Phantom Hourglass: Difference between revisions

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m (i think i've mentioned before that if it's not in SSB contexts, i'd do this because those fighter list names are very long)
 
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{{minigame-infobox
{{minigame infobox
|image=[[File:WWG Phantom Hourglass.png|250px]]
|image=[[File:WWG Phantom Hourglass.png|250px]]
|appeared_in=''[[WarioWare Gold]]''
|appears_in=''[[WarioWare Gold]]
|type=[[9-Volt]]
|type=[[9-Volt]]
|intro=''Guide boomerang!''
|intro=''Guide boomerang!''
|info=''"Hit the red crystal balls with your boomerang! When there are two, you'll have to make a path that'll cross both with one toss. <font color=green>The Legend of Zelda: Phantom Hourglass was released for the Nintendo DS in 2007.</font>"''
|info="''Hit the red crystal balls with your boomerang! When there are two, you'll have to make a path that'll cross both with one toss. <font color=green>The Legend of Zelda: Phantom Hourglass was released for the Nintendo DS in 2007.</font>''"
|controls={{button|3ds|stylus}} - Guide boomerang
|controls={{button|3ds|stylus}} - Guide boomerang
|clear=10
|clear=10
}}
}}
'''Phantom Hourglass''' is one of [[9-Volt]]'s microgames in ''[[WarioWare Gold]]''. It is based on the [[Nintendo DS]] [[zeldawiki:The Legend of Zelda: Phantom Hourglass|''The Legend of Zelda'' game of roughly the same name]].
'''Phantom Hourglass''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on and titled after the [[Nintendo DS]] game, ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]''.


==Gameplay==
==Gameplay==
The player must have [[Toon Link]] draw a path for his [[zeldawiki:Boomerang|Boomerang]] to hit one or both of the [[zeldawiki:Switch#Shock Switch|Shock Switch]]es.
The player must have [[zeldawiki:Toon Link|Toon Link]] draw a path for his [[zeldawiki:Boomerang|Boomerang]] to hit one or both of the [[zeldawiki:Shock Switch|Shock Switch]]es.
*'''1st level difficulty:''' There is one Shock Switch present with no walls blocking the path.
*'''2nd level difficulty:''' There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path.
*'''3rd level difficulty:''' There are two Shock Switches present with walls blocking the path.


*'''1st level difficulty:''' There is only one Shock Switch present, and the player must draw a straight line.
==Names in other languages==
*'''2nd level difficulty:''' There is only one Shock Switch present, and the player must draw a path that loops around. Rarely, there are two Shock switches present, and the player must draw a straight line.
{{foreign names
*'''3rd level difficulty:''' There are two Shock Switches present, and the player must draw a path that loops around.
|Jap=ゼルダの伝説 夢幻の砂時計
|JapR=Zeruda no Densetsu Mugen no Sunadokei
|JapM=The Legend of Zelda: Phantom Hourglass<br><small>''lit. The Legend of Zelda: Dreamy Hourglass''</small>
|Fre=Phantom Hourglass
|FreM=-
|Ita=Phantom Hourglass
|ItaM=-
}}


{{WWG Microgames}}
{{9-Volt & 18-Volt's microgames}}
[[Category:WarioWare Gold Microgames]]
{{WWG microgames}}
[[Category:WarioWare Gold microgames]]
[[Category:The Legend of Zelda series]]
[[it:Phantom Hourglass (WarioWare Gold)]]
[[it:Phantom Hourglass (WarioWare Gold)]]

Latest revision as of 19:54, October 28, 2023

Phantom Hourglass
WWG Phantom Hourglass.png
Appears in WarioWare Gold
Type 9-Volt
Command(s) Guide boomerang!
Info "Hit the red crystal balls with your boomerang! When there are two, you'll have to make a path that'll cross both with one toss. The Legend of Zelda: Phantom Hourglass was released for the Nintendo DS in 2007."
Controls Stylus - Guide boomerang
Points to clear 10

Phantom Hourglass is one of 9-Volt's microgames in WarioWare Gold. It is based on and titled after the Nintendo DS game, The Legend of Zelda: Phantom Hourglass.

Gameplay[edit]

The player must have Toon Link draw a path for his Boomerang to hit one or both of the Shock Switches.

  • 1st level difficulty: There is one Shock Switch present with no walls blocking the path.
  • 2nd level difficulty: There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path.
  • 3rd level difficulty: There are two Shock Switches present with walls blocking the path.

Names in other languages[edit]

Language Name Meaning
Japanese ゼルダの伝説 夢幻の砂時計
Zeruda no Densetsu Mugen no Sunadokei
The Legend of Zelda: Phantom Hourglass
lit. The Legend of Zelda: Dreamy Hourglass

French Phantom Hourglass
-
Italian Phantom Hourglass
-