restore fighters' health, or be used as a projectile. Fighters cannot swim in the water, but a shark may jump out of it and damage them.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS BoxingRing.jpg|150px]]
|[[Frigate Orpheon]]
| align=center | [[Boxing Ring|Punch-Out!!:<br>Boxing Ring]]<br>[[File:PunchOutSymbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set in a boxing ring that can change between ''Punch-Out!!'' and ''Super Smash Bros.''-styled motifs. Fighters can also stand on the ceiling lights which, if damaged enough, will fall onto the ring and damage any fighters on it.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS GaurPlain.jpg|150px]]
|[[Pyrosphere (stage)|Pyrosphere]]
| align=center | [[Gaur Plain|Xenoblade Chronicles:<br>Gaur Plain]]<br>[[File:XenobladeEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set on two land structures with a large chasm and several small platforms at the bottom. Mechonis can be seen in the background, and the stage goes through a day-night cycle.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:3DS SmashBros scrnS01 14 E3.png|150px]]
|[[Super Happy Tree (stage)|Super Happy Tree]]
| align=center | [[Living Room|Nintendogs + Cats:<br>Living Room]]<br>[[File:Nintendogs Symbol.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A completely flat stage with no pits, as it is set on the floor of a living room. Objects such as toy blocks will fall from the top, creating extra platforms. A dog or cat can be seen in the background.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS Dark Emperor.jpg|150px]]
|[[Yoshi's Story (stage)|Yoshi's Story]]
| align=center | [[Find Mii|StreetPass Mii Plaza:<br>Find Mii]]<br>[[File:Find Mii Symbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with two platforms, set in the final stage of Find Mii II from [[StreetPass Mii Plaza]]. The Dark Emperor will appear and inflict various status effects on fighters depending on their color (such as increased attack power), and can damage fighters that come in contact with it. One of the platforms can also collapse and rise up again after a period of time.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS TomodachiLife.jpg|150px]]
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island (''Melee'')]]
| align=center | [[Tomodachi Life (stage)|Tomodachi Life:<br>Tomodachi Life]]<br>[[File:Tomodachi Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with three semi-solid platforms at multiple levels, set in the Mii apartments from ''Tomodachi Life''. [[Mii]]s from the player's [[Nintendo 3DS]] system appear in the background.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:PictoChat 2 Pac-Man SSB4 3DS.jpg|150px]]
|[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island (''Brawl'')]]
| align=center | [[PictoChat 2|PictoChat:<br>PictoChat 2]]<br>[[File:NintendoDS Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A successor to the [[PictoChat]] stage from ''Super Smash Bros. Brawl''. The stage features new hazards and obstacles.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB3DS Green Hill Zone.jpg|150px]]
|[[Woolly World]]
| align=center | [[Green Hill Zone|Sonic the Hedgehog:<br>Green Hill Zone]]<br>[[File:Sonic Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The checkpoints from the original ''Sonic the Hedgehog'' games reappear, and the middle of the stage will break if enough damage is done to it.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS YellowDevil.jpg|150px]]
|[[Dream Land (Super Smash Bros.)|Dream Land]]
| align=center | [[Wily Castle|Mega Man 2:<br>Wily Castle]]<br>[[File:MegaMan Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A flat stage set in front of Dr. Wily's fortress from ''Mega Man 2''. The [[Yellow Devil]] will occasionally appear, shooting fireballs at fighters and moving to the opposite side of the stage. When defeated, the Yellow Devil will explode, and fighters other than the one who defeated it can be caught in the explosion.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
|}
|[[Fountain of Dreams]]
 
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
===Unlockable stages===
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! width=15% |
|[[Green Greens]]
! width=25% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=60% | Description
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS GameBoy.jpg|150px]]
|[[Halberd]]
| align=center | [[Dream Land GB|Kirby's Dream Land:<br>Dream Land]]<br>[[File:Kirby Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A side-scrolling stage that replicates parts of the stages of the original ''Kirby's Dream Land'', set inside a [[Game Boy]]. It can be switched between the Game Boy's black/white and green colors depending on whether the player holds {{button|3ds|l}} when selecting the stage or not.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:Mute City SSB4 3DS.png|150px]]
|[[Dream Land GB]]
| align=center | [[Mute City SNES|F-Zero:<br>Mute City]]<br>[[File:F-Zero Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that takes place on two platforms and [[F-Zero Racer]]s that move along the track, which is a replica of the original Mute City. Fighters that fall onto the track will be damaged, and the cars can sometimes veer off-screen.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:MagicantSSB3DS.png|150px]]
|[[The Great Cave Offensive]]
| align=center | [[Magicant|Mother:<br>Magicant]]<br>[[File:EarthBound Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with multiple solid cloud platforms. The [[Flying Man]] will appear and fight alongside whoever touches him first, although he can be KO'd as well.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:Flatzone 2 SSB4 3DS.png|150px]]
|[[Sector Z]]
| align=center | [[Flat Zone 2|Game & Watch:<br>Flat Zone 2]]<br>[[File:Game&Watch Emblem.png|20px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The stage switches between various [[Game & Watch]] games, and all platforms, objects and fighters are two-dimensional.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:Warioware Inc. SSB4 3DS.png|150px]]
|[[Corneria]]
| align=center | [[WarioWare, Inc. (stage)|WarioWare:<br>WarioWare, Inc.]]<br>[[File:Wario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The stage switches between various [[microgame]]s from the ''[[WarioWare (series)|WarioWare]]'' series.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:Balloon Fight Stage for SSB4.jpg|150px]]
|[[Venom]]
| align=center | [[Balloon Fight (stage)|Balloon Fight:<br>Balloon Fight]]<br>[[File:SSB4 Balloon Fight Symbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that is a replica of some of the stages in ''Balloon Fight''. Stage hazards include the fish in the water that can drag fighters down, and the lightning spark generated from the cloud in the background. Additionally, fighters that walk off to one side of the stage will end up on the opposite side.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB3DS Pac-Maze.jpg|150px]]
|[[Lylat Cruise]]
| align=center | [[Pac-Maze|Pac-Man:<br>Pac-Maze]]<br>[[File:Pac-ManEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage based on the ''Pac-Man'' arcade game with several platforms and [[Ghosts (Pac-Man)|Ghost]]s that move around the stage. If a fighter collects 100 pellets, they will be impervious to the Ghosts for a short period of time.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
|}
|[[Orbital Gate Assault]]
 
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
===Downloadable stages===
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! width=15% |
|[[Saffron City]]
! width=25% | Stage
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
! width=60% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
!
|[[Pokémon Stadium]]
| align=center | [[Peach's Castle (Super Smash Bros.)|Super Mario 64:<br>Peach's Castle]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros.]]''. The platform at the bottom moves left to right, and a [[Bumper (Super Smash Bros. series)|Bumper]] in the middle of the stage knocks fighters away.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS SuperMarioMaker.jpg|150px]]
|[[Poké Floats]]
| align=center | [[Super Mario Maker (stage)|Super Mario Maker:<br>Super Mario Maker]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that randomly generates platforms and objects based on the four level styles of ''[[Super Mario Maker]]''. The stage occasionally switches between styles mid-match, and any blocks that get destroyed are eventually reproduced by a hand that appears on-screen.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
!
|[[Pokémon Stadium 2]]
| align=center | [[Hyrule Castle|The Legend of Zelda:<br>Hyrule Castle]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros.''. It is a large stage with a tornado that occasionally appears at the bottom, which can send fighters flying and potentially KO ones at high percentages.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
!
|[[Spear Pillar]]
| align=center | [[Dream Land (Super Smash Bros.)|Kirby:<br>Dream Land]]<br>[[File:Kirby Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros.''. [[Whispy Woods]], who appears in the background, will blow wind in one direction that can send fighters off the platform.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 3DS DuckHuntStage.jpg|150px]]
|[[Unova Pokémon League]]
| align=center | [[Duck Hunt (stage)|Duck Hunt:<br>Duck Hunt]]<br>[[File:DuckHunt Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that originally appeared in ''[[Super Smash Bros. for Wii U]]'' first before becoming downloadable on the Nintendo 3DS version. It is a flat stage with only a tree and a bush serving as extra stable platforms. It also replicates gameplay from the original ''Duck Hunt'' in the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
!
|[[Prism Tower]]
| align=center | [[Suzaku Castle|Street Fighter II:<br>Suzaku Castle]]<br>[[File:StreetFighterEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage based with small platforms on the left side and a long, flat platform on the right, downloadable alongside [[Ryu]]. If the original ''Street Fighter II'' music is playing, it will switch to its "crisis" variation when one fighter has one stock left, or when the timer is almost zero.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
!
|[[Kalos Pokémon League]]
| align=center | [[Midgar|Final Fantasy VII:<br>Midgar]]<br>[[File:Final Fantasy Symbol.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with the same layout as Battlefield, downloadable alongside [[Cloud Strife|Cloud]]. If a fighter collects the Summon Materia that appear on the stage, however, a summon from the ''Final Fantasy'' series will appear and cause various effects on the stage and gameplay.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
!
|[[Onett]]
| align=center | [[Umbra Clock Tower|Bayonetta:<br>Umbra Clock Tower]]<br>[[File:Bayonetta.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set on the falling clock from the opening of ''Bayonetta'', downloadable alongside [[Bayonetta]]. It starts off as a flat platform, but throughout the match, more platforms will appear. Various angels from ''Bayonetta'' appear in the background.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
|}
|[[Fourside]]
 
