Sheepy Shop: Difference between revisions

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[[Image:Donkey_Kong_Land_3_Card_Game.png|thumb|right|The card game played in the Sheepy Shop.]]
[[Image:Donkey_Kong_Land_3_Card_Game.png|thumb|right|The card game played in the Sheepy Shop.]]
For a certain amount of [[Bear Coin]]s, the Kongs can do one of three things:
For a certain amount of [[Bear Coin]]s, the Kongs can do one of three things:
* The first offer that Bear makes is to play a memory game for five Bear Coins (or if the Kongs have acquired a certain amount of [[Bonus Coin]]s).  There are 10 pairs of cards (for 20 total).  On each card is a picture of either an [[Extra Life Balloon]], a [[Banana Bunch]], a [[Bear Coin]], a [[DK Coin]], [[Dixie Kong]], [[Kiddy Kong]], [[Squawks the Parrot]], [[Ellie the Elephant]], [[Koin]], or [[Enguarde the Swordfish]]. Within a time limit, the Kongs must match all ten pairs of cards. This needs to be played six times, with each time becoming progressively harder.  Depending on how fast this challenge is completed, Bear will reward the Kongs such items as Banana Bunches, [[Stop Watch]]es, Extra Life Balloons, a DK Coin, and a Bonus Coin.  (This can also be played at the title screen.)
* The first offer that Bear makes is to play a memory game for five Bear Coins (or if the Kongs have acquired a certain amount of [[Bonus Coin]]s).  There are 10 pairs of cards (for 20 total).  On each card is a picture of either an [[Extra Life Balloon]], a [[Banana Bunch]], a [[Bear Coin]], a [[DK Coin]], [[Dixie Kong]], [[Kiddy Kong]], [[Squawks the Parrot]], [[Ellie the Elephant]], [[Squitter the Spider]], or [[Enguarde the Swordfish]]. Within a time limit, the Kongs must match all ten pairs of cards. This needs to be played six times, with each time becoming progressively harder.  Depending on how fast this challenge is completed, Bear will reward the Kongs such items as Banana Bunches, [[Stop Watch]]es, Extra Life Balloons, a DK Coin, and a Bonus Coin.  (This can also be played at the title screen.)
* For two Bear Coins, Diddy and Dixie can be provided a helpful hint pertaining to a certain location on that particular world.
* For two Bear Coins, Diddy and Dixie can be provided a helpful hint pertaining to a certain location on that particular world.
* Starting in [[Primate Plains]], Bear will offer the Kongs a "test-drive" in his teleport for five Bear Coins.  Similar to [[Funky's Flights]], this will teleport Diddy and Dixie to any of the seven worlds that they have previously visited. Unfortunately, unlike Funky's Flights, Donkey Kong has to pay every time to use the teleport.
* Starting in [[Primate Plains]], Bear will offer the Kongs a "test-drive" in his teleport for five Bear Coins.  Similar to [[Funky's Flights]], this will teleport Diddy and Dixie to any of the seven worlds that they have previously visited. Unfortunately, unlike Funky's Flights, Donkey Kong has to pay every time to use the teleport.

Revision as of 02:56, February 6, 2010

The Sheepy Shop is the general store of Bear in Donkey Kong Land III. Similar to Bazaar's General Store in Donkey Kong Country 3, it is where Diddy and Dixie Kong can buy items. There is a store in every world of Donkey Kong Land III.

Activities

File:Donkey Kong Land 3 Card Game.png
The card game played in the Sheepy Shop.

For a certain amount of Bear Coins, the Kongs can do one of three things:

  • The first offer that Bear makes is to play a memory game for five Bear Coins (or if the Kongs have acquired a certain amount of Bonus Coins). There are 10 pairs of cards (for 20 total). On each card is a picture of either an Extra Life Balloon, a Banana Bunch, a Bear Coin, a DK Coin, Dixie Kong, Kiddy Kong, Squawks the Parrot, Ellie the Elephant, Squitter the Spider, or Enguarde the Swordfish. Within a time limit, the Kongs must match all ten pairs of cards. This needs to be played six times, with each time becoming progressively harder. Depending on how fast this challenge is completed, Bear will reward the Kongs such items as Banana Bunches, Stop Watches, Extra Life Balloons, a DK Coin, and a Bonus Coin. (This can also be played at the title screen.)
  • For two Bear Coins, Diddy and Dixie can be provided a helpful hint pertaining to a certain location on that particular world.
  • Starting in Primate Plains, Bear will offer the Kongs a "test-drive" in his teleport for five Bear Coins. Similar to Funky's Flights, this will teleport Diddy and Dixie to any of the seven worlds that they have previously visited. Unfortunately, unlike Funky's Flights, Donkey Kong has to pay every time to use the teleport.