Super Smash Bros. Brawl: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Undid revision 236303 by NES Boy (talk))
Line 322: Line 322:
*[[Sonic the Hedgehog]] has been greatly desired to join the fray, and Sakurai has taken note of this.
*[[Sonic the Hedgehog]] has been greatly desired to join the fray, and Sakurai has taken note of this.
*A character from the ''EarthBound series'' has been vaguely hinted as an item from the EarthBound series has been revealed, the [[Franklin Badge]].
*A character from the ''EarthBound series'' has been vaguely hinted as an item from the EarthBound series has been revealed, the [[Franklin Badge]].
*A character from the ''Animal Crossing series'' has also been vaguely hinted as a stage named [[Smashville]], an Item named the [[Pitfall]], and a recently added music called [[Go K.K Rider]] all had the ''Animal Crossing'' symbol to them.


== Stages ==
== Stages ==

Revision as of 09:36, August 28, 2007

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Super Smash Bros. Brawl is an upcoming fighting game for the Wii. It is the third game in the Super Smash Bros. Series, the sequel to Super Smash Bros. and Super Smash Bros. Melee. The game is being produced by Masahiro Sakurai, who also made the last two Super Smash Bros. games. It is currently scheduled for release in the United States for December 3rd, 2007.

The status of the game as to include Nintendo Wi-Fi Connection or not is still debatable.

Story

Super Smash Bros. Brawl
The Subspace Emissary Logo.

The Subspace Emissary is the adventure mode and story of Super Smash Bros. Brawl. This will be entirely single-player. It has been said that The Subspace Emissary will rely on character development, meaning that it involves the characters' individual backgrounds.

Mario and Kirby have just finished a battle, finishing it with a handshake. However, Meta Knight's ship, the Halberd, flies over the main stadium. It drops purple smoke onto the arena, which then turns into a group of strange robotic creatures, named Primids. Then, Princess Peach and Princess Zelda, who were watching the match, run down to assist Mario and Kirby. The Subspace Army will be the main antagonist, led by the Ancient Minister. They drop down a Subspace Bomb, which is activated by the R.O.B.s. The bomb then shows a detonation timer, indicating that the bomb will explode in three minutes. Mario hurries to deactivate it, but is defeated by a giant cannonball that knocks him out of the stadium. Kirby ponders what to do, and notices Peach and Zelda stuck in cages, being held by a Petey Piranha.

File:Peteyinbrawl.jpg
Petey Piranha roaring at Kirby.

Petey proceeds to attack Kirby, by swinging the cages at him. Kirby dodges, and starts to weaken the cages with his attacks. However, Kirby soon realizes that he can only save one Princess. This element of choice hints that the story may be altered by your actions. What happens to the princess who isn't saved is unknown. It is also unknown what happens afterwards, but the stadium is eventually drawn into Subspace.

In screenshots of The Subspace Emissary, a Hammer Bro. and Bullet Bills were revealed as enemies. An Arwing was also seen being chased by the Halberd. Additionally, Fox can be seen running away from a giant sheep-like creature, and several Primids imitate the moves of Samus and Meta Knight. In one of the screenshots, Pit could be seen standing in front of an unseen, glowing woman who is presumed to be the goddess Palutena.

List of Bosses

Boss Description
Petey Piranha Petey Piranha captures Peach and Zelda, and the player has to fight him as Kirby, being able to rescue only one of the princesses.

Gameplay

A new battle mechanic will be the Final Smash, that is triggered by collecting a Smash Ball. Another new battle mechanic is that players will be able to walk and jump while using projectile-shooting items, like the Super Scope. Some characters have also been seen crawling. However, it is disputable whether all characters have this ability, as only a few were able to perform the Wall Jump in Super Smash Bros. Melee. Additionally, a new technique called the Footstool Jump will be in the game. It allows players to jump on an opposing players head, and spring up by pressing the jump button at the right time. Players will be able to perform Meteor Smashes by doing this as well. The Tether Recovery will be a new tactic in the game. It allows players to grab onto ledges, using chain-like items, such as a Plasma Whip or a Hookshot.

Throughout the game, players will be rewarded with stickers. Like trophies, these items reflect characters, objects, and places that have appeared throughout Nintendo's history. Unlike trophies, however, the items will be much easier to find and are simply pieces of 2D game artwork rather than actual new 3D models. Stickers will be stored in an album and can be used to decorate a screen in an extra mode. Sakurai suggested that screenshots taken from the game may play a role in this mode, implying a special camera mode similar to that found in Melee. While the developer has not confirmed nor denied the existance of trophies in the game, he states "Stickers are easier to get a hold of than trophies." This may indicate their inclusion.