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
==''[[Super Smash Bros. for Wii U]]''==
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
===Default stages===
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! width=15% |
|[[New Pork City]]
! width=17% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=40% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=28% | Songs
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:WiiU SmashBros scrnS01 16 E3.png|150px]]
|[[Magicant]]
| align=center | [[Battlefield|Super Smash Bros. for Wii U:<br>Battlefield]]<br>[[File:SmashBros Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage with three floating semi-solid platforms, returning from previous installments of the series, but with a new design.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
| rowspan=2 |
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Battlefield
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Multi-Man Smash
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Trophy Rush
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Credits (Super Smash Bros.): Ver. 2
*Menu (Melee)
*Boss Battle (Melee)
*Multi-Man Melee 2 (Melee)
*Cruel Smash (Brawl)
*Battlefield (Brawl)
*Battlefield Ver. 2 (Brawl)
*Boss Battle Song 1 (Brawl)
*Menu
|-
|-
! [[File:BigBattlefieldWiiU.png|150px]]
|[[Mute City (Super Smash Bros. Melee)|Mute City]]
| align=center | [[Battlefield|Super Smash Bros. for Wii U:<br>Big Battlefield]]<br>[[File:SmashBros Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A larger version of Battlefield, with three extra platforms. This stage is mostly used for 8-Player Smashes.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! [[File:SSB4 WiiU FinalDestination.jpg|150px]]
|[[Big Blue (stage)|Big Blue]]
| align=center | [[Final Destination|Super Smash Bros. for Wii U:<br>Final Destination]]<br>[[File:SmashBros Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage with no gimmicks and a series staple. The stage takes place in space between two planets resembling Earth and the Sun.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Final Destination
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Final Destination Ver. 2
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Master Hand
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Menu (Melee): Ver. 2
*Credits (Super Smash Bros.)
*Metal Battle (Melee)
*Final Destination (Melee)
*Giga Bowser (Melee)
*Final Destination (Brawl)
*Boss Battle Song 2 (Brawl)
*Master Core
*Master Fortress: First Wave
*Master Fortress: Second Wave
|-
|-
! [[File:Mushroom Kingdom U.png|150px]]
|[[Port Town Aero Dive]]
| align=center | [[Mushroom Kingdom U|New Super Mario Bros. U:<br>Mushroom Kingdom U]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|This stage changes its layout depending on the setting. There are four settings for the stage, based on levels and worlds from ''[[New Super Mario Bros. U]]'', including [[Acorn Plains]] and [[Rock-Candy Mines]]. [[Kamek]] will appear to change the setting. [[Nabbit]] also appears and can catch fighters in its sack and fly away with them, possibly resulting in a KO.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ground Theme / Underground Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Super Mario Bros. Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Super Mario Bros.: The Lost Levels Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Super Mario Bros. 3 Medley
*Fortress Boss (Super Mario World)
*Athletic Theme / Ground Theme
*Ground Theme (Super Mario Bros.)
*Underwater Theme (Super Mario Bros.)
*Ground Theme (New Super Mario Bros. U)
*Ground Theme (New Super Mario Bros. 2)
*Super Bell Hill
|-
|-
! [[File:SSB4 Mario Galaxy Stage.jpg|150px]]
|[[Mute City SNES]]
| align=center | [[Mario Galaxy (stage)|Super Mario Galaxy:<br>Mario Galaxy]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that takes place on a planet in the ''Super Mario Galaxy'' series. The surface is rounded and has no pits, and the gravitational pull emanates from the center of the planet, therefore fighters fall towards it as opposed to straight down.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Egg Planet
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Rosalina in the Observatory / Luma's Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Super Mario Galaxy
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Egg Planet (Original)
*Gusty Garden Galaxy
*Theme of SMG2
*Sky Station
*Bowser's Galaxy Generator
*Fated Battle
*The Great Tower Showdown 2
*Champion Road
*The Grand Finale
*Jergingha - Planet Destruction Form
|-
|-
! [[File:SSB4 - Delfino Plaza Brawl.PNG|150px]]
|[[Icicle Mountain]]
| align=center | [[Delfino Plaza (stage)|Super Mario Sunshine:<br>Delfino Plaza]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros. Brawl]]''. It is set on a set of platforms that tours [[Delfino Plaza]], and occasionally stops at various points of the island.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Delfino Plaza
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ricco Harbor
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Super Mario 3D Land Theme / Beach Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Princess Peach's Castle
*Rainbow Cruise
*Main Theme (New Super Mario Bros.)
*Main Theme (Super Mario 64)
|-
|-
! [[File:SSB4 - Mario Circuit MK8.PNG|150px]]
|[[Summit]]
| align=center | [[Mario Circuit (Super Smash Bros. for Wii U)|Mario Kart 8:<br>Mario Circuit]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A cruise type stage that travels along the ''[[Mario Kart 8]]'' rendition of [[Mario Circuit (Wii U)|Mario Circuit]]. The main platform occasionally stops somewhere on the track, such as underneath the anti-gravity section, where the road serves as a ceiling. [[Shy Guy]]s will drive by and damage any fighters they run into.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Circuit (Mario Kart 7)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Rainbow Road Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Cloudtop Cruise
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Mario Circuit (Mario Kart 8)
*Mario Kart Stadium
*Rainbow Road (Mario Kart 8)
*Rainbow Road (Mario Kart 7)
*Mushroom Gorge
*Minigame Theme (Mario Party 9)
|-
|-
! [[File:SSB4 - Mario Circuit Brawl.PNG|150px]]
|[[Castle Siege]]
| align=center | [[Figure-8 Circuit (stage)|Mario Kart:<br>Mario Circuit]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It takes place on the intersection of a figure-8 course, where Shy Guys will come driving in from the side, or from the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Mario Circuit
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Luigi Raceway
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Waluigi Pinball
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Mario Tennis / Mario Golf
*Rainbow Road (Mario Kart: Double Dash!!)
*Title (3D Hot Rally)
*Excite Truck
|-
|-
! [[File:SSB4 - Luigi's Mansion Brawl.PNG|150px]]
|[[Arena Ferox]]
| align=center | [[Luigi's Mansion (stage)|Luigi's Mansion:<br>Luigi's Mansion]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The stage is a replica of [[Luigi's Mansion (place)|Luigi's Mansion]], and each of its storeys is used as a platform. The house can be demolished if fighters do enough damage to the pillars holding the house together.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Luigi's Mansion Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Luigi's Mansion Series Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Airship Theme (Super Mario Bros. 3)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Castle / Boss Fortress (Super Mario World/SMB 3)
*Underground Theme (Super Mario Land)
*On the Hunt -Gloomy Manor Ver.- (Instrumental)
*Boss 1 (Sakura Samurai: Art of the Sword)
*Tetris: Type A
|-
|-
! [[File:SSB4 - Jungle Hijinxs.PNG|150px]]
|[[Coliseum (stage)|Coliseum]]
| align=center | [[Jungle Hijinxs (stage)|Donkey Kong Country Returns:<br>Jungle Hijinxs]]<br>[[File:DK Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A unique mechanic of this stage is the ability to fight in the background as well as in the foreground. Fighters can transition between the two using the [[Barrel Cannon]]s, but they will launch farther when hit in the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gear Getaway
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Jungle Level
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Jungle Level Jazz Style
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Stickerbush Symphony
*DK Rap
*Jungle Hijinxs
*Mole Patrol
*Battle for Storm Hill
*Mangrove Cove
*Swinger Flinger
|-
|-
! [[File:Skyloft.png|150px]]
|[[Garreg Mach Monastery]]
| align=center | [[Skyloft|The Legend of Zelda: Skyward Sword:<br>Skyloft]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A touring stage set in Skyloft. The platforms stop at various points on the map, similar to Delfino Plaza.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ballad of the Goddess / Ghirahim's Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Main Theme / Underworld Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gerudo Valley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Saria's Song / Middle Boss Battle
*The Great Sea / Menu Select
*Tal Tal Heights
*Village of the Blue Maiden
*Ballad of the Goddess
*Lorule Main Theme
|-
|-
! [[File:SSB4 - Bridge of Eldin Brawl.PNG|150px]]
|[[Flat Zone]]
| align=center | [[Bridge of Eldin|The Legend of Zelda: Twilight Princess:<br>Bridge of Eldin]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. King Bulblin will occasionally come riding in and drop a bomb in the center of the stage, destroying it and leaving a huge gap in the middle. The stage eventually repairs itself afterwards.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Main Theme Ver. 2 (The Legend of Zelda)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Dark World / Dark World Dungeon
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (The Legend of Zelda)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Hidden Mountain & Forest
*Ocarina of Time Medley
*Hyrule Field Theme
*Main Theme (Twilight Princess)
*The Hidden Village
*Midna's Lament
|-
|-
! [[File:Temple.png|150px]]
|[[Flat Zone 2]]
| align=center | [[Temple (stage)|The Legend of Zelda:<br>Temple]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros. Melee]]''. It is a large stage with both terrain and buildings as platforms.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Great Temple / Temple
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Full Steam Ahead (Spirit Tracks)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Temple Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Main Theme (The Legend of Zelda)
*Song of Storms
*The Dark World
*Gerudo Valley (Original)
*Dragon Roost Island
*Hyrule Main Theme
*Yuga Battle (Hyrule Castle)
|-
|-
! [[File:Pyrosphere.png|150px]]
|[[Flat Zone X]]
| align=center | [[Pyrosphere (stage)|Metroid: Other M:<br>Pyrosphere]]<br>[[File:Metroid Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage similar to Final Destination, with a few platforms. [[Ridley]] appears as a stage hazard, attacking with his claws, tail and fire breath. He also can transform into [[Meta Ridley]], making him more powerful. If a fighter deals enough damage to him, however, he will fight alongside them until he is KO'd.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Vs. Ridley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (Metroid)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Escape
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Sector 1
*Vs. Parasite Queen
*Vs. Meta Ridley
*Multiplayer (Metroid Prime 2: Echoes)
*Psycho Bits
*Nemesis Ridley
*Lockdown Battle Theme
|-
|-
! [[File:SSB4 - Norfair Brawl.PNG|150px]]
|[[Skyworld]]
| align=center | [[Norfair|Metroid:<br>Norfair]]<br>[[File:Metroid Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. There are five platforms fighters can stand on, and occasionally tall waves of lava will come in from the side or background. Fighters can hide inside the safety hatch that appears to avoid taking damage.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Main Theme (Metroid)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Brinstar
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Brinstar Depths
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Norfair
*Ending (Metroid)
*Theme of Samus Aran, Space Warrior
*The Burning Lava Fish
*Battle Scene / Final Boss (Golden Sun)
*Marionation Gear
|-
|-
! [[File:Woolly World.png|150px]]
|[[Reset Bomb Forest]]
| align=center | [[Woolly World|Yoshi's Woolly World:<br>Woolly World]]<br>[[File:Yoshi Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that starts on a flat surface with no pits and objects suspended in the air serving as platforms. Later on in the match, the ground will disappear, then reappear after a while in a different setting.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Yoshi's Island
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Yoshi's Woolly World
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Obstacle Course (Yoshi's Island)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Yoshi's Story Ver. 2
*Ending (Yoshi's Story)
*Flower Field
*Wildlands
*Main Theme (Yoshi's New Island)
*Bandit Valley (Yoshi's New Island)
*Yoshi's Woolly World (Original)
*Paper Mario Medley
*Try, Try Again
*Tough Guy Alert!
|-
|-
! [[File:SSB4 - Yoshi's Island Melee.PNG|150px]]
|[[Palutena's Temple]]
| align=center | [[Yoshi's Island (Super Smash Bros. Melee)|Super Mario World:<br>Yoshi's Island]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Melee''. The match mostly takes place between the slanted [[Warp Pipe]] and a slope, with [[Rotating Block]]s in the middle. If one of the blocks is hit, however, fighters can go through it as it spins around temporarily.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Super Mario World Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ground Theme (Super Mario Bros. 3)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Yoshi's Island (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Title / Ending (Super Mario World)
*Yoshi's Story
|-
|-
! [[File:SSB4 - Great Cave Offensive.PNG|150px]]
|[[WarioWare, Inc. (stage)|WarioWare, Inc.]]
| align=center | [[The Great Cave Offensive|Kirby Super Star:<br>The Great Cave Offensive]]<br>[[File:Kirby Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A large stage structured similar to a maze, with many platforms and hazards, including spikes, and danger zones that can instantly KO fighters with over 100% damage. Fighters can also ride [[Cart|minecart]]s to traverse through the stage, which can also damage opponents.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*The Great Cave Offensive
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Butter Building Ver. 2
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*King Dedede's Theme Ver. 2
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Forest/Nature Area
*Green Greens Ver. 2
*Green Greens (Melee)
*Squeak Squad Theme
*Celestial Valley
*Frozen Hillside
*The Adventure Begins
*Through the Forest
*Floral Fields
|-
|-
! [[File:SSB4 Halberd.png|150px]]
|[[Gamer (stage)|Gamer]]
| align=center | [[Halberd|Kirby:<br>Halberd]]<br>[[File:Kirby Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It starts off on the ground before the Halberd itself takes off, then on a pair of floating platforms that follows it after it leaves and eventually lands on it. While on the Halberd, the Combo Cannon can attack fighters from the background with its cannon or claw.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*The Legendary Air Ride Machine
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*King Dedede's Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Butter Building
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Gourmet Race (Brawl)
*Meta Knight's Revenge
*Vs. Marx
*0² Battle
*Boss Theme Medley
|-
|-
! [[File:SSB4 WiiU OrbitalGate.jpg|150px]]
|[[Distant Planet]]
| align=center | [[Orbital Gate Assault|Star Fox: Assault:<br>Orbital Gate Assault]]<br>[[File:StarFox Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A dynamic stage that starts on the [[Great Fox]], before being transferred to an Aparoid missile. The missile collides into the Orbital Gate's force field, creating an explosion. The fight then takes place on top of three [[Arwing]]s, followed by another Aparoid missile and assault before looping back to the start.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Theme from Area 6 / Missile Slipstream
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Star Wolf's Theme / Sector Z
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Corneria
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Main Theme (Star Fox 64)
