Trench Tucks: Difference between revisions

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'''Trench Tucks''' are shielded [[Snowmads|Snowmad]] enemies in ''[[Donkey Kong Country: Tropical Freeze]]''. As members of the [[Tucks]] platoon in the Snowmad army, they physically resemble penguins. As stated before, they are characterized by their rigid shields, which they wield as instruments of defense against the Kongs, hence their "trench" attribute.
'''Trench Tucks''' are enemies in ''[[Donkey Kong Country: Tropical Freeze]]''. They are a variant of [[Tucks]] and, more specifically, [[Pointy Tucks]], which are identical in appearance. The only exception is their rigid shields, which they use as objects of defense against the [[Kong]]s.


==Appearance==
Trench Tucks walk from side to side, carrying the shield in front of them. The shield rejects any [[Roll Attack|roll attack]] coming from the Kongs and even pushes the characters behind a bit upon collision. The impact also sends the enemy back a few spaces, but it can never be driven off the edge of a platform. Like Pointy Tucks, Trench Tucks are harmful to jump on due to the spiky long horns embedded in their helmets.
[[File:Trench tuck.png|thumb|left]]
Trench Tucks are largely similar to [[Pointy Tucks]], in that they wear large, sharply horned-helmets, as well as leather laces around their necks, with each hanging a Snowmad insignia that lodges on the penguins' chests. However, unlike Pointy Tuckse Trench Tucks possess circular wooden shields, which they use as means of protection against the Kongs.


==Behavior and combat==
The Kongs can [[Ground Pound|pound the ground]] near a Trench Tucks to make it drop the shield, leaving an opening for a frontal [[Roll Attack|roll attack]]. More direct ways to attack a Trench Tucks include rolling into it from behind, [[Cane Bounce|bouncing off its head]] with [[Cranky Kong]]'s cane, tossing a projectile such as a [[barrel]] or a [[Water Sack]], or ramming into it with [[Rambi the Rhino]], who can surpass the shield. If shot with a [[popgun]], a Trench Tucks stops for a brief moment before continuing to march onward.
Trench Tucks defend their frontal sides with rigid wooden shields. With these, the enemies can reject every [[Roll Attack|roll attack]] coming from the [[Kong]]s, pushing the primates behind a bit. The powerful impact into the shield also sends the enemy back a few spaces; however, it can never be driven off the edge of a platform. Like Pointy Tucks, Trench Tucks are dangerous to step on, as they sport spiky long horns embedded in their helmets and pointing upwards. As such, jumping on a Pointy Tucks causes the heroes to lose a [[heart]] from their health meter.


The Kongs alone can only attack a Trench Tucks from behind, with a roll. Another way to defeat a Trench Tucks is by [[Ground Pound|pounding the ground]] near it, action that makes it dizzy; the enemy subsequently drops its shield and leaves its front side open for a roll attack. However, the foe stays confused only temporarily, before rising up and picking up its shield. Alternatively, a Trench Tucks can be defeated by throwing a projectile at it, or by ramming into it with [[Rambi the Rhino]], who can surpass its shield. [[Cranky Kong]]'s [[Cane Bounce]]s are also effective against Trench Tuckses. If shot by a [[popgun]], a Trench Tuck gets stunned for a split second while reinforcing itself with the shield.
Trench Tucks are most commonly found in levels that contain Rambi, i.e. [[Frantic Fields]] and [[Meltdown Mayhem]]. One Trench Tucks can be found at the end of [[Rickety Rafters]].
 
Trench Tucks are most commonly found in levels that contain Rambi; that is, [[Frantic Fields]] and [[Meltdown Mayhem]]. One Trench Tucks can be found at the end of [[Rickety Rafters]].


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  | width = 200
  | width = 200
  | image1 = Trench Tuck before.jpg
  | image1 = Trench Tuck before.jpg
  | caption1 = A Trench Tucks preparing its shield for defense.
  | caption1 = A Trench Tucks preparing its shield for defense
  | image2 = Trench Tuck after.jpg
  | image2 = Trench Tuck after.jpg
  | caption2 = The enemy barring a [[Roll Attack|roll attack]] from the Kongs.
  | caption2 = The enemy barring a [[Roll Attack|roll attack]] from the Kongs
  }}
  }}



Revision as of 20:09, November 24, 2018

Template:Species-infobox

Trench Tucks are enemies in Donkey Kong Country: Tropical Freeze. They are a variant of Tucks and, more specifically, Pointy Tucks, which are identical in appearance. The only exception is their rigid shields, which they use as objects of defense against the Kongs.

Trench Tucks walk from side to side, carrying the shield in front of them. The shield rejects any roll attack coming from the Kongs and even pushes the characters behind a bit upon collision. The impact also sends the enemy back a few spaces, but it can never be driven off the edge of a platform. Like Pointy Tucks, Trench Tucks are harmful to jump on due to the spiky long horns embedded in their helmets.

The Kongs can pound the ground near a Trench Tucks to make it drop the shield, leaving an opening for a frontal roll attack. More direct ways to attack a Trench Tucks include rolling into it from behind, bouncing off its head with Cranky Kong's cane, tossing a projectile such as a barrel or a Water Sack, or ramming into it with Rambi the Rhino, who can surpass the shield. If shot with a popgun, a Trench Tucks stops for a brief moment before continuing to march onward.

Trench Tucks are most commonly found in levels that contain Rambi, i.e. Frantic Fields and Meltdown Mayhem. One Trench Tucks can be found at the end of Rickety Rafters.

A Trench Tuck, holding his shield in front of the Kongs (Rickety Rafters).
A Trench Tucks preparing its shield for defense
A Trench Tuck, pushing the Kongs back with his protective shield
The enemy barring a roll attack from the Kongs

Names in other languages

Language Name Meaning
Japanese バクラペンガー
Bakura Pengā
Bakura Pengar, with "Bakura" being possibly a corruption of 「バックラー」 bakkurā, "buckler"