Fire Necky: Difference between revisions

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{{character infobox
{{character infobox
|image=[[File:Fire Necky.jpg|200px]]
|image=[[File:Fire Necky DKKoS artwork.jpg|200px]]<br>Artwork from ''DK: King of Swing''
|first_appearance= ''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|species=[[Necky]]
|species=[[Necky]]
|first_appearance=''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
}}
}}
[[File:FireNeckyBattle.png|thumb|left|240px|Donkey Kong battling Fire Necky]]
[[File:FireNeckyBattle.png|thumb|left|Donkey Kong battling Fire Necky in ''DK: King of Swing'']]
'''Fire Necky''' is a large, {{wp|Phoenix (mythology)|phoenix}}-like fiery [[Necky]] and the second boss of ''[[DK: King of Swing]]''. It the boss of [[Wild West World]] and is fought during the level [[Fire Necky's Nest]]. According to the game's instruction booklet, Fire Necky is the leader of the Neckys. In ''[[Donkey Kong Country]]'', there are also two Necky bosses, [[Master Necky]] and [[Master Necky Snr.]], which are notable members of their species.
'''Fire Necky''' is a large, {{wp|Phoenix (mythology)|phoenix}}-like fiery [[Necky]], the leader of the Neckys,<ref name=manual>{{cite|title=''DK: King of Swing'' instruction booklet|page=22|date=2005|publisher=Nintendo of America|language=en-us}}</ref> and the second boss of ''[[DK: King of Swing]]''. Fire Necky is fought in [[Fire Necky's Nest]] in the [[Wild West World]]. Here, Fire Necky's attack is attempting to fly into the the player character to harm them from its flames. The player must avoid this attack and wait for Fire Necky to start spitting flaming [[Rock (DK series)|rocks]] at them and wait for them to extinguish before picking one up and throwing it at Fire Necky. After being hit, Fire Necky begins to slowly chase the Kong, remaining vulnerable to any rocks thrown at him. Once he is hit multiple times, the behemoth Necky is finally grounded. When he is defeated, Donkey or Diddy can collect the [[Medal (DK: King of Swing)|golden medal]] and access the [[Aqua World]]. By obtaining it, the player unlocks Obstacle Race 2 to the Jungle Jams mode.


Fire Necky attacks by trying to fly into the [[Kong]] (whether it is Donkey Kong or [[Diddy Kong]]) and engulf him in its flaming body. The player must avoid this attack and wait for the vulture to start spitting flaming rocks at them; Donkey or Diddy Kong must wait for the rocks to extinguish before picking one up and throwing it at Fire Necky as an attack. After being hit once, Fire Necky begins to slowly chase the Kong, still being vulnerable to rocks thrown at it. Once it is hit multiple times, the behemoth Necky is finally grounded. When it is defeated, Donkey or Diddy can collect the [[Medal (DK: King of Swing)|golden medal]] the creature was guarding and access the [[Aqua World]]. By obtaining it, the player unlocks Obstacle Race 2 to the Jungle Jams mode.
==Profiles==
 
*'''Instruction booklet:''' "''The head honcho of the Neckys spits out burning rocks. Attacking him won’t work, but try using those rocks to your advantage.''"<ref name=manual/>
As mentioned before, Fire Necky is fought in a level known as Fire Necky's Nest. The stage features three rows of peg boards in order of colors, and many pegs around the outside. After Fire Necky shoots the small pegs, rocks are also created for use to attack it.
{{br|left}}
{{br|left}}
==Profiles and descriptions==
*'''Instruction booklet''' (page 22): "''The head honcho of the Neckys spits out burning rocks. Attacking him won’t work, but try using those rocks to your advantage.''"
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=フェネッキー
|Jap=フェネッキー
|JapR=Fenekkī
|JapR=Fenekkī
|JapM=Portmanteau of「フェニックス」(''fenikkusu'', phoenix) and「ネッキー」(''Nekki'', [[Necky]])
|JapM=Portmanteau of「フェニックス」(''fenikkusu'', "phoenix") and「ネッキー」(''Nekki'', "[[Necky]]")
|ChiS=火那齐
|ChiSR=Huǒ Nàqí
|ChiSM=Fire Necky
|Ger=Feuer-Necky
|Ger=Feuer-Necky
|GerM=Fire Necky
|GerM=Fire Necky
|Ita=Necky Infernale
|Ita=Necky infernale
|ItaM=Hell-ish Necky
|ItaM=Infernal Necky
|Spa=Necky Fénix
|SpaM=Phoenix Necky
}}
}}


==References==
<references/>
{{DKKOS}}
{{DKKOS}}
[[Category:Neckies]]
[[Category:Neckys]]
[[Category:Fire creatures]]
[[Category:Fire creatures]]
[[Category:DK: King of Swing bosses]]
[[Category:DK: King of Swing bosses]]
[[de:Feuer-Necky]]
[[de:Feuer-Necky]]

Latest revision as of 08:44, May 31, 2024

Fire Necky
Artwork of Fire Necky spitting a flaming coconut, from DK: King of Swing.
Artwork from DK: King of Swing
Species Necky
First appearance DK: King of Swing (2005)
Donkey Kong battling Fire Necky in DK: King of Swing

Fire Necky is a large, phoenix-like fiery Necky, the leader of the Neckys,[1] and the second boss of DK: King of Swing. Fire Necky is fought in Fire Necky's Nest in the Wild West World. Here, Fire Necky's attack is attempting to fly into the the player character to harm them from its flames. The player must avoid this attack and wait for Fire Necky to start spitting flaming rocks at them and wait for them to extinguish before picking one up and throwing it at Fire Necky. After being hit, Fire Necky begins to slowly chase the Kong, remaining vulnerable to any rocks thrown at him. Once he is hit multiple times, the behemoth Necky is finally grounded. When he is defeated, Donkey or Diddy can collect the golden medal and access the Aqua World. By obtaining it, the player unlocks Obstacle Race 2 to the Jungle Jams mode.

Profiles[edit]

  • Instruction booklet: "The head honcho of the Neckys spits out burning rocks. Attacking him won’t work, but try using those rocks to your advantage."[1]

Names in other languages[edit]

Language Name Meaning
Japanese フェネッキー
Fenekkī
Portmanteau of「フェニックス」(fenikkusu, "phoenix") and「ネッキー」(Nekki, "Necky")

Chinese (simplified) 火那齐
Huǒ Nàqí
Fire Necky

German Feuer-Necky
Fire Necky
Italian Necky infernale
Infernal Necky
Spanish Necky Fénix
Phoenix Necky

References[edit]

  1. ^ a b (2005). DK: King of Swing instruction booklet. Nintendo of America (American English). Page 22.