*Area 6
*Space Battleground
*Break: Through the Ice
*Star Wolf (Star Fox: Assault)
*Tunnel Theme (X-Scape)
|-
|-
! [[File:SSB4 - Lylat Cruise Brawl.PNG|150px]]
|[[Garden of Hope]]
| align=center | [[Lylat Cruise|Star Fox:<br>Lylat Cruise]]<br>[[File:StarFox Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It is set on a spaceship known as the "Pleiades", which travels through different areas of the Lylat System.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Space Armada
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Main Theme (Star Fox)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Corneria (Brawl)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Theme from Venom
*Star Wolf
*Area 6 Ver. 2
*Tunnel Scene (X)
|-
|-
! [[File:Kalos Pokemon League.png|150px]]
|[[Smashville]]
| align=center | [[Kalos Pokémon League|Pokémon:<br>Kalos Pokémon League]]<br>[[File:Pokemon Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage set in the Pokémon League of the Kalos region. The stage constantly changes through the league's four chambers, each with their own stage hazards and effects on the fighters.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Battle! (Trainer Battle) (Pokémon X / Pokémon Y)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Battle! (Champion) / Champion Cynthia
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Route 10
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*N's Castle Medley
*Battle! (Reshiram / Zekrom)
*Route 23
*Battle! (Team Flare)
*Pokémon Center (Pokémon Red / Pokémon Blue)
*Battle! (Team Galactic)
*Route 209 (Pokémon Diamond / Pokémon Pearl)
*Battle! (Dialga/Palkia) / Spear Pillar
*Battle! (Wild Pokémon) (Pokémon X / Pokémon Y)
*Victory Road (Pokémon X / Pokémon Y)
*Battle! (Champion) (Pokémon X / Pokémon Y)
|-
|-
! [[File:SSB4 - Port Town Aero Dive Brawl.PNG|150px]]
|[[Tortimer Island]]
| align=center | [[Port Town Aero Dive|F-Zero:<br>Port Town Aero Dive]]<br>[[File:F-Zero Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It is a cruise-type stage set on a flat platform that travels along Port Town Aero Dive. When the platform stops at various points on the track, [[F-Zero Racer]]s will occasionally speed by, damaging any fighters in their way.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mute City Ver. 3
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Mute City
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mute City Ver. 2
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*White Land
*Fire Field
*Big Blue
*Mute City (Original)
*Red Canyon
*Car Select
*Dream Chaser
*Devil's Call in Your Heart
*Climb Up! And Get the Last Chance!
*Brain Cleaner
*Shotgun Kiss
*Planet Colors
*Golden Forest (1080° Snowboarding)
|-
|-
! [[File:Onett.png|150px]]
|[[Town and City]]
| align=center | [[Onett|EarthBound:<br>Onett]]<br>[[File:EarthBound Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Melee''. The match takes place on top of buildings and houses in Onett. Vehicles occasionally drive past, damaging any fighters on the road.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Onett
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Magicant / Eight Melodies (Mother)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Onett Theme / Winters Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Smiles and Tears
*Pollyanna (I Believe in You)
*Snowman
*Mother 3 Love Theme
*Porky's Theme
*Unfounded Revenge / Smashing Song of Praise
|-
|-
! [[File:Coliseum.png|150px]]
|[[Wii Fit Studio]]
| align=center | [[Coliseum|Fire Emblem:<br>Coliseum]]<br>[[File:FireEmblem Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A completely flat stage with walk-offs and no pits or stage hazards. It will sometimes generate extra platforms from the ground.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*The Devoted
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Coliseum Series Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Fight 1 (Fire Emblem Gaiden)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Meeting Theme Series Medley
*Fire Emblem: Mystery of the Emblem Medley
*Time of Action
*Id (Purpose)
*Duty (Ablaze)
*Conquest (Ablaze)
*Glory of Heracles
*Attack (Soma Bringer)
|-
|-
! [[File:Castle Siege.png|150px]]
|[[Boxing Ring]]
| align=center | [[Castle Siege|Fire Emblem:<br>Castle Siege]]<br>[[File:FireEmblem Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It changes between three parts: On top of a castle, inside a dungeon with platforms held up by destructible statues, and a flat stage in a lava pit similar to Final Destination that slowly tilts left and right.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Fire Emblem Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Fire Emblem
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Shadow Dragon Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*With Mila's Divine Protection (Celica Map 1)
*Winning Road - Roy's Hope
*Attack (Fire Emblem)
*Preparing to Advance
*Crimean Army Sortie
*Against the Dark Knight
*Power-Hungry Fool
*Victory Is Near
*Ike's Theme
|-
|-
! [[File:SSB4 Palutena's Temple Stage.jpg|150px]]
|[[Gaur Plain]]
| align=center | [[Palutena's Temple|Kid Icarus: Uprising<br>Palutena's Temple]]<br>[[File:KidIcarus Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A large stage with numerous stationary and non-stationary platforms. Some spikes appear as stage hazards, and sometime later during a match, a set of platforms will appear for a short time at the top-left part of the stage.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Boss Fight 1 (Kid Icarus: Uprising)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*In the Space-Pirate Ship
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Wrath of the Reset Bomb
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Lightning Chariot Base
*Destroyed Skyworld
*Magnus's Theme
*Dark Pit's Theme
*Hades's Infernal Theme
*Thunder Cloud Temple
*Weyard
|-
|-
! [[File:SSB4 - Skyworld Brawl.PNG|150px]]
|[[Cloud Sea of Alrest]]
| align=center | [[Skyworld|Kid Icarus:<br>Skyworld]]<br>[[File:KidIcarus Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The platforms of this stage can be destroyed, leaving behind cloud platforms in their place which fighters can easily pass or be launched through.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Underworld
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (Kid Icarus)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Overworld
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Kid Icarus Retro Medley
|-
|-
! [[File:Gamer SSB4.png|150px]]
|[[Duck Hunt (stage)|Duck Hunt]]
| align=center | [[Gamer (stage)|Game & Wario:<br>Gamer]]<br>[[File:Wario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage based on the [[Gamer]] minigame from ''[[Game & Wario]]'', set on a desk in [[9-Volt]]'s room. The objects that serve as platforms on the desk are randomly generated. [[5-Volt]] occasionally appears in the room as a stage hazard; If fighters are caught in her line of sight, they will get launched away.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gamer
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ashley's Song (JP)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ashley's Song
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*WarioWare, Inc.
*WarioWare, Inc. Medley
*Ruins (Wario Land: Shake It!)
*PERFORMANCE
*Dragon Battle
|-
|-
! [[File:Garden of Hope.png|150px]]
|[[Moray Towers]]
| align=center | [[Garden of Hope|Pikmin 3:<br>Garden of Hope]]<br>[[File:Pikmin Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|Some of the platforms in this stage can be broken, but Pikmin will eventually come in from the background and repair them. Two platforms also appear on both sides of the stage suspended via a pulley system. The Peckish Aristocrab will also occasionally walk across the stage, and any fighters it collides into will get launched away.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Stage Select (Pikmin 2)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mission Mode (Pikmin 3)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Stage Clear / Title (Pikmin)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Environmental Noises
*World Map (Pikmin 2)
*Main Theme (Pikmin)
*Forest of Hope
*Garden of Hope
|-
|-
! [[File:Town and City.png|150px]]
|[[PictoChat]]
| align=center | [[Town and City|Animal Crossing: City Folk:<br>Town and City]]<br>[[File:AnimalCrossing Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage almost identical to [[Smashville]], but with a different setting. The stage starts off in the village, then moves over to the city. The time of the day in this stage changes depending on the [[Wii U]]'s internal clock, and K.K. Slider also appears in the background on Saturdays at 8:00 p.m.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Tour
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Kapp'n's Song
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Outdoors at 7 p.m. (Sunny) / Main Street
*Bubblegum K.K.
|-
|-
! [[File:Wii Fit Studio.png|150px]]
|[[Hanenbow]]
| align=center | [[Wii Fit Studio|Wii Fit:<br>Wii Fit Studio]]<br>[[File:Wii Fit series icon.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage similar to Coliseum, with a large mirror in the background and three [[Wii#Wii Balance Board|Wii Balance Board]]s suspended in the air as platforms. The platforms eventually rise up and off the screen, and the mirror is replaced by a silhouette of the [[Wii Fit Trainer]] performing yoga poses.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Super Hoop
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Skateboard Arena (Free Mode)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Wii Fit Plus Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Rhythm Boxing
*Mischievous Mole-way
*Core Luge
*Bathtime Theme
*Bathtime Theme (Vocal Mix)
*Brain Age: Train Your Brain in Minutes a Day!
*Menu (Brain Age 2: More Training in Minutes a Day!)
|-
|-
! [[File:Boxing Ring.png|150px]]
|[[Balloon Fight (stage)|Balloon Fight]]
| align=center | [[Boxing Ring|Punch-Out!!:<br>Boxing Ring]]<br>[[File:PunchOutSymbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set in a boxing ring that can change between ''Punch-Out!!'' and ''Super Smash Bros.''-styled motifs. Fighters can also stand on the ceiling lights which, if damaged enough, will fall onto the ring and damage any fighters on it. A Jumbotron-like screen that details fighter information appears in the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Jogging/Countdown
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Minor Circuit
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Minor Circuit Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Title (Punch-Out!!)
*World Circuit Theme
*Culdcept
*Shin Onigashima Medley
*Tomorrow's Passion
|-
|-
! [[File:Gaur Plain.png|150px]]
|[[Living Room]]
| align=center | [[Gaur Plain|Xenoblade Chronicles:<br>Gaur Plain]]<br>[[File:XenobladeEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set on two land structures with a large chasm and several small platforms at the bottom. Mechonis can be seen in the background, and the stage goes through a day-night cycle. [[Metal Face]] appears in the night as a stage hazard and can claw at fighters, and even destroy part of the stage's terrain.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gaur Plain
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Xenoblade Chronicles Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Engage the Enemy
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Gaur Plain (Night)
*Time to Fight!
*An Obstacle in Our Path
*Mechanical Rhythm
*You Will Know Our Names
*The valedictory elegy
|-
|-
! [[File:75m SSB4.png|150px]]
|[[Find Mii]]
| align=center | [[75m (Super Smash Bros. Brawl)|Donkey Kong:<br>75m]]<br>[[File:DK Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It is an exact replica of [[75m]] from ''[[Donkey Kong (game)|Donkey Kong]]'', with [[Donkey Kong]] himself appearing as a stage hazard in the top-left of the stage and throwing [[Springboard|Spring]]s that can also hurt fighters. This version of the stage no longer features walk-offs on both sides, as the girders leading off-screen have been cut off.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Donkey Kong
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Opening (Donkey Kong)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mario Bros.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*25m Theme
*Chill (Dr. Mario) Ver. 2
*PictoChat
|-
|-
! [[File:SSB4 - Wrecking Crew.PNG|150px]]
|[[Tomodachi Life (stage)|Tomodachi Life]]
| align=center | [[Wrecking Crew (stage)|Wrecking Crew:<br>Wrecking Crew]]<br>[[File:WreckingCrew Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage consisting of platforms layered on top of each other. If the walls underneath one of the building's storeys are completely destroyed, it and any other storeys above it will come crashing down. Fighters can also get trapped in the barrels if they fall on top of them. Bombs also appear and can be used to destroy multiple walls at once, but they can also damage fighters.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Wrecking Crew Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Wrecking Crew Retro Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Balloon Fight Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ice Climber
*Icicle Mountain
*Stack-Up/Gyromite
*Mach Rider
*Lip's Theme (Panel de Pon)
|-
|-
! [[File:Pilotwings.png|150px]]
|[[PictoChat 2]]
| align=center | [[Pilotwings|Pilotwings:<br>Pilotwings]]<br>[[File:Pilotwings Symbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A touring stage set on planes from the ''Pilotwings'' series. It is first set on a red plane over an island from the original game, before it switches over to a yellow plane, which tours Wuhu Island.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Light Plane
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Light Plane (Vocal Mix)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Turbo Jet
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Pedal Glider
*Light Plane (Original)
*Dillon's Rolling Western: The Last Ranger
*ST01 Roll Out, Wonderful 100!
|-
|-
! [[File:Wuhu Island.png|150px]]
|[[Wrecking Crew (stage)|Wrecking Crew]]
| align=center | [[Wuhu Island|Wii Sports Resort:<br>Wuhu Island]]<br>[[File:WiiSports Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|Like the Pilotwings stage, the stage mostly tours Wuhu Island, but on a set of platforms that stops at various landmarks on the island, similar to Delfino Plaza.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Wii Sports Series Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Wii Sports Resort
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Wii Sports Resort Ver. 2
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Opening Theme / Select (Wii Sports)
*Title Theme (Wii Sports Resort)
*Tetris: Type B
*Style Savvy: Trendsetters
*Pop Fashion Show
|-
|-
! [[File:SSB4 Windy Hill Zone Stage.jpg|150px]]
|[[Pilotwings]]
| align=center | [[Windy Hill Zone|Sonic Lost World:<br>Windy Hill Zone]]<br>[[File:Sonic Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|This stage uses the same gravitational mechanic as Mario Galaxy, and features multiple platforms, including a windmill at the top-right with platforms that move on and off-screen.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Windy Hill - Zone 1
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Green Hill Zone
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Angel Island Zone
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Open Your Heart
*Live & Learn
*Escape from the City
*Sonic Heroes
*Wonder World
*Right There, Ride On
*His World (Instrumental)
*Seven Rings in Hand
*Knight of the Wind
*Rooftop Run
*Reach for the Stars
|-
|-
! [[File:Wily Castle.png|150px]]
|[[Wuhu Island]]
| align=center | [[Wily Castle|Mega Man:<br>Wily Castle]]<br>[[File:MegaMan Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage set in front of Dr. Wily's fortress from ''Mega Man 2''. The [[Yellow Devil]] will occasionally appear, shooting fireballs at fighters and moving to the opposite side of the stage. When defeated, the Yellow Devil will explode, and fighters other than the one who defeated it can be caught in the explosion.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mega Man 2 Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Cut Man Stage
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Quick Man Stage
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Air Man Stage
*Spark Man Stage
*Shadow Man Stage
*Mega Man Retro Medley
*Mega Man 2 Retro Medley
*Mega Man 3 Retro Medley
*Mega Man 4-6 Retro Medley
|-
|-
|}
|[[Miiverse (stage)|Miiverse]]
 
