Neek: Difference between revisions
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[[Image: Neek.jpg|thumb|right|A | [[Image: Neek.jpg|thumb|right|A '''Neek'''.]] | ||
'''Neeks''' are | '''Neeks''' are large, gray rats inhabiting both [[Crocodile Isle]], [[Donkey Kong Island]] and various other places; Neeks are named after the squeaking sounds they make as they walk and are noted as having "cool rendered fur". | ||
Neeks first appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as basic and weak enemies, capable of being defeated in various manners, such as having something thrown at them or simply being [[jump]]ed on; Neeks retain the role of common and easily defeated enemies in the [[Game Boy]] sequel to ''Donkey Kong Country 2: Diddy's Kong Quest'', ''[[Donkey Kong Land 2]]''. | |||
In ''[[ | In both ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]'', Neeks are enemies capable of crawling on [[peg]]s and can hurt the player's character by simply touching them; in these two games, Neeks can be defeated by simply charging into them. | ||
[[Category: Donkey Kong Enemies]] | [[Category: Donkey Kong Enemies]] | ||
[[Category: Donkey Kong Species]] | [[Category: Donkey Kong Species]] |
Revision as of 20:44, September 15, 2007
Neeks are large, gray rats inhabiting both Crocodile Isle, Donkey Kong Island and various other places; Neeks are named after the squeaking sounds they make as they walk and are noted as having "cool rendered fur".
Neeks first appeared in Donkey Kong Country 2: Diddy's Kong Quest as basic and weak enemies, capable of being defeated in various manners, such as having something thrown at them or simply being jumped on; Neeks retain the role of common and easily defeated enemies in the Game Boy sequel to Donkey Kong Country 2: Diddy's Kong Quest, Donkey Kong Land 2.
In both DK: King of Swing and DK: Jungle Climber, Neeks are enemies capable of crawling on pegs and can hurt the player's character by simply touching them; in these two games, Neeks can be defeated by simply charging into them.