The game will be controlled with one of the four controlling methods:

The execution of standard combos has been made easier; the A button does no longer have to be hit repeatedly, it is enough to hold it down for the character to start a combo attack.

Players will be able to set their own button configuration rather than have to play with the default configuration. People will be able to type in names, like Tom or John, just like in the last two games. While names were only a gimmick in Super Smash Bros. Melee, they now also save the player's controlling options to avoid selecting the control method again each time.

Characters

Veteran Fighters

Mario Link
Often said to be the king of balanced characters, Mario returns with his old style of the pick-up-and-go kind of guy. Link re-appears as one of the heavier fighters with a slow movement, but still has a strong attack strength and a large amount of equipment.
Standard Special Move Fireball Standard Special Move Hero's Bow
Side Special Move Cape Side Special Move Gale Boomerang
Up Special Move Super Jump Punch Up Special Move Spin Attack
Down Special Move Mario Tornado Down Special Move Bomb
Final Smash Mario Finale Final Smash Triforce Slash
Kirby Pikachu
Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. Pikachu is an all-around character, but is very technical due to it's quick speed and strong attacks.
Standard Special Move Swallow Standard Special Move Thunder Jolt
Side Special Move Hammer Side Special Move Unknown
Up Special Move Final Cutter Up Special Move Quick Attack
Down Special Move Unknown Down Special Move Thunder
Final Smash Cook (conjectural) Final Smash Volt Tackle
Fox McCloud Samus Aran
Fox has quite the bounce to his step, but he has weak attacks. He can use his Blaster to do damage to enemies without stopping them from their actions. Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus for the rest of the match.
Standard Special Move Blaster Standard Special Move Charge Shot
Side Special Move Fox Illusion Side Special Move Unknown
Up Special Move Fire Fox Up Special Move Unknown
Down Special Move Reflector Down Special Move Unknown
Final Smash Unknown Final Smash Zero Laser
Zelda Bowser
Super Smash Bros. Brawl: Official artwork for Zelda
Bowser
Light-weight and slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. Bowser is likely both the heaviest and the slowest character. This is probably due to his immense attack strength.
Standard Special Move Unknown Standard Special Move Fire Breath
Side Special Move Din's Fire Side Special Move Koopa Klaw
Up Special Move Farore's Wind Up Special Move Unknown
Down Special Move Unknown Down Special Move Unknown
Final Smash Unknown Final Smash Giga Bowser Transformation
Donkey Kong Yoshi
Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to carry characters with him for a short distance. Yoshi is an agility based character with strong smash attacks, and a decently heavy weight.
Standard Special Move Unknown Standard Special Move Unknown
Side Special Move Unknown Side Special Move Egg Roll
Up Special Move Unknown Up Special Move Egg Toss
Down Special Move Hand Slap Down Special Move Unknown
Final Smash Konga Beat Final Smash Super Dragon
Peach
Princess Peach artwork from Super Smash Bros. Brawl
Peach will return with a new outfit design based on her more recent appearances. Peach retains her floating ability and at least two of her attacks from Melee.
Standard Special Move Toad
Side Special Move Unknown
Up Special Move Peach Parasol
Down Special Move Vegetable
Final Smash Unknown

Newcomers

Pit Wario
Artwork of Wario from Super Smash Bros. Brawl.
Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. Wario has many obscure attacks. He can attack by biting his opponents.
Standard Special Move Palutena Arrow Standard Special Move Unknown
Side Special Move Unknown Side Special Move Wario Chopper
Up Special Move Wings of Icarus Up Special Move Unknown
Down Special Move Unknown Down Special Move Wario Waft
Final Smash Palutena's Army Final Smash Unknown
Zero Suit Samus Ike
Concept artwork of Ike from Super Smash Bros. Brawl
Zero Suit Samus enters battle after Samus used her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Ike uses his two-handed sword in battle, which he, despite this, can even hold in only one hand.
Standard Special Move Unknown Standard Special Move Eruption
Side Special Move Unknown Side Special Move Unknown
Up Special Move Unknown Up Special Move Aether
Down Special Move Unknown Down Special Move Unknown
Final Smash Unknown Final Smash Unknown
Pokémon Trainer Diddy Kong
Concept artwork of Pokémon Trainer and his three Pokémon from Super Smash Bros. Brawl
Diddy Kong
The Pokémon Trainer will use three Pokémon to fight for him, rather than actually fight by himself. Those are Squirtle, Ivysaur and Charizard. Diddy Kong will be fast and light, and use the moves Rocketbarrel Boost and Peanut Pop Gun.
Standard Special Move Unknown Standard Special Move Unknown
Side Special Move Unknown Side Special Move Unknown
Up Special Move Unknown Up Special Move Unknown
Down Special Move Pokémon Change Down Special Move Unknown
Final Smash Unknown Final Smash Unknown
Meta Knight Solid Snake
Meta Knight from Super Smash Bros. Brawl
Solid Snake
Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack. Solid Snake uses a variety of explosives in battle, as well as a rifle.
Standard Special Move Mach Tornado Standard Special Move Unknown
Side Special Move Triple Dash Side Special Move Unknown
Up Special Move Shuttle Loop Up Special Move Unknown
Down Special Move Dimensional Cape Down Special Move Unknown
Final Smash Unknown Final Smash Unknown