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
===Unlockable stages===
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|-
|-
! width=15% |
|[[Shadow Moses Island]]
! width=17% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=40% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=28% | Songs
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[FIle:SSB4UKongoJungle64.jpg|150px]]
|[[Green Hill Zone]]
| align=center | [[Kongo Jungle (Super Smash Bros.)|Donkey Kong:<br>Kongo Jungle]]<br>[[File:DK Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''[[Super Smash Bros.]]''. It is set on a large floating platform, with a [[Barrel Cannon]] moving left and right underneath it that can launch fighters back to safety should they fall off the stage.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Kongo Jungle
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Jungle Level Tribal Style
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Jungle Level Ver. 2
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*King K. Rool / Ship Deck 2
*Donkey Kong Country Returns
*Donkey Kong Country Returns (Vocals)
|-
|-
! [[File:Pokémon Stadium 2 SSBWiiU.png|150px]]
|[[Windy Hill Zone]]
| align=center | [[Pokémon Stadium 2|Pokémon:<br>Pokémon Stadium 2]]<br>[[File:Pokemon Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. It changes to different variations based on Pokémon types, such as an Ice type that makes the surface slippery, and a Flying type that lowers the gravity.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Pokémon Main Theme (Pokémon Red / Pokémon Blue)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Road to Viridian City (From Pallet Town / Pewter City)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Pokémon Gym / Evolution (Pokémon Red / Pokémon Blue)
*Poké Floats
*Pokémon Stadium
*Pokémon Stadium 2
*Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)
*Victory Road (Pokémon Ruby / Pokémon Sapphire)
|-
|-
! [[File:Flat Zone X.png|150px]]
|[[Wily Castle]]
| align=center | [[Flat Zone X|Game & Watch:<br>Flat Zone X]]<br>[[File:Game&Watch Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage where everything is two-dimensional, set inside a Game & Watch. It is the same as [[Flat Zone 2]], but with the ''[[Helmet (Game & Watch)|Helmet]]'' portion from <i>Super Smash Bros. Melee</i>'s [[Flat Zone]] also included.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Flat Zone 2
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Flat Zone
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Dr. Mario
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Chill (Dr. Mario)
|-
|-
! [[File:Smashville.png|150px]]
|[[Pac-Maze]]
| align=center | [[Smashville|Animal Crossing:<br>Smashville]]<br>[[File:AnimalCrossing Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. Like Town and City, its time of day reflects the Wii U's internal clock, and K.K. Slider can be seen performing in the background on Saturdays at 8:00 p.m.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (Animal Crossing)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Tortimer Island Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Go K.K. Rider!
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*2:00 a.m. (Animal Crossing)
*Town Hall and Tom Nook's Store
*The Roost
|-
|-
! [[File:Duck Hunt.png|150px]]
|[[Pac-Land]]
| align=center | [[Duck Hunt (stage)|Duck Hunt:<br>Duck Hunt]]<br>[[File:DuckHunt Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A flat stage, with the tree and bush from ''Duck Hunt'' serving as extra platforms. It also replicates gameplay from the original game in the background, and the dog that appears from the bushes serves as a temporary platform.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Duck Hunt Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Balloon Trip
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*The Mysterious Murasame Castle Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Clu Clu Land
*Famicom Medley
*Title Theme (NES Remix 2)
*Swan Lesson (Art Academy)
|-
|-
! [[File:Pac-Land.png|150px]]
|[[Suzaku Castle]]
| align=center | [[Pac-Land|Pac-Land:<br>Pac-Land]]<br>[[File:Pac-ManEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A side-scrolling stage based on the levels of ''Pac-Land''. All characters and elements in and of the stage are two-dimensional.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*PAC-MAN'S PARK / BLOCK TOWN
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*PAC-MAN
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*PAC-MAN (Club Mix)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Namco Arcade '80s Retro Medley 1
*Namco Arcade '80s Retro Medley 2
*Libble Rabble Retro Medley
*Sky Kid Retro Medley
*Metro-Cross Retro Medley
*Yokai Dochuki Retro Medley
*Bravoman Retro Medley
|-
|-
|}
|[[Midgar]]
 
