Break Time! Hurry, Hurry: Difference between revisions

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|ChiSR=Chōngcì Go!
|ChiSR=Chōngcì Go!
|ChiSM=Dash and Go!
|ChiSM=Dash and Go!
|ChiT=衝刺Go!
|ChiTR=Chōngcì Go!
|ChiTM=Dash and Go!
|Dut=Zonder te stoppen
|DutM=Without stopping
|Fra=Course non-stop
|FraM=Non-stop Race
|Ger=Immer geradeaus
|Ger=Immer geradeaus
|GerM=Keep straight ahead
|GerM=Keep straight ahead
|Ita=Scatto matto!
|Ita=Scatto matto!
|ItaM=Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to the minigame [[Freeze Frame]] from ''[[Mario Party 6]]''
|ItaM=Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to the minigame [[Freeze Frame]] from ''[[Mario Party 6]]''
|Kor=대시&고!
|KorR=Daesi & Go!
|KorM=Dash & Go!
|PorA=Sebo nas canelas!
|PorA=Sebo nas canelas!
|PorAM=Expression for leaving in a hurry
|PorAM=Expression for leaving in a hurry
|PorE=Partida, corrida!
|PorE=Partida, corrida!
|PorEM=Lit. "Match, race!"; can be a play on ''partida corrida'' ("rushed start")
|PorEM=Lit. "Match, race!"; can be a play on ''partida corrida'' ("rushed start")
|Rus=На всех парах
|RusR=Na vsekh parakh
|RusM=Full steam ahead
|Spa=Acelera, ¡ra, ra, ra!
|Spa=Acelera, ¡ra, ra, ra!
|SpaM=Dash, Rah, Rah, Rah!
|SpaM=Dash, Rah, Rah, Rah!
|Fra=Course non-stop
|FraM=Non-stop Race
|Kor=대시&고!
|KorR=Daesi & Go!
|KorM=Dash & Go!
}}
}}



Revision as of 11:26, December 23, 2023

Level
Break Time!
Hurry, Hurry
Elephant Luigi running in the Hurry, Hurry level in Super Mario Bros. Wonder
World Pipe-Rock Plateau
Game Super Mario Bros. Wonder
<< Directory of levels >>

Template:Quote2 Break Time! Hurry, Hurry is a Break Time! level in Super Mario Bros. Wonder. It is a short level that simply has the player dash to the other side of the level to reach a Wonder Seed. It is found in Pipe-Rock Plateau, at the first open area, and it is unlocked by beating Badge House in Pipe-Rock Plateau.

This level was not included in the Nintendo Live and kiosk demo, and was replaced by Badge Challenge Wall-Climb Jump I instead.

Layout

The player starts the level on solid ground, where a purple block and a Talking Flower are, with the latter encouraging the player to go. Upon striking the purple block, a bridge of magenta blocks will appear. The blocks will disappear after a short time. There is no penalty for falling, as a Zip Track will take any players that fall back to the start unharmed. On the bridge of blocks is lots of coins, as well as a few flower coins. Above the blocks are three groups of Talking Flowers, who all cheer for the player. At the far right of the stage is a Wonder Seed, and collecting it will complete the level.

Talking Flower quotes

  • "Go, go, go!" (at the start of the level)

Nine other Talking Flowers in groups of three appear throughout the level, cheering the player on as they make progress.

Gallery

Names in other languages

Language Name Meaning
Japanese ダッシュでGo!
Dasshu-de Go!
Dash and Go!

Chinese (simplified) 冲刺Go!
Chōngcì Go!
Dash and Go!

Chinese (traditional) 衝刺Go!
Chōngcì Go!
Dash and Go!

Dutch Zonder te stoppen
Without stopping
German Immer geradeaus
Keep straight ahead
Italian Scatto matto!
Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to the minigame Freeze Frame from Mario Party 6
Korean 대시&고!
Daesi & Go!
Dash & Go!

Portuguese (NOA) Sebo nas canelas!
Expression for leaving in a hurry
Portuguese (NOE) Partida, corrida!
Lit. "Match, race!"; can be a play on partida corrida ("rushed start")
Russian На всех парах
Na vsekh parakh
Full steam ahead

Spanish Acelera, ¡ra, ra, ra!
Dash, Rah, Rah, Rah!