Notes

Confirmed Characters

In the E3 2006 Trailer, the first few characters introduced were the main heroes of Nintendo's most popular series. This includes Mario, Link, Kirby, Pikachu and Samus. The trailer also introduced Pit, Meta Knight, Wario and Zero Suit Samus as new characters. At the end of the trailer, Solid Snake was revealed, acting as the first Third-Party character in the series. In the end of the Nintendo World Trailer, a separate trailer from the aforementioned one, Fox McCloud was revealed as a playable fighter.

Princess Zelda and Bowser were later confirmed on the official website on June 25th and July 3rd, respectively. Donkey Kong appeared in the 15-second E3 2007 clip on July 12th, and his profile was soon after added to the official website. The official site also announced Yoshi as a returning player on July 24th. Ike, a character from Fire Emblem: Path of Radiance (a game that was released outside of Japan, unlike the original Fire Emblem) appeared on the site on August 1st, and became the first character to be confirmed since Solid Snake. Princess Peach was seen in a trailer for The Subspace Emissary on August 3rd, and finally confirmed on August 17th, which also showed Peach's new design. On August 13th, the Pokémon Trainer was revealed as a character, and Diddy Kong followed on August 22nd.

There are currently 19 different characters revealed, excluding the three Pokémon used by Pokémon Trainer.

Speculated Characters

  • Ridley was vaguely hinted, as a music track based on his theme was put on the official website.
  • Captain Falcon is hinted to return, as Samurai Goroh also appears as an Assist Trophy.
  • Ganondorf was hinted when the Internet Movie Database listed a voice actor for him. [1].
  • Sheik and Ganondorf were said to have been submitted for the game, as stated by gameinformer.com [2]. However, the reliability of this source is disputed.
  • According to Sakurai, discussions for possible additional third-party character additions are underway, but nothing has been confirmed. The amount of third-party characters will amount to 1 or 2, plus Snake, according to Sakurai.
  • Sonic the Hedgehog has been greatly desired to join the fray, and Sakurai has taken note of this.
  • A character from the EarthBound series has been vaguely hinted as an item from the EarthBound series has been revealed, the Franklin Badge.
  • A character from the Animal Crossing series has also been vaguely hinted as a stage named Smashville, an Item named the Pitfall, and a recently added music called Go K.K Rider all had the Animal Crossing symbol to them.

Stages

Stage Description
Battlefield File:Super Smash Bros. Emblem.gif Returning from Super Smash Bros. Melee, the stage will now be set in a green landscape and feature different daytimes.
Bridge of Eldin File:Legend of Zelda Emblem.gif A flat stage. King Bulblin will occasionally destroy the bridge, halting the battle for a while.
Castle Siege File:Fire Emblem Emblem.gif Taking place on a castle, this stage encorporates elements of various Fire Emblem games.
Delfino Plaza File:Mario Bros. Emblem.gif A moving stage, comparable to Mute City from Super Smash Bros. Melee. It will feature a flying moving platform that takes the characters to various locations in Delfino Plaza.
Halberd File:Kirby Emblem.gif
(Conjectural)
Meta Knight's ship, which occasionally flies right through the stage.
Helipad
(Conjectural)
It will apparently feature an outdoor area and an indoor area as the battlefield.
Lylat Cruise
Lylat Cruise File:Star Fox Emblem.gif A stage that moves through the Lylat System. Very similar to Corneria and Venom.
Mario Circuit File:Mario Bros. Emblem.gif
(Conjectural)
Comparable to Mute City from Super Smash Bros. Melee; it has Shy Guys driving across occasionally as an obstacle.
Rumble Falls File:Donkey Kong Emblem.gif A Donkey Kong stage similar to Icicle Mountain. It will have ladders to climb upwards.
Pokémon Stadium File:Pokémon Emblem.gif
(Conjectural)
An exact copy of the Pokémon Stadium from Super Smash Bros. Melee (which has fall through platforms). It is currently unknown whether it also will change its terrain.
Skyworld File:Kid Icarus Emblem.gif Pit's homeland. It consists of several breakable platforms.
Smashville File:Animal Crossing Emblem.gif The stage's date time is based on the Wii's internal clock. K.K. Slider makes live performances Saturdays on 8 P.M.
Yoshi's Island File:Yoshi Emblem.gif Yoshi's Island is based on its appearance in Yoshi's Island DS. It will change seasons.

