The Final Test Wonder Gauntlet: Difference between revisions

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{{DEFAULTSORT:Final Test Wonder Gauntlet}}
{{DEFAULTSORT:Final Test Wonder Gauntlet}}
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{{more images|All Wonder Effects in the level; screenshots of 10-flower coin locations}}
{{level infobox
{{level infobox
|title=The Final Test<br>Wonder Gauntlet
|title=The Final Test<br>Wonder Gauntlet
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'''The Final Test Wonder Gauntlet''' is a course in [[Special World]] of ''[[Super Mario Bros. Wonder]]''. It features many [[Wonder Effect]]s It is unlocked after beating [[The Semifinal Test Piranha Plant Reprise]] and requires 16 [[Wonder Seed]]s from the Special World. This course features two Wonder Seeds.
'''The Final Test Wonder Gauntlet''' is a course in the [[Special World]] of ''[[Super Mario Bros. Wonder]]''. It features many [[Wonder Effect]]s that the player has seen across their adventure. It is unlocked after beating [[The Semifinal Test Piranha Plant Reprise]], and it requires 16 [[Wonder Seed]]s from the Special World to unlock. This course features two Wonder Seeds.


==Layout==
==Layout==
The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[Hakandoru]] and [[Blewbird]]s blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the [[Inchworm Pipe]], the player needs to jump across the [[lift]]s and avoid two sets of poison while the speed changes. A group of [[Gnawsher]]s appears on the left, and the player needs to get past the [[Jewel-Block]]s and jump on the [[Anglefish]] to reach the other side. The course becomes dark while [[Sproing]]s extend and [[Semisolid Platform]]s come to life and begin walking. The player must jump on the diagonally flying [[Missile Meg]]s, then ride the ship to travel safely across the poison while avoiding [[Spike]]s and [[Lightning (obstacle)|Lightning]]. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling [[Hoppo]]s and a {{Conjectural|Wonder Hoppo}}. After the background reverts to normal, magical hills will appear with [[Rolla Koopa]]s skating. To conclude, the player must collect the raining [[Super Star]]s to dash through enemies and to obtain the [[Wonder Seed]]. After grabbing the Goal Pole, the second Wonder Seed is obtained.
The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[Hakandoru]] and [[Blewbird]]s blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the [[Inchworm Pipe]], the player needs to jump across the [[lift]]s and avoid two sets of poison while the speed changes. A group of [[Gnawsher]]s appears on the left, and the player needs to get past the [[Jewel-Block]]s and jump on the [[Anglefish]] to reach the other side. The course becomes dark while [[Sproing]]s extend and [[Semisolid Platform]]s come to life and begin walking. The player must jump on the diagonally flying [[Missile Meg]]s, then ride the ship to travel safely across the poison while avoiding [[Spike]]s and [[Lightning (obstacle)|Lightning]]. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling [[Hoppo]]s and a {{Conjectural|Wonder Hoppo}}. After the background reverts to normal, magical hills will appear with [[Rolla Koopa]]s skating. To conclude, the player must collect the raining [[Super Star]]s to dash through enemies and to obtain the [[Wonder Seed]]. After grabbing the Goal Pole, the second Wonder Seed is obtained.


==10-flower coins==
==10-flower coins==

Revision as of 00:21, November 26, 2023

Template:More images

Level
The Final Test
Wonder Gauntlet
Screenshot of the first part of the Wonder Effect in course The Final Test Wonder Gauntlet, featuring Inchworm Pipe, Blewbirds and time slowdown
World Special World
Game Super Mario Bros. Wonder
Difficulty ★★★★★
Wonder Effect Combination of past Wonder Effects
<< Directory of levels >>

The Final Test Wonder Gauntlet is a course in the Special World of Super Mario Bros. Wonder. It features many Wonder Effects that the player has seen across their adventure. It is unlocked after beating The Semifinal Test Piranha Plant Reprise, and it requires 16 Wonder Seeds from the Special World to unlock. This course features two Wonder Seeds.

Layout

The level takes place in a castle. Once the player touches the Wonder Flower, two sets of poison appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an Inchworm Pipe and travels across the green poison. The player must avoid the Hakandoru and Blewbirds blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the Inchworm Pipe, the player needs to jump across the lifts and avoid two sets of poison while the speed changes. A group of Gnawshers appears on the left, and the player needs to get past the Jewel-Blocks and jump on the Anglefish to reach the other side. The course becomes dark while Sproings extend and Semisolid Platforms come to life and begin walking. The player must jump on the diagonally flying Missile Megs, then ride the ship to travel safely across the poison while avoiding Spikes and Lightning. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling Hoppos and a Wonder Hoppo. After the background reverts to normal, magical hills will appear with Rolla Koopas skating. To conclude, the player must collect the raining Super Stars to dash through enemies and to obtain the Wonder Seed. After grabbing the Goal Pole, the second Wonder Seed is obtained.

10-flower coins

  • 10-flower coin 1: Found behind the pipe.
  • 10-flower coin 2: Found on the bottom right of the platform during the dark effect.
  • 10-flower coin 3: Found on the top of a magical hill.

Enemies

Obstacles

Talking Flower quotes

  • "Congratulations!"

Gallery

Names in other languages

Language Name Meaning
Japanese スーパーチャンピオンシップ ワンダー·フォーエバー
Sūpā Chanpionshippu Wandā Fōebā
Super Championship: Wonder Forever

Chinese (simplified) 超级锦标赛 惊奇无止境
Chāojí Jǐnbiāosài Jīngqí Wúzhǐjìng
Super Championship: The Wonder Never Ends

German Final-Test: Ewiges Wunder
Final Test: Eternal wonder
Italian Prova finale: L'eterna meraviglia
Final trial: the eternal wonder
Portuguese (NOA) Desafio final: Fenômeno eterno!
Final challenge: Eternal phenomenon!
Portuguese (NOE) Teste final: Fenómeno eterno
Final test: Eternal phenomenon
Spanish Maratón final: Maravilla Eterna
Final Marathon: Eternal Wonder