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
===Downloadable stages===
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! width=15% |
|[[Northern Cave]]
! width=17% | Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=40% | Description
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
! width=28% | Songs
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:SSB4 WiiU PeachCastle.jpg|150px]]
|[[Umbra Clock Tower]]
| align=center | [[Peach's Castle (Super Smash Bros.)|Super Mario 64:<br>Peach's Castle]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros.''. The platform at the bottom moves left to right, and a [[Bumper (Super Smash Bros. series)|Bumper]] in the middle of the stage knocks fighters away.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Peach's Castle Stage
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Main Theme (Super Mario 64)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Slide
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ground Theme (Super Mario Bros. 3)
*Ground Theme (Super Mario Bros. 2)
|-
|-
! [[File:SSB4 WiiU SuperMarioMaker.jpg|150px]]
|[[Dracula's Castle]]
| align=center | [[Super Mario Maker (stage)|Super Mario Maker:<br>Super Mario Maker]]<br>[[File:Mario Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage that randomly generates platforms and objects based on the four level styles of ''[[Super Mario Maker]]''. The stage occasionally switches between styles mid-match, and any blocks that get destroyed are eventually reproduced by a hand that appears on-screen. Most of the songs in My Music are re-used from other stages in the game.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Style Switch: Ground Theme
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Title (Super Mario Maker)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mario Bros.
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Super Mario Bros. Medley
*Ground Theme / Underground Theme
*Ground Theme (Super Mario Bros.)
*Underwater Theme (Super Mario Bros.)
*Princess Peach's Castle
*Super Mario Bros.: The Lost Levels Medley
*Super Mario Bros. 3 Medley
*Ground Theme (Super Mario Bros. 3)
*Airship Theme (Super Mario Bros. 3)
*Underground Theme (Super Mario Land)
*Super Mario World Medley
*Yoshi's Island (Melee)
*Fortress Boss (Super Mario World)
*Castle / Boss Fortress (Super Mario World/SMB 3)
*Title / Ending (Super Mario World)
*Main Theme (New Super Mario Bros.)
*Athletic Theme / Ground Theme
*Ground Theme (New Super Mario Bros. 2)
*Ground Theme (New Super Mario Bros. U)
*Peach's Castle Stage
*Ground Theme (Super Mario Bros. 3) (Original)
*Ground Theme (Super Mario Bros. 2)
*Ground Theme (Super Mario Bros.) (Original)
*Ground Theme (Super Mario World)
|-
|-
! [[File:SSB4 WiiU HyruleCastle.jpg|150px]]
|[[Mementos]]
| align=center | [[Hyrule Castle|The Legend of Zelda:<br>Hyrule Castle]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros.''. It is a large stage with a tornado that occasionally appears at the bottom, which can send fighters flying and potentially KO ones at high percentages.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Hyrule Castle Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*The Legend of Zelda Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Hyrule Field Theme
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Overworld Theme (The Legend of Zelda)
*Overworld Theme (A Link to the Past)
*Termina Field
|-
|-
! [[File:SSB4 WiiU PirateShip.jpg|150px]]
|[[Yggdrasil's Altar]]
| align=center | [[Pirate Ship (stage)|The Legend of Zelda: The Wind Waker:<br>Pirate Ship]]<br>[[File:Zelda Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros. Brawl''. The ship will occasionally get attacked by bombs from the distance, and a storm can also appear and send the ship into the air. The ship may also crash itself onto a rock at sea. The songs in My Music are re-used from other stages in the game.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Dragon Roost Island
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*The Great Sea / Menu Select
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*The Legend of Zelda Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Dark World / Dark World Dungeon
*Tal Tal Heights
*Song of Storms
*Gerudo Valley (Original)
*Gerudo Valley
*Ocarina of Time Medley
*Village of the Blue Maiden
*Termina Field
*Ballad of the Goddess
|-
|-
! [[File:SSB4U Dream Land 64.png|150px]]
|[[Spiral Mountain]]
| align=center | [[Dream Land (Super Smash Bros.)|Kirby:<br>Dream Land]]<br>[[File:Kirby Emblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A returning stage from ''Super Smash Bros.''. [[Whispy Woods]], who appears in the background, will blow wind in one direction that can send fighters off the platform.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gourmet Race (64)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ice Cream Island
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Gourmet Race (Melee)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Planet Popstar
*Forest Stage
*The World to Win
|-
|-
! [[File:SSB4 - Miiverse.PNG|150px]]
|[[King of Fighters Stadium]]
| align=center | [[Miiverse (stage)|Miiverse:<br>Miiverse]]<br>[[File:MiiverseSymbol.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with a similar layout to Battlefield's. Various [[Miiverse]] posts made by players based on the fighters in the match appear in the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mii Plaza
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Mario Paint Medley
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Nintendo Land Medley
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Tomodachi Life
*Wii Shop Channel
*Freaky Forms: Your Creations, Alive! Medley
*Save the World, Heroes!
*Dark Lord
*Title (Big Brain Academy)
*Blue Birds
*Monkey Watch
*Title Theme (Nintendo Land)
*Final Results (Wii Party U)
|-
|-
! [[File:SuzakuCastle1.png|150px]]
|[[Spring Stadium]]
| align=center | [[Suzaku Castle|Street Fighter II:<br>Suzaku Castle]]<br>[[File:StreetFighterEmblem.png|20px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage based with small platforms on the left side and a long, flat platform on the right, downloadable alongside [[Ryu]]. If original ''Street Fighter II'' music is playing, it will switch to its "crisis" variation when one fighter has one stock left, or when the timer is almost zero.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ryu Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ken Stage
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Ryu Stage Type A
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*Ken Stage Type A
*Ryu Stage Type B
*Ken Stage Type B
|-
|-
! [[File:Midgar.png|150px]]
|[[Minecraft World]]
| align=center | [[Midgar|Final Fantasy VII:<br>Midgar]]<br>[[File:Final Fantasy Symbol.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage with the same layout as Battlefield, downloadable alongside [[Cloud Strife|Cloud]]. If a fighter collects the Summon Materia that appear on the stage, however, a summon from the ''Final Fantasy'' series will appear and cause various effects on the stage and gameplay.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Let the Battles Begin!
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Fight On!
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|-
|-
! [[File:UmbraClockTower.png|150px]]
|[[Mishima Dojo]]
| align=center | [[Umbra Clock Tower|Bayonetta:<br>Umbra Clock Tower]]<br>[[File:Bayonetta.png|30px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|A stage set on the falling clock from the opening of ''Bayonetta'', downloadable alongside [[Bayonetta]]. It starts off as a flat platform, but throughout the match, more platforms will appear. Various angels from ''Bayonetta'' appear in the background.
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Let's Hit The Climax!
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Theme Of Bayonetta - Mysterious Destiny (Instrumental)
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
*Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
*One Of A Kind
*Riders Of The Light
*Red & Black
*After Burner (∞ Climax Mix)
*Friendship
*Let's Dance, Boys!
*The Legend Of Aesir
*Time For The Climax!
|-
|-
|[[Hollow Bastion]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#FF9D9D"|[[File:X_mark.svg|17px]]
|style="background:#90EE90"|[[File:Check_mark.svg|17px]]
|}
|}