Items

Item Description
Super Smash Bros. Brawl
Assist Trophy File:Super Smash Bros. Emblem.gif Comparable to the Poké Ball, makes a character appear with a random effect. See the Assist Trophy page for a list of Assist characters.
Super Smash Bros. Brawl
Banana Peel File:Super Smash Bros. Emblem.gif Can be dropped on the stage. Other characters will trip over it and fall, causing damage to them.
Barrel File:Super Smash Bros. Emblem.gif Contains three random items.
Super Smash Bros. Brawl
Bumper File:Super Smash Bros. Emblem.gif Lies on the ground or floats in the air and hits back all characters touching it.
Cracker Launcher
Cracker Launcher File:Super Smash Bros. Emblem.gif Shoots out fireworks. Players can aim with it.
Crate File:Super Smash Bros. Emblem.gif Contains three random items.
Super Smash Bros. Brawl
Franklin Badge File:Earthbound Emblem.gif Deflects any energy-based projectile back at the opponent.
Gooey Bomb
Gooey Bomb File:Super Smash Bros. Emblem.gif Can be attached to the ground or a character and explodes after a few seconds.
Artwork of a Pitfall from Super Smash Bros. Brawl.
Pitfall File:Animal Crossing Emblem.gif Can be set on the ground. Other characters fall straight through the ground when walking over it.
Poké Ball
Poké Ball File:Pokémon Emblem.gif Makes a random Pokémon appear and fight for the player.
Power Suit File:Metroid Emblem.gif Appears after Samus's Zero Laser. Can be thrown to hurt other characters.
Sliding Box File:Super Smash Bros. Emblem.gif A Crate with wheels at the bottom, which glides away when hit.
Smash Ball
Smash Ball File:Super Smash Bros. Emblem.gif Lets the character use their Final Smash move.
Super Smash Bros. Brawl
Smoke Ball File:Super Smash Bros. Emblem.gif Emits a large cloud of colorful smoke. Doesn't do any damage.
Super Scope File:Super Smash Bros. Emblem.gif Shoots out many small energy balls or three bigger, more powerful blasts. Can also shoot while walking or in mid-air.
Super Smash Bros. Brawl
Superspicy Curry File:Kirby Emblem.gif Allows the player to shoot fire when he/she uses any normal attack.

Music

Famed Final Fantasy composer Nobuo Uematsu contributed the main theme of the game. It is unknown whether he will be composing additional tracks.

The official Super Smash Bros. Brawl website lists a total of 36 composers to work on music for the game. Uematsu is not listed. [3]

  • A remix of Menu 1 from Super Smash Bros. Melee will be used for the stage Battlefield.
  • The official website revealed a track called Yoshi's Story: Ending [4], which is a remix of the ending music to Yoshi's Story. It might play on the Yoshi's Island stage.
  • A track from the original Metroid game was also revealed. It is called Metroid: Boss Battle Music [5], or Ridley's Theme. It is the theme music of when Ridley appears in the Metroid game. It is unknown what stage it could possibly play on.
  • A medley from The Legend of Zelda: Ocarina of Time [6] was shown on the official website. It is combination of many music tracks from the said game. It also includes a remix of Saria's Theme, an alternate tune that played on the Great Bay stage in Super Smash Bros. Melee. Whether this track plays on Bridge of Eldin or not, is unknown, but most likely not, as Bridge of Eldin is from The Legend of Zelda: Twilight Princess.
  • A Star Fox music track was revealed, titled Star Fox: Space Armada [7]. It is a remix of the Corneria stage music from Melee. It is likely to play on the Lylat Cruise stage.
  • A jolly remix of the Grim Reaper and Game Over music from Kid Icarus was put on the official site, title Kid Icarus: The Underworld [8]. This remix sounds similar to the brand of music used for Green Greens. It is possible this plays on the Skyworld stage.
  • A remix of K. K. Slider's theme music from Animal Crossing was recently revealed by the official site, title Animal Crossing: Go K.K. Rider! [9]. It will play on Smashville, as stated by the official site.

Media

Template:Media-single

External Links

Template:SSB Games