Motion-Sensor Bomb: Difference between revisions
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|latest_appearance=''[[Super Smash Bros. for Wii U]]'' ([[List of games by date#2014|2014]]) | |latest_appearance=''[[Super Smash Bros. for Wii U]]'' ([[List of games by date#2014|2014]]) | ||
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[[File:SSBmine.jpg|thumb|100px|left|The bomb from the original ''Super Smash Bros.'' | [[File:SSBmine.jpg|thumb|100px|left|The bomb from the original ''Super Smash Bros.'']] | ||
The '''Motion-Sensor Bomb''' is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode. | The '''Motion-Sensor Bomb''' is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode. | ||
In ''[[Super Smash Bros.]]'', the Motion Sensor Bomb was based on the Proximity Mine that appeared in [[Rare Ltd.|Rare]]'s '' | In ''[[Super Smash Bros.]]'', the Motion Sensor Bomb was based on the Proximity Mine that appeared in [[Rare Ltd.|Rare]]'s ''{{wp|GoldenEye 007 (1997 video game)|GoldenEye 007}}''. | ||
In the Japanese version of ''[[Super Smash Bros. Melee]]'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from '' | In the Japanese version of ''[[Super Smash Bros. Melee]]'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''{{wp|Perfect Dark}}''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007''. | ||
In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness. | In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness. |
Revision as of 14:53, January 18, 2018
The Motion-Sensor Bomb is an item used in the Super Smash Bros. series. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.
In Super Smash Bros., the Motion Sensor Bomb was based on the Proximity Mine that appeared in Rare's GoldenEye 007.
In the Japanese version of Super Smash Bros. Melee, the Motion-Sensor Bomb is actually a Proximity Mine from Perfect Dark. However, in the North American and PAL versions, it is still the Proximity Mine from GoldenEye 007.
In Super Smash Bros. Brawl, the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the GoldenEye 007 design due to Rare being bought out by Microsoft. In Super Smash Bros. Brawl, unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.
The Motion-Sensor Bomb reappears in Super Smash Bros. for Nintendo 3DS / Wii U, with another redesign: The item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame.
Trophy information
Super Smash Bros. Melee
North America
Japan
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS / Wii U
Name | Image | Appears In (Wii U version only) |
Description |
---|---|---|---|
Motion-Sensor Bomb | GCN Super Smash Bros. Melee (12/2001) Wii U Super Smash Bros. for Wii U |
A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion! |
Name in other languages
Language | Name | Meaning |
---|---|---|
Japanese | センサー爆弾 Sensā Bakudan |
Sensor Bomb |
German | Sensorikbombe |
Sensor Bomb |
Italian | Bomba di prossimità |
Proximity Bomb |
Korean | 모션 센서 폭탄 Mosyeon Senseo Pogtan |
|
Spanish | Mina de Proximidad |
Proximity Mine |
Trivia
- In GoldenEye 007, the Motion-Sensor Bomb did not have the green aura surrounding it when activated; this effect was added exclusively for Super Smash Bros. Melee.
- The trophies for Super Smash Bros. Brawl and Super Smash Bros. for Wii U list the item's first appearance as being Super Smash Bros. Melee; regardless of whether or not Goldeneye 007 or Perfect Dark are considered, the item still appeared earlier than Melee in the original Super Smash Bros.
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