==Names in other languages==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
{{foreign names
|Jap=ステージ
|JapR=Sutēji
|JapM=Stage
|Chi=場地 (Traditional)<br>场地 (Simplified)
|ChiR=Chǎngdì
|ChiM=Stage
}}
{{SSB}}
{{SSBM}}
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Lists]]
[[Category:Lists]]
[[Category:Super Smash Bros. Series Places|*]]
[[Category:Super Smash Bros. series locations|*]]
[[de:Stage]]

Latest revision as of 13:34, June 16, 2023

This article is about places where battles take place in the Super Smash Bros. series. For the room in Luigi's Mansion 3, see Stage (room). For the setting of battles in Paper Mario: The Thousand-Year Door, see Stage (Paper Mario: The Thousand-Year Door).

Stages are places where fights take place in the Super Smash Bros. series. They vary in size and shape, and some have gimmicks that affect gameplay. This is a list of every stage appearing in the series. Stages marked with an asterisk (*) are unlockable.

Stages[edit]

Super Smash Bros.[edit]

Peach's Castle from Super Smash Bros.
Peach's Castle
Congo Jungle (from Super Smash Bros.)
Congo Jungle
Hyrule Castle
Hyrule Castle
Planet Zebes
Planet Zebes
Mushroom Kingdom
Mushroom Kingdom*
Yoshi's Island
Yoshi's Island
Dream Land
Dream Land
Sector Z
Sector Z
Saffron City from Super Smash Bros.
Saffron City

Super Smash Bros. Melee[edit]

A view of Princess Peach's Castle from Super Smash Bros. Melee.
Princess Peach's Castle
A view of Kongo Jungle from Super Smash Bros. Melee.
Kongo Jungle
A view of Great Bay in Super Smash Bros. Melee.
Great Bay
Yoshi's Story in Super Smash Bros. Melee
Yoshi's Story
A view of Fountain of Dreams from Super Smash Bros. Melee.
Fountain of Dreams
Corneria from Super Smash Bros. Melee
Corneria
Melee Rainbow Cruise.jpg
Rainbow Cruise
A view of Jungle Japes in Super Smash Bros. Melee.
Jungle Japes
Hyruletemple.jpg
Temple
Melee Yoshi's Island.jpg
Yoshi's Island
Greengreens.jpg
Green Greens
Venom.jpg
Venom
Brinstar
Brinstar
Onett stage in Super Smash Bros. Melee
Onett
Mute City.jpg
Mute City
Melee Pokemon Stadium.jpg
Pokémon Stadium
Mushroom Kingdom
Mushroom Kingdom
Icicle Mountain
Icicle Mountain
Brinstar Depths from Super Smash Bros. Melee
Brinstar Depths*
Ssbmstagesfourside.jpg
Fourside*
Donkey Kong and Ice Climbers fighting in Big Blue.
Big Blue*
Melee Poke Floats.jpg
Poké Floats*
Mushroom Kingdom II from Super Smash Bros. Melee
Mushroom Kingdom II*
The Flat Zone stage, from Super Smash Bros. Melee.
Flat Zone*
The Battlefield stage, from Super Smash Bros. Melee.
Battlefield*
Final Destination in Super Smash Bros. Melee
Final Destination*
Dream Land
Dream Land*
The Super Happy Tree stage from Super Smash Bros. Melee.
Yoshi's Island*
Kongo Jungle from Super Smash Bros. Melee.
Kongo Jungle*

Super Smash Bros. Brawl[edit]

Normal Stages[edit]

Battlefield
Battlefield
Final Destination
Final Destination
Delfino Plaza
Delfino Plaza
Luigi's Mansion
Luigi's Mansion*
Mushroomy KingdomMushroomy Kingdom
Mushroomy Kingdom
Mario Circuit
Mario Circuit
Rumble Falls
Rumble Falls
Bridge of Eldin
Bridge of Eldin
Pirate Ship
Pirate Ship*
Norfair
Norfair
Frigate Orpheon
Frigate Orpheon
Yoshi's Island
Yoshi's Island
Halberd
Halberd
Lylat Cruise
Lylat Cruise
Pokémon Stadium 2
Pokémon Stadium 2
Spear Pillar
Spear Pillar*
Port Town Aero Dive
Port Town Aero Dive
Castle Siege
Castle Siege
WarioWare, Inc.
WarioWare, Inc.
Distant Planet
Distant Planet
Smashville
Smashville
New Pork City
New Pork City
Summit
Summit
Skyworld
Skyworld
75 m
75 m*
Mario Bros.
Mario Bros.*
Flat Zone 2
Flat Zone 2*
PictoChat
PictoChat
Hanenbow
Hanenbow*
Shadow Moses Island
Shadow Moses Island
Green Hill Zone
Green Hill Zone*

Melee Stages[edit]

Temple
Temple
Yoshi's Island
Yoshi's Island
Jungle Japes
Jungle Japes*
Onett
Onett
Corneria
Corneria
Rainbow Ride
Rainbow Cruise
Green Greens
Green Greens*
Big Blue
Big Blue*
Brinstar
Brinstar
Pokémon Stadium
Pokémon Stadium*

Super Smash Bros. for Nintendo 3DS[edit]

Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Battlefield
Final Destination in SSB3DS
Final Destination
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
3D Land
Golden Plains
Golden Plains
Rainbow Road (stage) of Super Smash Bros. for Nintendo 3DS
Rainbow Road
Paper Mario (stage) from Super Smash Bros. for Nintendo 3DS
Paper Mario
Mushroomy Kingdom SSB4 3DS.png
Mushroomy Kingdom
Jungle Japes from Super Smash Bros. for Nintendo 3DS.
Jungle Japes
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Gerudo Valley
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Spirit Train
Brinstar Melee in Super Smash Bros. for Nintendo 3DS.
Brinstar
Stage icon of the Yoshi's Island stage from Super Smash Bros. Brawl.
Yoshi's Island
The Game Boy stage in SSB for 3DS featuring Kirby and King Dedede in Super Smash Bros. for 3DS
Dream Land*
Players fighting on Super Smash Bros. Melee Corneria.
Corneria
SSB3DS N's Castle.jpg
Unova Pokémon League
SSB3DS Lumiose City.jpg
Prism Tower
Mute City SSB4 3DS.png
Mute City*
MagicantSSB3DS.png
Magicant*
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Arena Ferox
Flatzone 2 SSB4 3DS.png
Flat Zone 2*
Screenshot from Super Smash Bros. for 3DS}
Reset Bomb Forest
Warioware Inc. SSB4 3DS.png
WarioWare, Inc.
Players fighting on Super Smash Bros. Brawl Distant Planet.
Distant Planet
SSB4 Tortimer Island.jpg
Tortimer Island
The Boxing Ring in Smash Bros. for 3DS.
Boxing Ring
Shulk and Riki in Gaur Plain in Super Smash Bros. for Nintendo 3DS.
Gaur Plain
The Balloon fighter stage for SSB4
Balloon Fight*
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Living Room
The Dark Emperor of Find Mii II in the Find Mii stage of Super Smash Bros. for Nintendo 3DS
Find Mii
Tomodachi Life stage in Super Smash Bros. for Nintendo 3DS.
Tomodachi Life
PictoChat 2 Pac-Man SSB4 3DS.jpg
PictoChat 2
Green Hill Zone in Super Smash Bros. for Nintendo 3DS.
Green Hill Zone
Wily Castle in Super Smash Bros. for Nintendo 3DS.
Wily Castle
SSB3DS Pac-Maze.jpg
Pac-Maze*

Downloadable stages[edit]

Dream Land in Super Smash Bros. for Nintendo 3DS.
Dream Land (64)
Suzaku Castle in Super Smash Bros. for Nintendo 3DS
Suzaku Castle
Peach's Castle in Super Smash Bros. for Nintendo 3DS
Peach's Castle (64)
Hyrule Castle in Super Smash Bros. for Nintendo 3DS
Hyrule Castle (64)
Super Mario Maker stage in Super Smash Bros. for Nintendo 3DS.
Super Mario Maker
Duck Hunt stage in Super Smash Bros. for Nintendo 3DS.
Duck Hunt
Midgar in Super Smash Bros. for Nintendo 3DS
Midgar
Umbra Clock Tower in Super Smash Bros. for Nintendo 3DS
Umbra Clock Tower

Super Smash Bros. for Wii U[edit]

Screenshot of a stage from Super Smash Bros. for Nintendo 3DS / Wii U
Battlefield
Big Battlefield, in Super Smash Bros. for Wii U.
Big Battlefield
Final Destination from Super Smash Bros. for Wii U.
Final Destination
Mushroom Kingdom U.png
Mushroom Kingdom U
The Mario Galaxy stage in Super Smash Bros. for Wii U.
Mario Galaxy
Delfino Plaza in Super Smash Bros. for Wii U
Delfino Plaza
Mario Circuit in Super Smash Bros. for Wii U
Mario Circuit
Brawl's Mario Circuit in Super Smash Bros. for Wii U
Mario Circuit (Brawl)
Luigi's Mansion in Super Smash Bros. for Wii U
Luigi's Mansion
Jungle Hijinxs in Super Smash Bros. for Wii U
Jungle Hijinxs
The classic Kongo Jungle stage from Super Smash Bros. for Wii U.
Kongo Jungle 64*
Skyloft.png
Skyloft
Bridge of Eldin in Super Smash Bros. for Wii U
Bridge of Eldin
Temple.png
Temple
Pyrosphere.png
Pyrosphere
Norfair in Super Smash Bros. for Wii U
Norfair
Port Town Aero Dive in Super Smash Bros. for Wii U
Port Town Aero Dive
Woolly World.png
Woolly World
Melee's Yoshi's Island in Super Smash Bros. for Wii U
Yoshi's Island
Great Cave Offensive in Super Smash Bros. for Wii U
The Great Cave Offensive
SSB4 Halberd.png
Halberd
Orbital Gate in Super Smash Bros. for Wii U.
Orbital Gate Assault
Lylat Cruise in Super Smash Bros. for Wii U
Lylat Cruise
Kalos Pokemon League.png
Kalos Pokémon League
Pokémon Stadium, in Super Smash Bros. for Wii U.
Pokémon Stadium 2*
Onett.png
Onett
Coliseum.png
Coliseum
Castle Siege.png
Castle Siege
Flat Zone X.png
Flat Zone X*
The Palutena's Temple stage in Super Smash Bros. for Wii U.
Palutena's Temple
Skyworld in Super Smash Bros. for Wii U
Skyworld
Gamer SSB4.png
Gamer
Garden of Hope.png
Garden of Hope
Town and City.png
Town and City
Smashville.png
Smashville*
Wii Fit Studio.png
Wii Fit Studio
Boxing Ring.png
Boxing Ring
Gaur Plain.png
Gaur Plain
Duck Hunt.png
Duck Hunt*
75m SSB4.png
75 m
Wrecking Crew stage in Super Smash Bros. for Wii U
Wrecking Crew*
Pilotwings.png
Pilotwings
Wuhu Island.png
Wuhu Island
The Windy Hill Zone stage in Super Smash Bros. for Wii U.
Windy Hill Zone
Wily Castle.png
Wily Castle
Pac-Land.png
Pac-Land*

Downloadable stages[edit]

SSB4U Dream Land 64.png
Dream Land (64)
Suzaku Castle in Super Smash Bros. for Nintendo 3DS / Wii U
Suzaku Castle
Miiverse stage in Super Smash Bros. for Wii U
Miiverse
Peach's Castle in Super Smash Bros. for Wii U.
Peach's Castle (64)
Hyrule Castle, in Super Smash Bros. for Wii U.
Hyrule Castle (64)
Super Mario Maker stage in Super Smash Bros. for Wii U.
Super Mario Maker
Pirate Ship in Super Smash Bros. for Wii U.
Pirate Ship
Midgar.png
Midgar
Umbra Clock Tower stage in Super Smash Bros. for Wii U.
Umbra Clock Tower

Super Smash Bros. Ultimate[edit]

