Fire Necky: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
 
(69 intermediate revisions by 36 users not shown)
Line 1: Line 1:
{{character-infobox
{{character infobox
|image=[[Image:FireNecky.jpg|220px]]<br>'''Fire Necky''', the volcanic bird.
|image=[[File:Fire Necky DKKoS artwork.jpg|200px]]<br>Artwork from ''DK: King of Swing''
|first_appearance= ''[[DK: King of Swing]]
|species=[[Necky]]
|species=[[Necky]]
|affiliation=[[Kremling Krew]], [[Necky]]s
|first_appearance=''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|latest_appearance=
}}
}}
'''Fire Necky''' is a large flaming [[Necky]] and boss in the game ''[[DK: King of Swing]]''.
[[File:FireNeckyBattle.png|thumb|left|Donkey Kong battling Fire Necky in ''DK: King of Swing'']]
'''Fire Necky''' is a large, {{wp|Phoenix (mythology)|phoenix}}-like fiery [[Necky]], the leader of the Neckys,<ref name=manual>{{cite|title=''DK: King of Swing'' instruction booklet|page=22|date=2005|publisher=Nintendo of America|language=en-us}}</ref> and the second boss of ''[[DK: King of Swing]]''. Fire Necky is fought in [[Fire Necky's Nest]] in the [[Wild West World]]. Here, Fire Necky's attack is attempting to fly into the the player character to harm them from its flames. The player must avoid this attack and wait for Fire Necky to start spitting flaming [[Rock (DK series)|rocks]] at them and wait for them to extinguish before picking one up and throwing it at Fire Necky. After being hit, Fire Necky begins to slowly chase the Kong, remaining vulnerable to any rocks thrown at him. Once he is hit multiple times, the behemoth Necky is finally grounded. When he is defeated, Donkey or Diddy can collect the [[Medal (DK: King of Swing)|golden medal]] and access the [[Aqua World]]. By obtaining it, the player unlocks Obstacle Race 2 to the Jungle Jams mode.


Fire Necky is encountered by [[Donkey Kong]] in the level "[[Fire Necky's Nest]]" in the area [[Wild West World]]. Fire Necky would attack Donkey Kong by trying to fly into him and engulf him in its flaming body. Donkey must avoid this attack and wait for Fire Necky to start spitting flaming rocks at him; Donkey must wait for these rocks to become extinguished and grab them when they do so. These rocks must be thrown at Fire Necky. After being hit once, Fire Necky would slowly chase Donkey Kong, but could be pushed back by more rocks. After being hit multiple times Fire Necky will finally be grounded. Donkey can then collect the [[DK Coin|golden medal]] Fire Necky was guarding.
==Profiles==
[[Image:FireNeckyBattle.png|thumb|left|Donkey Kong battling Fire Necky]]
*'''Instruction booklet:''' "''The head honcho of the Neckys spits out burning rocks. Attacking him won’t work, but try using those rocks to your advantage.''"<ref name=manual/>
==Trivia==
{{br|left}}
*The appearance of Fire Necky, that of a fire engulfed bird, may be based off the legendary [[wikipedia: Phoenix|Phoenix]].
==Names in other languages==
*In the ''DK: King of Swing'' manual Fire Necky is described as the "boss of the Neckies" however, [[Master Necky Snr.]], the sixth boss of ''[[Donkey Kong Country]]'' and guardian of the [[Chimp Caverns]], is rumored to be the leader of the Neckies.
{{foreign names
<br clear=all>
|Jap=フェネッキー
{{DK Bosses}}
|JapR=Fenekkī
[[Category:Donkey Kong Bosses]]
|JapM=Portmanteau of「フェニックス」(''fenikkusu'', "phoenix") and「ネッキー」(''Nekki'', "[[Necky]]")
[[Category:Donkey Kong Characters]]
|ChiS=火那齐
[[Category:Birds]]
|ChiSR=Huǒ Nàqí
[[Category:Fire Creatures]]
|ChiSM=Fire Necky
|Ger=Feuer-Necky
|GerM=Fire Necky
|Ita=Necky infernale
|ItaM=Infernal Necky
|Spa=Necky Fénix
|SpaM=Phoenix Necky
}}
 
==References==
<references/>
{{DKKOS}}
[[Category:Neckys]]
[[Category:Fire creatures]]
[[Category:DK: King of Swing bosses]]
[[de:Feuer-Necky]]

Latest revision as of 08:44, May 31, 2024

Fire Necky
Artwork of Fire Necky spitting a flaming coconut, from DK: King of Swing.
Artwork from DK: King of Swing
Species Necky
First appearance DK: King of Swing (2005)
Donkey Kong battling Fire Necky in DK: King of Swing

Fire Necky is a large, phoenix-like fiery Necky, the leader of the Neckys,[1] and the second boss of DK: King of Swing. Fire Necky is fought in Fire Necky's Nest in the Wild West World. Here, Fire Necky's attack is attempting to fly into the the player character to harm them from its flames. The player must avoid this attack and wait for Fire Necky to start spitting flaming rocks at them and wait for them to extinguish before picking one up and throwing it at Fire Necky. After being hit, Fire Necky begins to slowly chase the Kong, remaining vulnerable to any rocks thrown at him. Once he is hit multiple times, the behemoth Necky is finally grounded. When he is defeated, Donkey or Diddy can collect the golden medal and access the Aqua World. By obtaining it, the player unlocks Obstacle Race 2 to the Jungle Jams mode.

Profiles[edit]

  • Instruction booklet: "The head honcho of the Neckys spits out burning rocks. Attacking him won’t work, but try using those rocks to your advantage."[1]

Names in other languages[edit]

Language Name Meaning
Japanese フェネッキー
Fenekkī
Portmanteau of「フェニックス」(fenikkusu, "phoenix") and「ネッキー」(Nekki, "Necky")

Chinese (simplified) 火那齐
Huǒ Nàqí
Fire Necky

German Feuer-Necky
Fire Necky
Italian Necky infernale
Infernal Necky
Spanish Necky Fénix
Phoenix Necky

References[edit]

  1. ^ a b (2005). DK: King of Swing instruction booklet. Nintendo of America (American English). Page 22.