Vertigo Verge: Difference between revisions

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|image = [[Image:Vertigoverge.PNG]]
|image = [[Image:Vertigoverge.PNG]]
|code = 3 - 2
|code = 3 - 2
|game = ''[[Donkey Kong Land III]]''
|game = ''[[Donkey Kong Land III]]
|difficulty = Medium
|notes = It is the first "Cliff" level.
|notes = It is the first "Cliff" level.
|before = [[Rocketeer Rally|<<]]
|before = [[Rocketeer Rally|<<]]
|after = [[Polar Pitfalls|>>]]
|after = [[Polar Pitfalls|>>]]
}}
}}
'''Vertigo Verge''' is the fourteenth level in ''[[Donkey Kong Land III]]''. Located in the north-west of [[Blackforest Plateau]], it is the second level in this area, as well as the first "Cliff" level.
'''Vertigo Verge''' is the fourteenth level in ''[[Donkey Kong Land III]]''. Located in the north-west of [[Blackforest Plateau]], it is the second level in this area, as well as the first "Cliff" level.


It takes place in a low mountain range, where [[Dixie Kong]] and [[Kiddy Kong]] must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as [[Sneek]]s harder to see. To cross the numerous gaps and chasms, the [[Kong]]s will have to cling to vertical and horizontal ropes. However, [[Klasp]]s and [[Buzz (species)|Buzzes]] will try to knock them off, which is reminiscent of both [[Kreeping Klasps]] and [[Ropey Rumpus]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. Many [[Kobble]]s, [[Knocka]]s and [[Krumple]]s will attack the Kongs throughout the level, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.  
It takes place in a low mountain range, where [[Dixie Kong]] and [[Kiddy Kong]] must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as [[Sneek]]s harder to see. To cross the numerous gaps and chasms, the [[Kong]]s will have to cling to vertical and horizontal ropes. However, [[Klasp]]s and [[Buzz (species)|Buzzes]] will try to knock them off, which is reminiscent of both [[Kreeping Klasps]] and [[Ropey Rumpus]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. Many [[Kobble]]s, [[Knocka]]s and [[Krumple]]s will attack the Kongs throughout the level, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.  
 
<br clear=all>
<br clear="all">
{{Blackforest Plateau}}
{{Blackforest Plateau}}
{{Northern Kremisphere}}
{{Northern Kremisphere}}
 
[[Category:Donkey Kong Levels]]
[[Category: Donkey Kong Levels]]
[[Category:Northern Kremisphere]]
[[Category: Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category: Donkey Kong Places]]
[[Category:Mountains]]
[[Category: Mountains]]

Revision as of 05:40, July 26, 2009

Template:Level Vertigo Verge is the fourteenth level in Donkey Kong Land III. Located in the north-west of Blackforest Plateau, it is the second level in this area, as well as the first "Cliff" level.

It takes place in a low mountain range, where Dixie Kong and Kiddy Kong must thread their way through a labyrinth of cliffs and rocky ledges. The weather is rainy and rather gloomy, and since the stormy clouds are occulting the sun, the whole level is dark, making small enemies such as Sneeks harder to see. To cross the numerous gaps and chasms, the Kongs will have to cling to vertical and horizontal ropes. However, Klasps and Buzzes will try to knock them off, which is reminiscent of both Kreeping Klasps and Ropey Rumpus from Donkey Kong Country 3: Dixie Kong's Double Trouble. Many Kobbles, Knockas and Krumples will attack the Kongs throughout the level, thus the player should try to keep Kiddy Kong in order to defeat these tough opponents.
Template:Blackforest Plateau Template:Northern Kremisphere