Battlefield in Super Smash Bros. Ultimate
Battlefield
Big Battlefield stage in Super Smash Bros. Ultimate
Big Battlefield
Final Destination in Super Smash Bros. Ultimate
Final Destination
Peach's Castle (Super Smash Bros. stage) in Super Smash Bros. Ultimate.
Peach's Castle
Kongo Jungle stage in Super Smash Bros. Ultimate.
Kongo Jungle
Hyrule Castle in Super Smash Bros. Ultimate.
Hyrule Castle
Super Happy Tree (Super Smash Bros. 64 stage) in Super Smash Bros. Ultimate.
Super Happy Tree
Dream Land in Super Smash Bros. Ultimate.
Dream Land
Saffron City in Super Smash Bros. Ultimate.
Saffron City
Mushroom Kingdom in Super Smash Bros. Ultimate.
Mushroom Kingdom
Princess Peach's Castle in Super Smash Bros. Ultimate
Princess Peach's Castle
Rainbow Cruise in Super Smash Bros. Ultimate.
Rainbow Cruise
Kongo Falls in Super Smash Bros. Ultimate
Kongo Falls
The Jungle Japes stage in Super Smash Bros. Ultimate.
Jungle Japes
Great Bay in Super Smash Bros. Ultimate
Great Bay
Temple stage in Super Smash Bros. Ultimate.
Temple
Brinstar in Super Smash Bros. Ultimate.
Brinstar
Yoshi's Island in Super Smash Bros. Ultimate.
Yoshi's Island (Melee)
Yoshi's Story in Super Smash Bros. Ultimate.
Yoshi's Story
Fountain of Dreams stage in Super Smash Bros. Ultimate.
Fountain of Dreams
Green Greens
Green Greens
Corneria stage in Super Smash Bros. Ultimate.
Corneria
Venom in Super Smash Bros. Ultimate
Venom
Pokémon Stadium in Super Smash Bros. Ultimate.
Pokémon Stadium
Onett in Super Smash Bros. Ultimate
Onett
Mushroom Kingdom II in Super Smash Bros. Ultimate.
Mushroom Kingdom II
Brinstar Depths in Super Smash Bros. Ultimate
Brinstar Depths
The stage Big Blue in Super Smash Bros. Ultimate.
Big Blue
Fourside in Super Smash Bros. Ultimate
Fourside
Delfino Plaza in Super Smash Bros. Ultimate
Delfino Plaza
Mushroomy Kingdom in Super Smash Bros. Ultimate
Mushroomy Kingdom
Figure-8 Circuit in Super Smash Bros. Ultimate
Figure-8 Circuit
WarioWare, Inc. stage in Super Smash Bros. Ultimate
WarioWare, Inc.
Bridge of Eldin stage in Super Smash Bros. Ultimate
Bridge of Eldin
Norfair stage in Super Smash Bros. Ultimate
Norfair
Frigate Orpheon in Super Smash Bros. Ultimate
Frigate Orpheon
Yoshi's Island stage in Super Smash Bros. Ultimate
Yoshi's Island
Halberd
Halberd
Lylat Cruise in Super Smash Bros. Ultimate
Lylat Cruise
Pokémon Stadium 2 stage in Super Smash Bros. Ultimate
Pokémon Stadium 2
Port Town Aero Dive stage in Super Smash Bros. Ultimate
Port Town Aero Dive
Castle Siege stage in Super Smash Bros. Ultimate
Castle Siege
Distant Planet in Super Smash Bros. Ultimate
Distant Planet
Smashville in Super Smash Bros. Ultimate
Smashville
New Pork City in Super Smash Bros. Ultimate
New Pork City
Summit stage in Super Smash Bros. Ultimate
Summit
Skyworld
Skyworld
Shadow Moses Island in Super Smash Bros. Ultimate
Shadow Moses Island
Luigi's Mansion stage in Super Smash Bros. Ultimate
Luigi's Mansion
Pirate Ship stage in Super Smash Bros. Ultimate
Pirate Ship
Spear Pillar in Super Smash Bros. Ultimate
Spear Pillar
75 m in Super Smash Bros. Ultimate.
75 m
Mario Bros. stage in Super Smash Bros. Ultimate
Mario Bros.
Hanenbow in Super Smash Bros. Ultimate.
Hanenbow
Green Hill Zone in Super Smash Bros. Ultimate
Green Hill Zone
3D Land stage in Super Smash Bros. Ultimate
3D Land
Golden Plains stage in Super Smash Bros. Ultimate
Golden Plains
Paper Mario stage in Super Smash Bros. Ultimate
Paper Mario
Gerudo Valley stage in Super Smash Bros. Ultimate
Gerudo Valley
Spirit Train
Spirit Train
Dream Land GB stage in Super Smash Bros. Ultimate
Dream Land GB
Unova Pokémon League stage in Super Smash Bros. Ultimate
Unova Pokémon League
Prism Tower
Prism Tower
Mute City SNES stage in Super Smash Bros. Ultimate
Mute City SNES
Magicant stage in Super Smash Bros. Ultimate
Magicant
Arena Ferox stage in Super Smash Bros. Ultimate
Arena Ferox
Reset Bomb Forest
Reset Bomb Forest
Tortimer Island
Tortimer Island
Balloon Fight stage in Super Smash Bros. Ultimate
Balloon Fight
Living Room
Living Room
Find Mii stage in Super Smash Bros. Ultimate
Find Mii
Tomodachi Life stage in Super Smash Bros. Ultimate
Tomodachi Life
PictoChat 2
PictoChat 2
Mushroom Kingdom U stage in Super Smash Bros. Ultimate
Mushroom Kingdom U
Mario Galaxy (stage) in Super Smash Bros. Ultimate
Mario Galaxy
Mario Circuit stage in Super Smash Bros. Ultimate
Mario Circuit
Skyloft stage in Super Smash Bros. Ultimate
Skyloft
The Great Cave Offensive stage in Super Smash Bros. Ultimate
The Great Cave Offensive
Kalos Pokémon League stage in Super Smash Bros. Ultimate
Kalos Pokémon League
Coliseum
Coliseum
Flat Zone X stage in Super Smash Bros. Ultimate
Flat Zone X
Palutena's Temple stage in Super Smash Bros. Ultimate
Palutena's Temple
Gamer stage in Super Smash Bros. Ultimate
Gamer
Garden of Hope stage in Super Smash Bros. Ultimate
Garden of Hope
Town and City
Town and City
Wii Fit Studio stage in Super Smash Bros. Ultimate
Wii Fit Studio
Boxing Ring
Boxing Ring
Gaur Plain stage in Super Smash Bros. Ultimate
Gaur Plain
Duck Hunt stage in Super Smash Bros. Ultimate
Duck Hunt
Wrecking Crew
Wrecking Crew
Pilotwings stage in Super Smash Bros. Ultimate
Pilotwings
Wuhu Island
Wuhu Island
Windy Hill Zone
Windy Hill Zone
Wily Castle in Super Smash Bros. Ultimate
Wily Castle
Pac-Land stage in Super Smash Bros. Ultimate
Pac-Land
Super Mario Maker (stage)
Super Mario Maker
Suzaku Castle
Suzaku Castle
Midgar
Midgar
Umbra Clock Tower stage in Super Smash Bros. Ultimate
Umbra Clock Tower
The entrance to the New Donk City Hall stage in Super Smash Bros. Ultimate.
New Donk City Hall
The Great Plateau Tower in Super Smash Bros. Ultimate
Great Plateau Tower
Moray Towers in Super Smash Bros. Ultimate
Moray Towers
Dracula's Castle
Dracula's Castle

Downloadable stages[edit]

Small Battlefield in Super Smash Bros. Ultimate
Small Battlefield
Mementos in Super Smash Bros. Ultimate
Mementos
Yggdrasil's Altar in Super Smash Bros. Ultimate
Yggdrasil's Altar
Spiral Mountain in Super Smash Bros. Ultimate
Spiral Mountain

King of Fighters Stadium in Super Smash Bros. Ultimate
King of Fighters Stadium

Garreg Mach Monastery in Super Smash Bros. Ultimate
Garreg Mach Monastery
Spring Stadium in Super Smash Bros. Ultimate
Spring Stadium
Minecraft World in Super Smash Bros. Ultimate
Minecraft World
Northern Cave in Super Smash Bros. Ultimate
Northern Cave
Cloud Sea of Alrest in Super Smash Bros. Ultimate
Cloud Sea of Alrest
Mishima Dojo in Super Smash Bros. Ultimate
Mishima Dojo
Hollow Bastion
Hollow Bastion

Stage appearances table[edit]

Stage 64 Melee Brawl for 3DS for Wii U Ultimate
Battlefield X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Big Battlefield X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Small Battlefield X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Final Destination X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Peach's Castle Check mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Mushroom Kingdom (64) Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Princess Peach's Castle X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Rainbow Cruise X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Mushroom Kingdom (Melee) X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Mushroom Kingdom II X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Delfino Plaza X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Luigi's Mansion X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Mushroomy Kingdom X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Figure-8 Circuit X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Mario Bros. X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
3D Land X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Golden Plains X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Rainbow Road X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Paper Mario X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Mushroom Kingdom U X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Mario Galaxy X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Mario Circuit X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Super Mario Maker X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
New Donk City Hall X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Kongo Jungle Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Kongo Falls X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Jungle Japes X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Rumble Falls X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
75 m X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Jungle Hijinxs X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Hyrule Castle Check mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Great Bay X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Temple X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Bridge of Eldin X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Pirate Ship X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Gerudo Valley X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Spirit Train X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Skyloft X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Great Plateau Tower X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Planet Zebes Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Brinstar X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Brinstar Depths X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Norfair X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Frigate Orpheon X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Pyrosphere X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Super Happy Tree Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Yoshi's Story X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Yoshi's Island (Melee) X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Yoshi's Island (Brawl) X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Woolly World X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Dream Land Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Fountain of Dreams X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Green Greens X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Halberd X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Dream Land GB X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
The Great Cave Offensive X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Sector Z Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Corneria X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Venom X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Lylat Cruise X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Orbital Gate Assault X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Saffron City Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Pokémon Stadium X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Poké Floats X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Pokémon Stadium 2 X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Spear Pillar X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Unova Pokémon League X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Prism Tower X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Kalos Pokémon League X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Onett X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Fourside X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
New Pork City X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Magicant X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Mute City X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Big Blue X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Port Town Aero Dive X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Mute City SNES X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Icicle Mountain X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Summit X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Castle Siege X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Arena Ferox X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Coliseum X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Garreg Mach Monastery X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Flat Zone X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Flat Zone 2 X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg
Flat Zone X X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Skyworld X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Reset Bomb Forest X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Palutena's Temple X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
WarioWare, Inc. X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Gamer X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Distant Planet X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Garden of Hope X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Smashville X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg
Tortimer Island X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Town and City X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Wii Fit Studio X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Boxing Ring X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Gaur Plain X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Cloud Sea of Alrest X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Duck Hunt X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Moray Towers X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
PictoChat X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
Hanenbow X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Balloon Fight X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Living Room X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Find Mii X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Tomodachi Life X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
PictoChat 2 X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Wrecking Crew X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Pilotwings X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Wuhu Island X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Miiverse X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Shadow Moses Island X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Green Hill Zone X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg
Windy Hill Zone X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Wily Castle X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Pac-Maze X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Pac-Land X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Suzaku Castle X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Midgar X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Northern Cave X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Umbra Clock Tower X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Dracula's Castle X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Mementos X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Yggdrasil's Altar X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Spiral Mountain X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
King of Fighters Stadium X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Spring Stadium X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Minecraft World X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Mishima Dojo X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Hollow Bastion X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg

Names in other languages[edit]

Language Name Meaning
Japanese ステージ
Sutēji
Stage

Chinese 場地 (Traditional)
场地 (Simplified)
Chǎngdì
Stage